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IDProjectCategoryLast Update
0029310Heart Of The MachineBug - GameplayAug 26, 2024 6:07 am
ReporterLordsamuel Assigned To 
Status newResolutionopen 
Product Version0.585 Build And Settings Menus Partial Updates 
Summary0029310: Computronium Refinery Ouput (Chapter 2)
DescriptionThe Computronium refinery output is at 0% when the in input is a 100% in Chapter 2. i link the profile with the save use the latest autosave i link the log too
TagsNo tags attached.

Activities

Lordsamuel

Aug 21, 2024 11:20 am

reporter  

Chapter 2.rar (69,157,057 bytes)
HeartOfTheMachineLog.txt (66,897 bytes)   
8/20/2024 11:41:24 AM	SINGLEP	Opening Eyes (0.3821s)
8/20/2024 11:41:25 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4060
graphicsDeviceID: 10370
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 7957
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-14700F
processorCount: 28
processorFrequency: 2112
systemMemorySize: 16102
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/20/2024 11:41:23 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
8/20/2024 11:41:23 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15414026 appID: 2604860
8/20/2024 11:41:25 AM	0.584	SINGLEP	Game Version: 0.584  (Main Game
8/20/2024 11:41:25 AM	0.584	SINGLEP	Examining Inner Self (0.9808s)
8/20/2024 11:41:25 AM	0.584	SINGLEP	Returning King (0.0672s)
8/20/2024 11:41:25 AM	0.584	SINGLEP	Found 487 xml files in 238 folders in 21ms
8/20/2024 11:41:25 AM	0.584	SINGLEP	Check For Extra Squires (0.3376s)
8/20/2024 11:41:25 AM	0.584	SINGLEP	487 Xml Files Parsed in 309ms
8/20/2024 11:41:25 AM	0.584	SINGLEP	Gather Ancient Lifeforms (0.0025s)
8/20/2024 11:41:25 AM	0.584	SINGLEP	Bring Ambassador To Dinner (0.0251s)
8/20/2024 11:41:25 AM	0.584	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <8d65e775a24c4e4dab724865327f4ffe>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <8d65e775a24c4e4dab724865327f4ffe>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <8d65e775a24c4e4dab724865327f4ffe>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <8d65e775a24c4e4dab724865327f4ffe>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

8/20/2024 11:41:25 AM	0.584	SINGLEP	Update mod and expansion statuses!
8/20/2024 11:41:25 AM	0.584	SINGLEP	Check Nearby Fiefdoms (0.0298s)
8/20/2024 11:41:25 AM	0.584	SINGLEP	No resolution change was required.
8/20/2024 11:41:25 AM	0.584	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/20/2024 11:41:26 AM	0.584	SINGLEP	Disperse Diaspora (0.4937s)
8/20/2024 11:41:26 AM	0.584	SINGLEP	Wonder About Those Spiders (0.0426s)
8/20/2024 11:41:26 AM	0.584	SINGLEP	Reassure Self (0.0135s)
8/20/2024 11:41:26 AM	0.584	SINGLEP	Thinking Abstract Thoughts (0.3404s)
8/20/2024 11:41:27 AM	0.584	SINGLEP	Sound Search (1.0690s)
8/20/2024 11:41:27 AM	0.584	SINGLEP	Polishing Stones (0.0628s)
8/20/2024 11:41:27 AM	0.584	SINGLEP	Making Connections (0.1217s)
8/20/2024 11:41:27 AM	0.584	SINGLEP	4.0 seconds total load time.
Opening Eyes (0.4s)
Examining Inner Self (1.0s)
Check For Extra Squires (0.3s)
Disperse Diaspora (0.5s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.1s)
8/20/2024 11:41:28 AM	0.584	SINGLEP	Finished loading 6445 sprites from dictionaries! (2752 table rows waiting on them.)
8/20/2024 11:41:28 AM	0.584	SINGLEP	Linked all icons to rows in 9ms.
8/20/2024 11:41:28 AM	0.584	SINGLEP	DELAYED3 TID33 Finished loading all LevelType contents in 0.2s
8/20/2024 11:41:28 AM	0.584	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
8/20/2024 11:41:28 AM	0.584	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
8/20/2024 11:41:28 AM	0.584	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
8/20/2024 11:41:28 AM	0.584	SINGLEP	DELAYED4 TID25 4.7 seconds total load time and post-editing time.
8/20/2024 11:41:28 AM	0.584	SINGLEP	560 materials found.
8/20/2024 11:41:28 AM	0.584	SINGLEP	DELAYED5 TID28 1,463 pools initialized with 466,005 items in 227ms
8/20/2024 11:41:50 AM	0.584	SINGLEP	DELAYED6 TID34 Will generate map: 440 cells targeted. Existing tile count: 0
8/20/2024 11:41:53 AM	0.584	SINGLEP	DELAYED7 TID33 Generated names for 365 pois with missing names.
8/20/2024 11:41:53 AM	0.584	SINGLEP	DELAYED8 TID33 Finished FillAnyMissingSimBuildings, we had 34287 new buildings, and 34287 total items. SkippedBuildings: 0 AddedBuildings: 34287 CellCountChecked: 841
8/20/2024 11:41:53 AM	0.584	SINGLEP	DELAYED9 TID26 InitializePopulation WAS needed, 34287 buildings to handle.
8/20/2024 11:41:53 AM	0.584	SINGLEP	DELAYED10 TID33 Finished RunGameStartOnBGThread in 294ms.  We have 34287 total items.
8/20/2024 11:41:55 AM	0.584	SINGLEP	DELAYED11 TID41 Finished adding outdoor spots 841 cells, adding 74570 spots in the process.  This took 732ms
8/20/2024 11:41:55 AM	0.584	SINGLEP	DELAYED12 TID41 Finished adding initial NPC Guards for 375 pois, adding 554 guard NPCs in the process.  This took 702ms
8/20/2024 11:41:55 AM	0.584	SINGLEP	DELAYED13 TID22 World saved in 1,968 ms
8/20/2024 11:50:02 AM	0.584	SINGLEP	DELAYED14 TID13 World saved in 1,130 ms
8/20/2024 11:50:16 AM	0.584	SINGLEP	DELAYED15 TID6 1417ms to read savegame 'Man/Start' to intermediate format.
8/20/2024 11:50:16 AM	0.584	SINGLEP	DELAYED16 TID6 428ms to process 'Man/Start' data fully.
8/20/2024 11:50:16 AM	0.584	SINGLEP	DELAYED17 TID6 Loaded tiles: 807 (841 cells)
8/20/2024 11:50:17 AM	0.584	SINGLEP	DELAYED18 TID42 Finished RunGameStartOnBGThread in 48ms.  We have 34287 total items.
8/20/2024 11:50:18 AM	0.584	SINGLEP	DELAYED19 TID43 Finished adding outdoor spots 441 cells, adding 1 spots in the process.  This took 331ms
8/20/2024 11:50:18 AM	0.584	SINGLEP	DELAYED20 TID43 Finished adding initial NPC Guards for 268 pois, adding 0 guard NPCs in the process.  This took 0ms
8/20/2024 11:52:52 AM	0.584	SINGLEP	No resolution change was required.
8/20/2024 11:52:52 AM	0.584	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/20/2024 11:53:11 AM	0.584	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
8/20/2024 11:57:12 AM	0.584	SINGLEP	DELAYED21 TID15 1002ms to read savegame 'Man/Start' to intermediate format.
8/20/2024 11:57:13 AM	0.584	SINGLEP	DELAYED22 TID15 442ms to process 'Man/Start' data fully.
8/20/2024 11:57:13 AM	0.584	SINGLEP	DELAYED23 TID15 Loaded tiles: 807 (841 cells)
8/20/2024 11:57:13 AM	0.584	SINGLEP	DELAYED24 TID15 Finished RunGameStartOnBGThread in 48ms.  We have 34287 total items.
8/20/2024 11:57:15 AM	0.584	SINGLEP	DELAYED25 TID20 Finished adding outdoor spots 441 cells, adding 1 spots in the process.  This took 368ms
8/20/2024 11:57:15 AM	0.584	SINGLEP	DELAYED26 TID20 Finished adding initial NPC Guards for 268 pois, adding 0 guard NPCs in the process.  This took 0ms
8/20/2024 12:01:11 PM	0.584	SINGLEP	DELAYED27 TID38 World saved in 1,303 ms
8/20/2024 12:01:31 PM	0.584	SINGLEP	DELAYED28 TID33 Will generate map: 440 cells targeted. Existing tile count: 0
8/20/2024 12:01:34 PM	0.584	SINGLEP	DELAYED29 TID20 Generated names for 376 pois with missing names.
8/20/2024 12:01:34 PM	0.584	SINGLEP	DELAYED30 TID20 Finished FillAnyMissingSimBuildings, we had 33128 new buildings, and 33128 total items. SkippedBuildings: 0 AddedBuildings: 33128 CellCountChecked: 841
8/20/2024 12:01:34 PM	0.584	SINGLEP	DELAYED31 TID22 InitializePopulation WAS needed, 33128 buildings to handle.
8/20/2024 12:01:34 PM	0.584	SINGLEP	DELAYED32 TID20 Finished RunGameStartOnBGThread in 82ms.  We have 33128 total items.
8/20/2024 12:01:35 PM	0.584	SINGLEP	DELAYED33 TID25 World saved in 779 ms
8/20/2024 12:01:35 PM	0.584	SINGLEP	DELAYED34 TID23 Finished adding outdoor spots 841 cells, adding 74209 spots in the process.  This took 745ms
8/20/2024 12:01:36 PM	0.584	SINGLEP	DELAYED35 TID23 Finished adding initial NPC Guards for 386 pois, adding 529 guard NPCs in the process.  This took 282ms
8/20/2024 12:02:03 PM	0.584	SINGLEP	DELAYED36 TID39 World saved in 1,080 ms
8/20/2024 12:02:11 PM	0.584	SINGLEP	DELAYED37 TID40 Will generate map: 440 cells targeted. Existing tile count: 0
8/20/2024 12:02:14 PM	0.584	SINGLEP	DELAYED38 TID41 Generated names for 383 pois with missing names.
8/20/2024 12:02:14 PM	0.584	SINGLEP	DELAYED39 TID41 Finished FillAnyMissingSimBuildings, we had 33051 new buildings, and 33051 total items. SkippedBuildings: 0 AddedBuildings: 33051 CellCountChecked: 841
8/20/2024 12:02:14 PM	0.584	SINGLEP	DELAYED40 TID37 InitializePopulation WAS needed, 33051 buildings to handle.
8/20/2024 12:02:14 PM	0.584	SINGLEP	DELAYED41 TID41 Finished RunGameStartOnBGThread in 77ms.  We have 33051 total items.
8/20/2024 12:02:15 PM	0.584	SINGLEP	DELAYED42 TID35 Finished adding outdoor spots 841 cells, adding 75348 spots in the process.  This took 757ms
8/20/2024 12:02:15 PM	0.584	SINGLEP	DELAYED43 TID35 Finished adding initial NPC Guards for 393 pois, adding 515 guard NPCs in the process.  This took 139ms
8/20/2024 12:02:16 PM	0.584	SINGLEP	DELAYED44 TID18 World saved in 2,286 ms
8/20/2024 12:03:05 PM	0.584	SINGLEP	DELAYED45 TID30 1178ms to read savegame 'Man/Saved On Exit Landing Turn 1' to intermediate format.
8/20/2024 12:03:05 PM	0.584	SINGLEP	DELAYED46 TID30 442ms to process 'Man/Saved On Exit Landing Turn 1' data fully.
8/20/2024 12:03:05 PM	0.584	SINGLEP	DELAYED47 TID30 Loaded tiles: 807 (841 cells)
8/20/2024 12:03:06 PM	0.584	SINGLEP	DELAYED48 TID36 Finished RunGameStartOnBGThread in 51ms.  We have 34287 total items.
8/20/2024 12:03:07 PM	0.584	SINGLEP	DELAYED49 TID19 Finished adding outdoor spots 441 cells, adding 2 spots in the process.  This took 349ms
8/20/2024 12:03:07 PM	0.584	SINGLEP	DELAYED50 TID19 Finished adding initial NPC Guards for 268 pois, adding 0 guard NPCs in the process.  This took 0ms
8/20/2024 12:08:49 PM	0.584	SINGLEP	DELAYED51 TID31 World saved in 1,053 ms
8/20/2024 12:11:59 PM	0.584	SINGLEP	DELAYED52 TID25 World saved in 4,003 ms
8/20/2024 12:14:14 PM	0.584	SINGLEP	DELAYED53 TID74 Will generate map: 440 cells targeted. Existing tile count: 0
8/20/2024 12:14:17 PM	0.584	SINGLEP	DELAYED54 TID23 Generated names for 350 pois with missing names.
8/20/2024 12:14:17 PM	0.584	SINGLEP	DELAYED55 TID23 Finished FillAnyMissingSimBuildings, we had 32937 new buildings, and 32937 total items. SkippedBuildings: 0 AddedBuildings: 32937 CellCountChecked: 841
8/20/2024 12:14:17 PM	0.584	SINGLEP	DELAYED56 TID35 InitializePopulation WAS needed, 32937 buildings to handle.
8/20/2024 12:14:17 PM	0.584	SINGLEP	DELAYED57 TID23 Finished RunGameStartOnBGThread in 74ms.  We have 32937 total items.
8/20/2024 12:14:18 PM	0.584	SINGLEP	DELAYED58 TID22 World saved in 899 ms
8/20/2024 12:14:19 PM	0.584	SINGLEP	DELAYED59 TID43 Finished adding outdoor spots 841 cells, adding 75209 spots in the process.  This took 698ms
8/20/2024 12:14:19 PM	0.584	SINGLEP	DELAYED60 TID43 Finished adding initial NPC Guards for 360 pois, adding 503 guard NPCs in the process.  This took 374ms
8/20/2024 12:26:23 PM	0.584	SINGLEP	DELAYED61 TID31 World saved in 3,783 ms
8/20/2024 12:30:21 PM	0.584	SINGLEP	DELAYED62 TID30 World saved in 4,917 ms
8/20/2024 12:30:27 PM	0.584	SINGLEP	maxDesiredDistricts: 3 this.CountByDistrict.Count: 52
8/20/2024 12:32:09 PM	0.584	SINGLEP	DELAYED63 TID39 World saved in 1,019 ms
8/20/2024 12:35:29 PM	0.584	SINGLEP	DELAYED64 TID73 World saved in 3,993 ms
8/20/2024 12:38:26 PM	0.584	SINGLEP	DELAYED65 TID26 World saved in 5,291 ms
8/20/2024 12:39:37 PM	0.584	SINGLEP	DELAYED66 TID11 World saved in 4,043 ms
8/20/2024 12:40:02 PM	0.584	SINGLEP	No resolution change was required.
8/20/2024 12:40:02 PM	0.584	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/20/2024 12:41:51 PM	0.584	SINGLEP	No resolution change was required.
8/20/2024 12:41:51 PM	0.584	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/20/2024 12:41:51 PM	0.584	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
8/20/2024 12:41:59 PM	0.584	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
8/20/2024 12:46:10 PM	0.584	SINGLEP	DELAYED67 TID36 World saved in 992 ms
8/20/2024 12:47:59 PM	0.584	SINGLEP	DELAYED68 TID29 World saved in 1,027 ms
8/20/2024 12:50:51 PM	0.584	SINGLEP	DELAYED69 TID20 World saved in 3,461 ms
8/20/2024 12:52:47 PM	0.584	SINGLEP	DELAYED70 TID30 World saved in 4,117 ms
8/20/2024 12:57:21 PM	0.584	SINGLEP	DELAYED71 TID14 World saved in 3,297 ms
8/20/2024 1:00:55 PM	0.584	SINGLEP	DELAYED72 TID30 World saved in 4,079 ms
8/20/2024 1:02:10 PM	0.584	SINGLEP	DELAYED73 TID21 World saved in 4,532 ms
8/20/2024 1:02:49 PM	0.584	SINGLEP	DELAYED74 TID39 World saved in 1,027 ms
8/20/2024 1:02:55 PM	0.584	SINGLEP	DELAYED75 TID16 World saved in 1,086 ms
8/20/2024 1:02:58 PM	0.584	SINGLEP	DELAYED76 TID25 World saved in 1,042 ms
8/20/2024 1:04:38 PM	0.584	SINGLEP	DELAYED77 TID73 World saved in 3,551 ms
8/20/2024 1:06:47 PM	0.584	SINGLEP	DELAYED78 TID32 World saved in 929 ms
8/20/2024 1:06:51 PM	0.584	SINGLEP	DELAYED79 TID27 World saved in 1,064 ms
8/20/2024 2:21:59 PM	SINGLEP	Current directory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
8/20/2024 2:21:59 PM	SINGLEP	Opening Eyes (0.1038s)
8/20/2024 2:22:00 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4060
graphicsDeviceID: 10370
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 7957
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-14700F
processorCount: 28
processorFrequency: 2112
systemMemorySize: 16102
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/20/2024 2:21:59 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
8/20/2024 2:21:59 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15414026 appID: 2604860
8/20/2024 2:22:00 PM	0.584	SINGLEP	Game Version: 0.584  (Main Game
8/20/2024 2:22:00 PM	0.584	SINGLEP	Examining Inner Self (0.0862s)
8/20/2024 2:22:00 PM	0.584	SINGLEP	Returning King (0.1510s)
8/20/2024 2:22:00 PM	0.584	SINGLEP	Found 487 xml files in 238 folders in 22ms
8/20/2024 2:22:01 PM	0.584	SINGLEP	Check For Extra Squires (1.4863s)
8/20/2024 2:22:01 PM	0.584	SINGLEP	487 Xml Files Parsed in 1,458ms
8/20/2024 2:22:01 PM	0.584	SINGLEP	Gather Ancient Lifeforms (0.0040s)
8/20/2024 2:22:01 PM	0.584	SINGLEP	Bring Ambassador To Dinner (0.0313s)
8/20/2024 2:22:01 PM	0.584	SINGLEP	Update mod and expansion statuses!
8/20/2024 2:22:01 PM	0.584	SINGLEP	Check Nearby Fiefdoms (0.0498s)
8/20/2024 2:22:02 PM	0.584	SINGLEP	No resolution change was required.
8/20/2024 2:22:02 PM	0.584	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/20/2024 2:22:06 PM	0.584	SINGLEP	Disperse Diaspora (4.2246s)
8/20/2024 2:22:06 PM	0.584	SINGLEP	Wonder About Those Spiders (0.0450s)
8/20/2024 2:22:06 PM	0.584	SINGLEP	Reassure Self (0.0105s)
8/20/2024 2:22:14 PM	0.584	SINGLEP	Thinking Abstract Thoughts (8.8752s)
8/20/2024 2:23:10 PM	0.584	SINGLEP	Sound Search (56.0236s)
8/20/2024 2:23:11 PM	0.584	SINGLEP	Polishing Stones (0.1312s)
8/20/2024 2:23:11 PM	0.584	SINGLEP	Making Connections (0.1325s)
8/20/2024 2:23:11 PM	0.584	SINGLEP	71.4 seconds total load time.
Check For Extra Squires (1.5s)
Disperse Diaspora (4.2s)
Thinking Abstract Thoughts (8.9s)
Sound Search (56.0s)
8/20/2024 2:23:11 PM	0.584	SINGLEP	Finished loading 6445 sprites from dictionaries! (2752 table rows waiting on them.)
8/20/2024 2:23:12 PM	0.584	SINGLEP	Linked all icons to rows in 14ms.
8/20/2024 2:23:47 PM	0.584	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
8/20/2024 2:23:18 PM	0.584	SINGLEP	DELAYED3 TID39 Finished loading all LevelType contents in 0.4s
8/20/2024 2:24:04 PM	0.584	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
8/20/2024 2:24:05 PM	0.584	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
8/20/2024 2:24:04 PM	0.584	SINGLEP	DELAYED4 TID49 125.0 seconds total load time and post-editing time.
8/20/2024 2:24:05 PM	0.584	SINGLEP	DELAYED5 TID50 1,463 pools initialized with 466,005 items in 246ms
8/20/2024 2:24:05 PM	0.584	SINGLEP	560 materials found.
8/20/2024 2:24:41 PM	0.584	SINGLEP	DELAYED6 TID49 1706ms to read savegame 'TEST/gjj' to intermediate format.
8/20/2024 2:24:41 PM	0.584	SINGLEP	DELAYED7 TID49 567ms to process 'TEST/gjj' data fully.
8/20/2024 2:24:41 PM	0.584	SINGLEP	DELAYED8 TID49 Loaded tiles: 807 (841 cells)
8/20/2024 2:24:42 PM	0.584	SINGLEP	DELAYED9 TID68 Finished RunGameStartOnBGThread in 331ms.  We have 32964 total items.
