View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003201 | Valley 1 | Programming Todo | Apr 6, 2011 5:44 pm | Feb 22, 2012 4:20 pm | |
Reporter | Chris_McElligottPark | Assigned To | keith.lamothe | ||
Status | closed | Resolution | no change required | ||
Summary | 0003201: Make multiplayer server able to create its own world if the specified world not found. | ||||
Description | Given this recent check-in by me: * The WorldFilename is now set and now actually matters. By default the new worlds created from the main Create New World are now "World1." Those created by hitting Test World are now "TestWorld." And the default for multiplayer is now "MultiplayerDefaultWorld" when nothing else is specified. This reminds me that we need to make sure if the server isn't finding whatever world is passed to the server, or the default above if nothing is passed, that it needs to create the named world ready for players to inhabit. | ||||
Tags | No tags attached. | ||||
Internal Weight | For New Player Experience | ||||
|
Might be good to add in before Series 3, to allow newer players to get servers up and running easier. |
|
Actually no longer needed, since players now launch their games from inside the AVWW game itself. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 6, 2011 5:44 pm | Chris_McElligottPark | New Issue | |
Apr 6, 2011 5:44 pm | Chris_McElligottPark | Status | new => assigned |
Apr 6, 2011 5:44 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 25, 2012 12:07 pm | tigersfan | Internal Weight | => For New Player Experience |
Jan 25, 2012 12:07 pm | tigersfan | Note Added: 0018098 | |
Feb 22, 2012 4:20 pm | Chris_McElligottPark | Note Added: 0019600 | |
Feb 22, 2012 4:20 pm | Chris_McElligottPark | Status | assigned => closed |
Feb 22, 2012 4:20 pm | Chris_McElligottPark | Resolution | open => no change required |