View Issue Details

IDProjectCategoryLast Update
0029394Heart Of The MachineCrash/ExceptionOct 7, 2024 5:35 pm
ReporterMaksymilian Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.590.9 First Unit Tooltips 
Fixed in Version0.591.4 Contextual Music 
Summary0029394: Exception - An exception occurs when the Territory Control flag turns Dormant after the last nearby unit dies
DescriptionDescription:
After the last deployed unit near an active Furniture flag dies, the Territory Control switches from Active to Dormant automatically and throws a 'Null instruction passed into SimpleNote.Create' exception to the player. Manually deactivating the Territory Control site does not cause an exception.

Steps to reproduce:
1. Progress naturally until unlocking Territory Control flags
2. Place Furniture flag, move some units next to it and activate it
3. Let all the units deployed near the flag die
4. Skip the turn so that the Territory Control turns Dormant
5. Notice that an exception appears
 or
1. Load the attached save
2. Go straight to the next turn twice
3. Notice that an exception appears
TagsNo tags attached.

Activities

Maksymilian

Sep 17, 2024 2:41 pm

manager   ~0070133

Adding attachments:
29394_logs.txt (219,608 bytes)   
9/11/2024 4:20:48 PM	SINGLEP	Opening Eyes (0.1472s)
9/11/2024 4:20:49 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3060
graphicsDeviceID: 9476
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 12115
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 5600X 6-Core Processor 
processorCount: 12
processorFrequency: 3700
systemMemorySize: 16321
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/11/2024 4:20:48 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
9/11/2024 4:20:48 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15658205 appID: 2604860
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	Game Version: 0.590.6  (Main Game
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	Examining Inner Self (0.3160s)
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	Returning King (0.0055s)
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	Found 492 xml files in 243 folders in 109ms
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	Check For Extra Squires (0.5030s)
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	492 Xml Files Parsed in 384ms
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	Gather Ancient Lifeforms (0.0010s)
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	Bring Ambassador To Dinner (0.0445s)
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe5bc3bf97f649fc8ce24a60f6a5837f>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe5bc3bf97f649fc8ce24a60f6a5837f>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <fe5bc3bf97f649fc8ce24a60f6a5837f>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <fe5bc3bf97f649fc8ce24a60f6a5837f>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

9/11/2024 4:20:49 PM	0.590.6	SINGLEP	Update mod and expansion statuses!
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	Check Nearby Fiefdoms (0.0340s)
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	No resolution change was required.
9/11/2024 4:20:49 PM	0.590.6	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/11/2024 4:20:50 PM	0.590.6	SINGLEP	Disperse Diaspora (0.8056s)
9/11/2024 4:20:50 PM	0.590.6	SINGLEP	Wonder About Those Spiders (0.0540s)
9/11/2024 4:20:50 PM	0.590.6	SINGLEP	Reassure Self (0.0224s)
9/11/2024 4:20:50 PM	0.590.6	SINGLEP	Thinking Abstract Thoughts (0.3952s)
9/11/2024 4:20:52 PM	0.590.6	SINGLEP	Sound Search (1.3603s)
9/11/2024 4:20:52 PM	0.590.6	SINGLEP	Polishing Stones (0.1000s)
9/11/2024 4:20:52 PM	0.590.6	SINGLEP	Making Connections (0.2762s)
9/11/2024 4:20:52 PM	0.590.6	SINGLEP	4.1 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (0.5s)
Disperse Diaspora (0.8s)
Thinking Abstract Thoughts (0.4s)
Sound Search (1.4s)
Making Connections (0.3s)
9/11/2024 4:20:52 PM	0.590.6	SINGLEP	Finished loading 6446 sprites from dictionaries! (2752 table rows waiting on them.)
9/11/2024 4:20:52 PM	0.590.6	SINGLEP	Linked all icons to rows in 20ms.
9/11/2024 4:20:52 PM	0.590.6	SINGLEP	DELAYED3 TID31 Finished loading all LevelType contents in 0.3s
9/11/2024 4:20:52 PM	0.590.6	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
9/11/2024 4:20:53 PM	0.590.6	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
9/11/2024 4:20:53 PM	0.590.6	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
9/11/2024 4:20:53 PM	0.590.6	SINGLEP	DELAYED4 TID31 4.6 seconds total load time and post-editing time.
9/11/2024 4:20:53 PM	0.590.6	SINGLEP	560 materials found.
9/11/2024 4:20:53 PM	0.590.6	SINGLEP	DELAYED5 TID24 1,463 pools initialized with 466,005 items in 353ms
9/11/2024 4:21:23 PM	0.590.6	SINGLEP	Resolution changed to windowed 1920x1080
9/11/2024 4:21:23 PM	0.590.6	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/11/2024 4:21:27 PM	0.590.6	SINGLEP	Resolution changed to fullscreen 1080x1920
9/11/2024 4:21:27 PM	0.590.6	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/11/2024 4:21:42 PM	0.590.6	SINGLEP	No resolution change was required.
9/11/2024 4:21:42 PM	0.590.6	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/11/2024 4:21:42 PM	0.590.6	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
9/11/2024 4:21:52 PM	0.590.6	SINGLEP	No resolution change was required.
9/11/2024 4:21:52 PM	0.590.6	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/11/2024 4:21:55 PM	0.590.6	SINGLEP	No resolution change was required.
9/11/2024 4:21:55 PM	0.590.6	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/11/2024 4:22:02 PM	0.590.6	SINGLEP	No resolution change was required.
9/11/2024 4:22:02 PM	0.590.6	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/11/2024 4:22:52 PM	0.590.6	SINGLEP	DELAYED6 TID14 Will generate map: 440 cells targeted. Existing tile count: 0
9/11/2024 4:22:56 PM	0.590.6	SINGLEP	DELAYED7 TID27 Generated names for 365 pois with missing names.
9/11/2024 4:22:56 PM	0.590.6	SINGLEP	DELAYED8 TID27 Finished FillAnyMissingSimBuildings, we had 32018 new buildings, and 32018 total items. SkippedBuildings: 0 AddedBuildings: 32018 CellCountChecked: 841
9/11/2024 4:22:56 PM	0.590.6	SINGLEP	DELAYED9 TID9 InitializePopulation WAS needed, 32018 buildings to handle.
9/11/2024 4:22:57 PM	0.590.6	SINGLEP	DELAYED10 TID27 Finished RunGameStartOnBGThread in 458ms.  We have 32018 total items.
9/11/2024 4:22:58 PM	0.590.6	SINGLEP	DELAYED11 TID29 World saved in 1,169 ms
9/11/2024 4:22:59 PM	0.590.6	SINGLEP	DELAYED12 TID11 Finished adding outdoor spots 841 cells, adding 75200 spots in the process.  This took 947ms
9/11/2024 4:22:59 PM	0.590.6	SINGLEP	DELAYED13 TID11 Finished adding initial NPC Guards for 376 pois, adding 474 guard NPCs in the process.  This took 419ms
9/11/2024 4:44:22 PM	0.590.6	SINGLEP	DELAYED14 TID15 World saved in 1,193 ms
9/11/2024 4:58:07 PM	0.590.6	SINGLEP	DELAYED15 TID37 World saved in 1,162 ms
9/11/2024 5:00:18 PM	0.590.6	SINGLEP	maxDesiredDistricts: 3 this.CountByDistrict.Count: 50
9/11/2024 5:02:25 PM	0.590.6	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
9/11/2024 5:10:48 PM	0.590.6	SINGLEP	DELAYED16 TID19 World saved in 1,129 ms
9/11/2024 5:17:33 PM	0.590.6	SINGLEP	DELAYED17 TID20 World saved in 1,165 ms
9/11/2024 5:25:52 PM	0.590.6	SINGLEP	DELAYED18 TID34 World saved in 1,222 ms
9/11/2024 5:35:15 PM	0.590.6	SINGLEP	DELAYED19 TID29 World saved in 1,155 ms
9/11/2024 5:37:03 PM	0.590.6	SINGLEP	DELAYED20 TID35 World saved in 1,137 ms
9/11/2024 5:37:19 PM	0.590.6	SINGLEP	DELAYED21 TID30 World saved in 1,157 ms
9/11/2024 5:37:35 PM	0.590.6	SINGLEP	DELAYED22 TID17 World saved in 1,141 ms
9/11/2024 5:40:46 PM	0.590.6	SINGLEP	DELAYED23 TID20 World saved in 1,152 ms
9/11/2024 6:15:18 PM	0.590.6	SINGLEP	DELAYED24 TID10 World saved in 1,196 ms
9/11/2024 6:19:23 PM	0.590.6	SINGLEP	DELAYED25 TID31 World saved in 1,129 ms
9/11/2024 6:22:16 PM	0.590.6	SINGLEP	DELAYED26 TID13 World saved in 1,285 ms
9/11/2024 6:24:14 PM	0.590.6	SINGLEP	DELAYED27 TID23 World saved in 1,215 ms
9/11/2024 6:33:18 PM	0.590.6	SINGLEP	DELAYED28 TID18 World saved in 1,196 ms
9/11/2024 6:40:22 PM	0.590.6	SINGLEP	DELAYED29 TID30 World saved in 1,296 ms
9/11/2024 6:53:28 PM	0.590.6	SINGLEP	DELAYED30 TID5 World saved in 1,336 ms
9/11/2024 6:58:43 PM	0.590.6	SINGLEP	DELAYED31 TID20 World saved in 1,193 ms
9/11/2024 7:02:57 PM	0.590.6	SINGLEP	DELAYED32 TID34 World saved in 1,342 ms
9/11/2024 7:06:45 PM	0.590.6	SINGLEP	DELAYED33 TID11 World saved in 1,186 ms
9/11/2024 7:11:06 PM	0.590.6	SINGLEP	DELAYED34 TID37 World saved in 1,225 ms
9/11/2024 7:14:32 PM	0.590.6	SINGLEP	DELAYED35 TID5 World saved in 1,202 ms
9/11/2024 7:18:30 PM	0.590.6	SINGLEP	DELAYED36 TID18 World saved in 1,203 ms
9/11/2024 7:23:00 PM	0.590.6	SINGLEP	DELAYED37 TID22 World saved in 1,252 ms
9/11/2024 7:27:42 PM	0.590.6	SINGLEP	DELAYED38 TID20 World saved in 1,167 ms
9/11/2024 7:28:58 PM	0.590.6	SINGLEP	DELAYED39 TID19 World saved in 1,222 ms
9/11/2024 7:34:25 PM	0.590.6	SINGLEP	DELAYED40 TID19 World saved in 1,183 ms
9/11/2024 7:39:42 PM	0.590.6	SINGLEP	DELAYED41 TID32 World saved in 1,206 ms
9/11/2024 7:45:51 PM	0.590.6	SINGLEP	DELAYED42 TID9 World saved in 1,227 ms
9/11/2024 7:49:39 PM	0.590.6	SINGLEP	DELAYED43 TID24 World saved in 1,267 ms
9/11/2024 7:51:47 PM	0.590.6	SINGLEP	DELAYED44 TID9 World saved in 1,216 ms
9/11/2024 7:55:25 PM	0.590.6	SINGLEP	DELAYED45 TID8 World saved in 1,205 ms
9/11/2024 7:58:52 PM	0.590.6	SINGLEP	DELAYED46 TID5 World saved in 1,217 ms
9/11/2024 8:01:12 PM	0.590.6	SINGLEP	DELAYED47 TID29 World saved in 1,307 ms
9/11/2024 8:05:05 PM	0.590.6	SINGLEP	DELAYED48 TID29 World saved in 1,238 ms
9/11/2024 8:07:28 PM	0.590.6	SINGLEP	DELAYED49 TID25 World saved in 1,321 ms
9/11/2024 8:10:52 PM	0.590.6	SINGLEP	DELAYED50 TID5 World saved in 1,363 ms
9/11/2024 8:11:18 PM	0.590.6	SINGLEP	DELAYED51 TID35 1795ms to read savegame 'a1/Autosave Landing Turn 108' to intermediate format.
9/11/2024 8:11:18 PM	0.590.6	SINGLEP	DELAYED52 TID35 651ms to process 'a1/Autosave Landing Turn 108' data fully.
9/11/2024 8:11:18 PM	0.590.6	SINGLEP	DELAYED53 TID35 Loaded tiles: 807 (841 cells)
9/11/2024 8:11:19 PM	0.590.6	SINGLEP	DELAYED54 TID10 Finished RunGameStartOnBGThread in 66ms.  We have 30711 total items.
9/11/2024 8:11:21 PM	0.590.6	SINGLEP	DELAYED55 TID16 Finished adding outdoor spots 441 cells, adding 18 spots in the process.  This took 788ms
9/11/2024 8:11:21 PM	0.590.6	SINGLEP	DELAYED56 TID16 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process.  This took 0ms
9/11/2024 8:12:03 PM	0.590.6	SINGLEP	DELAYED57 TID30 World saved in 1,273 ms
9/11/2024 8:12:17 PM	0.590.6	SINGLEP	DELAYED58 TID29 2144ms to read savegame 'a1/sejw' to intermediate format.
9/11/2024 8:12:17 PM	0.590.6	SINGLEP	DELAYED59 TID29 824ms to process 'a1/sejw' data fully.
9/11/2024 8:12:17 PM	0.590.6	SINGLEP	DELAYED60 TID29 Loaded tiles: 807 (841 cells)
9/11/2024 8:12:18 PM	0.590.6	SINGLEP	DELAYED61 TID22 Finished RunGameStartOnBGThread in 181ms.  We have 30711 total items.
9/11/2024 8:12:20 PM	0.590.6	SINGLEP	DELAYED62 TID36 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 790ms
9/11/2024 8:12:20 PM	0.590.6	SINGLEP	DELAYED63 TID36 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process.  This took 0ms
9/11/2024 8:12:31 PM	0.590.6	SINGLEP	DELAYED64 TID36 World saved in 1,279 ms
9/11/2024 8:12:39 PM	0.590.6	SINGLEP	DELAYED65 TID29 1298ms to read savegame 'a1/sejw' to intermediate format.
9/11/2024 8:12:40 PM	0.590.6	SINGLEP	DELAYED66 TID29 558ms to process 'a1/sejw' data fully.
9/11/2024 8:12:40 PM	0.590.6	SINGLEP	DELAYED67 TID29 Loaded tiles: 807 (841 cells)
9/11/2024 8:12:40 PM	0.590.6	SINGLEP	DELAYED68 TID17 Finished RunGameStartOnBGThread in 71ms.  We have 30711 total items.
9/11/2024 8:12:42 PM	0.590.6	SINGLEP	DELAYED69 TID25 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 813ms
9/11/2024 8:12:42 PM	0.590.6	SINGLEP	DELAYED70 TID25 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process.  This took 0ms
9/11/2024 8:13:00 PM	0.590.6	SINGLEP	DELAYED71 TID29 World saved in 1,207 ms
9/11/2024 8:16:50 PM	0.590.6	SINGLEP	DELAYED72 TID16 World saved in 1,260 ms
9/11/2024 8:28:46 PM	0.590.6	SINGLEP	DELAYED73 TID24 World saved in 1,277 ms
9/11/2024 8:31:42 PM	0.590.6	SINGLEP	DELAYED74 TID5 World saved in 1,242 ms
9/11/2024 8:34:59 PM	0.590.6	SINGLEP	DELAYED75 TID5 World saved in 1,245 ms
9/11/2024 8:35:12 PM	0.590.6	SINGLEP	DELAYED76 TID15 1490ms to read savegame 'a1/sejw' to intermediate format.
9/11/2024 8:35:12 PM	0.590.6	SINGLEP	DELAYED77 TID15 559ms to process 'a1/sejw' data fully.
9/11/2024 8:35:12 PM	0.590.6	SINGLEP	DELAYED78 TID15 Loaded tiles: 807 (841 cells)
9/11/2024 8:35:13 PM	0.590.6	SINGLEP	DELAYED79 TID28 Finished RunGameStartOnBGThread in 71ms.  We have 30716 total items.
9/11/2024 8:35:14 PM	0.590.6	SINGLEP	DELAYED80 TID10 Finished adding outdoor spots 441 cells, adding 1 spots in the process.  This took 698ms
9/11/2024 8:35:14 PM	0.590.6	SINGLEP	DELAYED81 TID10 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process.  This took 0ms
9/11/2024 8:35:24 PM	0.590.6	SINGLEP	DELAYED82 TID33 1723ms to read savegame 'a1/sejw' to intermediate format.
9/11/2024 8:35:25 PM	0.590.6	SINGLEP	DELAYED83 TID33 550ms to process 'a1/sejw' data fully.
9/11/2024 8:35:25 PM	0.590.6	SINGLEP	DELAYED84 TID33 Loaded tiles: 807 (841 cells)
9/11/2024 8:35:25 PM	0.590.6	SINGLEP	DELAYED85 TID18 Finished RunGameStartOnBGThread in 73ms.  We have 30716 total items.
9/11/2024 8:35:27 PM	0.590.6	SINGLEP	DELAYED86 TID8 Finished adding outdoor spots 441 cells, adding 1 spots in the process.  This took 719ms
9/11/2024 8:35:27 PM	0.590.6	SINGLEP	DELAYED87 TID8 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process.  This took 0ms
9/11/2024 8:35:53 PM	0.590.6	SINGLEP	DELAYED88 TID13 World saved in 1,306 ms
9/11/2024 8:36:30 PM	0.590.6	SINGLEP	DELAYED89 TID28 World saved in 1,174 ms
9/11/2024 8:40:36 PM	0.590.6	SINGLEP	DELAYED90 TID16 World saved in 1,333 ms
9/11/2024 8:43:06 PM	0.590.6	SINGLEP	DELAYED91 TID26 World saved in 1,338 ms
9/11/2024 8:44:54 PM	0.590.6	SINGLEP	DELAYED92 TID20 World saved in 1,185 ms
9/11/2024 8:45:10 PM	0.590.6	SINGLEP	DELAYED93 TID23 Will generate map: 440 cells targeted. Existing tile count: 0
9/11/2024 8:45:13 PM	0.590.6	SINGLEP	DELAYED94 TID31 Generated names for 357 pois with missing names.
9/11/2024 8:45:13 PM	0.590.6	SINGLEP	DELAYED95 TID31 Finished FillAnyMissingSimBuildings, we had 31963 new buildings, and 31963 total items. SkippedBuildings: 0 AddedBuildings: 31963 CellCountChecked: 841
9/11/2024 8:45:13 PM	0.590.6	SINGLEP	DELAYED96 TID13 InitializePopulation WAS needed, 31963 buildings to handle.
9/11/2024 8:45:13 PM	0.590.6	SINGLEP	DELAYED97 TID31 Finished RunGameStartOnBGThread in 100ms.  We have 31963 total items.
9/11/2024 8:45:15 PM	0.590.6	SINGLEP	DELAYED98 TID25 World saved in 1,682 ms
9/11/2024 8:45:15 PM	0.590.6	SINGLEP	DELAYED99 TID21 Finished adding outdoor spots 841 cells, adding 74568 spots in the process.  This took 876ms
9/11/2024 8:45:16 PM	0.590.6	SINGLEP	DELAYED100 TID21 Finished adding initial NPC Guards for 367 pois, adding 542 guard NPCs in the process.  This took 142ms
9/11/2024 8:49:45 PM	0.590.6	SINGLEP	DELAYED101 TID49 World saved in 1,299 ms
9/11/2024 8:52:03 PM	0.590.6	SINGLEP	DELAYED102 TID10 World saved in 1,296 ms
9/11/2024 8:57:04 PM	0.590.6	SINGLEP	DELAYED103 TID33 World saved in 1,401 ms
9/11/2024 8:59:07 PM	0.590.6	SINGLEP	DELAYED104 TID49 World saved in 1,275 ms
9/11/2024 9:00:18 PM	0.590.6	SINGLEP	DELAYED105 TID27 World saved in 1,300 ms
9/11/2024 9:04:20 PM	0.590.6	SINGLEP	DELAYED106 TID31 World saved in 1,305 ms
9/11/2024 9:10:02 PM	0.590.6	SINGLEP	DELAYED107 TID36 World saved in 1,352 ms
9/11/2024 9:59:13 PM	0.590.6	SINGLEP	DELAYED108 TID5 World saved in 1,637 ms
9/11/2024 10:05:54 PM	0.590.6	SINGLEP	DELAYED109 TID29 World saved in 1,472 ms
9/11/2024 10:13:52 PM	0.590.6	SINGLEP	DELAYED110 TID35 World saved in 1,284 ms
9/11/2024 10:14:00 PM	0.590.6	SINGLEP	DELAYED111 TID22 World saved in 1,334 ms
9/11/2024 10:21:18 PM	0.590.6	SINGLEP	DELAYED112 TID21 World saved in 1,433 ms
9/11/2024 10:25:28 PM	0.590.6	SINGLEP	DELAYED113 TID31 World saved in 1,315 ms
9/11/2024 10:30:30 PM	0.590.6	SINGLEP	DELAYED114 TID27 World saved in 1,418 ms
9/11/2024 10:33:45 PM	0.590.6	SINGLEP	DELAYED115 TID31 World saved in 1,340 ms
9/11/2024 10:39:02 PM	0.590.6	SINGLEP	DELAYED116 TID13 World saved in 1,331 ms
9/11/2024 10:42:21 PM	0.590.6	SINGLEP	DELAYED117 TID36 World saved in 1,340 ms
9/11/2024 10:43:15 PM	0.590.6	SINGLEP	DELAYED118 TID33 World saved in 1,393 ms
9/11/2024 10:43:25 PM	0.590.6	SINGLEP	DELAYED119 TID25 2089ms to read savegame 'a2/sejw' to intermediate format.
9/11/2024 10:43:26 PM	0.590.6	SINGLEP	DELAYED120 TID25 622ms to process 'a2/sejw' data fully.
9/11/2024 10:43:26 PM	0.590.6	SINGLEP	DELAYED121 TID25 Loaded tiles: 807 (841 cells)
9/11/2024 10:43:26 PM	0.590.6	SINGLEP	DELAYED122 TID49 Finished RunGameStartOnBGThread in 72ms.  We have 30938 total items.
9/11/2024 10:43:28 PM	0.590.6	SINGLEP	DELAYED123 TID35 Finished adding outdoor spots 441 cells, adding 8 spots in the process.  This took 802ms
9/11/2024 10:43:28 PM	0.590.6	SINGLEP	DELAYED124 TID35 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/11/2024 10:43:52 PM	0.590.6	SINGLEP	DELAYED125 TID16 World saved in 1,368 ms
9/11/2024 10:44:04 PM	0.590.6	SINGLEP	DELAYED126 TID8 2140ms to read savegame 'a2/sejw' to intermediate format.
9/11/2024 10:44:05 PM	0.590.6	SINGLEP	DELAYED127 TID8 592ms to process 'a2/sejw' data fully.
9/11/2024 10:44:05 PM	0.590.6	SINGLEP	DELAYED128 TID8 Loaded tiles: 807 (841 cells)
9/11/2024 10:44:06 PM	0.590.6	SINGLEP	DELAYED129 TID13 Finished RunGameStartOnBGThread in 72ms.  We have 30938 total items.
9/11/2024 10:44:07 PM	0.590.6	SINGLEP	DELAYED130 TID33 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 738ms
9/11/2024 10:44:07 PM	0.590.6	SINGLEP	DELAYED131 TID33 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/11/2024 10:47:26 PM	0.590.6	SINGLEP	DELAYED132 TID24 World saved in 1,412 ms
9/11/2024 10:48:46 PM	0.590.6	SINGLEP	DELAYED133 TID35 1788ms to read savegame 'a2/Autosave Landing Turn 45' to intermediate format.
9/11/2024 10:48:46 PM	0.590.6	SINGLEP	DELAYED134 TID35 608ms to process 'a2/Autosave Landing Turn 45' data fully.
9/11/2024 10:48:46 PM	0.590.6	SINGLEP	DELAYED135 TID35 Loaded tiles: 807 (841 cells)
9/11/2024 10:48:47 PM	0.590.6	SINGLEP	DELAYED136 TID11 Finished RunGameStartOnBGThread in 67ms.  We have 30939 total items.
9/11/2024 10:48:48 PM	0.590.6	SINGLEP	DELAYED137 TID49 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 780ms
9/11/2024 10:48:48 PM	0.590.6	SINGLEP	DELAYED138 TID49 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/11/2024 10:50:24 PM	0.590.6	SINGLEP	DELAYED139 TID23 World saved in 1,384 ms
9/11/2024 10:50:29 PM	0.590.6	SINGLEP	DELAYED140 TID5 World saved in 1,371 ms
9/12/2024 3:13:14 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
9/12/2024 3:13:14 PM	SINGLEP	Opening Eyes (0.1590s)
9/12/2024 3:13:14 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3060
graphicsDeviceID: 9476
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 12115
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 5600X 6-Core Processor 
processorCount: 12
processorFrequency: 3700
systemMemorySize: 16321
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/12/2024 3:13:14 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
9/12/2024 3:13:14 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15670997 appID: 2604860
9/12/2024 3:13:14 PM	0.590.7	SINGLEP	Game Version: 0.590.7  (Main Game
9/12/2024 3:13:14 PM	0.590.7	SINGLEP	Examining Inner Self (0.2849s)
9/12/2024 3:13:14 PM	0.590.7	SINGLEP	Returning King (0.0055s)
9/12/2024 3:13:15 PM	0.590.7	SINGLEP	Found 492 xml files in 243 folders in 126ms
9/12/2024 3:13:15 PM	0.590.7	SINGLEP	Check For Extra Squires (0.5736s)
9/12/2024 3:13:15 PM	0.590.7	SINGLEP	492 Xml Files Parsed in 442ms
9/12/2024 3:13:15 PM	0.590.7	SINGLEP	Gather Ancient Lifeforms (0.0000s)
9/12/2024 3:13:15 PM	0.590.7	SINGLEP	Bring Ambassador To Dinner (0.0423s)
9/12/2024 3:13:15 PM	0.590.7	SINGLEP	Update mod and expansion statuses!
9/12/2024 3:13:15 PM	0.590.7	SINGLEP	Check Nearby Fiefdoms (0.0245s)
9/12/2024 3:13:15 PM	0.590.7	SINGLEP	No resolution change was required.
9/12/2024 3:13:15 PM	0.590.7	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/12/2024 3:13:16 PM	0.590.7	SINGLEP	Disperse Diaspora (0.9551s)
9/12/2024 3:13:16 PM	0.590.7	SINGLEP	Wonder About Those Spiders (0.0756s)
9/12/2024 3:13:16 PM	0.590.7	SINGLEP	Reassure Self (0.0236s)
9/12/2024 3:13:17 PM	0.590.7	SINGLEP	Thinking Abstract Thoughts (0.6900s)
9/12/2024 3:13:19 PM	0.590.7	SINGLEP	Sound Search (2.4943s)
9/12/2024 3:13:19 PM	0.590.7	SINGLEP	Polishing Stones (0.1098s)
9/12/2024 3:13:20 PM	0.590.7	SINGLEP	Making Connections (0.2218s)
9/12/2024 3:13:20 PM	0.590.7	SINGLEP	5.7 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (0.6s)
Disperse Diaspora (1.0s)
Thinking Abstract Thoughts (0.7s)
Sound Search (2.5s)
9/12/2024 3:13:20 PM	0.590.7	SINGLEP	Finished loading 6446 sprites from dictionaries! (2752 table rows waiting on them.)
9/12/2024 3:13:20 PM	0.590.7	SINGLEP	Linked all icons to rows in 23ms.
9/12/2024 3:13:20 PM	0.590.7	SINGLEP	DELAYED3 TID9 Finished loading all LevelType contents in 0.2s
9/12/2024 3:13:20 PM	0.590.7	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
9/12/2024 3:13:20 PM	0.590.7	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
9/12/2024 3:13:20 PM	0.590.7	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
9/12/2024 3:13:20 PM	0.590.7	SINGLEP	DELAYED4 TID7 6.1 seconds total load time and post-editing time.
9/12/2024 3:13:20 PM	0.590.7	SINGLEP	560 materials found.
9/12/2024 3:13:20 PM	0.590.7	SINGLEP	DELAYED5 TID11 1,463 pools initialized with 466,005 items in 388ms
9/12/2024 3:13:27 PM	0.590.7	SINGLEP	DELAYED6 TID9 1976ms to read savegame 'a2/Saved On Exit Landing Turn 46' to intermediate format.
9/12/2024 3:13:29 PM	0.590.7	SINGLEP	DELAYED7 TID9 1193ms to process 'a2/Saved On Exit Landing Turn 46' data fully.
9/12/2024 3:13:29 PM	0.590.7	SINGLEP	DELAYED8 TID9 Loaded tiles: 807 (841 cells)
9/12/2024 3:13:30 PM	0.590.7	SINGLEP	DELAYED9 TID5 Finished RunGameStartOnBGThread in 693ms.  We have 30939 total items.
9/12/2024 3:13:31 PM	0.590.7	SINGLEP	DELAYED10 TID17 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 879ms
9/12/2024 3:13:31 PM	0.590.7	SINGLEP	DELAYED11 TID17 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 3:18:26 PM	0.590.7	SINGLEP	DELAYED12 TID9 World saved in 1,279 ms
9/12/2024 3:21:59 PM	0.590.7	SINGLEP	DELAYED13 TID12 World saved in 1,229 ms
9/12/2024 3:22:33 PM	0.590.7	SINGLEP	DELAYED14 TID14 1828ms to read savegame 'a2/Autosave Landing Turn 48' to intermediate format.
9/12/2024 3:22:34 PM	0.590.7	SINGLEP	DELAYED15 TID14 671ms to process 'a2/Autosave Landing Turn 48' data fully.
9/12/2024 3:22:34 PM	0.590.7	SINGLEP	DELAYED16 TID14 Loaded tiles: 807 (841 cells)
9/12/2024 3:22:35 PM	0.590.7	SINGLEP	DELAYED17 TID17 Finished RunGameStartOnBGThread in 95ms.  We have 30939 total items.
9/12/2024 3:22:36 PM	0.590.7	SINGLEP	DELAYED18 TID36 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 792ms
9/12/2024 3:22:36 PM	0.590.7	SINGLEP	DELAYED19 TID36 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 3:23:49 PM	0.590.7	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
9/12/2024 3:26:49 PM	0.590.7	SINGLEP	DELAYED20 TID14 World saved in 1,259 ms
9/12/2024 3:27:45 PM	0.590.7	SINGLEP	DELAYED21 TID38 World saved in 1,311 ms
9/12/2024 3:27:59 PM	0.590.7	SINGLEP	DELAYED22 TID23 1633ms to read savegame 'a2/sejw' to intermediate format.
9/12/2024 3:28:00 PM	0.590.7	SINGLEP	DELAYED23 TID23 602ms to process 'a2/sejw' data fully.
9/12/2024 3:28:00 PM	0.590.7	SINGLEP	DELAYED24 TID23 Loaded tiles: 807 (841 cells)
9/12/2024 3:28:00 PM	0.590.7	SINGLEP	DELAYED25 TID13 Finished RunGameStartOnBGThread in 74ms.  We have 30939 total items.
9/12/2024 3:28:02 PM	0.590.7	SINGLEP	DELAYED26 TID7 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 782ms
9/12/2024 3:28:02 PM	0.590.7	SINGLEP	DELAYED27 TID7 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 3:29:25 PM	0.590.7	SINGLEP	DELAYED28 TID37 1576ms to read savegame 'a2/sejw' to intermediate format.
9/12/2024 3:29:26 PM	0.590.7	SINGLEP	DELAYED29 TID37 586ms to process 'a2/sejw' data fully.
9/12/2024 3:29:26 PM	0.590.7	SINGLEP	DELAYED30 TID37 Loaded tiles: 807 (841 cells)
9/12/2024 3:29:27 PM	0.590.7	SINGLEP	DELAYED31 TID9 Finished RunGameStartOnBGThread in 74ms.  We have 30939 total items.
9/12/2024 3:29:28 PM	0.590.7	SINGLEP	DELAYED32 TID22 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 762ms
9/12/2024 3:29:28 PM	0.590.7	SINGLEP	DELAYED33 TID22 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 3:30:30 PM	0.590.7	SINGLEP	DELAYED34 TID21 World saved in 1,163 ms
9/12/2024 3:32:24 PM	0.590.7	SINGLEP	DELAYED35 TID14 1573ms to read savegame 'a2/sejw' to intermediate format.
9/12/2024 3:32:24 PM	0.590.7	SINGLEP	DELAYED36 TID14 591ms to process 'a2/sejw' data fully.
9/12/2024 3:32:24 PM	0.590.7	SINGLEP	DELAYED37 TID14 Loaded tiles: 807 (841 cells)
9/12/2024 3:32:25 PM	0.590.7	SINGLEP	DELAYED38 TID38 Finished RunGameStartOnBGThread in 72ms.  We have 30939 total items.
9/12/2024 3:32:26 PM	0.590.7	SINGLEP	DELAYED39 TID10 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 824ms
9/12/2024 3:32:26 PM	0.590.7	SINGLEP	DELAYED40 TID10 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 3:33:27 PM	0.590.7	SINGLEP	DELAYED41 TID40 World saved in 1,172 ms
9/12/2024 3:36:34 PM	0.590.7	SINGLEP	DELAYED42 TID23 World saved in 1,221 ms
9/12/2024 3:36:54 PM	0.590.7	SINGLEP	DELAYED43 TID17 World saved in 1,212 ms
9/12/2024 3:40:04 PM	0.590.7	SINGLEP	DELAYED44 TID43 World saved in 1,172 ms
9/12/2024 3:44:18 PM	0.590.7	SINGLEP	DELAYED45 TID20 World saved in 1,230 ms
9/12/2024 3:46:44 PM	0.590.7	SINGLEP	DELAYED46 TID42 World saved in 1,166 ms
9/12/2024 3:49:23 PM	0.590.7	SINGLEP	DELAYED47 TID11 World saved in 1,147 ms
9/12/2024 3:52:16 PM	0.590.7	SINGLEP	DELAYED48 TID40 World saved in 1,132 ms
9/12/2024 3:52:32 PM	0.590.7	SINGLEP	DELAYED49 TID18 1918ms to read savegame 'a2/sejw' to intermediate format.
9/12/2024 3:52:33 PM	0.590.7	SINGLEP	DELAYED50 TID18 592ms to process 'a2/sejw' data fully.
9/12/2024 3:52:33 PM	0.590.7	SINGLEP	DELAYED51 TID18 Loaded tiles: 807 (841 cells)
9/12/2024 3:52:34 PM	0.590.7	SINGLEP	DELAYED52 TID38 Finished RunGameStartOnBGThread in 69ms.  We have 30964 total items.
9/12/2024 3:52:36 PM	0.590.7	SINGLEP	DELAYED53 TID48 Finished adding outdoor spots 441 cells, adding 4 spots in the process.  This took 820ms
9/12/2024 3:52:36 PM	0.590.7	SINGLEP	DELAYED54 TID48 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 3:53:22 PM	0.590.7	SINGLEP	DELAYED55 TID44 World saved in 1,175 ms
9/12/2024 3:53:29 PM	0.590.7	SINGLEP	DELAYED56 TID11 1589ms to read savegame 'a2/sejw' to intermediate format.
9/12/2024 3:53:29 PM	0.590.7	SINGLEP	DELAYED57 TID11 625ms to process 'a2/sejw' data fully.
9/12/2024 3:53:29 PM	0.590.7	SINGLEP	DELAYED58 TID11 Loaded tiles: 807 (841 cells)
9/12/2024 3:53:29 PM	0.590.7	SINGLEP	DELAYED59 TID12 Finished RunGameStartOnBGThread in 73ms.  We have 30964 total items.
9/12/2024 3:53:31 PM	0.590.7	SINGLEP	DELAYED60 TID38 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 745ms
9/12/2024 3:53:31 PM	0.590.7	SINGLEP	DELAYED61 TID38 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 3:53:46 PM	0.590.7	SINGLEP	DELAYED62 TID37 1625ms to read savegame 'a2/sejw' to intermediate format.
9/12/2024 3:53:47 PM	0.590.7	SINGLEP	DELAYED63 TID37 599ms to process 'a2/sejw' data fully.
9/12/2024 3:53:47 PM	0.590.7	SINGLEP	DELAYED64 TID37 Loaded tiles: 807 (841 cells)
9/12/2024 3:53:48 PM	0.590.7	SINGLEP	DELAYED65 TID22 Finished RunGameStartOnBGThread in 73ms.  We have 30964 total items.
9/12/2024 3:53:49 PM	0.590.7	SINGLEP	DELAYED66 TID22 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 766ms
9/12/2024 3:53:49 PM	0.590.7	SINGLEP	DELAYED67 TID22 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 3:54:10 PM	0.590.7	SINGLEP	DELAYED68 TID38 1684ms to read savegame 'a2/sejw' to intermediate format.
9/12/2024 3:54:11 PM	0.590.7	SINGLEP	DELAYED69 TID38 617ms to process 'a2/sejw' data fully.
9/12/2024 3:54:11 PM	0.590.7	SINGLEP	DELAYED70 TID38 Loaded tiles: 807 (841 cells)
9/12/2024 3:54:12 PM	0.590.7	SINGLEP	DELAYED71 TID48 Finished RunGameStartOnBGThread in 71ms.  We have 30964 total items.
9/12/2024 3:54:13 PM	0.590.7	SINGLEP	DELAYED72 TID42 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 740ms
9/12/2024 3:54:13 PM	0.590.7	SINGLEP	DELAYED73 TID42 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 3:54:22 PM	0.590.7	SINGLEP	DELAYED74 TID37 1588ms to read savegame 'a2/sejw' to intermediate format.
9/12/2024 3:54:23 PM	0.590.7	SINGLEP	DELAYED75 TID37 607ms to process 'a2/sejw' data fully.
9/12/2024 3:54:23 PM	0.590.7	SINGLEP	DELAYED76 TID37 Loaded tiles: 807 (841 cells)
9/12/2024 3:54:23 PM	0.590.7	SINGLEP	DELAYED77 TID23 Finished RunGameStartOnBGThread in 73ms.  We have 30964 total items.
9/12/2024 3:54:25 PM	0.590.7	SINGLEP	DELAYED78 TID49 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 776ms
9/12/2024 3:54:25 PM	0.590.7	SINGLEP	DELAYED79 TID49 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 3:54:48 PM	0.590.7	SINGLEP	DELAYED80 TID40 World saved in 1,181 ms
9/12/2024 3:55:15 PM	0.590.7	SINGLEP	DELAYED81 TID21 World saved in 1,127 ms
9/12/2024 3:56:30 PM	0.590.7	SINGLEP	DELAYED82 TID51 World saved in 1,174 ms
9/12/2024 4:01:32 PM	0.590.7	SINGLEP	DELAYED83 TID42 World saved in 1,265 ms
9/12/2024 4:02:26 PM	0.590.7	SINGLEP	DELAYED84 TID22 World saved in 1,244 ms
9/12/2024 4:04:09 PM	0.590.7	SINGLEP	DELAYED85 TID50 World saved in 1,179 ms
9/12/2024 4:07:03 PM	0.590.7	SINGLEP	DELAYED86 TID23 World saved in 1,220 ms
9/12/2024 4:07:45 PM	0.590.7	SINGLEP	DELAYED87 TID38 World saved in 1,182 ms
9/12/2024 4:08:19 PM	0.590.7	SINGLEP	DELAYED88 TID15 World saved in 1,173 ms
9/12/2024 4:08:35 PM	0.590.7	SINGLEP	DELAYED89 TID14 1428ms to read savegame 'a2/sejw' to intermediate format.
9/12/2024 4:08:36 PM	0.590.7	SINGLEP	DELAYED90 TID14 803ms to process 'a2/sejw' data fully.
9/12/2024 4:08:36 PM	0.590.7	SINGLEP	DELAYED91 TID14 Loaded tiles: 807 (841 cells)
9/12/2024 4:08:37 PM	0.590.7	SINGLEP	DELAYED92 TID9 Finished RunGameStartOnBGThread in 73ms.  We have 30976 total items.
9/12/2024 4:08:38 PM	0.590.7	SINGLEP	DELAYED93 TID41 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 769ms
9/12/2024 4:08:38 PM	0.590.7	SINGLEP	DELAYED94 TID41 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 4:08:51 PM	0.590.7	SINGLEP	DELAYED95 TID7 1621ms to read savegame 'a2/sejw' to intermediate format.
9/12/2024 4:08:52 PM	0.590.7	SINGLEP	DELAYED96 TID7 602ms to process 'a2/sejw' data fully.
9/12/2024 4:08:52 PM	0.590.7	SINGLEP	DELAYED97 TID7 Loaded tiles: 807 (841 cells)
9/12/2024 4:08:52 PM	0.590.7	SINGLEP	DELAYED98 TID13 Finished RunGameStartOnBGThread in 75ms.  We have 30976 total items.
9/12/2024 4:08:54 PM	0.590.7	SINGLEP	DELAYED99 TID23 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 794ms
9/12/2024 4:08:54 PM	0.590.7	SINGLEP	DELAYED100 TID23 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 4:09:07 PM	0.590.7	SINGLEP	DELAYED101 TID54 1991ms to read savegame 'a2/sejw' to intermediate format.
9/12/2024 4:09:08 PM	0.590.7	SINGLEP	DELAYED102 TID54 626ms to process 'a2/sejw' data fully.
9/12/2024 4:09:08 PM	0.590.7	SINGLEP	DELAYED103 TID54 Loaded tiles: 807 (841 cells)
9/12/2024 4:09:08 PM	0.590.7	SINGLEP	DELAYED104 TID22 Finished RunGameStartOnBGThread in 72ms.  We have 30976 total items.
9/12/2024 4:09:10 PM	0.590.7	SINGLEP	DELAYED105 TID38 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 801ms
9/12/2024 4:09:10 PM	0.590.7	SINGLEP	DELAYED106 TID38 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 4:11:39 PM	0.590.7	SINGLEP	DELAYED107 TID35 World saved in 1,200 ms
9/12/2024 4:13:35 PM	0.590.7	SINGLEP	DELAYED108 TID12 World saved in 1,237 ms
9/12/2024 4:17:10 PM	0.590.7	SINGLEP	DELAYED109 TID18 World saved in 1,246 ms
9/12/2024 4:22:46 PM	0.590.7	SINGLEP	DELAYED110 TID17 World saved in 1,378 ms
9/12/2024 4:29:35 PM	0.590.7	SINGLEP	DELAYED111 TID13 World saved in 1,288 ms
9/12/2024 4:35:08 PM	0.590.7	SINGLEP	DELAYED112 TID22 World saved in 1,210 ms
9/12/2024 4:44:42 PM	0.590.7	SINGLEP	DELAYED113 TID8 World saved in 1,425 ms
9/12/2024 4:49:32 PM	0.590.7	SINGLEP	DELAYED114 TID10 World saved in 1,187 ms
9/12/2024 4:52:12 PM	0.590.7	SINGLEP	DELAYED115 TID43 World saved in 1,306 ms
9/12/2024 4:56:53 PM	0.590.7	SINGLEP	DELAYED116 TID10 1686ms to read savegame 'a2/Autosave Landing Turn 108' to intermediate format.
9/12/2024 4:56:54 PM	0.590.7	SINGLEP	DELAYED117 TID10 619ms to process 'a2/Autosave Landing Turn 108' data fully.
9/12/2024 4:56:54 PM	0.590.7	SINGLEP	DELAYED118 TID10 Loaded tiles: 807 (841 cells)
9/12/2024 4:56:55 PM	0.590.7	SINGLEP	DELAYED119 TID37 Finished RunGameStartOnBGThread in 73ms.  We have 30988 total items.
9/12/2024 4:56:56 PM	0.590.7	SINGLEP	DELAYED120 TID36 Finished adding outdoor spots 441 cells, adding 14 spots in the process.  This took 707ms
9/12/2024 4:56:56 PM	0.590.7	SINGLEP	DELAYED121 TID36 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 4:57:21 PM	0.590.7	SINGLEP	DELAYED122 TID5 1653ms to read savegame 'a2/Autosave Landing Turn 108' to intermediate format.
9/12/2024 4:57:22 PM	0.590.7	SINGLEP	DELAYED123 TID5 624ms to process 'a2/Autosave Landing Turn 108' data fully.
9/12/2024 4:57:22 PM	0.590.7	SINGLEP	DELAYED124 TID5 Loaded tiles: 807 (841 cells)
9/12/2024 4:57:23 PM	0.590.7	SINGLEP	DELAYED125 TID41 Finished RunGameStartOnBGThread in 73ms.  We have 30988 total items.
9/12/2024 4:57:24 PM	0.590.7	SINGLEP	DELAYED126 TID5 Finished adding outdoor spots 441 cells, adding 12 spots in the process.  This took 738ms
9/12/2024 4:57:24 PM	0.590.7	SINGLEP	DELAYED127 TID5 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 5:32:38 PM	0.590.7	SINGLEP	DELAYED128 TID44 World saved in 1,319 ms
9/12/2024 5:52:23 PM	0.590.7	SINGLEP	DELAYED129 TID41 World saved in 1,292 ms
9/12/2024 5:57:57 PM	0.590.7	SINGLEP	DELAYED130 TID17 World saved in 1,301 ms
9/12/2024 6:05:03 PM	0.590.7	SINGLEP	DELAYED131 TID48 World saved in 1,328 ms
9/12/2024 6:05:33 PM	0.590.7	SINGLEP	DELAYED132 TID13 1654ms to read savegame 'a2/Autosave Landing Turn 117' to intermediate format.
9/12/2024 6:05:34 PM	0.590.7	SINGLEP	DELAYED133 TID13 772ms to process 'a2/Autosave Landing Turn 117' data fully.
9/12/2024 6:05:34 PM	0.590.7	SINGLEP	DELAYED134 TID13 Loaded tiles: 807 (841 cells)
9/12/2024 6:05:35 PM	0.590.7	SINGLEP	DELAYED135 TID36 Finished RunGameStartOnBGThread in 77ms.  We have 30990 total items.
9/12/2024 6:05:36 PM	0.590.7	SINGLEP	DELAYED136 TID11 Finished adding outdoor spots 441 cells, adding 6 spots in the process.  This took 751ms
9/12/2024 6:05:36 PM	0.590.7	SINGLEP	DELAYED137 TID11 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 6:08:48 PM	0.590.7	SINGLEP	DELAYED138 TID18 World saved in 1,262 ms
9/12/2024 6:09:46 PM	0.590.7	SINGLEP	DELAYED139 TID41 World saved in 1,256 ms
9/12/2024 6:13:08 PM	0.590.7	SINGLEP	DELAYED140 TID41 World saved in 1,269 ms
9/12/2024 6:17:04 PM	0.590.7	SINGLEP	DELAYED141 TID36 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 6:17:04 PM	0.590.7	SINGLEP	DELAYED142 TID36 Null instruction passed into SimpleNote.Create!
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 6:17:06 PM	0.590.7	SINGLEP	DELAYED143 TID48 World saved in 1,256 ms
9/12/2024 6:22:24 PM	0.590.7	SINGLEP	DELAYED144 TID11 1623ms to read savegame 'a2/Autosave Landing Turn 126' to intermediate format.
9/12/2024 6:22:24 PM	0.590.7	SINGLEP	DELAYED145 TID11 607ms to process 'a2/Autosave Landing Turn 126' data fully.
9/12/2024 6:22:24 PM	0.590.7	SINGLEP	DELAYED146 TID11 Loaded tiles: 807 (841 cells)
9/12/2024 6:22:25 PM	0.590.7	SINGLEP	DELAYED147 TID44 Finished RunGameStartOnBGThread in 73ms.  We have 30990 total items.
9/12/2024 6:22:27 PM	0.590.7	SINGLEP	DELAYED148 TID10 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 717ms
9/12/2024 6:22:27 PM	0.590.7	SINGLEP	DELAYED149 TID10 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 6:22:37 PM	0.590.7	SINGLEP	DELAYED150 TID14 1877ms to read savegame 'a2/Autosave Landing Turn 123' to intermediate format.
9/12/2024 6:22:38 PM	0.590.7	SINGLEP	DELAYED151 TID14 619ms to process 'a2/Autosave Landing Turn 123' data fully.
9/12/2024 6:22:38 PM	0.590.7	SINGLEP	DELAYED152 TID14 Loaded tiles: 807 (841 cells)
9/12/2024 6:22:38 PM	0.590.7	SINGLEP	DELAYED153 TID19 Finished RunGameStartOnBGThread in 80ms.  We have 30990 total items.
9/12/2024 6:22:40 PM	0.590.7	SINGLEP	DELAYED154 TID45 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 715ms
9/12/2024 6:22:40 PM	0.590.7	SINGLEP	DELAYED155 TID45 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 6:24:33 PM	0.590.7	SINGLEP	DELAYED156 TID37 World saved in 1,236 ms
9/12/2024 6:25:51 PM	0.590.7	SINGLEP	DELAYED157 TID51 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 6:25:51 PM	0.590.7	SINGLEP	DELAYED158 TID51 Null instruction passed into SimpleNote.Create!
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 6:26:12 PM	0.590.7	SINGLEP	DELAYED159 TID46 1469ms to read savegame 'a2/Autosave Landing Turn 123' to intermediate format.
9/12/2024 6:26:12 PM	0.590.7	SINGLEP	DELAYED160 TID46 604ms to process 'a2/Autosave Landing Turn 123' data fully.
9/12/2024 6:26:12 PM	0.590.7	SINGLEP	DELAYED161 TID46 Loaded tiles: 807 (841 cells)
9/12/2024 6:26:13 PM	0.590.7	SINGLEP	DELAYED162 TID39 Finished RunGameStartOnBGThread in 76ms.  We have 30990 total items.
9/12/2024 6:26:14 PM	0.590.7	SINGLEP	DELAYED163 TID46 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 688ms
9/12/2024 6:26:14 PM	0.590.7	SINGLEP	DELAYED164 TID46 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 6:27:36 PM	0.590.7	SINGLEP	DELAYED165 TID9 World saved in 1,314 ms
9/12/2024 6:28:16 PM	0.590.7	SINGLEP	DELAYED166 TID8 World saved in 1,251 ms
9/12/2024 6:28:51 PM	0.590.7	SINGLEP	DELAYED167 TID46 World saved in 1,285 ms
9/12/2024 6:29:51 PM	0.590.7	SINGLEP	DELAYED168 TID19 World saved in 1,227 ms
9/12/2024 6:30:00 PM	0.590.7	SINGLEP	DELAYED169 TID39 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 6:30:00 PM	0.590.7	SINGLEP	DELAYED170 TID39 Null instruction passed into SimpleNote.Create!
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 6:30:01 PM	0.590.7	SINGLEP	DELAYED171 TID39 World saved in 1,271 ms
9/12/2024 6:30:41 PM	0.590.7	SINGLEP	DELAYED172 TID14 1621ms to read savegame 'a2/err1' to intermediate format.
9/12/2024 6:30:41 PM	0.590.7	SINGLEP	DELAYED173 TID14 626ms to process 'a2/err1' data fully.
9/12/2024 6:30:41 PM	0.590.7	SINGLEP	DELAYED174 TID14 Loaded tiles: 807 (841 cells)
9/12/2024 6:30:42 PM	0.590.7	SINGLEP	DELAYED175 TID36 Finished RunGameStartOnBGThread in 75ms.  We have 30990 total items.
9/12/2024 6:30:44 PM	0.590.7	SINGLEP	DELAYED176 TID37 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 704ms
9/12/2024 6:30:44 PM	0.590.7	SINGLEP	DELAYED177 TID37 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 6:30:59 PM	0.590.7	SINGLEP	DELAYED178 TID45 World saved in 1,246 ms
9/12/2024 6:31:00 PM	0.590.7	SINGLEP	DELAYED179 TID17 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 6:31:00 PM	0.590.7	SINGLEP	DELAYED180 TID17 Null instruction passed into SimpleNote.Create!
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 6:31:01 PM	0.590.7	SINGLEP	DELAYED181 TID17 World saved in 1,263 ms
9/12/2024 6:45:46 PM	0.590.7	SINGLEP	DELAYED182 TID37 1776ms to read savegame 'a2/error' to intermediate format.
9/12/2024 6:45:47 PM	0.590.7	SINGLEP	DELAYED183 TID37 617ms to process 'a2/error' data fully.
9/12/2024 6:45:47 PM	0.590.7	SINGLEP	DELAYED184 TID37 Loaded tiles: 807 (841 cells)
9/12/2024 6:45:47 PM	0.590.7	SINGLEP	DELAYED185 TID14 Finished RunGameStartOnBGThread in 81ms.  We have 30990 total items.
9/12/2024 6:45:49 PM	0.590.7	SINGLEP	DELAYED186 TID13 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 754ms
9/12/2024 6:45:49 PM	0.590.7	SINGLEP	DELAYED187 TID13 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 6:46:32 PM	0.590.7	SINGLEP	DELAYED188 TID7 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 6:46:32 PM	0.590.7	SINGLEP	DELAYED189 TID7 Null instruction passed into SimpleNote.Create!
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 6:46:33 PM	0.590.7	SINGLEP	DELAYED190 TID7 World saved in 1,328 ms
9/12/2024 7:08:41 PM	0.590.7	SINGLEP	DELAYED191 TID38 1718ms to read savegame 'a2/error' to intermediate format.
9/12/2024 7:08:41 PM	0.590.7	SINGLEP	DELAYED192 TID38 621ms to process 'a2/error' data fully.
9/12/2024 7:08:41 PM	0.590.7	SINGLEP	DELAYED193 TID38 Loaded tiles: 807 (841 cells)
9/12/2024 7:08:42 PM	0.590.7	SINGLEP	DELAYED194 TID23 Finished RunGameStartOnBGThread in 79ms.  We have 30990 total items.
9/12/2024 7:08:43 PM	0.590.7	SINGLEP	DELAYED195 TID44 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 747ms
9/12/2024 7:08:43 PM	0.590.7	SINGLEP	DELAYED196 TID44 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 7:12:28 PM	0.590.7	SINGLEP	DELAYED197 TID18 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 7:12:28 PM	0.590.7	SINGLEP	DELAYED198 TID18 Null instruction passed into SimpleNote.Create!
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <31af291ba6154f38a9dc269f39717ced>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <10b296b61c814bcc81d0fa9afa0bdd6c>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <23c775c70e514b929b049e81e9ba2430>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/12/2024 7:12:29 PM	0.590.7	SINGLEP	DELAYED199 TID19 World saved in 1,374 ms
9/12/2024 7:44:30 PM	0.590.7	SINGLEP	DELAYED200 TID8 World saved in 1,264 ms
9/12/2024 7:45:21 PM	0.590.7	SINGLEP	DELAYED201 TID16 World saved in 1,339 ms
9/12/2024 8:16:19 PM	0.590.7	SINGLEP	DELAYED202 TID40 World saved in 1,377 ms
9/12/2024 8:21:00 PM	0.590.7	SINGLEP	DELAYED203 TID10 1597ms to read savegame 'a2/Autosave Landing Turn 135' to intermediate format.
9/12/2024 8:21:00 PM	0.590.7	SINGLEP	DELAYED204 TID10 667ms to process 'a2/Autosave Landing Turn 135' data fully.
9/12/2024 8:21:00 PM	0.590.7	SINGLEP	DELAYED205 TID10 Loaded tiles: 807 (841 cells)
9/12/2024 8:21:01 PM	0.590.7	SINGLEP	DELAYED206 TID23 Finished RunGameStartOnBGThread in 404ms.  We have 30990 total items.
9/12/2024 8:21:02 PM	0.590.7	SINGLEP	DELAYED207 TID21 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 732ms
9/12/2024 8:21:02 PM	0.590.7	SINGLEP	DELAYED208 TID21 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 8:23:05 PM	0.590.7	SINGLEP	DELAYED209 TID50 World saved in 1,402 ms
9/12/2024 8:27:33 PM	0.590.7	SINGLEP	DELAYED210 TID11 World saved in 1,398 ms
9/12/2024 8:31:58 PM	0.590.7	SINGLEP	DELAYED211 TID50 World saved in 1,304 ms
9/12/2024 8:33:35 PM	0.590.7	SINGLEP	DELAYED212 TID13 World saved in 1,317 ms
9/12/2024 8:37:51 PM	0.590.7	SINGLEP	DELAYED213 TID39 World saved in 1,339 ms
9/12/2024 8:40:25 PM	0.590.7	SINGLEP	DELAYED214 TID38 World saved in 1,297 ms
9/12/2024 8:48:29 PM	0.590.7	SINGLEP	DELAYED215 TID47 World saved in 1,315 ms
9/12/2024 8:51:12 PM	0.590.7	SINGLEP	DELAYED216 TID37 World saved in 1,315 ms
9/12/2024 8:54:26 PM	0.590.7	SINGLEP	DELAYED217 TID50 World saved in 1,499 ms
9/12/2024 8:56:55 PM	0.590.7	SINGLEP	DELAYED218 TID50 World saved in 1,321 ms
9/12/2024 9:00:56 PM	0.590.7	SINGLEP	DELAYED219 TID49 World saved in 1,328 ms
9/12/2024 9:06:27 PM	0.590.7	SINGLEP	DELAYED220 TID7 World saved in 1,470 ms
9/12/2024 9:11:14 PM	0.590.7	SINGLEP	DELAYED221 TID14 1943ms to read savegame 'a2/hak' to intermediate format.
9/12/2024 9:11:14 PM	0.590.7	SINGLEP	DELAYED222 TID14 687ms to process 'a2/hak' data fully.
9/12/2024 9:11:14 PM	0.590.7	SINGLEP	DELAYED223 TID14 Loaded tiles: 807 (841 cells)
9/12/2024 9:11:15 PM	0.590.7	SINGLEP	DELAYED224 TID43 Finished RunGameStartOnBGThread in 77ms.  We have 30298 total items.
9/12/2024 9:11:17 PM	0.590.7	SINGLEP	DELAYED225 TID51 Finished adding outdoor spots 441 cells, adding 7 spots in the process.  This took 700ms
9/12/2024 9:11:17 PM	0.590.7	SINGLEP	DELAYED226 TID51 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 9:13:09 PM	0.590.7	SINGLEP	DELAYED227 TID11 1543ms to read savegame 'a2/hak' to intermediate format.
9/12/2024 9:13:10 PM	0.590.7	SINGLEP	DELAYED228 TID11 630ms to process 'a2/hak' data fully.
9/12/2024 9:13:10 PM	0.590.7	SINGLEP	DELAYED229 TID11 Loaded tiles: 807 (841 cells)
9/12/2024 9:13:10 PM	0.590.7	SINGLEP	DELAYED230 TID13 Finished RunGameStartOnBGThread in 83ms.  We have 30298 total items.
9/12/2024 9:13:12 PM	0.590.7	SINGLEP	DELAYED231 TID46 Finished adding outdoor spots 441 cells, adding 6 spots in the process.  This took 804ms
9/12/2024 9:13:12 PM	0.590.7	SINGLEP	DELAYED232 TID46 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/12/2024 10:01:05 PM	0.590.7	SINGLEP	DELAYED233 TID42 World saved in 1,534 ms
9/12/2024 10:07:14 PM	0.590.7	SINGLEP	DELAYED234 TID5 World saved in 1,361 ms
9/12/2024 10:09:45 PM	0.590.7	SINGLEP	DELAYED235 TID40 maxDesiredDistricts: 2 this.CountByDistrict.Count: 26
9/12/2024 10:15:20 PM	0.590.7	SINGLEP	DELAYED236 TID52 World saved in 1,440 ms
9/12/2024 10:20:08 PM	0.590.7	SINGLEP	DELAYED237 TID50 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/12/2024 10:20:08 PM	0.590.7	SINGLEP	DELAYED238 TID50 World saved in 1,519 ms
9/12/2024 10:25:09 PM	0.590.7	SINGLEP	DELAYED239 TID41 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/12/2024 10:25:09 PM	0.590.7	SINGLEP	DELAYED240 TID41 World saved in 1,320 ms
9/12/2024 10:33:18 PM	0.590.7	SINGLEP	DELAYED241 TID9 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/12/2024 10:33:18 PM	0.590.7	SINGLEP	DELAYED242 TID9 World saved in 1,607 ms
9/12/2024 10:40:02 PM	0.590.7	SINGLEP	DELAYED243 TID41 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/12/2024 10:40:02 PM	0.590.7	SINGLEP	DELAYED244 TID41 World saved in 1,459 ms
9/12/2024 10:43:36 PM	0.590.7	SINGLEP	DELAYED245 TID47 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/12/2024 10:43:36 PM	0.590.7	SINGLEP	DELAYED246 TID47 World saved in 1,395 ms
9/12/2024 10:47:45 PM	0.590.7	SINGLEP	DELAYED247 TID19 World saved in 1,317 ms
9/12/2024 10:48:03 PM	0.590.7	SINGLEP	DELAYED248 TID38 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/12/2024 10:48:03 PM	0.590.7	SINGLEP	DELAYED249 TID38 World saved in 1,436 ms
9/13/2024 3:23:44 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
9/13/2024 3:23:44 PM	SINGLEP	Opening Eyes (0.1421s)
9/13/2024 3:23:45 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3060
graphicsDeviceID: 9476
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 12115
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 5600X 6-Core Processor 
processorCount: 12
processorFrequency: 3700
systemMemorySize: 16321
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/13/2024 3:23:44 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
9/13/2024 3:23:44 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15685290 appID: 2604860
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	Game Version: 0.590.8  (Main Game
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	Examining Inner Self (0.2691s)
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	Returning King (0.0050s)
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	Found 492 xml files in 243 folders in 174ms
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	Check For Extra Squires (0.5614s)
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	492 Xml Files Parsed in 384ms
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	Gather Ancient Lifeforms (0.0015s)
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	Bring Ambassador To Dinner (0.0301s)
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	Update mod and expansion statuses!
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	Check Nearby Fiefdoms (0.0243s)
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	No resolution change was required.
9/13/2024 3:23:45 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 3:23:46 PM	0.590.8	SINGLEP	Disperse Diaspora (0.8785s)
9/13/2024 3:23:46 PM	0.590.8	SINGLEP	Wonder About Those Spiders (0.0561s)
9/13/2024 3:23:46 PM	0.590.8	SINGLEP	Reassure Self (0.0130s)
9/13/2024 3:23:47 PM	0.590.8	SINGLEP	Thinking Abstract Thoughts (0.5417s)
9/13/2024 3:23:49 PM	0.590.8	SINGLEP	Sound Search (2.3967s)
9/13/2024 3:23:49 PM	0.590.8	SINGLEP	Polishing Stones (0.1022s)
9/13/2024 3:23:49 PM	0.590.8	SINGLEP	Making Connections (0.2101s)
9/13/2024 3:23:49 PM	0.590.8	SINGLEP	5.3 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (0.6s)
Disperse Diaspora (0.9s)
Thinking Abstract Thoughts (0.5s)
Sound Search (2.4s)
9/13/2024 3:23:50 PM	0.590.8	SINGLEP	Finished loading 6446 sprites from dictionaries! (2752 table rows waiting on them.)
9/13/2024 3:23:50 PM	0.590.8	SINGLEP	Linked all icons to rows in 19ms.
9/13/2024 3:23:50 PM	0.590.8	SINGLEP	DELAYED3 TID19 Finished loading all LevelType contents in 0.2s
9/13/2024 3:23:50 PM	0.590.8	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
9/13/2024 3:23:50 PM	0.590.8	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
9/13/2024 3:23:50 PM	0.590.8	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
9/13/2024 3:23:50 PM	0.590.8	SINGLEP	DELAYED4 TID11 5.7 seconds total load time and post-editing time.
9/13/2024 3:23:50 PM	0.590.8	SINGLEP	DELAYED5 TID8 1,463 pools initialized with 466,005 items in 450ms
9/13/2024 3:23:50 PM	0.590.8	SINGLEP	560 materials found.
9/13/2024 3:24:13 PM	0.590.8	SINGLEP	DELAYED6 TID9 1762ms to read savegame 'a2/Saved On Exit Landing Turn 193' to intermediate format.
9/13/2024 3:24:14 PM	0.590.8	SINGLEP	DELAYED7 TID9 1055ms to process 'a2/Saved On Exit Landing Turn 193' data fully.
9/13/2024 3:24:14 PM	0.590.8	SINGLEP	DELAYED8 TID9 Loaded tiles: 807 (841 cells)
9/13/2024 3:24:16 PM	0.590.8	SINGLEP	DELAYED9 TID27 Finished RunGameStartOnBGThread in 700ms.  We have 29419 total items.
9/13/2024 3:24:17 PM	0.590.8	SINGLEP	DELAYED10 TID15 Finished adding outdoor spots 441 cells, adding 18 spots in the process.  This took 787ms
9/13/2024 3:24:17 PM	0.590.8	SINGLEP	DELAYED11 TID15 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 3:26:00 PM	0.590.8	SINGLEP	DELAYED12 TID8 2057ms to read savegame 'a2/Saved On Exit Landing Turn 193' to intermediate format.
9/13/2024 3:26:00 PM	0.590.8	SINGLEP	DELAYED13 TID8 572ms to process 'a2/Saved On Exit Landing Turn 193' data fully.
9/13/2024 3:26:00 PM	0.590.8	SINGLEP	DELAYED14 TID8 Loaded tiles: 807 (841 cells)
9/13/2024 3:26:01 PM	0.590.8	SINGLEP	DELAYED15 TID22 Finished RunGameStartOnBGThread in 79ms.  We have 29419 total items.
9/13/2024 3:26:03 PM	0.590.8	SINGLEP	DELAYED16 TID16 Finished adding outdoor spots 441 cells, adding 18 spots in the process.  This took 754ms
9/13/2024 3:26:03 PM	0.590.8	SINGLEP	DELAYED17 TID16 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 3:27:26 PM	0.590.8	SINGLEP	DELAYED18 TID14 1421ms to read savegame 'a2/Saved On Exit Landing Turn 193' to intermediate format.
9/13/2024 3:27:27 PM	0.590.8	SINGLEP	DELAYED19 TID14 608ms to process 'a2/Saved On Exit Landing Turn 193' data fully.
9/13/2024 3:27:27 PM	0.590.8	SINGLEP	DELAYED20 TID14 Loaded tiles: 807 (841 cells)
9/13/2024 3:27:28 PM	0.590.8	SINGLEP	DELAYED21 TID22 Finished RunGameStartOnBGThread in 75ms.  We have 29419 total items.
9/13/2024 3:27:30 PM	0.590.8	SINGLEP	DELAYED22 TID18 Finished adding outdoor spots 441 cells, adding 18 spots in the process.  This took 782ms
9/13/2024 3:27:30 PM	0.590.8	SINGLEP	DELAYED23 TID18 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 3:34:40 PM	0.590.8	SINGLEP	DELAYED24 TID26 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 3:34:40 PM	0.590.8	SINGLEP	DELAYED25 TID26 World saved in 1,274 ms
9/13/2024 3:37:06 PM	0.590.8	SINGLEP	DELAYED26 TID11 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 3:37:06 PM	0.590.8	SINGLEP	DELAYED27 TID11 World saved in 1,208 ms
9/13/2024 3:38:04 PM	0.590.8	SINGLEP	DELAYED28 TID14 World saved in 1,176 ms
9/13/2024 3:39:14 PM	0.590.8	SINGLEP	DELAYED29 TID11 1572ms to read savegame 'a2/kradziez' to intermediate format.
9/13/2024 3:39:15 PM	0.590.8	SINGLEP	DELAYED30 TID11 587ms to process 'a2/kradziez' data fully.
9/13/2024 3:39:15 PM	0.590.8	SINGLEP	DELAYED31 TID11 Loaded tiles: 807 (841 cells)
9/13/2024 3:39:15 PM	0.590.8	SINGLEP	DELAYED32 TID23 Finished RunGameStartOnBGThread in 79ms.  We have 29419 total items.
9/13/2024 3:39:17 PM	0.590.8	SINGLEP	DELAYED33 TID17 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 775ms
9/13/2024 3:39:17 PM	0.590.8	SINGLEP	DELAYED34 TID17 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 3:39:30 PM	0.590.8	SINGLEP	DELAYED35 TID22 World saved in 1,216 ms
9/13/2024 3:39:41 PM	0.590.8	SINGLEP	DELAYED36 TID18 World saved in 1,203 ms
9/13/2024 3:40:09 PM	0.590.8	SINGLEP	DELAYED37 TID9 World saved in 1,235 ms
9/13/2024 3:40:15 PM	0.590.8	SINGLEP	DELAYED38 TID30 1591ms to read savegame 'a2/kradziez' to intermediate format.
9/13/2024 3:40:16 PM	0.590.8	SINGLEP	DELAYED39 TID30 600ms to process 'a2/kradziez' data fully.
9/13/2024 3:40:16 PM	0.590.8	SINGLEP	DELAYED40 TID30 Loaded tiles: 807 (841 cells)
9/13/2024 3:40:16 PM	0.590.8	SINGLEP	DELAYED41 TID22 Finished RunGameStartOnBGThread in 79ms.  We have 29419 total items.
9/13/2024 3:40:18 PM	0.590.8	SINGLEP	DELAYED42 TID9 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 789ms
9/13/2024 3:40:18 PM	0.590.8	SINGLEP	DELAYED43 TID9 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 3:45:37 PM	0.590.8	SINGLEP	DELAYED44 TID26 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 3:45:37 PM	0.590.8	SINGLEP	DELAYED45 TID26 World saved in 1,301 ms
9/13/2024 3:49:37 PM	0.590.8	SINGLEP	DELAYED46 TID28 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 3:49:37 PM	0.590.8	SINGLEP	DELAYED47 TID28 World saved in 1,293 ms
9/13/2024 3:54:25 PM	0.590.8	SINGLEP	DELAYED48 TID30 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 3:54:25 PM	0.590.8	SINGLEP	DELAYED49 TID30 World saved in 1,299 ms
9/13/2024 3:56:38 PM	0.590.8	SINGLEP	DELAYED50 TID47 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 3:56:38 PM	0.590.8	SINGLEP	DELAYED51 TID47 World saved in 1,265 ms
9/13/2024 3:58:45 PM	0.590.8	SINGLEP	DELAYED52 TID17 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 3:58:45 PM	0.590.8	SINGLEP	DELAYED53 TID17 World saved in 1,326 ms
9/13/2024 4:01:35 PM	0.590.8	SINGLEP	DELAYED54 TID27 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:01:35 PM	0.590.8	SINGLEP	DELAYED55 TID27 World saved in 1,369 ms
9/13/2024 4:03:25 PM	0.590.8	SINGLEP	DELAYED56 TID6 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:03:25 PM	0.590.8	SINGLEP	DELAYED57 TID6 World saved in 1,250 ms
9/13/2024 4:04:53 PM	0.590.8	SINGLEP	 'BasicAndroidAbilities.TryHandleAbility' error at DebugStage 1200
AndroidNearbyRepair
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.External.MachineUnit.SetActualContainerLocation (Arcen.HotM.Core.ISimUnitLocation CLoc) [0x00038] in <19274b83129846b6a9261ab0bbcf748e>:0 
  at Arcen.HotM.External.SimBuilding.SetStatus (Arcen.HotM.Core.BuildingStatus NewStatus) [0x0002a] in <19274b83129846b6a9261ab0bbcf748e>:0 
  at Arcen.HotM.ExternalVis.JobHelper.HandleStructureAfterRepair (Arcen.HotM.Core.MachineStructure repairedStructure) [0x00043] in <677428f863124bfe9f24a8219982f8e7>:0 
  at Arcen.HotM.ExternalVis.BasicActionsHelper.FullHandleRepairNearby (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.HotM.Core.AbilityType Ability, Arcen.Universal.ArcenCharacterBufferBase BufferOrNull, Arcen.HotM.Core.ActorAbilityLogic Logic) [0x00198] in <677428f863124bfe9f24a8219982f8e7>:0 
  at Arcen.HotM.ExternalVis.BasicAndroidAbilities.TryHandleAbility (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.HotM.Core.ISimBuilding BuildingOrNull, UnityEngine.Vector3 ActionLocation, Arcen.HotM.Core.AbilityType Ability, Arcen.Universal.ArcenCharacterBufferBase BufferOrNull, Arcen.HotM.Core.ActorAbilityLogic Logic) [0x0028c] in <677428f863124bfe9f24a8219982f8e7>:0 
9/13/2024 4:05:36 PM	0.590.8	SINGLEP	DELAYED58 TID50 World saved in 1,218 ms
9/13/2024 4:07:10 PM	0.590.8	SINGLEP	DELAYED59 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Saved On Exit Landing Turn 46.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:07:10 PM	0.590.8	SINGLEP	DELAYED60 TID12 World saved in 1,257 ms
9/13/2024 4:10:25 PM	0.590.8	SINGLEP	DELAYED61 TID16 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:10:25 PM	0.590.8	SINGLEP	DELAYED62 TID16 World saved in 1,285 ms
9/13/2024 4:14:15 PM	0.590.8	SINGLEP	DELAYED63 TID42 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:14:15 PM	0.590.8	SINGLEP	DELAYED64 TID42 World saved in 1,234 ms
9/13/2024 4:16:52 PM	0.590.8	SINGLEP	DELAYED65 TID42 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:16:52 PM	0.590.8	SINGLEP	DELAYED66 TID42 World saved in 1,261 ms
9/13/2024 4:18:15 PM	0.590.8	SINGLEP	DELAYED67 TID45 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:18:15 PM	0.590.8	SINGLEP	DELAYED68 TID45 World saved in 1,281 ms
9/13/2024 4:19:16 PM	0.590.8	SINGLEP	DELAYED69 TID13 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:19:16 PM	0.590.8	SINGLEP	DELAYED70 TID13 World saved in 1,264 ms
9/13/2024 4:20:51 PM	0.590.8	SINGLEP	DELAYED71 TID22 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:20:51 PM	0.590.8	SINGLEP	DELAYED72 TID22 World saved in 1,334 ms
9/13/2024 4:23:11 PM	0.590.8	SINGLEP	DELAYED73 TID20 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:23:11 PM	0.590.8	SINGLEP	DELAYED74 TID20 World saved in 1,384 ms
9/13/2024 4:24:36 PM	0.590.8	SINGLEP	DELAYED75 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:24:36 PM	0.590.8	SINGLEP	DELAYED76 TID12 World saved in 1,413 ms
9/13/2024 4:25:41 PM	0.590.8	SINGLEP	DELAYED77 TID49 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 72.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:25:41 PM	0.590.8	SINGLEP	DELAYED78 TID49 World saved in 1,343 ms
9/13/2024 4:27:37 PM	0.590.8	SINGLEP	DELAYED79 TID22 World saved in 1,314 ms
9/13/2024 4:28:34 PM	0.590.8	SINGLEP	DELAYED80 TID27 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 75.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:28:34 PM	0.590.8	SINGLEP	DELAYED81 TID27 World saved in 1,336 ms
9/13/2024 4:29:53 PM	0.590.8	SINGLEP	DELAYED82 TID44 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 78.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:29:53 PM	0.590.8	SINGLEP	DELAYED83 TID44 World saved in 1,325 ms
9/13/2024 4:31:13 PM	0.590.8	SINGLEP	DELAYED84 TID25 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 81.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:31:13 PM	0.590.8	SINGLEP	DELAYED85 TID25 World saved in 1,294 ms
9/13/2024 4:32:51 PM	0.590.8	SINGLEP	DELAYED86 TID21 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 84.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:32:51 PM	0.590.8	SINGLEP	DELAYED87 TID21 World saved in 1,364 ms
9/13/2024 4:34:26 PM	0.590.8	SINGLEP	DELAYED88 TID17 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 87.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:34:26 PM	0.590.8	SINGLEP	DELAYED89 TID17 World saved in 1,354 ms
9/13/2024 4:35:58 PM	0.590.8	SINGLEP	DELAYED90 TID11 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 90.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:35:58 PM	0.590.8	SINGLEP	DELAYED91 TID11 World saved in 1,290 ms
9/13/2024 4:37:32 PM	0.590.8	SINGLEP	DELAYED92 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 93.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:37:32 PM	0.590.8	SINGLEP	DELAYED93 TID12 World saved in 1,386 ms
9/13/2024 4:43:08 PM	0.590.8	SINGLEP	DELAYED94 TID28 World saved in 1,333 ms
9/13/2024 4:43:23 PM	0.590.8	SINGLEP	DELAYED95 TID30 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 96.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:43:23 PM	0.590.8	SINGLEP	DELAYED96 TID30 World saved in 1,349 ms
9/13/2024 4:45:32 PM	0.590.8	SINGLEP	DELAYED97 TID20 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 99.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:45:32 PM	0.590.8	SINGLEP	DELAYED98 TID20 World saved in 1,293 ms
9/13/2024 4:52:21 PM	0.590.8	SINGLEP	DELAYED99 TID7 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 102.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:52:21 PM	0.590.8	SINGLEP	DELAYED100 TID7 World saved in 1,430 ms
9/13/2024 4:54:15 PM	0.590.8	SINGLEP	DELAYED101 TID42 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 105.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:54:15 PM	0.590.8	SINGLEP	DELAYED102 TID42 World saved in 1,339 ms
9/13/2024 4:55:40 PM	0.590.8	SINGLEP	DELAYED103 TID49 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 108.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 4:55:40 PM	0.590.8	SINGLEP	DELAYED104 TID49 World saved in 1,307 ms
9/13/2024 5:40:04 PM	0.590.8	SINGLEP	DELAYED105 TID23 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 111.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 5:40:04 PM	0.590.8	SINGLEP	DELAYED106 TID23 World saved in 1,410 ms
9/13/2024 5:42:34 PM	0.590.8	SINGLEP	DELAYED107 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 114.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 5:42:34 PM	0.590.8	SINGLEP	DELAYED108 TID12 World saved in 1,420 ms
9/13/2024 5:46:56 PM	0.590.8	SINGLEP	DELAYED109 TID9 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 117.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 5:46:56 PM	0.590.8	SINGLEP	DELAYED110 TID9 World saved in 1,321 ms
9/13/2024 5:51:36 PM	0.590.8	SINGLEP	DELAYED111 TID26 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 120.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 5:51:36 PM	0.590.8	SINGLEP	DELAYED112 TID26 World saved in 1,573 ms
9/13/2024 5:56:03 PM	0.590.8	SINGLEP	DELAYED113 TID9 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 123.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 5:56:03 PM	0.590.8	SINGLEP	DELAYED114 TID9 World saved in 1,428 ms
9/13/2024 6:00:54 PM	0.590.8	SINGLEP	DELAYED115 TID7 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 126.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 6:00:54 PM	0.590.8	SINGLEP	DELAYED116 TID7 World saved in 1,571 ms
9/13/2024 6:08:09 PM	0.590.8	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
9/13/2024 6:08:40 PM	0.590.8	SINGLEP	DELAYED117 TID18 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 6:08:40 PM	0.590.8	SINGLEP	DELAYED118 TID18 World saved in 1,391 ms
9/13/2024 6:14:16 PM	0.590.8	SINGLEP	DELAYED119 TID17 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 132.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 6:14:16 PM	0.590.8	SINGLEP	DELAYED120 TID17 World saved in 1,414 ms
9/13/2024 7:07:42 PM	0.590.8	SINGLEP	DELAYED121 TID28 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 135.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:07:42 PM	0.590.8	SINGLEP	DELAYED122 TID28 World saved in 1,471 ms
9/13/2024 7:09:43 PM	0.590.8	SINGLEP	DELAYED123 TID51 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 138.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:09:43 PM	0.590.8	SINGLEP	DELAYED124 TID51 World saved in 1,352 ms
9/13/2024 7:10:29 PM	0.590.8	SINGLEP	DELAYED125 TID43 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 141.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:10:29 PM	0.590.8	SINGLEP	DELAYED126 TID43 World saved in 1,378 ms
9/13/2024 7:13:43 PM	0.590.8	SINGLEP	DELAYED127 TID14 1508ms to read savegame 'a2/Autosave Landing Turn 318' to intermediate format.
9/13/2024 7:13:44 PM	0.590.8	SINGLEP	DELAYED128 TID14 669ms to process 'a2/Autosave Landing Turn 318' data fully.
9/13/2024 7:13:44 PM	0.590.8	SINGLEP	DELAYED129 TID14 Loaded tiles: 807 (841 cells)
9/13/2024 7:13:44 PM	0.590.8	SINGLEP	DELAYED130 TID18 Finished FillAnyMissingSimBuildings, we had 279 new buildings, and 27672 total items. SkippedBuildings: 27393 AddedBuildings: 279 CellCountChecked: 841
9/13/2024 7:13:44 PM	0.590.8	SINGLEP	DELAYED131 TID18 Finished RunGameStartOnBGThread in 219ms.  We have 27672 total items.
9/13/2024 7:13:46 PM	0.590.8	SINGLEP	DELAYED132 TID45 Finished adding outdoor spots 441 cells, adding 15 spots in the process.  This took 830ms
9/13/2024 7:13:46 PM	0.590.8	SINGLEP	DELAYED133 TID45 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 7:13:53 PM	0.590.8	SINGLEP	DELAYED134 TID8 2003ms to read savegame 'a2/Autosave Landing Turn 312' to intermediate format.
9/13/2024 7:13:53 PM	0.590.8	SINGLEP	DELAYED135 TID8 601ms to process 'a2/Autosave Landing Turn 312' data fully.
9/13/2024 7:13:53 PM	0.590.8	SINGLEP	DELAYED136 TID8 Loaded tiles: 807 (841 cells)
9/13/2024 7:13:54 PM	0.590.8	SINGLEP	DELAYED137 TID28 Finished RunGameStartOnBGThread in 81ms.  We have 28288 total items.
9/13/2024 7:13:56 PM	0.590.8	SINGLEP	DELAYED138 TID44 Finished adding outdoor spots 441 cells, adding 13 spots in the process.  This took 775ms
9/13/2024 7:13:56 PM	0.590.8	SINGLEP	DELAYED139 TID44 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 7:17:45 PM	0.590.8	SINGLEP	DELAYED140 TID11 World saved in 1,370 ms
9/13/2024 7:21:04 PM	0.590.8	SINGLEP	DELAYED141 TID13 World saved in 1,380 ms
9/13/2024 7:22:18 PM	0.590.8	SINGLEP	DELAYED142 TID48 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 144.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:22:18 PM	0.590.8	SINGLEP	DELAYED143 TID48 World saved in 1,434 ms
9/13/2024 7:26:16 PM	0.590.8	SINGLEP	DELAYED144 TID30 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 147.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:26:16 PM	0.590.8	SINGLEP	DELAYED145 TID30 World saved in 1,387 ms
9/13/2024 7:31:16 PM	0.590.8	SINGLEP	DELAYED146 TID25 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 150.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:31:16 PM	0.590.8	SINGLEP	DELAYED147 TID25 World saved in 1,448 ms
9/13/2024 7:34:49 PM	0.590.8	SINGLEP	DELAYED148 TID23 World saved in 1,315 ms
9/13/2024 7:35:50 PM	0.590.8	SINGLEP	DELAYED149 TID45 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 153.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:35:50 PM	0.590.8	SINGLEP	DELAYED150 TID45 World saved in 1,428 ms
9/13/2024 7:44:58 PM	0.590.8	SINGLEP	DELAYED151 TID45 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 156.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:44:58 PM	0.590.8	SINGLEP	DELAYED152 TID45 World saved in 1,657 ms
9/13/2024 7:49:29 PM	0.590.8	SINGLEP	DELAYED153 TID9 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 159.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:49:29 PM	0.590.8	SINGLEP	DELAYED154 TID9 World saved in 1,469 ms
9/13/2024 7:52:02 PM	0.590.8	SINGLEP	DELAYED155 TID47 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 162.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:52:02 PM	0.590.8	SINGLEP	DELAYED156 TID47 World saved in 1,496 ms
9/13/2024 7:56:39 PM	0.590.8	SINGLEP	DELAYED157 TID48 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 165.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:56:39 PM	0.590.8	SINGLEP	DELAYED158 TID48 World saved in 1,459 ms
9/13/2024 7:58:23 PM	0.590.8	SINGLEP	DELAYED159 TID28 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 168.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 7:58:23 PM	0.590.8	SINGLEP	DELAYED160 TID28 World saved in 1,490 ms
9/13/2024 8:00:59 PM	0.590.8	SINGLEP	DELAYED161 TID51 World saved in 1,403 ms
9/13/2024 8:01:07 PM	0.590.8	SINGLEP	DELAYED162 TID6 1512ms to read savegame 'a2/co dalej' to intermediate format.
9/13/2024 8:01:07 PM	0.590.8	SINGLEP	DELAYED163 TID6 615ms to process 'a2/co dalej' data fully.
9/13/2024 8:01:07 PM	0.590.8	SINGLEP	DELAYED164 TID6 Loaded tiles: 807 (841 cells)
9/13/2024 8:01:07 PM	0.590.8	SINGLEP	DELAYED165 TID22 Finished RunGameStartOnBGThread in 84ms.  We have 27418 total items.
9/13/2024 8:01:09 PM	0.590.8	SINGLEP	DELAYED166 TID49 Finished adding outdoor spots 441 cells, adding 1 spots in the process.  This took 835ms
9/13/2024 8:01:09 PM	0.590.8	SINGLEP	DELAYED167 TID49 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 8:36:48 PM	0.590.8	SINGLEP	DELAYED168 TID30 World saved in 1,458 ms
9/13/2024 9:08:11 PM	0.590.8	SINGLEP	Resolution changed to windowed 1920x1080
9/13/2024 9:08:11 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 9:19:13 PM	0.590.8	SINGLEP	Resolution changed to fullscreen 1080x1920
9/13/2024 9:19:13 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 9:38:11 PM	0.590.8	SINGLEP	No resolution change was required.
9/13/2024 9:38:11 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 9:38:19 PM	0.590.8	SINGLEP	No resolution change was required.
9/13/2024 9:38:19 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 9:44:05 PM	0.590.8	SINGLEP	DELAYED169 TID19 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 171.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/13/2024 9:44:05 PM	0.590.8	SINGLEP	DELAYED170 TID19 World saved in 1,452 ms
9/13/2024 9:46:51 PM	0.590.8	SINGLEP	No resolution change was required.
9/13/2024 9:46:51 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 9:47:38 PM	0.590.8	SINGLEP	No resolution change was required.
9/13/2024 9:47:38 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 9:47:42 PM	0.590.8	SINGLEP	Resolution changed to windowed 600x1000
9/13/2024 9:47:42 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 9:47:49 PM	0.590.8	SINGLEP	DELAYED171 TID43 1708ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format.
9/13/2024 9:47:49 PM	0.590.8	SINGLEP	DELAYED172 TID43 611ms to process 'a2/Saved On Exit Landing Turn 347' data fully.
9/13/2024 9:47:49 PM	0.590.8	SINGLEP	DELAYED173 TID43 Loaded tiles: 807 (841 cells)
9/13/2024 9:47:49 PM	0.590.8	SINGLEP	DELAYED174 TID10 Finished RunGameStartOnBGThread in 81ms.  We have 27418 total items.
9/13/2024 9:47:51 PM	0.590.8	SINGLEP	DELAYED175 TID21 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 770ms
9/13/2024 9:47:51 PM	0.590.8	SINGLEP	DELAYED176 TID21 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 9:48:02 PM	0.590.8	SINGLEP	Resolution changed to fullscreen 1080x1920
9/13/2024 9:48:02 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 9:48:09 PM	0.590.8	SINGLEP	DELAYED177 TID24 World saved in 1,573 ms
9/13/2024 9:49:29 PM	0.590.8	SINGLEP	No resolution change was required.
9/13/2024 9:49:29 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 9:49:36 PM	0.590.8	SINGLEP	Resolution changed to windowed 1600x800
9/13/2024 9:49:36 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 9:49:39 PM	0.590.8	SINGLEP	DELAYED178 TID51 1784ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format.
9/13/2024 9:49:40 PM	0.590.8	SINGLEP	DELAYED179 TID51 581ms to process 'a2/Saved On Exit Landing Turn 347' data fully.
9/13/2024 9:49:40 PM	0.590.8	SINGLEP	DELAYED180 TID51 Loaded tiles: 807 (841 cells)
9/13/2024 9:49:40 PM	0.590.8	SINGLEP	DELAYED181 TID12 Finished RunGameStartOnBGThread in 82ms.  We have 27418 total items.
9/13/2024 9:49:42 PM	0.590.8	SINGLEP	DELAYED182 TID19 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 791ms
9/13/2024 9:49:42 PM	0.590.8	SINGLEP	DELAYED183 TID19 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 9:49:54 PM	0.590.8	SINGLEP	DELAYED184 TID17 World saved in 1,380 ms
9/13/2024 9:52:07 PM	0.590.8	SINGLEP	Resolution changed to fullscreen 1080x1920
9/13/2024 9:52:07 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 9:53:06 PM	0.590.8	SINGLEP	DELAYED185 TID45 Will generate map: 440 cells targeted. Existing tile count: 0
9/13/2024 9:53:10 PM	0.590.8	SINGLEP	DELAYED186 TID10 Generated names for 405 pois with missing names.
9/13/2024 9:53:10 PM	0.590.8	SINGLEP	DELAYED187 TID10 Finished FillAnyMissingSimBuildings, we had 33335 new buildings, and 33335 total items. SkippedBuildings: 0 AddedBuildings: 33335 CellCountChecked: 841
9/13/2024 9:53:10 PM	0.590.8	SINGLEP	DELAYED188 TID22 InitializePopulation WAS needed, 33335 buildings to handle.
9/13/2024 9:53:10 PM	0.590.8	SINGLEP	DELAYED189 TID10 Finished RunGameStartOnBGThread in 139ms.  We have 33335 total items.
9/13/2024 9:53:12 PM	0.590.8	SINGLEP	DELAYED190 TID9 Finished adding outdoor spots 841 cells, adding 74725 spots in the process.  This took 1,140ms
9/13/2024 9:53:13 PM	0.590.8	SINGLEP	DELAYED191 TID9 Finished adding initial NPC Guards for 416 pois, adding 511 guard NPCs in the process.  This took 268ms
9/13/2024 9:53:13 PM	0.590.8	SINGLEP	DELAYED192 TID10 World saved in 1,783 ms
9/13/2024 10:00:04 PM	0.590.8	SINGLEP	DELAYED193 TID10 World saved in 1,492 ms
9/13/2024 10:26:13 PM	0.590.8	SINGLEP	DELAYED194 TID12 Will generate map: 440 cells targeted. Existing tile count: 0
9/13/2024 10:26:17 PM	0.590.8	SINGLEP	DELAYED195 TID42 Generated names for 346 pois with missing names.
9/13/2024 10:26:17 PM	0.590.8	SINGLEP	DELAYED196 TID42 Finished FillAnyMissingSimBuildings, we had 32680 new buildings, and 32680 total items. SkippedBuildings: 0 AddedBuildings: 32680 CellCountChecked: 841
9/13/2024 10:26:17 PM	0.590.8	SINGLEP	DELAYED197 TID27 InitializePopulation WAS needed, 32680 buildings to handle.
9/13/2024 10:26:17 PM	0.590.8	SINGLEP	DELAYED198 TID42 Finished RunGameStartOnBGThread in 783ms.  We have 32680 total items.
9/13/2024 10:26:19 PM	0.590.8	SINGLEP	DELAYED199 TID50 World saved in 1,657 ms
9/13/2024 10:26:19 PM	0.590.8	SINGLEP	DELAYED200 TID8 Finished adding outdoor spots 841 cells, adding 73937 spots in the process.  This took 988ms
9/13/2024 10:26:20 PM	0.590.8	SINGLEP	DELAYED201 TID8 Finished adding initial NPC Guards for 357 pois, adding 510 guard NPCs in the process.  This took 301ms
9/13/2024 10:29:13 PM	0.590.8	SINGLEP	DELAYED202 TID27 1857ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format.
9/13/2024 10:29:13 PM	0.590.8	SINGLEP	DELAYED203 TID27 593ms to process 'a2/Saved On Exit Landing Turn 347' data fully.
9/13/2024 10:29:13 PM	0.590.8	SINGLEP	DELAYED204 TID27 Loaded tiles: 807 (841 cells)
9/13/2024 10:29:14 PM	0.590.8	SINGLEP	DELAYED205 TID10 Finished RunGameStartOnBGThread in 86ms.  We have 27418 total items.
9/13/2024 10:29:15 PM	0.590.8	SINGLEP	DELAYED206 TID50 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 768ms
9/13/2024 10:29:15 PM	0.590.8	SINGLEP	DELAYED207 TID50 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 10:39:50 PM	0.590.8	SINGLEP	DELAYED208 TID10 World saved in 1,362 ms
9/13/2024 10:39:56 PM	0.590.8	SINGLEP	DELAYED209 TID17 Will generate map: 440 cells targeted. Existing tile count: 0
9/13/2024 10:39:59 PM	0.590.8	SINGLEP	DELAYED210 TID22 Generated names for 372 pois with missing names.
9/13/2024 10:39:59 PM	0.590.8	SINGLEP	DELAYED211 TID22 Finished FillAnyMissingSimBuildings, we had 31987 new buildings, and 31987 total items. SkippedBuildings: 0 AddedBuildings: 31987 CellCountChecked: 841
9/13/2024 10:39:59 PM	0.590.8	SINGLEP	DELAYED212 TID17 InitializePopulation WAS needed, 31987 buildings to handle.
9/13/2024 10:39:59 PM	0.590.8	SINGLEP	DELAYED213 TID22 Finished RunGameStartOnBGThread in 98ms.  We have 31987 total items.
9/13/2024 10:40:01 PM	0.590.8	SINGLEP	DELAYED214 TID30 Finished adding outdoor spots 841 cells, adding 75150 spots in the process.  This took 1,182ms
9/13/2024 10:40:01 PM	0.590.8	SINGLEP	DELAYED215 TID28 World saved in 1,860 ms
9/13/2024 10:40:02 PM	0.590.8	SINGLEP	DELAYED216 TID30 Finished adding initial NPC Guards for 382 pois, adding 544 guard NPCs in the process.  This took 214ms
9/13/2024 10:40:23 PM	0.590.8	SINGLEP	DELAYED217 TID7 World saved in 1,580 ms
9/13/2024 10:41:52 PM	0.590.8	SINGLEP	DELAYED218 TID8 1763ms to read savegame ' /Saved On Exit Landing Turn 1' to intermediate format.
9/13/2024 10:41:52 PM	0.590.8	SINGLEP	DELAYED219 TID8 593ms to process ' /Saved On Exit Landing Turn 1' data fully.
9/13/2024 10:41:52 PM	0.590.8	SINGLEP	DELAYED220 TID8 Loaded tiles: 807 (841 cells)
9/13/2024 10:41:53 PM	0.590.8	SINGLEP	DELAYED221 TID30 Finished RunGameStartOnBGThread in 64ms.  We have 31987 total items.
9/13/2024 10:41:54 PM	0.590.8	SINGLEP	DELAYED222 TID22 Finished adding outdoor spots 441 cells, adding 4 spots in the process.  This took 740ms
9/13/2024 10:41:54 PM	0.590.8	SINGLEP	DELAYED223 TID22 Finished adding initial NPC Guards for 281 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 10:44:34 PM	0.590.8	SINGLEP	DELAYED224 TID26 World saved in 1,437 ms
9/13/2024 10:44:37 PM	0.590.8	SINGLEP	DELAYED225 TID9 1512ms to read savegame ' /Saved On Exit Landing Turn 1' to intermediate format.
9/13/2024 10:44:37 PM	0.590.8	SINGLEP	DELAYED226 TID9 608ms to process ' /Saved On Exit Landing Turn 1' data fully.
9/13/2024 10:44:37 PM	0.590.8	SINGLEP	DELAYED227 TID9 Loaded tiles: 807 (841 cells)
9/13/2024 10:44:38 PM	0.590.8	SINGLEP	DELAYED228 TID10 Finished RunGameStartOnBGThread in 67ms.  We have 31987 total items.
9/13/2024 10:44:39 PM	0.590.8	SINGLEP	DELAYED229 TID9 Finished adding outdoor spots 441 cells, adding 1 spots in the process.  This took 774ms
9/13/2024 10:44:39 PM	0.590.8	SINGLEP	DELAYED230 TID9 Finished adding initial NPC Guards for 281 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 10:44:43 PM	0.590.8	SINGLEP	DELAYED231 TID51 World saved in 1,321 ms
9/13/2024 10:46:08 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
9/13/2024 10:46:08 PM	SINGLEP	Opening Eyes (0.1352s)
9/13/2024 10:46:08 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3060
graphicsDeviceID: 9476
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 12115
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 5600X 6-Core Processor 
processorCount: 12
processorFrequency: 3700
systemMemorySize: 16321
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/13/2024 10:46:08 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
9/13/2024 10:46:08 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15685290 appID: 2604860
9/13/2024 10:46:08 PM	0.590.8	SINGLEP	Game Version: 0.590.8  (Main Game
9/13/2024 10:46:08 PM	0.590.8	SINGLEP	Examining Inner Self (0.2650s)
9/13/2024 10:46:08 PM	0.590.8	SINGLEP	Returning King (0.0077s)
9/13/2024 10:46:08 PM	0.590.8	SINGLEP	Found 492 xml files in 243 folders in 128ms
9/13/2024 10:46:09 PM	0.590.8	SINGLEP	Check For Extra Squires (0.5412s)
9/13/2024 10:46:09 PM	0.590.8	SINGLEP	492 Xml Files Parsed in 409ms
9/13/2024 10:46:09 PM	0.590.8	SINGLEP	Gather Ancient Lifeforms (0.0010s)
9/13/2024 10:46:09 PM	0.590.8	SINGLEP	Bring Ambassador To Dinner (0.0315s)
9/13/2024 10:46:09 PM	0.590.8	SINGLEP	Update mod and expansion statuses!
9/13/2024 10:46:09 PM	0.590.8	SINGLEP	Check Nearby Fiefdoms (0.0267s)
9/13/2024 10:46:09 PM	0.590.8	SINGLEP	No resolution change was required.
9/13/2024 10:46:09 PM	0.590.8	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/13/2024 10:46:10 PM	0.590.8	SINGLEP	Disperse Diaspora (1.0565s)
9/13/2024 10:46:10 PM	0.590.8	SINGLEP	Wonder About Those Spiders (0.0686s)
9/13/2024 10:46:10 PM	0.590.8	SINGLEP	Reassure Self (0.0145s)
9/13/2024 10:46:11 PM	0.590.8	SINGLEP	Thinking Abstract Thoughts (0.6429s)
9/13/2024 10:46:13 PM	0.590.8	SINGLEP	Sound Search (2.5795s)
9/13/2024 10:46:13 PM	0.590.8	SINGLEP	Polishing Stones (0.1089s)
9/13/2024 10:46:14 PM	0.590.8	SINGLEP	Making Connections (0.2548s)
9/13/2024 10:46:14 PM	0.590.8	SINGLEP	5.8 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (0.5s)
Disperse Diaspora (1.1s)
Thinking Abstract Thoughts (0.6s)
Sound Search (2.6s)
Making Connections (0.3s)
9/13/2024 10:46:14 PM	0.590.8	SINGLEP	Finished loading 6446 sprites from dictionaries! (2752 table rows waiting on them.)
9/13/2024 10:46:14 PM	0.590.8	SINGLEP	Linked all icons to rows in 20ms.
9/13/2024 10:46:14 PM	0.590.8	SINGLEP	DELAYED3 TID14 Finished loading all LevelType contents in 0.3s
9/13/2024 10:46:14 PM	0.590.8	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
9/13/2024 10:46:14 PM	0.590.8	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
9/13/2024 10:46:15 PM	0.590.8	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
9/13/2024 10:46:14 PM	0.590.8	SINGLEP	DELAYED4 TID15 6.2 seconds total load time and post-editing time.
9/13/2024 10:46:15 PM	0.590.8	SINGLEP	DELAYED5 TID9 1,463 pools initialized with 466,005 items in 465ms
9/13/2024 10:46:15 PM	0.590.8	SINGLEP	560 materials found.
9/13/2024 10:46:22 PM	0.590.8	SINGLEP	DELAYED6 TID12 1700ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format.
9/13/2024 10:46:23 PM	0.590.8	SINGLEP	DELAYED7 TID12 757ms to process 'a2/Saved On Exit Landing Turn 347' data fully.
9/13/2024 10:46:23 PM	0.590.8	SINGLEP	DELAYED8 TID12 Loaded tiles: 807 (841 cells)
9/13/2024 10:46:24 PM	0.590.8	SINGLEP	DELAYED9 TID17 Finished RunGameStartOnBGThread in 628ms.  We have 27418 total items.
9/13/2024 10:46:25 PM	0.590.8	SINGLEP	DELAYED10 TID19 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 871ms
9/13/2024 10:46:25 PM	0.590.8	SINGLEP	DELAYED11 TID19 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/13/2024 10:47:09 PM	0.590.8	SINGLEP	DELAYED12 TID20 World saved in 1,152 ms
9/16/2024 3:33:17 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
9/16/2024 3:33:17 PM	SINGLEP	Opening Eyes (0.1483s)
9/16/2024 3:33:17 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3060
graphicsDeviceID: 9476
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 12115
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 5600X 6-Core Processor 
processorCount: 12
processorFrequency: 3700
systemMemorySize: 16321
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/16/2024 3:33:16 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
9/16/2024 3:33:17 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15710756 appID: 2604860
9/16/2024 3:33:17 PM	0.590.9	SINGLEP	Game Version: 0.590.9  (Main Game
9/16/2024 3:33:17 PM	0.590.9	SINGLEP	Examining Inner Self (0.3264s)
9/16/2024 3:33:17 PM	0.590.9	SINGLEP	Returning King (0.0050s)
9/16/2024 3:33:17 PM	0.590.9	SINGLEP	Found 492 xml files in 243 folders in 150ms
9/16/2024 3:33:18 PM	0.590.9	SINGLEP	Check For Extra Squires (0.5575s)
9/16/2024 3:33:18 PM	0.590.9	SINGLEP	492 Xml Files Parsed in 403ms
9/16/2024 3:33:18 PM	0.590.9	SINGLEP	Gather Ancient Lifeforms (0.0000s)
9/16/2024 3:33:18 PM	0.590.9	SINGLEP	Bring Ambassador To Dinner (0.0326s)
9/16/2024 3:33:18 PM	0.590.9	SINGLEP	Update mod and expansion statuses!
9/16/2024 3:33:18 PM	0.590.9	SINGLEP	Check Nearby Fiefdoms (0.0290s)
9/16/2024 3:33:18 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 3:33:18 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 3:33:19 PM	0.590.9	SINGLEP	Disperse Diaspora (0.8794s)
9/16/2024 3:33:19 PM	0.590.9	SINGLEP	Wonder About Those Spiders (0.0642s)
9/16/2024 3:33:19 PM	0.590.9	SINGLEP	Reassure Self (0.0120s)
9/16/2024 3:33:19 PM	0.590.9	SINGLEP	Thinking Abstract Thoughts (0.6077s)
9/16/2024 3:33:22 PM	0.590.9	SINGLEP	Sound Search (2.4915s)
9/16/2024 3:33:22 PM	0.590.9	SINGLEP	Polishing Stones (0.1018s)
9/16/2024 3:33:22 PM	0.590.9	SINGLEP	Making Connections (0.2046s)
