View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000034 | AI War 1 / Classic | Crash/Exception | Oct 2, 2010 10:06 pm | Oct 19, 2010 8:07 pm | |
Reporter | themachineissentient | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 3.719 | ||||
Summary | 0000034: 3.7 crash report when alt tabbing out of game | ||||
Description | http://www.arcengames.com/forums/index.php/topic,7249.0.html Got this crash report when I alt-tabbed out of game Specs: Windows Vista x64/nVidia 8800gts512/Quadcore 2.4/8GB Ram 10/2/2010 1:55:26 PM (3.700) -----------------------------------Error-----------------------------------Log String: Failed to get cursor position: Access is denied. Stack Trace: 10/2/2010 1:55:26 PM (3.700) -----------------------------------Error-----------------------------------Log String: Failed to get cursor position: Access is denied. Specifically it's from "..\..\PlatformDependent\Win\Input.cpp at line:281". I'm guessing it's happening due to some call to UnityEngine.Input that shouldn't be made if the window doesn't have focus, etc. It's worth trying to catch the exception but I'm thinking that it won't let us. Do you know how to detect if the app has focus in Unity? By the way, I don't see the pdb file in the installation; did you decide to not go with the debug build? Granted, the pdb itself was 40+ MB, it would just be nice to have line numbers Not that this error would have given any. (Chris replies yes, it was omitted) Ok, I get this crash whenever I lock and unlock my machine (ctrl+alt+del, lock; ctrl+alt+del, unlock). It is quite reproducible. I commented out all references to both Input.mousePosition and Event.current.mousePosition, and it still happens (there are still references to both Input and Event.current that have nothing to do with the cursor). I tried it with Tidalis and no problems. My guess is that this is a bug introduced in Unity 3, I guess a UnityAnswers post is a good idea at this point. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
has duplicate | 0000272 | closed | Chris_McElligottPark | unhandled error. text |
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http://www.arcengames.com/forums/index.php/topic,7279.0.html According to @BOFH, this bug no longer occurs in 3.701. |
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Bug seems to not be present in 3.701 Alt-tabbing no longer causes exception (or crash). Tested Steam Community overlay also and that also doesn't cause exception, and also Raptr overlay. (As both overlays steal focus from the app) |
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Interesting that it seems no longer present. We'll keep an eye on this, anyway... |
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There was a bit more info from another user here: http://www.arcengames.com/mantisbt/view.php?id=272 And I've made a bug report to unity. |
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Update: Unity have confirmed this as an issue and have assigned it internally to be looked at. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 2, 2010 10:06 pm | themachineissentient | New Issue | |
Oct 2, 2010 10:26 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 2, 2010 10:26 pm | Chris_McElligottPark | Status | new => confirmed |
Oct 3, 2010 7:31 am | Moonshine Fox | Note Added: 0000040 | |
Oct 3, 2010 10:19 am | leb0fh | Note Added: 0000052 | |
Oct 3, 2010 12:03 pm | Chris_McElligottPark | Note Added: 0000067 | |
Oct 3, 2010 12:03 pm | Chris_McElligottPark | Status | confirmed => acknowledged |
Oct 6, 2010 10:46 pm | Chris_McElligottPark | Relationship added | has duplicate 0000272 |
Oct 6, 2010 10:47 pm | Chris_McElligottPark | Note Added: 0000433 | |
Oct 7, 2010 11:52 am | Chris_McElligottPark | Note Added: 0000442 | |
Oct 14, 2010 11:41 am | Chris_McElligottPark | Note Edited: 0000433 | |
Oct 19, 2010 8:07 pm | Chris_McElligottPark | Status | acknowledged => resolved |
Oct 19, 2010 8:07 pm | Chris_McElligottPark | Fixed in Version | => 3.719 |
Oct 19, 2010 8:07 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 19, 2010 8:07 pm | Chris_McElligottPark | Assigned To | Chris_McElligottPark => keith.lamothe |
Apr 14, 2014 9:27 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |