View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029562 | Heart Of The Machine | Bug - Other | Oct 23, 2024 1:16 pm | Oct 24, 2024 3:29 pm | |
Reporter | Wolfier | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.592.6 Construction And Storage Transformation | ||||
Fixed in Version | 0.592.9 Compute Time And Hacking | ||||
Summary | 0029562: Accidentally Killing Yourself | ||||
Description | So apparently if you scrap all your androids you can kill yourself, this isn't a problem right now thanks to critical save, but later on it would suck to scrap all your androids and get kicked out of a timeline. The player should probably be blocked from doing something like that. A part of me is thinking you should just have a warning, but i'm not sure that there really should be any reason to *want* to kill yourself. | ||||
Tags | No tags attached. | ||||
has duplicate | 0029478 | resolved | Chris_McElligottPark | Scrapping all androids triggers a "Death" state with tower intact. |
child of | 0027735 | resolved | Chris_McElligottPark | Question to testers: Possible to accidentally kill self? |
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Thanks! * In the event that you are completely out of androids -- but you have a network tower, and you have figured out command mode, AND you have at least one functional neuroweave factory -- then the game no longer does a "critical save," giving you two nickelbots. You might have had a total wipe, and are about to rebuild, or you might just have scrapped everyone on purpose. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 23, 2024 1:16 pm | Wolfier | New Issue | |
Oct 23, 2024 1:29 pm | mblazewicz | Relationship added | related to 0029478 |
Oct 23, 2024 1:37 pm | Wolfier | Relationship added | child of 0027735 |
Oct 23, 2024 1:39 pm | Wolfier | Relationship replaced | has duplicate 0029478 |
Oct 24, 2024 3:29 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 24, 2024 3:29 pm | Chris_McElligottPark | Status | new => resolved |
Oct 24, 2024 3:29 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 24, 2024 3:29 pm | Chris_McElligottPark | Fixed in Version | => 0.592.9 Compute Time And Hacking |
Oct 24, 2024 3:29 pm | Chris_McElligottPark | Note Added: 0070504 |