9/16/2024 3:33:22 PM	0.590.9	SINGLEP	5.5 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (0.6s)
Disperse Diaspora (0.9s)
Thinking Abstract Thoughts (0.6s)
Sound Search (2.5s)
9/16/2024 3:33:22 PM	0.590.9	SINGLEP	Finished loading 6453 sprites from dictionaries! (2753 table rows waiting on them.)
9/16/2024 3:33:22 PM	0.590.9	SINGLEP	Linked all icons to rows in 20ms.
9/16/2024 3:33:22 PM	0.590.9	SINGLEP	DELAYED3 TID13 Finished loading all LevelType contents in 0.2s
9/16/2024 3:33:22 PM	0.590.9	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
9/16/2024 3:33:23 PM	0.590.9	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
9/16/2024 3:33:23 PM	0.590.9	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
9/16/2024 3:33:23 PM	0.590.9	SINGLEP	DELAYED4 TID8 6.0 seconds total load time and post-editing time.
9/16/2024 3:33:23 PM	0.590.9	SINGLEP	560 materials found.
9/16/2024 3:33:23 PM	0.590.9	SINGLEP	DELAYED5 TID12 1,463 pools initialized with 466,005 items in 407ms
9/16/2024 3:40:45 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 3:40:45 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 3:43:01 PM	0.590.9	SINGLEP	DELAYED6 TID16 1842ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format.
9/16/2024 3:43:02 PM	0.590.9	SINGLEP	DELAYED7 TID16 778ms to process 'a2/Saved On Exit Landing Turn 347' data fully.
9/16/2024 3:43:02 PM	0.590.9	SINGLEP	DELAYED8 TID16 Loaded tiles: 807 (841 cells)
9/16/2024 3:43:04 PM	0.590.9	SINGLEP	DELAYED9 TID11 Finished RunGameStartOnBGThread in 806ms.  We have 27418 total items.
9/16/2024 3:43:05 PM	0.590.9	SINGLEP	DELAYED10 TID9 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 835ms
9/16/2024 3:43:05 PM	0.590.9	SINGLEP	DELAYED11 TID9 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 3:43:12 PM	0.590.9	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
9/16/2024 3:48:40 PM	0.590.9	SINGLEP	DELAYED12 TID11 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 174.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 3:48:40 PM	0.590.9	SINGLEP	DELAYED13 TID11 World saved in 1,224 ms
9/16/2024 3:52:01 PM	0.590.9	SINGLEP	DELAYED14 TID15 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 177.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 3:52:01 PM	0.590.9	SINGLEP	DELAYED15 TID15 World saved in 1,258 ms
9/16/2024 3:55:05 PM	0.590.9	SINGLEP	DELAYED16 TID32 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 180.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 3:55:05 PM	0.590.9	SINGLEP	DELAYED17 TID32 World saved in 1,185 ms
9/16/2024 3:57:23 PM	0.590.9	SINGLEP	DELAYED18 TID13 World saved in 1,263 ms
9/16/2024 3:58:01 PM	0.590.9	SINGLEP	DELAYED19 TID18 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 183.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 3:58:01 PM	0.590.9	SINGLEP	DELAYED20 TID18 World saved in 1,188 ms
9/16/2024 4:01:37 PM	0.590.9	SINGLEP	DELAYED21 TID21 World saved in 1,209 ms
9/16/2024 4:03:38 PM	0.590.9	SINGLEP	DELAYED22 TID28 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 186.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 4:03:38 PM	0.590.9	SINGLEP	DELAYED23 TID28 World saved in 1,144 ms
9/16/2024 4:10:16 PM	0.590.9	SINGLEP	DELAYED24 TID15 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 189.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 4:10:16 PM	0.590.9	SINGLEP	DELAYED25 TID15 World saved in 1,258 ms
9/16/2024 4:14:29 PM	0.590.9	SINGLEP	DELAYED26 TID14 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 192.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 4:14:29 PM	0.590.9	SINGLEP	DELAYED27 TID14 World saved in 1,217 ms
9/16/2024 4:14:45 PM	0.590.9	SINGLEP	DELAYED28 TID32 Will generate map: 440 cells targeted. Existing tile count: 0
9/16/2024 4:14:49 PM	0.590.9	SINGLEP	DELAYED29 TID33 Generated names for 349 pois with missing names.
9/16/2024 4:14:49 PM	0.590.9	SINGLEP	DELAYED30 TID33 Finished FillAnyMissingSimBuildings, we had 32887 new buildings, and 32887 total items. SkippedBuildings: 0 AddedBuildings: 32887 CellCountChecked: 841
9/16/2024 4:14:49 PM	0.590.9	SINGLEP	DELAYED31 TID5 InitializePopulation WAS needed, 32887 buildings to handle.
9/16/2024 4:14:50 PM	0.590.9	SINGLEP	DELAYED32 TID33 Finished RunGameStartOnBGThread in 115ms.  We have 32887 total items.
9/16/2024 4:14:51 PM	0.590.9	SINGLEP	DELAYED33 TID22 World saved in 1,337 ms
9/16/2024 4:14:51 PM	0.590.9	SINGLEP	DELAYED34 TID19 Finished adding outdoor spots 841 cells, adding 75395 spots in the process.  This took 937ms
9/16/2024 4:14:52 PM	0.590.9	SINGLEP	DELAYED35 TID19 Finished adding initial NPC Guards for 359 pois, adding 484 guard NPCs in the process.  This took 423ms
9/16/2024 4:22:15 PM	0.590.9	SINGLEP	DELAYED36 TID11 World saved in 1,172 ms
9/16/2024 4:26:49 PM	0.590.9	SINGLEP	DELAYED37 TID33 World saved in 1,163 ms
9/16/2024 4:29:18 PM	0.590.9	SINGLEP	DELAYED38 TID23 World saved in 1,176 ms
9/16/2024 4:33:24 PM	0.590.9	SINGLEP	DELAYED39 TID14 World saved in 1,140 ms
9/16/2024 4:37:04 PM	0.590.9	SINGLEP	DELAYED40 TID14 World saved in 1,163 ms
9/16/2024 4:39:24 PM	0.590.9	SINGLEP	DELAYED41 TID11 World saved in 1,160 ms
9/16/2024 4:42:47 PM	0.590.9	SINGLEP	DELAYED42 TID41 World saved in 1,200 ms
9/16/2024 4:45:47 PM	0.590.9	SINGLEP	DELAYED43 TID16 World saved in 1,671 ms
9/16/2024 4:46:23 PM	0.590.9	SINGLEP	DELAYED44 TID21 World saved in 1,190 ms
9/16/2024 4:46:41 PM	0.590.9	SINGLEP	DELAYED45 TID32 World saved in 1,248 ms
9/16/2024 4:48:31 PM	0.590.9	SINGLEP	DELAYED46 TID19 World saved in 1,285 ms
9/16/2024 4:50:37 PM	0.590.9	SINGLEP	DELAYED47 TID5 World saved in 1,179 ms
9/16/2024 4:52:44 PM	0.590.9	SINGLEP	DELAYED48 TID17 World saved in 1,193 ms
9/16/2024 4:58:34 PM	0.590.9	SINGLEP	DELAYED49 TID32 World saved in 1,213 ms
9/16/2024 5:01:04 PM	0.590.9	SINGLEP	DELAYED50 TID7 World saved in 1,192 ms
9/16/2024 5:05:13 PM	0.590.9	SINGLEP	DELAYED51 TID14 World saved in 1,226 ms
9/16/2024 5:06:38 PM	0.590.9	SINGLEP	DELAYED52 TID23 World saved in 1,319 ms
9/16/2024 5:09:16 PM	0.590.9	SINGLEP	DELAYED53 TID21 World saved in 1,252 ms
9/16/2024 5:13:22 PM	0.590.9	SINGLEP	DELAYED54 TID30 World saved in 1,251 ms
9/16/2024 5:15:42 PM	0.590.9	SINGLEP	DELAYED55 TID31 World saved in 1,290 ms
9/16/2024 5:18:16 PM	0.590.9	SINGLEP	DELAYED56 TID23 World saved in 1,301 ms
9/16/2024 5:19:29 PM	0.590.9	SINGLEP	DELAYED57 TID19 1647ms to read savegame 'p2/Autosave Landing Turn 54' to intermediate format.
9/16/2024 5:19:29 PM	0.590.9	SINGLEP	DELAYED58 TID19 600ms to process 'p2/Autosave Landing Turn 54' data fully.
9/16/2024 5:19:29 PM	0.590.9	SINGLEP	DELAYED59 TID19 Loaded tiles: 807 (841 cells)
9/16/2024 5:19:30 PM	0.590.9	SINGLEP	DELAYED60 TID32 Finished RunGameStartOnBGThread in 81ms.  We have 30247 total items.
9/16/2024 5:19:32 PM	0.590.9	SINGLEP	DELAYED61 TID16 Finished adding outdoor spots 441 cells, adding 17 spots in the process.  This took 780ms
9/16/2024 5:19:32 PM	0.590.9	SINGLEP	DELAYED62 TID16 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 5:21:07 PM	0.590.9	SINGLEP	DELAYED63 TID11 World saved in 1,229 ms
9/16/2024 5:21:50 PM	0.590.9	SINGLEP	DELAYED64 TID16 World saved in 1,321 ms
9/16/2024 5:23:01 PM	0.590.9	SINGLEP	DELAYED65 TID14 World saved in 1,224 ms
9/16/2024 5:24:18 PM	0.590.9	SINGLEP	DELAYED66 TID7 World saved in 1,299 ms
9/16/2024 5:24:58 PM	0.590.9	SINGLEP	DELAYED67 TID43 World saved in 1,277 ms
9/16/2024 5:25:51 PM	0.590.9	SINGLEP	DELAYED68 TID16 World saved in 1,272 ms
9/16/2024 5:27:43 PM	0.590.9	SINGLEP	DELAYED69 TID23 World saved in 1,239 ms
9/16/2024 5:28:55 PM	0.590.9	SINGLEP	DELAYED70 TID41 World saved in 1,232 ms
9/16/2024 5:30:59 PM	0.590.9	SINGLEP	DELAYED71 TID32 World saved in 1,221 ms
9/16/2024 5:33:06 PM	0.590.9	SINGLEP	DELAYED72 TID45 World saved in 1,341 ms
9/16/2024 5:33:53 PM	0.590.9	SINGLEP	DELAYED73 TID30 World saved in 1,226 ms
9/16/2024 5:35:03 PM	0.590.9	SINGLEP	DELAYED74 TID11 World saved in 1,399 ms
9/16/2024 5:35:19 PM	0.590.9	SINGLEP	DELAYED75 TID31 World saved in 1,289 ms
9/16/2024 5:37:46 PM	0.590.9	SINGLEP	DELAYED76 TID21 World saved in 1,266 ms
9/16/2024 5:40:22 PM	0.590.9	SINGLEP	DELAYED77 TID34 World saved in 1,344 ms
9/16/2024 5:41:26 PM	0.590.9	SINGLEP	DELAYED78 TID7 World saved in 1,270 ms
9/16/2024 5:46:24 PM	0.590.9	SINGLEP	DELAYED79 TID9 World saved in 1,342 ms
9/16/2024 5:48:16 PM	0.590.9	SINGLEP	DELAYED80 TID23 World saved in 1,279 ms
9/16/2024 6:40:53 PM	0.590.9	SINGLEP	DELAYED81 TID17 World saved in 1,381 ms
9/16/2024 6:47:29 PM	0.590.9	SINGLEP	DELAYED82 TID34 World saved in 1,633 ms
9/16/2024 6:54:01 PM	0.590.9	SINGLEP	DELAYED83 TID8 World saved in 1,292 ms
9/16/2024 6:55:49 PM	0.590.9	SINGLEP	DELAYED84 TID28 World saved in 1,405 ms
9/16/2024 6:57:38 PM	0.590.9	SINGLEP	DELAYED85 TID20 World saved in 1,304 ms
9/16/2024 7:00:06 PM	0.590.9	SINGLEP	DELAYED86 TID45 World saved in 1,563 ms
9/16/2024 7:07:23 PM	0.590.9	SINGLEP	DELAYED87 TID8 World saved in 1,354 ms
9/16/2024 7:10:25 PM	0.590.9	SINGLEP	DELAYED88 TID12 World saved in 1,304 ms
9/16/2024 7:12:29 PM	0.590.9	SINGLEP	DELAYED89 TID9 World saved in 1,422 ms
9/16/2024 7:13:17 PM	0.590.9	SINGLEP	DELAYED90 TID23 1699ms to read savegame 'p2/Autosave Landing Turn 117' to intermediate format.
9/16/2024 7:13:18 PM	0.590.9	SINGLEP	DELAYED91 TID23 619ms to process 'p2/Autosave Landing Turn 117' data fully.
9/16/2024 7:13:18 PM	0.590.9	SINGLEP	DELAYED92 TID23 Loaded tiles: 807 (841 cells)
9/16/2024 7:13:18 PM	0.590.9	SINGLEP	DELAYED93 TID19 Finished FillAnyMissingSimBuildings, we had 24 new buildings, and 28910 total items. SkippedBuildings: 28886 AddedBuildings: 24 CellCountChecked: 841
9/16/2024 7:13:18 PM	0.590.9	SINGLEP	DELAYED94 TID19 Finished RunGameStartOnBGThread in 78ms.  We have 28910 total items.
9/16/2024 7:13:20 PM	0.590.9	SINGLEP	DELAYED95 TID15 Finished adding outdoor spots 441 cells, adding 5 spots in the process.  This took 727ms
9/16/2024 7:13:20 PM	0.590.9	SINGLEP	DELAYED96 TID15 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 7:14:57 PM	0.590.9	SINGLEP	DELAYED97 TID28 World saved in 1,464 ms
9/16/2024 7:16:34 PM	0.590.9	SINGLEP	DELAYED98 TID33 World saved in 1,420 ms
9/16/2024 7:17:40 PM	0.590.9	SINGLEP	DELAYED99 TID10 World saved in 1,311 ms
9/16/2024 7:18:50 PM	0.590.9	SINGLEP	DELAYED100 TID8 World saved in 1,338 ms
9/16/2024 7:19:25 PM	0.590.9	SINGLEP	BulkAndroids: GetTextToShowFromVolatile System.NullReferenceException: Object reference not set to an instance of an object.
  at Arcen.HotM.ExternalVis.Window_ScrapUnitList+customParent+<>c__DisplayClass6_3.<OnUpdate_Content>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x000d6] in <9da53080a4aa4a1e93a177371a9ba6cd>:0 
9/16/2024 7:19:43 PM	0.590.9	SINGLEP	DELAYED101 TID11 1731ms to read savegame 'p2/Autosave Landing Turn 129' to intermediate format.
9/16/2024 7:19:44 PM	0.590.9	SINGLEP	DELAYED102 TID11 588ms to process 'p2/Autosave Landing Turn 129' data fully.
9/16/2024 7:19:44 PM	0.590.9	SINGLEP	DELAYED103 TID11 Loaded tiles: 807 (841 cells)
9/16/2024 7:19:45 PM	0.590.9	SINGLEP	DELAYED104 TID12 Finished RunGameStartOnBGThread in 77ms.  We have 28056 total items.
9/16/2024 7:19:46 PM	0.590.9	SINGLEP	DELAYED105 TID41 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 729ms
9/16/2024 7:19:46 PM	0.590.9	SINGLEP	DELAYED106 TID41 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 7:20:07 PM	0.590.9	SINGLEP	DELAYED107 TID16 World saved in 1,268 ms
9/16/2024 7:21:48 PM	0.590.9	SINGLEP	DELAYED108 TID13 World saved in 1,375 ms
9/16/2024 7:22:39 PM	0.590.9	SINGLEP	DELAYED109 TID5 World saved in 1,469 ms
9/16/2024 7:27:10 PM	0.590.9	SINGLEP	DELAYED110 TID21 World saved in 1,364 ms
9/16/2024 7:36:40 PM	0.590.9	SINGLEP	DELAYED111 TID5 World saved in 1,341 ms
9/16/2024 7:36:59 PM	0.590.9	SINGLEP	DELAYED112 TID14 1474ms to read savegame 'p2/sdsdsd' to intermediate format.
9/16/2024 7:37:00 PM	0.590.9	SINGLEP	DELAYED113 TID14 603ms to process 'p2/sdsdsd' data fully.
9/16/2024 7:37:00 PM	0.590.9	SINGLEP	DELAYED114 TID14 Loaded tiles: 807 (841 cells)
9/16/2024 7:37:00 PM	0.590.9	SINGLEP	DELAYED115 TID34 Finished RunGameStartOnBGThread in 78ms.  We have 28061 total items.
9/16/2024 7:37:02 PM	0.590.9	SINGLEP	DELAYED116 TID22 Finished adding outdoor spots 441 cells, adding 16 spots in the process.  This took 704ms
9/16/2024 7:37:02 PM	0.590.9	SINGLEP	DELAYED117 TID22 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 7:37:36 PM	0.590.9	SINGLEP	DELAYED118 TID45 World saved in 1,295 ms
9/16/2024 7:37:51 PM	0.590.9	SINGLEP	DELAYED119 TID43 1515ms to read savegame 'p2/sdsdsd' to intermediate format.
9/16/2024 7:37:51 PM	0.590.9	SINGLEP	DELAYED120 TID43 579ms to process 'p2/sdsdsd' data fully.
9/16/2024 7:37:51 PM	0.590.9	SINGLEP	DELAYED121 TID43 Loaded tiles: 807 (841 cells)
9/16/2024 7:37:52 PM	0.590.9	SINGLEP	DELAYED122 TID10 Finished RunGameStartOnBGThread in 79ms.  We have 28061 total items.
9/16/2024 7:37:53 PM	0.590.9	SINGLEP	DELAYED123 TID8 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 726ms
9/16/2024 7:37:53 PM	0.590.9	SINGLEP	DELAYED124 TID8 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 7:38:43 PM	0.590.9	SINGLEP	DELAYED125 TID41 World saved in 1,323 ms
9/16/2024 7:40:36 PM	0.590.9	SINGLEP	DELAYED126 TID18 World saved in 1,512 ms
9/16/2024 7:42:59 PM	0.590.9	SINGLEP	DELAYED127 TID18 World saved in 1,296 ms
9/16/2024 7:44:34 PM	0.590.9	SINGLEP	DELAYED128 TID15 World saved in 1,313 ms
9/16/2024 7:47:25 PM	0.590.9	SINGLEP	DELAYED129 TID7 World saved in 1,416 ms
9/16/2024 7:49:40 PM	0.590.9	SINGLEP	DELAYED130 TID11 World saved in 1,368 ms
9/16/2024 7:51:54 PM	0.590.9	SINGLEP	DELAYED131 TID28 World saved in 1,388 ms
9/16/2024 7:58:51 PM	0.590.9	SINGLEP	DELAYED132 TID11 World saved in 1,429 ms
9/16/2024 7:59:15 PM	0.590.9	SINGLEP	DELAYED133 TID5 World saved in 1,320 ms
9/16/2024 8:00:29 PM	0.590.9	SINGLEP	DELAYED134 TID44 World saved in 1,387 ms
9/16/2024 8:01:43 PM	0.590.9	SINGLEP	DELAYED135 TID9 World saved in 1,308 ms
9/16/2024 8:05:28 PM	0.590.9	SINGLEP	DELAYED136 TID42 World saved in 1,400 ms
9/16/2024 8:07:25 PM	0.590.9	SINGLEP	DELAYED137 TID46 World saved in 1,387 ms
9/16/2024 8:09:36 PM	0.590.9	SINGLEP	DELAYED138 TID45 World saved in 1,361 ms
9/16/2024 8:09:47 PM	0.590.9	SINGLEP	DELAYED139 TID44 1477ms to read savegame 'p2/wewew' to intermediate format.
9/16/2024 8:09:47 PM	0.590.9	SINGLEP	DELAYED140 TID44 602ms to process 'p2/wewew' data fully.
9/16/2024 8:09:47 PM	0.590.9	SINGLEP	DELAYED141 TID44 Loaded tiles: 807 (841 cells)
9/16/2024 8:09:48 PM	0.590.9	SINGLEP	DELAYED142 TID45 Finished RunGameStartOnBGThread in 417ms.  We have 28070 total items.
9/16/2024 8:09:49 PM	0.590.9	SINGLEP	DELAYED143 TID20 Finished adding outdoor spots 441 cells, adding 3 spots in the process.  This took 761ms
9/16/2024 8:09:49 PM	0.590.9	SINGLEP	DELAYED144 TID20 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 8:10:58 PM	0.590.9	SINGLEP	DELAYED145 TID10 World saved in 1,478 ms
9/16/2024 8:13:34 PM	0.590.9	SINGLEP	DELAYED146 TID52 World saved in 1,452 ms
9/16/2024 8:15:52 PM	0.590.9	SINGLEP	DELAYED147 TID33 World saved in 1,382 ms
9/16/2024 8:16:32 PM	0.590.9	SINGLEP	DELAYED148 TID17 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 8:16:32 PM	0.590.9	SINGLEP	DELAYED149 TID17 World saved in 1,420 ms
9/16/2024 8:21:26 PM	0.590.9	SINGLEP	DELAYED150 TID45 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 8:21:26 PM	0.590.9	SINGLEP	DELAYED151 TID45 World saved in 1,438 ms
9/16/2024 8:22:30 PM	0.590.9	SINGLEP	DELAYED152 TID45 World saved in 1,469 ms
9/16/2024 9:03:33 PM	0.590.9	SINGLEP	DELAYED153 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 9:03:33 PM	0.590.9	SINGLEP	DELAYED154 TID12 World saved in 1,537 ms
9/16/2024 9:03:38 PM	0.590.9	SINGLEP	DELAYED155 TID33 1524ms to read savegame 'p2/Saved On Exit Landing Turn 187' to intermediate format.
9/16/2024 9:03:39 PM	0.590.9	SINGLEP	DELAYED156 TID33 596ms to process 'p2/Saved On Exit Landing Turn 187' data fully.
9/16/2024 9:03:39 PM	0.590.9	SINGLEP	DELAYED157 TID33 Loaded tiles: 807 (841 cells)
9/16/2024 9:03:39 PM	0.590.9	SINGLEP	DELAYED158 TID28 Finished RunGameStartOnBGThread in 91ms.  We have 28087 total items.
9/16/2024 9:03:40 PM	0.590.9	SINGLEP	DELAYED159 TID43 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 725ms
9/16/2024 9:03:40 PM	0.590.9	SINGLEP	DELAYED160 TID43 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 9:05:16 PM	0.590.9	SINGLEP	DELAYED161 TID52 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 9:05:16 PM	0.590.9	SINGLEP	DELAYED162 TID52 World saved in 1,677 ms
9/16/2024 9:06:31 PM	0.590.9	SINGLEP	DELAYED163 TID10 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 9:06:31 PM	0.590.9	SINGLEP	DELAYED164 TID10 World saved in 1,430 ms
9/16/2024 9:07:19 PM	0.590.9	SINGLEP	DELAYED165 TID30 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 9:07:19 PM	0.590.9	SINGLEP	DELAYED166 TID30 World saved in 1,445 ms
9/16/2024 9:07:59 PM	0.590.9	SINGLEP	DELAYED167 TID23 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 9:07:59 PM	0.590.9	SINGLEP	DELAYED168 TID23 World saved in 1,550 ms
9/16/2024 9:15:35 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 9:15:35 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 9:15:37 PM	0.590.9	SINGLEP	DELAYED169 TID30 1366ms to read savegame 'p2/Saved On Exit Landing Turn 195' to intermediate format.
9/16/2024 9:15:38 PM	0.590.9	SINGLEP	DELAYED170 TID30 578ms to process 'p2/Saved On Exit Landing Turn 195' data fully.
9/16/2024 9:15:38 PM	0.590.9	SINGLEP	DELAYED171 TID30 Loaded tiles: 807 (841 cells)
9/16/2024 9:15:38 PM	0.590.9	SINGLEP	DELAYED172 TID15 Finished RunGameStartOnBGThread in 485ms.  We have 28087 total items.
9/16/2024 9:15:40 PM	0.590.9	SINGLEP	DELAYED173 TID13 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 705ms
9/16/2024 9:15:40 PM	0.590.9	SINGLEP	DELAYED174 TID13 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 9:16:31 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 9:16:31 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 9:24:55 PM	0.590.9	SINGLEP	DELAYED175 TID11 World saved in 1,453 ms
9/16/2024 9:25:35 PM	0.590.9	SINGLEP	DELAYED176 TID33 1441ms to read savegame 'a2/err1' to intermediate format.
9/16/2024 9:25:36 PM	0.590.9	SINGLEP	DELAYED177 TID33 590ms to process 'a2/err1' data fully.
9/16/2024 9:25:36 PM	0.590.9	SINGLEP	DELAYED178 TID33 Loaded tiles: 807 (841 cells)
9/16/2024 9:25:37 PM	0.590.9	SINGLEP	DELAYED179 TID34 Finished RunGameStartOnBGThread in 75ms.  We have 30990 total items.
9/16/2024 9:25:38 PM	0.590.9	SINGLEP	DELAYED180 TID8 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 705ms
9/16/2024 9:25:38 PM	0.590.9	SINGLEP	DELAYED181 TID8 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 9:25:47 PM	0.590.9	SINGLEP	DELAYED182 TID13 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/16/2024 9:25:47 PM	0.590.9	SINGLEP	DELAYED183 TID13 Null instruction passed into SimpleNote.Create!
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/16/2024 9:25:48 PM	0.590.9	SINGLEP	DELAYED184 TID13 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 9:25:48 PM	0.590.9	SINGLEP	DELAYED185 TID13 World saved in 1,383 ms
9/16/2024 9:50:17 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 9:50:17 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 9:50:32 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 9:50:32 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 9:50:49 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 9:50:49 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 9:51:45 PM	0.590.9	SINGLEP	DELAYED186 TID23 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Saved On Exit Landing Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 9:51:45 PM	0.590.9	SINGLEP	DELAYED187 TID23 World saved in 1,590 ms
9/16/2024 9:52:03 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
9/16/2024 9:52:03 PM	SINGLEP	Opening Eyes (0.1338s)
9/16/2024 9:52:03 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3060
graphicsDeviceID: 9476
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 12115
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 5600X 6-Core Processor 
processorCount: 12
processorFrequency: 3700
systemMemorySize: 16321
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/16/2024 9:52:03 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
9/16/2024 9:52:03 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15710756 appID: 2604860
9/16/2024 9:52:03 PM	0.590.9	SINGLEP	Game Version: 0.590.9  (Main Game
9/16/2024 9:52:03 PM	0.590.9	SINGLEP	Examining Inner Self (0.2610s)
9/16/2024 9:52:03 PM	0.590.9	SINGLEP	Returning King (0.0060s)
9/16/2024 9:52:03 PM	0.590.9	SINGLEP	Found 492 xml files in 243 folders in 121ms
9/16/2024 9:52:04 PM	0.590.9	SINGLEP	Check For Extra Squires (0.5212s)
9/16/2024 9:52:04 PM	0.590.9	SINGLEP	492 Xml Files Parsed in 394ms
9/16/2024 9:52:04 PM	0.590.9	SINGLEP	Gather Ancient Lifeforms (0.0000s)
9/16/2024 9:52:04 PM	0.590.9	SINGLEP	Bring Ambassador To Dinner (0.0418s)
9/16/2024 9:52:04 PM	0.590.9	SINGLEP	Update mod and expansion statuses!
9/16/2024 9:52:04 PM	0.590.9	SINGLEP	Check Nearby Fiefdoms (0.0211s)
9/16/2024 9:52:04 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 9:52:04 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 9:52:05 PM	0.590.9	SINGLEP	Disperse Diaspora (0.8752s)
9/16/2024 9:52:05 PM	0.590.9	SINGLEP	Wonder About Those Spiders (0.0567s)
9/16/2024 9:52:05 PM	0.590.9	SINGLEP	Reassure Self (0.0185s)
9/16/2024 9:52:05 PM	0.590.9	SINGLEP	Thinking Abstract Thoughts (0.5451s)
9/16/2024 9:52:08 PM	0.590.9	SINGLEP	Sound Search (2.4286s)
9/16/2024 9:52:08 PM	0.590.9	SINGLEP	Polishing Stones (0.1057s)
9/16/2024 9:52:08 PM	0.590.9	SINGLEP	Making Connections (0.2575s)
9/16/2024 9:52:08 PM	0.590.9	SINGLEP	5.3 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (0.5s)
Disperse Diaspora (0.9s)
Thinking Abstract Thoughts (0.5s)
Sound Search (2.4s)
Making Connections (0.3s)
9/16/2024 9:52:08 PM	0.590.9	SINGLEP	Finished loading 6453 sprites from dictionaries! (2753 table rows waiting on them.)
9/16/2024 9:52:08 PM	0.590.9	SINGLEP	Linked all icons to rows in 17ms.
9/16/2024 9:52:08 PM	0.590.9	SINGLEP	DELAYED3 TID17 Finished loading all LevelType contents in 0.3s
9/16/2024 9:52:09 PM	0.590.9	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
9/16/2024 9:52:09 PM	0.590.9	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
9/16/2024 9:52:09 PM	0.590.9	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
9/16/2024 9:52:09 PM	0.590.9	SINGLEP	DELAYED4 TID13 5.8 seconds total load time and post-editing time.
9/16/2024 9:52:09 PM	0.590.9	SINGLEP	DELAYED5 TID10 1,463 pools initialized with 466,005 items in 439ms
9/16/2024 9:52:09 PM	0.590.9	SINGLEP	560 materials found.
9/16/2024 9:52:21 PM	0.590.9	SINGLEP	DELAYED6 TID9 1565ms to read savegame 'p2/Saved On Exit Landing Turn 195' to intermediate format.
9/16/2024 9:52:22 PM	0.590.9	SINGLEP	DELAYED7 TID9 1145ms to process 'p2/Saved On Exit Landing Turn 195' data fully.
9/16/2024 9:52:22 PM	0.590.9	SINGLEP	DELAYED8 TID9 Loaded tiles: 807 (841 cells)
9/16/2024 9:52:23 PM	0.590.9	SINGLEP	DELAYED9 TID9 Finished RunGameStartOnBGThread in 565ms.  We have 28087 total items.
9/16/2024 9:52:24 PM	0.590.9	SINGLEP	DELAYED10 TID22 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 777ms
9/16/2024 9:52:24 PM	0.590.9	SINGLEP	DELAYED11 TID22 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 9:52:29 PM	0.590.9	SINGLEP	DELAYED12 TID22 World saved in 1,249 ms
9/16/2024 9:52:31 PM	0.590.9	SINGLEP	DELAYED13 TID19 World saved in 1,204 ms
9/16/2024 9:55:54 PM	0.590.9	SINGLEP	DELAYED14 TID13 1385ms to read savegame 'p2/Saved On Exit Landing Turn 195' to intermediate format.
9/16/2024 9:55:55 PM	0.590.9	SINGLEP	DELAYED15 TID13 564ms to process 'p2/Saved On Exit Landing Turn 195' data fully.
9/16/2024 9:55:55 PM	0.590.9	SINGLEP	DELAYED16 TID13 Loaded tiles: 807 (841 cells)
9/16/2024 9:55:55 PM	0.590.9	SINGLEP	DELAYED17 TID24 Finished RunGameStartOnBGThread in 96ms.  We have 28087 total items.
9/16/2024 9:55:56 PM	0.590.9	SINGLEP	DELAYED18 TID23 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 708ms
9/16/2024 9:55:56 PM	0.590.9	SINGLEP	DELAYED19 TID23 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 9:58:03 PM	0.590.9	SINGLEP	DELAYED20 TID15 1447ms to read savegame 'a2/Saved On Exit Landing Turn 347' to intermediate format.
9/16/2024 9:58:04 PM	0.590.9	SINGLEP	DELAYED21 TID15 561ms to process 'a2/Saved On Exit Landing Turn 347' data fully.
9/16/2024 9:58:04 PM	0.590.9	SINGLEP	DELAYED22 TID15 Loaded tiles: 807 (841 cells)
9/16/2024 9:58:04 PM	0.590.9	SINGLEP	DELAYED23 TID42 Finished RunGameStartOnBGThread in 85ms.  We have 27418 total items.
9/16/2024 9:58:06 PM	0.590.9	SINGLEP	DELAYED24 TID24 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 717ms
9/16/2024 9:58:06 PM	0.590.9	SINGLEP	DELAYED25 TID24 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 10:11:15 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 10:11:15 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 10:11:34 PM	0.590.9	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
9/16/2024 10:15:03 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 10:15:03 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 10:22:29 PM	0.590.9	SINGLEP	DELAYED26 TID8 World saved in 1,173 ms
9/16/2024 10:23:02 PM	0.590.9	SINGLEP	DELAYED27 TID39 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Saved On Exit Landing Turn 193.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/16/2024 10:23:02 PM	0.590.9	SINGLEP	DELAYED28 TID39 World saved in 1,169 ms
9/16/2024 10:37:58 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
9/16/2024 10:37:58 PM	SINGLEP	Opening Eyes (0.1300s)
9/16/2024 10:37:59 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3060
graphicsDeviceID: 9476
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 12115
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 5600X 6-Core Processor 
processorCount: 12
processorFrequency: 3700
systemMemorySize: 16321
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/16/2024 10:37:58 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
9/16/2024 10:37:58 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15710756 appID: 2604860
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	Game Version: 0.590.9  (Main Game
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	Examining Inner Self (0.2575s)
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	Returning King (0.0055s)
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	Found 492 xml files in 243 folders in 63ms
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	Check For Extra Squires (0.3735s)
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	492 Xml Files Parsed in 304ms
