View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003913 | Valley 1 | Balance Issue | Sep 23, 2011 12:33 am | Jan 26, 2012 12:41 pm | |
Reporter | Admiral | Assigned To | |||
Status | closed | Resolution | open | ||
Product Version | 0.421 | ||||
Summary | 0003913: (Intended) Side effect of bats being bosonic? | ||||
Description | In really large rooms with lots of bats, the fact that they can go anywhere and through each other/walls means they can coalesce into a big mass like a bosonic condensate as you run around and they follow you. (Okay I'm proving I'm a nerd.) This is both cool and dangerous, and I just wanted to suggest you consider whether this is desirable or not. You could put some sort of code in there such that bats won't generally get closer than X from each other or, as they get closer, they're more likely to move away, or something, if it is not desired. | ||||
Tags | No tags attached. | ||||
Internal Weight | Discussion Only | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 23, 2011 12:33 am | Admiral | New Issue | |
Sep 23, 2011 7:06 am | tigersfan | Internal Weight | => Discussion Only |
Sep 23, 2011 7:06 am | tigersfan | Status | new => considering |
Jan 26, 2012 12:41 pm | tigersfan | Note Added: 0018170 | |
Jan 26, 2012 12:41 pm | tigersfan | Status | considering => closed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |