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IDProjectCategoryLast Update
0000398AI War 1 / ClassicSuggestion - Balance TweaksOct 19, 2010 7:34 pm
ReporterFleet Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version3.706 
Summary0000398: Siege Starship Rebalance due to Turret changes
DescriptionSince the AI no long has turrets, I wanted to make sure that the Siege Starship was still worth the knowledge and resource costs, since it has less utility.

Or maybe not, I have not really thought this through.
TagsNo tags attached.
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Chris_McElligottPark

Oct 10, 2010 11:57 pm

administrator   ~0000597

Good point. Hopefully it can be good against the guardians that will be new, as well as perhaps guard posts. Thanks for the thought!

keith.lamothe

Oct 11, 2010 9:10 am

administrator   ~0000630

Oh, it's already good against guard posts ;)

But yea, assuming the guardians are starship-esque, the siege should make alarming large holes in them.

Chris_McElligottPark

Oct 11, 2010 9:33 am

administrator   ~0000632

Awesome. That's what I'll do, then.

Chris_McElligottPark

Oct 19, 2010 7:34 pm

administrator   ~0001393

Fixed a while back.

Issue History

Date Modified Username Field Change
Oct 10, 2010 11:12 pm Fleet New Issue
Oct 10, 2010 11:57 pm Chris_McElligottPark Note Added: 0000597
Oct 10, 2010 11:57 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 10, 2010 11:57 pm Chris_McElligottPark Status new => confirmed
Oct 11, 2010 9:10 am keith.lamothe Note Added: 0000630
Oct 11, 2010 9:33 am Chris_McElligottPark Note Added: 0000632
Oct 19, 2010 7:34 pm Chris_McElligottPark Note Added: 0001393
Oct 19, 2010 7:34 pm Chris_McElligottPark Status confirmed => resolved
Oct 19, 2010 7:34 pm Chris_McElligottPark Resolution open => fixed