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	Gather Ancient Lifeforms (0.0000s)
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	Bring Ambassador To Dinner (0.0411s)
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	Update mod and expansion statuses!
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	Check Nearby Fiefdoms (0.0283s)
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 10:37:59 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 10:38:00 PM	0.590.9	SINGLEP	Disperse Diaspora (0.7659s)
9/16/2024 10:38:00 PM	0.590.9	SINGLEP	Wonder About Those Spiders (0.0529s)
9/16/2024 10:38:00 PM	0.590.9	SINGLEP	Reassure Self (0.0166s)
9/16/2024 10:38:00 PM	0.590.9	SINGLEP	Thinking Abstract Thoughts (0.3646s)
9/16/2024 10:38:02 PM	0.590.9	SINGLEP	Sound Search (1.3095s)
9/16/2024 10:38:02 PM	0.590.9	SINGLEP	Polishing Stones (0.1039s)
9/16/2024 10:38:02 PM	0.590.9	SINGLEP	Making Connections (0.2240s)
9/16/2024 10:38:02 PM	0.590.9	SINGLEP	3.7 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (0.4s)
Disperse Diaspora (0.8s)
Thinking Abstract Thoughts (0.4s)
Sound Search (1.3s)
9/16/2024 10:38:02 PM	0.590.9	SINGLEP	Finished loading 6453 sprites from dictionaries! (2753 table rows waiting on them.)
9/16/2024 10:38:02 PM	0.590.9	SINGLEP	Linked all icons to rows in 15ms.
9/16/2024 10:38:02 PM	0.590.9	SINGLEP	DELAYED3 TID19 Finished loading all LevelType contents in 0.2s
9/16/2024 10:38:02 PM	0.590.9	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
9/16/2024 10:38:02 PM	0.590.9	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
9/16/2024 10:38:03 PM	0.590.9	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
9/16/2024 10:38:02 PM	0.590.9	SINGLEP	DELAYED4 TID17 4.2 seconds total load time and post-editing time.
9/16/2024 10:38:03 PM	0.590.9	SINGLEP	560 materials found.
9/16/2024 10:38:03 PM	0.590.9	SINGLEP	DELAYED5 TID13 1,463 pools initialized with 466,005 items in 323ms
9/16/2024 10:51:02 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
9/16/2024 10:51:02 PM	SINGLEP	Opening Eyes (0.1342s)
9/16/2024 10:51:02 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3060
graphicsDeviceID: 9476
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 12115
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 5600X 6-Core Processor 
processorCount: 12
processorFrequency: 3700
systemMemorySize: 16321
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/16/2024 10:51:02 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
9/16/2024 10:51:02 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15710756 appID: 2604860
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	Game Version: 0.590.9  (Main Game
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	Examining Inner Self (0.2527s)
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	Returning King (0.0050s)
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	Found 492 xml files in 243 folders in 65ms
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	Check For Extra Squires (0.4074s)
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	492 Xml Files Parsed in 338ms
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	Gather Ancient Lifeforms (0.0010s)
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	Bring Ambassador To Dinner (0.0308s)
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	Update mod and expansion statuses!
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	Check Nearby Fiefdoms (0.0204s)
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	No resolution change was required.
9/16/2024 10:51:03 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/16/2024 10:51:04 PM	0.590.9	SINGLEP	Disperse Diaspora (0.6810s)
9/16/2024 10:51:04 PM	0.590.9	SINGLEP	Wonder About Those Spiders (0.0559s)
9/16/2024 10:51:04 PM	0.590.9	SINGLEP	Reassure Self (0.0181s)
9/16/2024 10:51:04 PM	0.590.9	SINGLEP	Thinking Abstract Thoughts (0.4304s)
9/16/2024 10:51:05 PM	0.590.9	SINGLEP	Sound Search (1.3050s)
9/16/2024 10:51:06 PM	0.590.9	SINGLEP	Polishing Stones (0.1072s)
9/16/2024 10:51:06 PM	0.590.9	SINGLEP	Making Connections (0.2060s)
9/16/2024 10:51:06 PM	0.590.9	SINGLEP	3.7 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (0.4s)
Disperse Diaspora (0.7s)
Thinking Abstract Thoughts (0.4s)
Sound Search (1.3s)
9/16/2024 10:51:06 PM	0.590.9	SINGLEP	Finished loading 6453 sprites from dictionaries! (2753 table rows waiting on them.)
9/16/2024 10:51:06 PM	0.590.9	SINGLEP	Linked all icons to rows in 17ms.
9/16/2024 10:51:06 PM	0.590.9	SINGLEP	DELAYED3 TID29 Finished loading all LevelType contents in 0.2s
9/16/2024 10:51:06 PM	0.590.9	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
9/16/2024 10:51:06 PM	0.590.9	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
9/16/2024 10:51:07 PM	0.590.9	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
9/16/2024 10:51:06 PM	0.590.9	SINGLEP	DELAYED4 TID5 4.2 seconds total load time and post-editing time.
9/16/2024 10:51:07 PM	0.590.9	SINGLEP	560 materials found.
9/16/2024 10:51:07 PM	0.590.9	SINGLEP	DELAYED5 TID20 1,463 pools initialized with 466,005 items in 331ms
9/16/2024 10:52:15 PM	0.590.9	SINGLEP	DELAYED6 TID13 1625ms to read savegame 'a2/Saved On Exit Landing Turn 349' to intermediate format.
9/16/2024 10:52:16 PM	0.590.9	SINGLEP	DELAYED7 TID13 1270ms to process 'a2/Saved On Exit Landing Turn 349' data fully.
9/16/2024 10:52:16 PM	0.590.9	SINGLEP	DELAYED8 TID13 Loaded tiles: 807 (841 cells)
9/16/2024 10:52:17 PM	0.590.9	SINGLEP	DELAYED9 TID13 Finished RunGameStartOnBGThread in 355ms.  We have 27418 total items.
9/16/2024 10:52:18 PM	0.590.9	SINGLEP	DELAYED10 TID12 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 834ms
9/16/2024 10:52:18 PM	0.590.9	SINGLEP	DELAYED11 TID12 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/16/2024 10:53:24 PM	0.590.9	SINGLEP	DELAYED12 TID28 World saved in 1,186 ms
9/17/2024 3:56:21 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
9/17/2024 3:56:21 PM	SINGLEP	Opening Eyes (0.1500s)
9/17/2024 3:56:21 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3060
graphicsDeviceID: 9476
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 12115
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 5600X 6-Core Processor 
processorCount: 12
processorFrequency: 3700
systemMemorySize: 16321
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/17/2024 3:56:21 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
9/17/2024 3:56:21 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15710756 appID: 2604860
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	Game Version: 0.590.9  (Main Game
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	Examining Inner Self (0.2731s)
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	Returning King (0.0065s)
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	Found 492 xml files in 243 folders in 180ms
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	Check For Extra Squires (0.5652s)
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	492 Xml Files Parsed in 379ms
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	Gather Ancient Lifeforms (0.0000s)
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	Bring Ambassador To Dinner (0.0433s)
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	Update mod and expansion statuses!
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	Check Nearby Fiefdoms (0.0357s)
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	No resolution change was required.
9/17/2024 3:56:22 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/17/2024 3:56:23 PM	0.590.9	SINGLEP	Disperse Diaspora (0.9305s)
9/17/2024 3:56:23 PM	0.590.9	SINGLEP	Wonder About Those Spiders (0.0544s)
9/17/2024 3:56:23 PM	0.590.9	SINGLEP	Reassure Self (0.0152s)
9/17/2024 3:56:24 PM	0.590.9	SINGLEP	Thinking Abstract Thoughts (0.5844s)
9/17/2024 3:56:26 PM	0.590.9	SINGLEP	Sound Search (2.4429s)
9/17/2024 3:56:26 PM	0.590.9	SINGLEP	Polishing Stones (0.0926s)
9/17/2024 3:56:26 PM	0.590.9	SINGLEP	Making Connections (0.1835s)
9/17/2024 3:56:26 PM	0.590.9	SINGLEP	5.4 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (0.6s)
Disperse Diaspora (0.9s)
Thinking Abstract Thoughts (0.6s)
Sound Search (2.4s)
9/17/2024 3:56:27 PM	0.590.9	SINGLEP	Finished loading 6453 sprites from dictionaries! (2753 table rows waiting on them.)
9/17/2024 3:56:27 PM	0.590.9	SINGLEP	Linked all icons to rows in 19ms.
9/17/2024 3:56:27 PM	0.590.9	SINGLEP	DELAYED3 TID16 Finished loading all LevelType contents in 0.2s
9/17/2024 3:56:27 PM	0.590.9	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
9/17/2024 3:56:27 PM	0.590.9	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
9/17/2024 3:56:27 PM	0.590.9	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
9/17/2024 3:56:27 PM	0.590.9	SINGLEP	DELAYED4 TID20 5.9 seconds total load time and post-editing time.
9/17/2024 3:56:27 PM	0.590.9	SINGLEP	DELAYED5 TID8 1,463 pools initialized with 466,005 items in 346ms
9/17/2024 3:56:27 PM	0.590.9	SINGLEP	560 materials found.
9/17/2024 3:56:39 PM	0.590.9	SINGLEP	DELAYED6 TID10 1986ms to read savegame 'down/Autosave Landing Turn 303' to intermediate format.
9/17/2024 3:56:40 PM	0.590.9	SINGLEP	DELAYED7 TID10 788ms to process 'down/Autosave Landing Turn 303' data fully.
9/17/2024 3:56:40 PM	0.590.9	SINGLEP	DELAYED8 TID10 Profile name 'down' did not match internally-stored 'Aracy'.  Updating internal to match external folder.
9/17/2024 3:56:40 PM	0.590.9	SINGLEP	DELAYED9 TID10 Loaded tiles: 807 (841 cells)
9/17/2024 3:56:42 PM	0.590.9	SINGLEP	DELAYED10 TID14 Finished RunGameStartOnBGThread in 741ms.  We have 30354 total items.
9/17/2024 3:56:43 PM	0.590.9	SINGLEP	DELAYED11 TID7 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 777ms
9/17/2024 3:56:43 PM	0.590.9	SINGLEP	DELAYED12 TID7 Finished adding initial NPC Guards for 272 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 4:00:55 PM	0.590.9	SINGLEP	DELAYED13 TID20 2063ms to read savegame 'p2/Saved On Exit Landing Turn 195' to intermediate format.
9/17/2024 4:00:55 PM	0.590.9	SINGLEP	DELAYED14 TID20 589ms to process 'p2/Saved On Exit Landing Turn 195' data fully.
9/17/2024 4:00:55 PM	0.590.9	SINGLEP	DELAYED15 TID20 Loaded tiles: 807 (841 cells)
9/17/2024 4:00:55 PM	0.590.9	SINGLEP	DELAYED16 TID20 Finished RunGameStartOnBGThread in 103ms.  We have 28087 total items.
9/17/2024 4:00:57 PM	0.590.9	SINGLEP	DELAYED17 TID10 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 930ms
9/17/2024 4:00:57 PM	0.590.9	SINGLEP	DELAYED18 TID10 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 4:02:16 PM	0.590.9	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
9/17/2024 4:08:23 PM	0.590.9	SINGLEP	DELAYED19 TID42 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:08:23 PM	0.590.9	SINGLEP	DELAYED20 TID42 World saved in 1,282 ms
9/17/2024 4:09:40 PM	0.590.9	SINGLEP	DELAYED21 TID16 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:09:40 PM	0.590.9	SINGLEP	DELAYED22 TID16 World saved in 1,211 ms
9/17/2024 4:13:44 PM	0.590.9	SINGLEP	DELAYED23 TID43 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:13:44 PM	0.590.9	SINGLEP	DELAYED24 TID43 World saved in 1,219 ms
9/17/2024 4:16:07 PM	0.590.9	SINGLEP	DELAYED25 TID47 1250ms to read savegame 'fridom/First Turn In Landing' to intermediate format.
9/17/2024 4:16:07 PM	0.590.9	SINGLEP	DELAYED26 TID47 483ms to process 'fridom/First Turn In Landing' data fully.
9/17/2024 4:16:07 PM	0.590.9	SINGLEP	DELAYED27 TID47 Loaded tiles: 807 (841 cells)
9/17/2024 4:16:07 PM	0.590.9	SINGLEP	DELAYED28 TID9 Finished RunGameStartOnBGThread in 70ms.  We have 32680 total items.
9/17/2024 4:16:09 PM	0.590.9	SINGLEP	DELAYED29 TID7 Finished adding outdoor spots 841 cells, adding 73941 spots in the process.  This took 839ms
9/17/2024 4:16:09 PM	0.590.9	SINGLEP	DELAYED30 TID7 Finished adding initial NPC Guards for 357 pois, adding 505 guard NPCs in the process.  This took 146ms
9/17/2024 4:16:18 PM	0.590.9	SINGLEP	DELAYED31 TID42 2033ms to read savegame 'down/Autosave Landing Turn 303' to intermediate format.
9/17/2024 4:16:18 PM	0.590.9	SINGLEP	DELAYED32 TID42 607ms to process 'down/Autosave Landing Turn 303' data fully.
9/17/2024 4:16:18 PM	0.590.9	SINGLEP	DELAYED33 TID42 Profile name 'down' did not match internally-stored 'Aracy'.  Updating internal to match external folder.
9/17/2024 4:16:18 PM	0.590.9	SINGLEP	DELAYED34 TID42 Loaded tiles: 807 (841 cells)
9/17/2024 4:16:19 PM	0.590.9	SINGLEP	DELAYED35 TID15 Finished RunGameStartOnBGThread in 90ms.  We have 30354 total items.
9/17/2024 4:16:21 PM	0.590.9	SINGLEP	DELAYED36 TID49 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 742ms
9/17/2024 4:16:21 PM	0.590.9	SINGLEP	DELAYED37 TID49 Finished adding initial NPC Guards for 272 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 4:18:40 PM	0.590.9	SINGLEP	DELAYED38 TID26 World saved in 1,150 ms
9/17/2024 4:18:46 PM	0.590.9	SINGLEP	DELAYED39 TID44 1581ms to read savegame 'p2/Saved On Exit Landing Turn 203' to intermediate format.
9/17/2024 4:18:47 PM	0.590.9	SINGLEP	DELAYED40 TID44 588ms to process 'p2/Saved On Exit Landing Turn 203' data fully.
9/17/2024 4:18:47 PM	0.590.9	SINGLEP	DELAYED41 TID44 Loaded tiles: 807 (841 cells)
9/17/2024 4:18:48 PM	0.590.9	SINGLEP	DELAYED42 TID48 Finished RunGameStartOnBGThread in 87ms.  We have 28087 total items.
9/17/2024 4:18:49 PM	0.590.9	SINGLEP	DELAYED43 TID46 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 746ms
9/17/2024 4:18:49 PM	0.590.9	SINGLEP	DELAYED44 TID46 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 4:20:32 PM	0.590.9	SINGLEP	DELAYED45 TID58 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:20:32 PM	0.590.9	SINGLEP	DELAYED46 TID58 World saved in 1,331 ms
9/17/2024 4:20:44 PM	0.590.9	SINGLEP	DELAYED47 TID44 1506ms to read savegame 'p2/Saved On Exit Landing Turn 203' to intermediate format.
9/17/2024 4:20:45 PM	0.590.9	SINGLEP	DELAYED48 TID44 578ms to process 'p2/Saved On Exit Landing Turn 203' data fully.
9/17/2024 4:20:45 PM	0.590.9	SINGLEP	DELAYED49 TID44 Loaded tiles: 807 (841 cells)
9/17/2024 4:20:45 PM	0.590.9	SINGLEP	DELAYED50 TID19 Finished RunGameStartOnBGThread in 91ms.  We have 28087 total items.
9/17/2024 4:20:47 PM	0.590.9	SINGLEP	DELAYED51 TID56 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 823ms
9/17/2024 4:20:47 PM	0.590.9	SINGLEP	DELAYED52 TID56 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 4:21:20 PM	0.590.9	SINGLEP	DELAYED53 TID50 World saved in 1,198 ms
9/17/2024 4:21:38 PM	0.590.9	SINGLEP	DELAYED54 TID20 1533ms to read savegame 'p2/Saved On Exit Landing Turn 203' to intermediate format.
9/17/2024 4:21:39 PM	0.590.9	SINGLEP	DELAYED55 TID20 584ms to process 'p2/Saved On Exit Landing Turn 203' data fully.
9/17/2024 4:21:39 PM	0.590.9	SINGLEP	DELAYED56 TID20 Loaded tiles: 807 (841 cells)
9/17/2024 4:21:39 PM	0.590.9	SINGLEP	DELAYED57 TID26 Finished RunGameStartOnBGThread in 92ms.  We have 28087 total items.
9/17/2024 4:21:41 PM	0.590.9	SINGLEP	DELAYED58 TID44 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 819ms
9/17/2024 4:21:41 PM	0.590.9	SINGLEP	DELAYED59 TID44 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 4:22:04 PM	0.590.9	SINGLEP	DELAYED60 TID42 World saved in 1,172 ms
9/17/2024 4:24:23 PM	0.590.9	SINGLEP	DELAYED61 TID46 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:24:23 PM	0.590.9	SINGLEP	DELAYED62 TID46 World saved in 1,280 ms
9/17/2024 4:26:43 PM	0.590.9	SINGLEP	DELAYED63 TID8 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:26:43 PM	0.590.9	SINGLEP	DELAYED64 TID8 World saved in 1,180 ms
9/17/2024 4:36:26 PM	0.590.9	SINGLEP	DELAYED65 TID12 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:36:26 PM	0.590.9	SINGLEP	DELAYED66 TID12 World saved in 1,280 ms
9/17/2024 4:36:32 PM	0.590.9	SINGLEP	DELAYED67 TID57 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:36:32 PM	0.590.9	SINGLEP	DELAYED68 TID57 World saved in 1,177 ms
9/17/2024 4:36:58 PM	0.590.9	SINGLEP	DELAYED69 TID8 1873ms to read savegame 'p2/Autosave Landing Turn 210' to intermediate format.
9/17/2024 4:36:58 PM	0.590.9	SINGLEP	DELAYED70 TID8 615ms to process 'p2/Autosave Landing Turn 210' data fully.
9/17/2024 4:36:58 PM	0.590.9	SINGLEP	DELAYED71 TID8 Loaded tiles: 807 (841 cells)
9/17/2024 4:36:59 PM	0.590.9	SINGLEP	DELAYED72 TID48 Finished RunGameStartOnBGThread in 93ms.  We have 28087 total items.
9/17/2024 4:37:01 PM	0.590.9	SINGLEP	DELAYED73 TID30 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 819ms
9/17/2024 4:37:01 PM	0.590.9	SINGLEP	DELAYED74 TID30 Finished adding initial NPC Guards for 262 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 4:39:16 PM	0.590.9	SINGLEP	Resolution changed to windowed 1600x800
9/17/2024 4:39:16 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/17/2024 4:43:22 PM	0.590.9	SINGLEP	Resolution changed to windowed 1000x800
9/17/2024 4:43:22 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/17/2024 4:43:50 PM	0.590.9	SINGLEP	Resolution changed to windowed 1000x1600
9/17/2024 4:43:50 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/17/2024 4:44:09 PM	0.590.9	SINGLEP	Resolution changed to windowed 3000x1000
9/17/2024 4:44:09 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/17/2024 4:44:36 PM	0.590.9	SINGLEP	Resolution changed to windowed 3800x1000
9/17/2024 4:44:36 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/17/2024 4:46:21 PM	0.590.9	SINGLEP	Resolution changed to windowed 3850x400
9/17/2024 4:46:21 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/17/2024 4:47:25 PM	0.590.9	SINGLEP	Resolution changed to windowed 600x400
9/17/2024 4:47:25 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/17/2024 4:47:37 PM	0.590.9	SINGLEP	Resolution changed to fullscreen 1080x1920
9/17/2024 4:47:37 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/17/2024 4:47:43 PM	0.590.9	SINGLEP	Resolution changed to fullscreen 1440x5120
9/17/2024 4:47:43 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/17/2024 4:47:49 PM	0.590.9	SINGLEP	No resolution change was required.
9/17/2024 4:47:49 PM	0.590.9	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:1024
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
9/17/2024 4:54:03 PM	0.590.9	SINGLEP	DELAYED75 TID30 World saved in 1,267 ms
9/17/2024 4:54:29 PM	0.590.9	SINGLEP	DELAYED76 TID20 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:54:29 PM	0.590.9	SINGLEP	DELAYED77 TID20 World saved in 1,310 ms
9/17/2024 4:55:29 PM	0.590.9	SINGLEP	DELAYED78 TID9 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:55:29 PM	0.590.9	SINGLEP	DELAYED79 TID9 World saved in 1,282 ms
9/17/2024 4:56:12 PM	0.590.9	SINGLEP	DELAYED80 TID17 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:56:12 PM	0.590.9	SINGLEP	DELAYED81 TID17 World saved in 1,258 ms
9/17/2024 4:57:54 PM	0.590.9	SINGLEP	DELAYED82 TID14 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:57:54 PM	0.590.9	SINGLEP	DELAYED83 TID14 World saved in 1,211 ms
9/17/2024 4:58:50 PM	0.590.9	SINGLEP	DELAYED84 TID44 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:58:50 PM	0.590.9	SINGLEP	DELAYED85 TID44 World saved in 1,276 ms
9/17/2024 4:59:18 PM	0.590.9	SINGLEP	DELAYED86 TID57 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/p2/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 4:59:18 PM	0.590.9	SINGLEP	DELAYED87 TID57 World saved in 1,231 ms
9/17/2024 5:16:36 PM	0.590.9	SINGLEP	DELAYED88 TID20 1299ms to read savegame '1oo/15. 100% done' to intermediate format.
9/17/2024 5:16:37 PM	0.590.9	SINGLEP	DELAYED89 TID20 587ms to process '1oo/15. 100% done' data fully.
9/17/2024 5:16:37 PM	0.590.9	SINGLEP	DELAYED90 TID20 Profile name '1oo' did not match internally-stored 'Saving'.  Updating internal to match external folder.
9/17/2024 5:16:37 PM	0.590.9	SINGLEP	DELAYED91 TID20 Loaded tiles: 807 (841 cells)
9/17/2024 5:16:38 PM	0.590.9	SINGLEP	DELAYED92 TID57 Finished RunGameStartOnBGThread in 89ms.  We have 28054 total items.
9/17/2024 5:16:39 PM	0.590.9	SINGLEP	DELAYED93 TID13 Finished adding outdoor spots 441 cells, adding 38700 spots in the process.  This took 701ms
9/17/2024 5:16:39 PM	0.590.9	SINGLEP	DELAYED94 TID13 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 5:20:03 PM	0.590.9	SINGLEP	DELAYED95 TID47 World saved in 1,294 ms
9/17/2024 5:20:13 PM	0.590.9	SINGLEP	DELAYED96 TID19 1535ms to read savegame 'a2/Saved On Exit Landing Turn 349' to intermediate format.
9/17/2024 5:20:14 PM	0.590.9	SINGLEP	DELAYED97 TID19 566ms to process 'a2/Saved On Exit Landing Turn 349' data fully.
9/17/2024 5:20:14 PM	0.590.9	SINGLEP	DELAYED98 TID19 Loaded tiles: 807 (841 cells)
9/17/2024 5:20:14 PM	0.590.9	SINGLEP	DELAYED99 TID56 Finished RunGameStartOnBGThread in 336ms.  We have 27418 total items.
9/17/2024 5:20:16 PM	0.590.9	SINGLEP	DELAYED100 TID29 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 741ms
9/17/2024 5:20:16 PM	0.590.9	SINGLEP	DELAYED101 TID29 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 5:23:12 PM	0.590.9	SINGLEP	DELAYED102 TID43 World saved in 1,323 ms
9/17/2024 5:24:33 PM	0.590.9	SINGLEP	DELAYED103 TID20 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 195.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 5:24:33 PM	0.590.9	SINGLEP	DELAYED104 TID20 World saved in 1,317 ms
9/17/2024 5:24:40 PM	0.590.9	SINGLEP	DELAYED105 TID22 1623ms to read savegame 'a2/Saved On Exit Landing Turn 353' to intermediate format.
9/17/2024 5:24:40 PM	0.590.9	SINGLEP	DELAYED106 TID22 579ms to process 'a2/Saved On Exit Landing Turn 353' data fully.
9/17/2024 5:24:40 PM	0.590.9	SINGLEP	DELAYED107 TID22 Loaded tiles: 807 (841 cells)
9/17/2024 5:24:41 PM	0.590.9	SINGLEP	DELAYED108 TID18 Finished RunGameStartOnBGThread in 85ms.  We have 27420 total items.
9/17/2024 5:24:43 PM	0.590.9	SINGLEP	DELAYED109 TID53 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 820ms
9/17/2024 5:24:43 PM	0.590.9	SINGLEP	DELAYED110 TID53 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 5:25:56 PM	0.590.9	SINGLEP	DELAYED111 TID15 World saved in 1,406 ms
9/17/2024 5:26:52 PM	0.590.9	SINGLEP	DELAYED112 TID56 Pruned autosave: 'C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/a2/Autosave Landing Turn 198.save' (1 of 1 to prune from 61 total autosaves in this profile)
9/17/2024 5:26:52 PM	0.590.9	SINGLEP	DELAYED113 TID56 World saved in 1,231 ms
9/17/2024 5:28:15 PM	0.590.9	SINGLEP	DELAYED114 TID57 1578ms to read savegame 'a2/Autosave Landing Turn 351' to intermediate format.
9/17/2024 5:28:15 PM	0.590.9	SINGLEP	DELAYED115 TID57 554ms to process 'a2/Autosave Landing Turn 351' data fully.
9/17/2024 5:28:15 PM	0.590.9	SINGLEP	DELAYED116 TID57 Loaded tiles: 807 (841 cells)
9/17/2024 5:28:16 PM	0.590.9	SINGLEP	DELAYED117 TID58 Finished RunGameStartOnBGThread in 84ms.  We have 27418 total items.
9/17/2024 5:28:17 PM	0.590.9	SINGLEP	DELAYED118 TID49 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 711ms
9/17/2024 5:28:17 PM	0.590.9	SINGLEP	DELAYED119 TID49 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 6:05:53 PM	0.590.9	SINGLEP	DELAYED120 TID56 World saved in 1,334 ms
9/17/2024 6:32:23 PM	0.590.9	SINGLEP	DELAYED121 TID42 World saved in 1,246 ms
9/17/2024 6:57:02 PM	0.590.9	SINGLEP	DELAYED122 TID20 2034ms to read savegame 'a2/Autosave Landing Turn 351' to intermediate format.
9/17/2024 6:57:03 PM	0.590.9	SINGLEP	DELAYED123 TID20 585ms to process 'a2/Autosave Landing Turn 351' data fully.
9/17/2024 6:57:03 PM	0.590.9	SINGLEP	DELAYED124 TID20 Loaded tiles: 807 (841 cells)
9/17/2024 6:57:03 PM	0.590.9	SINGLEP	DELAYED125 TID56 Finished RunGameStartOnBGThread in 87ms.  We have 27418 total items.
9/17/2024 6:57:05 PM	0.590.9	SINGLEP	DELAYED126 TID43 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 813ms
9/17/2024 6:57:05 PM	0.590.9	SINGLEP	DELAYED127 TID43 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 6:57:33 PM	0.590.9	SINGLEP	DELAYED128 TID48 World saved in 1,215 ms
9/17/2024 6:58:46 PM	0.590.9	SINGLEP	DELAYED129 TID49 2230ms to read savegame 'a2/ravenn' to intermediate format.
9/17/2024 6:58:47 PM	0.590.9	SINGLEP	DELAYED130 TID49 573ms to process 'a2/ravenn' data fully.
9/17/2024 6:58:47 PM	0.590.9	SINGLEP	DELAYED131 TID49 Loaded tiles: 807 (841 cells)
9/17/2024 6:58:47 PM	0.590.9	SINGLEP	DELAYED132 TID16 Finished RunGameStartOnBGThread in 85ms.  We have 27418 total items.
9/17/2024 6:58:49 PM	0.590.9	SINGLEP	DELAYED133 TID50 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 722ms
9/17/2024 6:58:49 PM	0.590.9	SINGLEP	DELAYED134 TID50 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 7:01:52 PM	0.590.9	SINGLEP	DELAYED135 TID48 World saved in 1,217 ms
9/17/2024 8:22:13 PM	0.590.9	SINGLEP	DELAYED136 TID13 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/17/2024 8:22:13 PM	0.590.9	SINGLEP	DELAYED137 TID13 Null instruction passed into SimpleNote.Create!
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/17/2024 8:22:15 PM	0.590.9	SINGLEP	DELAYED138 TID27 World saved in 1,348 ms
9/17/2024 8:22:37 PM	0.590.9	SINGLEP	DELAYED139 TID55 1856ms to read savegame 'a2/Autosave Landing Turn 357' to intermediate format.
9/17/2024 8:22:37 PM	0.590.9	SINGLEP	DELAYED140 TID55 631ms to process 'a2/Autosave Landing Turn 357' data fully.
9/17/2024 8:22:37 PM	0.590.9	SINGLEP	DELAYED141 TID55 Loaded tiles: 807 (841 cells)
9/17/2024 8:22:38 PM	0.590.9	SINGLEP	DELAYED142 TID30 Finished RunGameStartOnBGThread in 87ms.  We have 27418 total items.
9/17/2024 8:22:40 PM	0.590.9	SINGLEP	DELAYED143 TID44 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 735ms
9/17/2024 8:22:40 PM	0.590.9	SINGLEP	DELAYED144 TID44 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 8:22:52 PM	0.590.9	SINGLEP	DELAYED145 TID22 2440ms to read savegame 'a2/Autosave Landing Turn 354' to intermediate format.
9/17/2024 8:22:53 PM	0.590.9	SINGLEP	DELAYED146 TID22 585ms to process 'a2/Autosave Landing Turn 354' data fully.
9/17/2024 8:22:53 PM	0.590.9	SINGLEP	DELAYED147 TID22 Loaded tiles: 807 (841 cells)
9/17/2024 8:22:53 PM	0.590.9	SINGLEP	DELAYED148 TID20 Finished RunGameStartOnBGThread in 86ms.  We have 27418 total items.
9/17/2024 8:22:55 PM	0.590.9	SINGLEP	DELAYED149 TID16 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 734ms
9/17/2024 8:22:55 PM	0.590.9	SINGLEP	DELAYED150 TID16 Finished adding initial NPC Guards for 264 pois, adding 0 guard NPCs in the process.  This took 0ms
9/17/2024 8:24:08 PM	0.590.9	SINGLEP	DELAYED151 TID23 World saved in 1,276 ms
9/17/2024 8:24:44 PM	0.590.9	SINGLEP	DELAYED152 TID5 Table NoteInstructionTable was asked for record with ID='TerritoryControlFlagLost' but it's not there. You may be missing a mod or an expansion.
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByID (System.String ID) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