8/20/2024 2:24:43 PM	0.584	SINGLEP	DELAYED10 TID54 Finished adding outdoor spots 441 cells, adding 11 spots in the process.  This took 332ms
8/20/2024 2:24:43 PM	0.584	SINGLEP	DELAYED11 TID54 Finished adding initial NPC Guards for 269 pois, adding 0 guard NPCs in the process.  This took 3ms
8/20/2024 2:27:57 PM	0.584	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
8/20/2024 2:36:10 PM	0.584	SINGLEP	DELAYED12 TID60 World saved in 4,020 ms
8/20/2024 2:36:40 PM	0.584	SINGLEP	DELAYED13 TID67 World saved in 978 ms
8/20/2024 2:39:02 PM	0.584	SINGLEP	DELAYED14 TID66 World saved in 997 ms
8/20/2024 2:42:30 PM	0.584	SINGLEP	DELAYED15 TID48 World saved in 3,314 ms
8/20/2024 2:48:19 PM	0.584	SINGLEP	DELAYED16 TID47 World saved in 4,249 ms
8/20/2024 2:52:25 PM	0.584	SINGLEP	DELAYED17 TID75 World saved in 3,886 ms
8/20/2024 2:55:40 PM	0.584	SINGLEP	DELAYED18 TID72 World saved in 4,065 ms
8/20/2024 2:57:26 PM	0.584	SINGLEP	DELAYED19 TID57 World saved in 1,010 ms
8/20/2024 3:00:50 PM	0.584	SINGLEP	DELAYED20 TID64 World saved in 4,229 ms
8/20/2024 3:05:33 PM	0.584	SINGLEP	DELAYED21 TID55 World saved in 3,279 ms
8/20/2024 3:06:42 PM	0.584	SINGLEP	DELAYED22 TID73 World saved in 4,029 ms
8/20/2024 3:07:52 PM	0.584	SINGLEP	DELAYED23 TID57 World saved in 3,328 ms
8/20/2024 3:08:06 PM	0.584	SINGLEP	DELAYED24 TID57 World saved in 1,005 ms
8/20/2024 3:08:49 PM	0.584	SINGLEP	DELAYED25 TID66 World saved in 959 ms
8/20/2024 3:10:23 PM	0.584	SINGLEP	DELAYED26 TID48 World saved in 3,300 ms
8/20/2024 3:10:29 PM	0.584	SINGLEP	DELAYED27 TID73 World saved in 996 ms
8/20/2024 3:10:37 PM	0.584	SINGLEP	DELAYED28 TID63 World saved in 989 ms
8/20/2024 3:11:48 PM	0.584	SINGLEP	DELAYED29 TID49 World saved in 3,760 ms
8/20/2024 3:14:40 PM	0.584	SINGLEP	DELAYED30 TID55 World saved in 4,001 ms
8/20/2024 3:14:55 PM	0.584	SINGLEP	DELAYED31 TID52 World saved in 1,029 ms
8/20/2024 3:15:20 PM	0.584	SINGLEP	DELAYED32 TID71 World saved in 1,021 ms
8/20/2024 3:17:56 PM	0.584	SINGLEP	DELAYED33 TID58 World saved in 3,717 ms
8/20/2024 3:19:33 PM	0.584	SINGLEP	DELAYED34 TID47 World saved in 4,212 ms
8/20/2024 3:23:00 PM	0.584	SINGLEP	DELAYED35 TID53 World saved in 3,825 ms
8/20/2024 3:25:06 PM	0.584	SINGLEP	DELAYED36 TID72 World saved in 4,160 ms
8/20/2024 3:29:25 PM	0.584	SINGLEP	DELAYED37 TID60 World saved in 3,933 ms
8/20/2024 3:42:18 PM	0.584	SINGLEP	DELAYED38 TID74 World saved in 3,252 ms
8/20/2024 3:52:29 PM	0.584	SINGLEP	DELAYED39 TID72 World saved in 3,966 ms
8/20/2024 3:58:38 PM	0.584	SINGLEP	DELAYED40 TID50 World saved in 960 ms
8/20/2024 3:58:54 PM	0.584	SINGLEP	DELAYED41 TID49 World saved in 1,262 ms
8/20/2024 3:59:49 PM	0.584	SINGLEP	DELAYED42 TID64 1483ms to read savegame 'TEST/Autosave Landing Turn 132' to intermediate format.
8/20/2024 3:59:49 PM	0.584	SINGLEP	DELAYED43 TID64 372ms to process 'TEST/Autosave Landing Turn 132' data fully.
8/20/2024 3:59:49 PM	0.584	SINGLEP	DELAYED44 TID64 Loaded tiles: 807 (841 cells)
8/20/2024 3:59:49 PM	0.584	SINGLEP	DELAYED45 TID47 Finished RunGameStartOnBGThread in 57ms.  We have 32052 total items.
8/20/2024 3:59:51 PM	0.584	SINGLEP	DELAYED46 TID52 Finished adding outdoor spots 441 cells, adding 13 spots in the process.  This took 338ms
8/20/2024 3:59:51 PM	0.584	SINGLEP	DELAYED47 TID52 Finished adding initial NPC Guards for 269 pois, adding 0 guard NPCs in the process.  This took 1ms
8/20/2024 4:01:22 PM	0.584	SINGLEP	DELAYED48 TID63 World saved in 3,902 ms
8/20/2024 4:02:29 PM	0.584	SINGLEP	DELAYED49 TID57 World saved in 3,796 ms
8/20/2024 4:05:52 PM	0.584	SINGLEP	DELAYED50 TID63 World saved in 3,950 ms
8/20/2024 4:10:54 PM	0.584	SINGLEP	DELAYED51 TID58 World saved in 3,378 ms
8/20/2024 4:12:04 PM	0.584	SINGLEP	DELAYED52 TID48 World saved in 4,475 ms
8/20/2024 4:13:11 PM	0.584	SINGLEP	DELAYED53 TID57 1010ms to read savegame 'TEST/Autosave Landing Turn 144' to intermediate format.
8/20/2024 4:13:11 PM	0.584	SINGLEP	DELAYED54 TID57 377ms to process 'TEST/Autosave Landing Turn 144' data fully.
8/20/2024 4:13:11 PM	0.584	SINGLEP	DELAYED55 TID57 Loaded tiles: 807 (841 cells)
8/20/2024 4:13:12 PM	0.584	SINGLEP	DELAYED56 TID66 Finished RunGameStartOnBGThread in 58ms.  We have 32058 total items.
8/20/2024 4:13:14 PM	0.584	SINGLEP	DELAYED57 TID56 Finished adding outdoor spots 441 cells, adding 3 spots in the process.  This took 349ms
8/20/2024 4:13:14 PM	0.584	SINGLEP	DELAYED58 TID56 Finished adding initial NPC Guards for 269 pois, adding 0 guard NPCs in the process.  This took 1ms
8/20/2024 4:14:47 PM	0.584	SINGLEP	DELAYED59 TID56 World saved in 3,766 ms
8/20/2024 4:14:58 PM	0.584	SINGLEP	DELAYED60 TID74 World saved in 1,078 ms
8/20/2024 4:15:06 PM	0.584	SINGLEP	DELAYED61 TID61 World saved in 1,032 ms
8/20/2024 4:19:05 PM	0.584	SINGLEP	DELAYED62 TID67 World saved in 4,231 ms
8/20/2024 4:19:13 PM	0.584	SINGLEP	HandleMouseoverchecksOnly Element error:  [non-directive]: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.Window_ActorSidebarStatsLowerLeft+tLowerStats.HandleMouseover () [0x00034] in <5cdf1923b516442a8b2426b16ed3230b>:0 
  at Arcen.Universal.ArcenUI_Text.OnMouseoverDetected () [0x00108] in <8d65e775a24c4e4dab724865327f4ffe>:0 
  at Arcen.Universal.ArcenUI_Element.HandleMouseoverchecksOnly () [0x00041] in <8d65e775a24c4e4dab724865327f4ffe>:0 
  at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x0003b] in <8d65e775a24c4e4dab724865327f4ffe>:0 
8/20/2024 4:22:27 PM	0.584	SINGLEP	DELAYED63 TID61 World saved in 4,406 ms
8/20/2024 4:22:53 PM	0.584	SINGLEP	DELAYED64 TID48 World saved in 1,017 ms
8/20/2024 4:26:47 PM	0.584	SINGLEP	DELAYED65 TID48 World saved in 3,344 ms
8/20/2024 4:39:06 PM	0.584	SINGLEP	DELAYED66 TID60 World saved in 1,085 ms
8/20/2024 4:41:02 PM	0.584	SINGLEP	DELAYED67 TID50 1260ms to read savegame 'TEST/Autosave Landing Turn 168' to intermediate format.
