View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029629 | Heart Of The Machine | Bug - Other | Oct 30, 2024 11:46 am | Oct 30, 2024 1:09 pm | |
Reporter | mblazewicz | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.593.3 The Post-Apocalypse | ||||
Fixed in Version | 0.593.4 Tower Loss | ||||
Summary | 0029629: Other - After waiting long enough outposts can be overflowing with enemies | ||||
Description | Description If player waits long enough all outposts can be overflowing with enemies and mechs Steps to reproduce: 1. Start a new save preferably in CH2 2. Wait for 100 turns or more 3. Observe that the amount of mechs and other units within outposts is overwhelmingly large Notes: - Issue occurs on both new and old saves | ||||
Tags | No tags attached. | ||||
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Thanks! * Fixed a major issue with how reinforcements were happening, that was leading to doom-stacks of mechs in military bases in chapter 2. ** Essentially, the pool from which units should seed are not including the mark 2 mechs, in order not to cause mark 2 mechs to start spawning into military bases too soon. So normally, what happens during a reinforcement event is that a mark 1 mech is seeded, and instantly upgraded to mark 2, as an example. ** However, since all mechs of this sort are upgraded to mark 2 after a certain point in the story, the game was detecting that there were no mechs at all in the base -- not of the kinds it should seed, anyway. So it was then seeding more... and more... until they couldn't fit in terms of even walking around. ** Now it has separate tags for seeding and for checking, and these mechs are counted properly. ** If any of the categories of units that should seed as reinforcements are over the maximum cap of what is allowed, the game also now strips those out, so this should fix all existing savegames with the issue. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 30, 2024 11:46 am | mblazewicz | New Issue | |
Oct 30, 2024 11:46 am | mblazewicz | Status | new => assigned |
Oct 30, 2024 11:46 am | mblazewicz | Assigned To | => mblazewicz |
Oct 30, 2024 11:47 am | mblazewicz | Note Added: 0070608 | |
Oct 30, 2024 11:47 am | mblazewicz | File Added: 29629_Screenshot.jpg | |
Oct 30, 2024 11:47 am | mblazewicz | File Added: 29629_Save_New.save | |
Oct 30, 2024 11:47 am | mblazewicz | File Added: 29629_Save_Old.save | |
Oct 30, 2024 11:47 am | mblazewicz | Assigned To | mblazewicz => Jan Kuzior |
Oct 30, 2024 12:13 pm | Jan Kuzior | Assigned To | Jan Kuzior => Chris_McElligottPark |
Oct 30, 2024 1:09 pm | Chris_McElligottPark | Status | assigned => resolved |
Oct 30, 2024 1:09 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 30, 2024 1:09 pm | Chris_McElligottPark | Fixed in Version | => 0.593.4 Tower Loss |
Oct 30, 2024 1:09 pm | Chris_McElligottPark | Note Added: 0070622 |