9/17/2024 8:24:44 PM	0.590.9	SINGLEP	DELAYED153 TID5 Null instruction passed into SimpleNote.Create!
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.SimpleNote.Create (Arcen.Universal.NoteInstruction Instruction, System.String ID1, System.String ID2, System.String ID3, System.String ID4, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.String Name1, System.String Name2, System.String Name3, System.Int32 PruneAfter) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.Universal.ArcenNotes.SendSimpleNoteToGameOnly (Arcen.Universal.NoteInstruction Instruction, Arcen.Universal.NoteStyle NoteStyle, System.String ID1, System.Int64 Int1, System.Int64 Int2, System.Int64 Int3, System.Int32 PruneAfter) [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at Arcen.HotM.Core.MachineStructure.HandleStructurePerTurn_EarlyConstruction_SimThread (Arcen.Universal.MersenneTwister Rand) [0x00000] in <795c5c8d96a74f5c81894ce5ba573fb7>:0 
  at Arcen.HotM.External.SimPerTurn.ActuallyRunSingleTurn_OnBackgroundThread (Arcen.Universal.MersenneTwister RandForThisTurn, System.Boolean RunAbbreviatedVersionForGameStart) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <e62bade666e74e1e9f1bd021fed8d3e2>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <cb37ee1beec244419e84d58ad877f61c>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