8/20/2024 4:41:02 PM	0.584	SINGLEP	DELAYED68 TID50 392ms to process 'TEST/Autosave Landing Turn 168' data fully.
8/20/2024 4:41:02 PM	0.584	SINGLEP	DELAYED69 TID50 Loaded tiles: 807 (841 cells)
8/20/2024 4:41:03 PM	0.584	SINGLEP	DELAYED70 TID61 Finished RunGameStartOnBGThread in 61ms.  We have 32081 total items.
8/20/2024 4:41:04 PM	0.584	SINGLEP	DELAYED71 TID48 Finished adding outdoor spots 441 cells, adding 1 spots in the process.  This took 361ms
8/20/2024 4:41:04 PM	0.584	SINGLEP	DELAYED72 TID48 Finished adding initial NPC Guards for 269 pois, adding 0 guard NPCs in the process.  This took 1ms
8/20/2024 4:46:14 PM	0.584	SINGLEP	DELAYED73 TID55 World saved in 3,242 ms
8/20/2024 4:46:31 PM	0.584	SINGLEP	DELAYED74 TID70 World saved in 1,129 ms
8/20/2024 5:03:38 PM	SINGLEP	Current directory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
8/20/2024 5:03:38 PM	SINGLEP	Opening Eyes (0.2307s)
8/20/2024 5:03:38 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4060
graphicsDeviceID: 10370
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 7957
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-14700F
processorCount: 28
processorFrequency: 2112
systemMemorySize: 16102
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/20/2024 5:03:38 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
8/20/2024 5:03:38 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15414026 appID: 2604860
8/20/2024 5:03:38 PM	0.584	SINGLEP	Game Version: 0.584  (Main Game
8/20/2024 5:03:38 PM	0.584	SINGLEP	Examining Inner Self (0.3770s)
8/20/2024 5:03:39 PM	0.584	SINGLEP	Returning King (0.0286s)
8/20/2024 5:03:39 PM	0.584	SINGLEP	Found 487 xml files in 238 folders in 232ms
8/20/2024 5:03:42 PM	0.584	SINGLEP	Check For Extra Squires (3.8230s)
8/20/2024 5:03:42 PM	0.584	SINGLEP	487 Xml Files Parsed in 3,584ms
8/20/2024 5:03:42 PM	0.584	SINGLEP	Gather Ancient Lifeforms (0.0030s)
8/20/2024 5:03:42 PM	0.584	SINGLEP	Bring Ambassador To Dinner (0.0361s)
8/20/2024 5:03:42 PM	0.584	SINGLEP	Update mod and expansion statuses!
8/20/2024 5:03:42 PM	0.584	SINGLEP	Check Nearby Fiefdoms (0.0482s)
8/20/2024 5:03:43 PM	0.584	SINGLEP	No resolution change was required.
8/20/2024 5:03:43 PM	0.584	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/20/2024 5:03:50 PM	0.584	SINGLEP	Disperse Diaspora (7.6036s)
8/20/2024 5:03:50 PM	0.584	SINGLEP	Wonder About Those Spiders (0.0432s)
8/20/2024 5:03:50 PM	0.584	SINGLEP	Reassure Self (0.0100s)
8/20/2024 5:03:57 PM	0.584	SINGLEP	Thinking Abstract Thoughts (6.5311s)
8/20/2024 5:04:57 PM	0.584	SINGLEP	Sound Search (60.5237s)
8/20/2024 5:04:57 PM	0.584	SINGLEP	Polishing Stones (0.1503s)
8/20/2024 5:04:57 PM	0.584	SINGLEP	Making Connections (0.1050s)
8/20/2024 5:04:57 PM	0.584	SINGLEP	79.6 seconds total load time.
Examining Inner Self (0.4s)
Check For Extra Squires (3.8s)
Disperse Diaspora (7.6s)
Thinking Abstract Thoughts (6.5s)
Sound Search (60.5s)
8/20/2024 5:04:58 PM	0.584	SINGLEP	Finished loading 6445 sprites from dictionaries! (2752 table rows waiting on them.)
8/20/2024 5:04:58 PM	0.584	SINGLEP	Linked all icons to rows in 14ms.
8/20/2024 5:05:27 PM	0.584	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
8/20/2024 5:05:08 PM	0.584	SINGLEP	DELAYED3 TID41 Finished loading all LevelType contents in 0.4s
8/20/2024 5:05:49 PM	0.584	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
8/20/2024 5:05:49 PM	0.584	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
8/20/2024 5:05:49 PM	0.584	SINGLEP	DELAYED4 TID48 130.8 seconds total load time and post-editing time.
8/20/2024 5:05:49 PM	0.584	SINGLEP	560 materials found.
8/20/2024 5:05:49 PM	0.584	SINGLEP	DELAYED5 TID44 1,463 pools initialized with 466,005 items in 273ms
8/20/2024 5:06:00 PM	0.584	SINGLEP	DELAYED6 TID50 1573ms to read savegame 'TEST/GFD' to intermediate format.
8/20/2024 5:06:00 PM	0.584	SINGLEP	DELAYED7 TID50 609ms to process 'TEST/GFD' data fully.
8/20/2024 5:06:00 PM	0.584	SINGLEP	DELAYED8 TID50 Loaded tiles: 807 (841 cells)
8/20/2024 5:06:02 PM	0.584	SINGLEP	DELAYED9 TID41 Finished RunGameStartOnBGThread in 760ms.  We have 32082 total items.
