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IDProjectCategoryLast Update
0029846Heart Of The MachineBug - OtherDec 2, 2024 2:57 pm
ReporterFluffiest Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.595.8 War Raptors 
Fixed in Version0.596.6 Launch Set 
Summary0029846: Error on loading saved game
DescriptionThis happened twice but then I couldn't reproduce it a third time. Probably just Bad Luck Multithreading again.

11/24/2024 8:15:42 PM 0.595.8 SINGLEP DELAYED79 TID14 World saved in 1,354 ms
11/24/2024 8:16:36 PM 0.595.8 SINGLEP DELAYED80 TID11 2164ms to read savegame 'V-test-5/Autosave Neoterisk Turn 110' to intermediate format. Prior game version: 0_5958_WarRaptors
11/24/2024 8:16:37 PM 0.595.8 SINGLEP DELAYED81 TID11 627ms to process 'V-test-5/Autosave Neoterisk Turn 110' data fully.
11/24/2024 8:16:37 PM 0.595.8 SINGLEP DELAYED82 TID11 Loaded tiles: 807 (841 cells)
11/24/2024 8:16:37 PM 0.595.8 SINGLEP DELAYED83 TID17 Finished RunGameStartOnBGThread in 128ms. We have 28460 total items.
11/24/2024 8:16:39 PM 0.595.8 SINGLEP DELAYED84 TID14 'LocCalcs_Basic-HandleAggregateLocationCalculation' error at DebugStage 1500
Projects_StreetSenseFromActive
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.StreetSenseDataAtBuilding.ApplyAction (Arcen.HotM.Core.ISimBuilding MyBuilding, Arcen.HotM.Core.LocationActionType NewActionType, Arcen.HotM.Core.NPCEvent EventTypeOrNull, Arcen.HotM.Core.ProjectOutcomeStreetSenseItem ProjectItem) [0x00048] in <6951a901ca594b8cbeccfd9902a1ea4c>:0
  at Arcen.HotM.ExternalVis.AggregateActionsHelper.HandleProjectOutcomeStreetSenseItem (Arcen.HotM.Core.ProjectOutcomeStreetSenseItem streetSenseItem, Arcen.HotM.Core.LocationCalculationType Calc, Arcen.Universal.MersenneTwister Rand, System.Int32 recursionDepth) [0x00745] in <a2029cfae0fa4769a873439d25ed6927>:0
  at Arcen.HotM.ExternalVis.LocCalcs_Basic.RecalculateFromStreetSenseThread (Arcen.HotM.Core.LocationCalculationType Calc, Arcen.Universal.MersenneTwister Rand) [0x015f0] in <a2029cfae0fa4769a873439d25ed6927>:0
11/24/2024 8:16:39 PM 0.595.8 SINGLEP DELAYED85 TID20 Finished adding outdoor spots 441 cells, adding 0 spots in the process. This took 1,010ms
11/24/2024 8:16:39 PM 0.595.8 SINGLEP DELAYED86 TID20 Finished adding initial NPC Guards for 314 pois, adding 0 guard NPCs in the process. This took 0ms
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Chris_McElligottPark

Dec 2, 2024 2:57 pm

administrator   ~0070940

Thanks!

* Fixed some possible exceptions that could happen under rare circumstances for StreetSenseDataAtBuilding.ApplyAction().

Issue History

Date Modified Username Field Change
Nov 24, 2024 3:34 pm Fluffiest New Issue
Nov 24, 2024 4:50 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 24, 2024 4:50 pm Chris_McElligottPark Status new => confirmed
Dec 2, 2024 2:57 pm Chris_McElligottPark Status confirmed => resolved
Dec 2, 2024 2:57 pm Chris_McElligottPark Resolution open => fixed
Dec 2, 2024 2:57 pm Chris_McElligottPark Fixed in Version => 0.596.6 Launch Set
Dec 2, 2024 2:57 pm Chris_McElligottPark Note Added: 0070940