29394_logs.txt (219,608 bytes)   
29394_flag-exception.save (4,212,101 bytes)
29394_video.mp4 (14,918,057 bytes)   

Chris_McElligottPark

Oct 7, 2024 5:35 pm

administrator   ~0070192

Thanks!

* Fixed an exception that would happen if you had a territory control flag active, and then it was shot at by enemies and you lost it.

Issue History

Date Modified Username Field Change
Sep 17, 2024 2:37 pm Maksymilian New Issue
Sep 17, 2024 2:37 pm Maksymilian Status new => assigned
Sep 17, 2024 2:37 pm Maksymilian Assigned To => Maksymilian
Sep 17, 2024 2:41 pm Maksymilian Note Added: 0070133
Sep 17, 2024 2:41 pm Maksymilian File Added: 29394_logs.txt
Sep 17, 2024 2:41 pm Maksymilian File Added: 29394_flag-exception.save
Sep 17, 2024 2:41 pm Maksymilian File Added: 29394_video.mp4
Sep 17, 2024 2:41 pm Maksymilian Assigned To Maksymilian => Jan Kuzior
Sep 17, 2024 2:59 pm Jan Kuzior Assigned To Jan Kuzior => Chris_McElligottPark
Oct 7, 2024 5:35 pm Chris_McElligottPark Status assigned => resolved
Oct 7, 2024 5:35 pm Chris_McElligottPark Resolution open => fixed
Oct 7, 2024 5:35 pm Chris_McElligottPark Fixed in Version => 0.591.4 Contextual Music
Oct 7, 2024 5:35 pm Chris_McElligottPark Note Added: 0070192