8/20/2024 5:06:03 PM	0.584	SINGLEP	DELAYED10 TID48 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 369ms
8/20/2024 5:06:03 PM	0.584	SINGLEP	DELAYED11 TID48 Finished adding initial NPC Guards for 269 pois, adding 0 guard NPCs in the process.  This took 4ms
8/20/2024 5:13:08 PM	0.584	SINGLEP	DELAYED12 TID47 World saved in 4,363 ms
8/20/2024 5:18:17 PM	0.584	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
8/20/2024 5:23:36 PM	0.584	SINGLEP	DELAYED13 TID55 World saved in 4,645 ms
8/20/2024 5:25:51 PM	0.584	SINGLEP	DELAYED14 TID53 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:25:51 PM	0.584	SINGLEP	DELAYED15 TID53 World saved in 5,212 ms
8/20/2024 5:35:25 PM	0.584	SINGLEP	DELAYED16 TID69 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:35:25 PM	0.584	SINGLEP	DELAYED17 TID69 World saved in 4,836 ms
8/20/2024 5:36:55 PM	0.584	SINGLEP	DELAYED18 TID44 maxDesiredDistricts: 2 this.CountByDistrict.Count: 25
8/20/2024 5:40:07 PM	0.584	SINGLEP	DELAYED19 TID40 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:40:07 PM	0.584	SINGLEP	DELAYED20 TID40 World saved in 4,304 ms
8/20/2024 5:40:46 PM	0.584	SINGLEP	DELAYED21 TID66 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:40:46 PM	0.584	SINGLEP	DELAYED22 TID66 World saved in 1,018 ms
8/20/2024 5:42:39 PM	0.584	SINGLEP	DELAYED23 TID49 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:42:39 PM	0.584	SINGLEP	DELAYED24 TID49 World saved in 4,909 ms
8/20/2024 5:45:46 PM	0.584	SINGLEP	DELAYED25 TID50 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:45:46 PM	0.584	SINGLEP	DELAYED26 TID50 World saved in 4,856 ms
8/20/2024 5:47:16 PM	0.584	SINGLEP	DELAYED27 TID62 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:47:16 PM	0.584	SINGLEP	DELAYED28 TID62 World saved in 4,298 ms
8/20/2024 5:47:45 PM	0.584	SINGLEP	DELAYED29 TID57 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:47:45 PM	0.584	SINGLEP	DELAYED30 TID57 World saved in 1,089 ms
8/20/2024 5:49:07 PM	0.584	SINGLEP	DELAYED31 TID65 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:49:07 PM	0.584	SINGLEP	DELAYED32 TID65 World saved in 4,319 ms
8/20/2024 5:49:17 PM	0.584	SINGLEP	DELAYED33 TID48 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:49:17 PM	0.584	SINGLEP	DELAYED34 TID48 World saved in 973 ms
8/20/2024 5:51:15 PM	0.584	SINGLEP	DELAYED35 TID66 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:51:15 PM	0.584	SINGLEP	DELAYED36 TID66 World saved in 1,011 ms
8/20/2024 5:52:33 PM	0.584	SINGLEP	DELAYED37 TID61 World saved in 3,507 ms
8/20/2024 5:52:34 PM	0.584	SINGLEP	DELAYED38 TID41 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 5:52:34 PM	0.584	SINGLEP	DELAYED39 TID41 World saved in 1,013 ms
8/20/2024 6:01:56 PM	SINGLEP	Current directory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
8/20/2024 6:01:56 PM	SINGLEP	Opening Eyes (0.1129s)
8/20/2024 6:01:56 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4060
graphicsDeviceID: 10370
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 7957
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-14700F
processorCount: 28
processorFrequency: 2112
systemMemorySize: 16102
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/20/2024 6:01:56 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
8/20/2024 6:01:56 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15414026 appID: 2604860
8/20/2024 6:01:56 PM	0.584	SINGLEP	Game Version: 0.584  (Main Game
8/20/2024 6:01:56 PM	0.584	SINGLEP	Examining Inner Self (0.1887s)
8/20/2024 6:01:56 PM	0.584	SINGLEP	Returning King (0.0046s)
8/20/2024 6:01:56 PM	0.584	SINGLEP	Found 487 xml files in 238 folders in 16ms
8/20/2024 6:01:56 PM	0.584	SINGLEP	Check For Extra Squires (0.3181s)
8/20/2024 6:01:56 PM	0.584	SINGLEP	487 Xml Files Parsed in 297ms
8/20/2024 6:01:56 PM	0.584	SINGLEP	Gather Ancient Lifeforms (0.0020s)
8/20/2024 6:01:57 PM	0.584	SINGLEP	Bring Ambassador To Dinner (0.0332s)
8/20/2024 6:01:57 PM	0.584	SINGLEP	Update mod and expansion statuses!
8/20/2024 6:01:57 PM	0.584	SINGLEP	Check Nearby Fiefdoms (0.0251s)
8/20/2024 6:01:57 PM	0.584	SINGLEP	No resolution change was required.
8/20/2024 6:01:57 PM	0.584	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/20/2024 6:01:57 PM	0.584	SINGLEP	Disperse Diaspora (0.3498s)
8/20/2024 6:01:57 PM	0.584	SINGLEP	Wonder About Those Spiders (0.0425s)
8/20/2024 6:01:57 PM	0.584	SINGLEP	Reassure Self (0.0095s)
8/20/2024 6:01:57 PM	0.584	SINGLEP	Thinking Abstract Thoughts (0.2529s)
8/20/2024 6:01:58 PM	0.584	SINGLEP	Sound Search (0.9271s)
8/20/2024 6:01:58 PM	0.584	SINGLEP	Polishing Stones (0.0327s)
8/20/2024 6:01:58 PM	0.584	SINGLEP	Making Connections (0.1207s)
8/20/2024 6:01:58 PM	0.584	SINGLEP	2.4 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.3s)
Thinking Abstract Thoughts (0.3s)
Sound Search (0.9s)
8/20/2024 6:01:58 PM	0.584	SINGLEP	Finished loading 6445 sprites from dictionaries! (2752 table rows waiting on them.)
8/20/2024 6:01:58 PM	0.584	SINGLEP	Linked all icons to rows in 9ms.
8/20/2024 6:01:58 PM	0.584	SINGLEP	DELAYED3 TID32 Finished loading all LevelType contents in 0.2s
8/20/2024 6:01:58 PM	0.584	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
8/20/2024 6:01:59 PM	0.584	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
8/20/2024 6:01:59 PM	0.584	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
8/20/2024 6:01:59 PM	0.584	SINGLEP	DELAYED4 TID19 3.1 seconds total load time and post-editing time.
8/20/2024 6:01:59 PM	0.584	SINGLEP	560 materials found.
8/20/2024 6:01:59 PM	0.584	SINGLEP	DELAYED5 TID17 1,463 pools initialized with 466,005 items in 233ms
8/20/2024 6:02:08 PM	0.584	SINGLEP	DELAYED6 TID27 1149ms to read savegame 'TEST/finished' to intermediate format.
8/20/2024 6:02:09 PM	0.584	SINGLEP	DELAYED7 TID27 555ms to process 'TEST/finished' data fully.
8/20/2024 6:02:09 PM	0.584	SINGLEP	DELAYED8 TID27 Loaded tiles: 807 (841 cells)
8/20/2024 6:02:10 PM	0.584	SINGLEP	DELAYED9 TID17 Finished RunGameStartOnBGThread in 380ms.  We have 31078 total items.
8/20/2024 6:02:11 PM	0.584	SINGLEP	DELAYED10 TID20 Finished adding outdoor spots 441 cells, adding 3 spots in the process.  This took 330ms
8/20/2024 6:02:11 PM	0.584	SINGLEP	DELAYED11 TID20 Finished adding initial NPC Guards for 269 pois, adding 0 guard NPCs in the process.  This took 5ms
8/20/2024 6:03:31 PM	0.584	SINGLEP	DELAYED12 TID19 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 6:03:31 PM	0.584	SINGLEP	DELAYED13 TID19 World saved in 4,391 ms
8/20/2024 6:03:32 PM	0.584	SINGLEP	DELAYED14 TID30 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 6:03:32 PM	0.584	SINGLEP	DELAYED15 TID30 World saved in 977 ms
8/20/2024 6:03:34 PM	0.584	SINGLEP	DELAYED16 TID5 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 6:03:34 PM	0.584	SINGLEP	DELAYED17 TID5 World saved in 988 ms
8/20/2024 6:03:35 PM	0.584	SINGLEP	DELAYED18 TID21 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 6:03:35 PM	0.584	SINGLEP	DELAYED19 TID21 World saved in 988 ms
8/20/2024 6:03:37 PM	0.584	SINGLEP	DELAYED20 TID25 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 6:03:37 PM	0.584	SINGLEP	DELAYED21 TID25 World saved in 1,015 ms
8/20/2024 6:05:31 PM	0.584	SINGLEP	DELAYED22 TID22 1500ms to read savegame 'TEST/Autosave Landing Turn 165' to intermediate format.
