View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029318 | Heart Of The Machine | GUI | Aug 23, 2024 9:39 am | Oct 17, 2024 9:16 pm | |
Reporter | Miikka Ryökäs | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.586 Unit Customization | ||||
Summary | 0029318: Attacks that don't kill a target unit shouldn't be displayed as doing 100% damage | ||||
Description | Rounding it down to 99% would be better. I don't think players will stop to see if the "Target destroyed!" is displayed. | ||||
Tags | No tags attached. | ||||
has duplicate | 0029330 | resolved | Chris_McElligottPark | Amount of damage dealt rounds to nearest, so "100% damage" is not always a kill |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 23, 2024 9:39 am | Miikka Ryökäs | New Issue | |
Aug 23, 2024 9:39 am | Miikka Ryökäs | File Added: Honk honk butt honk.mp4 | |
Aug 24, 2024 10:06 pm | Fluffiest | Relationship added | has duplicate 0029330 |
Aug 25, 2024 12:07 pm | Mikeyd | Note Added: 0070031 | |
Oct 17, 2024 9:16 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 17, 2024 9:16 pm | Chris_McElligottPark | Status | new => resolved |
Oct 17, 2024 9:16 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 17, 2024 9:16 pm | Chris_McElligottPark | Note Added: 0070330 |