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IDProjectCategoryLast Update
0029486Heart Of The MachineSuggestionOct 12, 2024 5:07 pm
ReporterFluffiest Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Product Version0.591.7 Persuasion 
Summary0029486: Update (or replace) "Lose Syndicate tail" project as options are tried and fail.
DescriptionAt the start of the game, the "Lose Syndicate tail" project suggests you can talk, run, or fight. In the end, it turns out none of these options really work, and the player character needs to think laterally.

If you shoot at the Syndicate, the project should change to indicate that a) they don't want to talk any more and b) they appear to have an inexhaustible supply of warm bodies.

If you talk to the Syndicate enforcer, the project should change to indicate that, while you have managed to get some useful information out of them, you don't (yet) have the brainpower to conversation-fu them into leaving you alone.

Once the Wolverines ambush you, it would be good if the project updated to reflect that there are *two* groups after you now, one of whom really doesn't seem interested in talking, and who keep alerting each other to where you are.

Basically: I would like the project to update to reflect what the player is doing, which approaches don't appear to work, and essentially draw out a little mini-story that points towards why the Nanoseed and tower were necessary in the first place.
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Chris_McElligottPark

Oct 12, 2024 5:07 pm

administrator   ~0070252

Might do it, but it's a lot of work and I don't think it's a huge priority as discussed on discord. But it's good to have it logged.

Issue History

Date Modified Username Field Change
Oct 12, 2024 2:58 pm Fluffiest New Issue
Oct 12, 2024 5:07 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 12, 2024 5:07 pm Chris_McElligottPark Status new => considering
Oct 12, 2024 5:07 pm Chris_McElligottPark Note Added: 0070252