8/20/2024 6:05:31 PM	0.584	SINGLEP	DELAYED23 TID22 399ms to process 'TEST/Autosave Landing Turn 165' data fully.
8/20/2024 6:05:31 PM	0.584	SINGLEP	DELAYED24 TID22 Loaded tiles: 807 (841 cells)
8/20/2024 6:05:31 PM	0.584	SINGLEP	DELAYED25 TID5 Finished RunGameStartOnBGThread in 68ms.  We have 32073 total items.
8/20/2024 6:05:32 PM	0.584	SINGLEP	DELAYED26 TID26 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 315ms
8/20/2024 6:05:32 PM	0.584	SINGLEP	DELAYED27 TID26 Finished adding initial NPC Guards for 269 pois, adding 0 guard NPCs in the process.  This took 1ms
8/20/2024 6:05:45 PM	0.584	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
8/20/2024 6:06:01 PM	0.584	SINGLEP	DELAYED28 TID18 1651ms to read savegame 'TEST/Autosave Landing Turn 168' to intermediate format.
8/20/2024 6:06:01 PM	0.584	SINGLEP	DELAYED29 TID18 406ms to process 'TEST/Autosave Landing Turn 168' data fully.
8/20/2024 6:06:01 PM	0.584	SINGLEP	DELAYED30 TID18 Loaded tiles: 807 (841 cells)
8/20/2024 6:06:02 PM	0.584	SINGLEP	DELAYED31 TID5 Finished RunGameStartOnBGThread in 60ms.  We have 32081 total items.
8/20/2024 6:06:03 PM	0.584	SINGLEP	DELAYED32 TID29 Finished adding outdoor spots 441 cells, adding 1 spots in the process.  This took 338ms
8/20/2024 6:06:03 PM	0.584	SINGLEP	DELAYED33 TID29 Finished adding initial NPC Guards for 269 pois, adding 0 guard NPCs in the process.  This took 1ms
8/20/2024 6:06:12 PM	0.584	SINGLEP	DELAYED34 TID15 1076ms to read savegame 'TEST/Autosave Landing Turn 165' to intermediate format.
8/20/2024 6:06:12 PM	0.584	SINGLEP	DELAYED35 TID15 433ms to process 'TEST/Autosave Landing Turn 165' data fully.
8/20/2024 6:06:12 PM	0.584	SINGLEP	DELAYED36 TID15 Loaded tiles: 807 (841 cells)
8/20/2024 6:06:12 PM	0.584	SINGLEP	DELAYED37 TID11 Finished RunGameStartOnBGThread in 72ms.  We have 32073 total items.
8/20/2024 6:06:14 PM	0.584	SINGLEP	DELAYED38 TID14 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 341ms
8/20/2024 6:06:14 PM	0.584	SINGLEP	DELAYED39 TID14 Finished adding initial NPC Guards for 269 pois, adding 0 guard NPCs in the process.  This took 1ms
8/20/2024 6:08:07 PM	0.584	SINGLEP	DELAYED40 TID27 World saved in 5,306 ms
8/20/2024 6:08:09 PM	0.584	SINGLEP	DELAYED41 TID7 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Saved On Exit Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 6:08:09 PM	0.584	SINGLEP	DELAYED42 TID7 World saved in 1,029 ms
8/20/2024 6:11:39 PM	0.584	SINGLEP	DELAYED43 TID62 World saved in 3,263 ms
8/20/2024 6:12:00 PM	0.584	SINGLEP	DELAYED44 TID5 maxDesiredDistricts: 2 this.CountByDistrict.Count: 25
8/20/2024 6:13:58 PM	0.584	SINGLEP	DELAYED45 TID21 World saved in 995 ms
8/20/2024 6:14:04 PM	0.584	SINGLEP	DELAYED46 TID15 World saved in 1,026 ms
8/20/2024 6:14:09 PM	0.584	SINGLEP	DELAYED47 TID18 World saved in 982 ms
8/20/2024 6:15:48 PM	0.584	SINGLEP	DELAYED48 TID10 World saved in 4,881 ms
8/20/2024 6:15:50 PM	0.584	SINGLEP	DELAYED49 TID65 World saved in 1,011 ms
8/20/2024 6:16:50 PM	0.584	SINGLEP	DELAYED50 TID66 World saved in 4,057 ms
8/20/2024 6:17:12 PM	0.584	SINGLEP	DELAYED51 TID10 World saved in 1,214 ms
8/20/2024 6:17:37 PM	0.584	SINGLEP	DELAYED52 TID19 997ms to read savegame 'TEST/finished' to intermediate format.
8/20/2024 6:17:38 PM	0.584	SINGLEP	DELAYED53 TID19 413ms to process 'TEST/finished' data fully.
8/20/2024 6:17:38 PM	0.584	SINGLEP	DELAYED54 TID19 Loaded tiles: 807 (841 cells)
8/20/2024 6:17:39 PM	0.584	SINGLEP	DELAYED55 TID17 Finished RunGameStartOnBGThread in 59ms.  We have 31078 total items.
8/20/2024 6:17:40 PM	0.584	SINGLEP	DELAYED56 TID30 Finished adding outdoor spots 441 cells, adding 3 spots in the process.  This took 350ms
8/20/2024 6:17:40 PM	0.584	SINGLEP	DELAYED57 TID30 Finished adding initial NPC Guards for 269 pois, adding 0 guard NPCs in the process.  This took 1ms
8/20/2024 6:18:40 PM	0.584	SINGLEP	DELAYED58 TID65 World saved in 4,265 ms
8/20/2024 6:46:33 PM	SINGLEP	Current directory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
8/20/2024 6:46:33 PM	SINGLEP	Opening Eyes (0.1077s)
8/20/2024 6:46:33 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4060
graphicsDeviceID: 10370
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 7957
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-14700F
processorCount: 28
processorFrequency: 2112
systemMemorySize: 16102
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/20/2024 6:46:33 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
8/20/2024 6:46:33 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15414026 appID: 2604860
8/20/2024 6:46:34 PM	0.584	SINGLEP	Game Version: 0.584  (Main Game
8/20/2024 6:46:34 PM	0.584	SINGLEP	Examining Inner Self (0.0611s)
8/20/2024 6:46:34 PM	0.584	SINGLEP	Returning King (0.1399s)
8/20/2024 6:46:34 PM	0.584	SINGLEP	Found 487 xml files in 238 folders in 17ms
8/20/2024 6:46:34 PM	0.584	SINGLEP	Check For Extra Squires (0.3282s)
8/20/2024 6:46:34 PM	0.584	SINGLEP	487 Xml Files Parsed in 309ms
8/20/2024 6:46:34 PM	0.584	SINGLEP	Gather Ancient Lifeforms (0.0082s)
8/20/2024 6:46:34 PM	0.584	SINGLEP	Bring Ambassador To Dinner (0.0332s)
8/20/2024 6:46:34 PM	0.584	SINGLEP	Update mod and expansion statuses!
8/20/2024 6:46:34 PM	0.584	SINGLEP	Check Nearby Fiefdoms (0.0298s)
8/20/2024 6:46:34 PM	0.584	SINGLEP	No resolution change was required.
