View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0003836 | AI War | Suggestion - Interface Ideas - Game and Menu Controls | Sep 11, 2011 2:24 am | Aug 6, 2014 8:59 pm | |
Reporter | mindloss | Assigned To | |||
Severity | tweak | ||||
Status | new | Resolution | open | ||
Product Version | 5.016 | ||||
Fixed in Version | |||||
Summary | 0003836: Allow default Mk2/3 engineers sliders to work in CTRLS without having tech | ||||
Description | As it is, you can't adjust the default planet sliders for Mk2/3 engies without having said techs. I'm guessing this is an oversight. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Not only that, but if you save the CTRLS to disk when you have the tech and then load it in a new campaign, you can end up with Mk2/3 sliders set to build several per planet and no way to disable them (because you can't adjust the sliders). Then, when you unlock the tech, they instantly get built everywhere even when you didn't want that. Solution: either allow moving the sliders at any time (why not?) or reset them to zero upon loading from disk if the tech isn't available. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 11, 2011 2:24 am | mindloss | New Issue | |
Aug 6, 2014 8:59 pm | AdamMil | Note Added: 0038881 | |
Aug 6, 2014 8:59 pm | AdamMil | Note Edited: 0038881 | View Revisions |