8/20/2024 6:46:34 PM	0.584	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/20/2024 6:46:40 PM	0.584	SINGLEP	Disperse Diaspora (5.5384s)
8/20/2024 6:46:40 PM	0.584	SINGLEP	Wonder About Those Spiders (0.0427s)
8/20/2024 6:46:40 PM	0.584	SINGLEP	Reassure Self (0.0096s)
8/20/2024 6:46:48 PM	0.584	SINGLEP	Thinking Abstract Thoughts (7.9771s)
8/20/2024 6:47:54 PM	0.584	SINGLEP	Sound Search (66.1215s)
8/20/2024 6:47:54 PM	0.584	SINGLEP	Polishing Stones (0.0624s)
8/20/2024 6:47:54 PM	0.584	SINGLEP	Making Connections (0.1138s)
8/20/2024 6:47:54 PM	0.584	SINGLEP	80.6 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (5.5s)
Thinking Abstract Thoughts (8.0s)
Sound Search (66.1s)
8/20/2024 6:47:58 PM	0.584	SINGLEP	Finished loading 6445 sprites from dictionaries! (2752 table rows waiting on them.)
8/20/2024 6:47:58 PM	0.584	SINGLEP	Linked all icons to rows in 8ms.
8/20/2024 6:47:54 PM	0.584	SINGLEP	DELAYED3 TID39 Finished loading all LevelType contents in 0.2s
8/20/2024 6:48:00 PM	0.584	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
8/20/2024 6:48:02 PM	0.584	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
8/20/2024 6:48:02 PM	0.584	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
8/20/2024 6:48:02 PM	0.584	SINGLEP	DELAYED4 TID39 88.4 seconds total load time and post-editing time.
8/20/2024 6:48:02 PM	0.584	SINGLEP	560 materials found.
8/20/2024 6:48:02 PM	0.584	SINGLEP	DELAYED5 TID33 1,463 pools initialized with 466,005 items in 236ms
8/20/2024 6:49:25 PM	0.584	SINGLEP	DELAYED6 TID39 Will generate map: 440 cells targeted. Existing tile count: 0
8/20/2024 6:49:28 PM	0.584	SINGLEP	DELAYED7 TID47 Generated names for 342 pois with missing names.
8/20/2024 6:49:28 PM	0.584	SINGLEP	DELAYED8 TID47 Finished FillAnyMissingSimBuildings, we had 32698 new buildings, and 32698 total items. SkippedBuildings: 0 AddedBuildings: 32698 CellCountChecked: 841
8/20/2024 6:49:28 PM	0.584	SINGLEP	DELAYED9 TID49 InitializePopulation WAS needed, 32698 buildings to handle.
8/20/2024 6:49:28 PM	0.584	SINGLEP	DELAYED10 TID47 Finished RunGameStartOnBGThread in 404ms.  We have 32698 total items.
8/20/2024 6:49:30 PM	0.584	SINGLEP	DELAYED11 TID51 World saved in 799 ms
8/20/2024 6:49:30 PM	0.584	SINGLEP	DELAYED12 TID44 Finished adding outdoor spots 841 cells, adding 74282 spots in the process.  This took 568ms
8/20/2024 6:49:30 PM	0.584	SINGLEP	DELAYED13 TID44 Finished adding initial NPC Guards for 352 pois, adding 528 guard NPCs in the process.  This took 316ms
8/20/2024 6:50:03 PM	0.584	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
8/20/2024 7:16:52 PM	0.584	SINGLEP	DELAYED14 TID48 World saved in 988 ms
8/20/2024 7:16:54 PM	0.584	SINGLEP	DELAYED15 TID56 World saved in 934 ms
8/20/2024 7:16:55 PM	0.584	SINGLEP	DELAYED16 TID63 World saved in 953 ms
8/20/2024 7:24:53 PM	0.584	SINGLEP	DELAYED17 TID31 World saved in 4,162 ms
8/20/2024 7:27:31 PM	0.584	SINGLEP	DELAYED18 TID47 World saved in 4,948 ms
8/20/2024 7:27:37 PM	0.584	SINGLEP	DELAYED19 TID54 World saved in 953 ms
8/20/2024 7:28:17 PM	0.584	SINGLEP	DELAYED20 TID46 World saved in 984 ms
8/20/2024 7:28:21 PM	0.584	SINGLEP	DELAYED21 TID46 World saved in 983 ms
8/20/2024 7:28:31 PM	0.584	SINGLEP	DELAYED22 TID49 World saved in 933 ms
8/20/2024 7:33:46 PM	0.584	SINGLEP	DELAYED23 TID49 World saved in 3,367 ms
8/20/2024 7:34:06 PM	0.584	SINGLEP	DELAYED24 TID35 World saved in 987 ms
8/20/2024 7:35:51 PM	0.584	SINGLEP	DELAYED25 TID30 World saved in 4,077 ms
8/20/2024 7:35:52 PM	0.584	SINGLEP	DELAYED26 TID40 World saved in 1,021 ms
8/20/2024 7:35:53 PM	0.584	SINGLEP	DELAYED27 TID45 World saved in 961 ms
8/20/2024 7:36:55 PM	0.584	SINGLEP	DELAYED28 TID58 World saved in 3,384 ms
8/20/2024 7:37:38 PM	0.584	SINGLEP	DELAYED29 TID33 World saved in 972 ms
8/20/2024 7:37:39 PM	0.584	SINGLEP	DELAYED30 TID45 World saved in 1,023 ms
8/20/2024 7:38:09 PM	0.584	SINGLEP	DELAYED31 TID57 World saved in 964 ms
8/20/2024 9:05:03 PM	SINGLEP	Current directory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
8/20/2024 9:05:03 PM	SINGLEP	Opening Eyes (0.1924s)
8/20/2024 9:05:03 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4060
graphicsDeviceID: 10370
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 7957
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-14700F
processorCount: 28
processorFrequency: 2112
systemMemorySize: 16102
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/20/2024 9:05:03 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
8/20/2024 9:05:03 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15414026 appID: 2604860
8/20/2024 9:05:03 PM	0.584	SINGLEP	Game Version: 0.584  (Main Game
8/20/2024 9:05:03 PM	0.584	SINGLEP	Examining Inner Self (0.1940s)
8/20/2024 9:05:04 PM	0.584	SINGLEP	Returning King (0.0091s)
8/20/2024 9:05:04 PM	0.584	SINGLEP	Found 487 xml files in 238 folders in 24ms
8/20/2024 9:05:05 PM	0.584	SINGLEP	Check For Extra Squires (1.4379s)
8/20/2024 9:05:05 PM	0.584	SINGLEP	487 Xml Files Parsed in 1,400ms
8/20/2024 9:05:05 PM	0.584	SINGLEP	Gather Ancient Lifeforms (0.0050s)
8/20/2024 9:05:05 PM	0.584	SINGLEP	Bring Ambassador To Dinner (0.0317s)
8/20/2024 9:05:05 PM	0.584	SINGLEP	Update mod and expansion statuses!
8/20/2024 9:05:05 PM	0.584	SINGLEP	Check Nearby Fiefdoms (0.0341s)
8/20/2024 9:05:06 PM	0.584	SINGLEP	No resolution change was required.
8/20/2024 9:05:06 PM	0.584	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/20/2024 9:05:09 PM	0.584	SINGLEP	Disperse Diaspora (3.7925s)
8/20/2024 9:05:09 PM	0.584	SINGLEP	Wonder About Those Spiders (0.0451s)
8/20/2024 9:05:09 PM	0.584	SINGLEP	Reassure Self (0.0105s)
8/20/2024 9:05:09 PM	0.584	SINGLEP	Thinking Abstract Thoughts (0.2969s)
8/20/2024 9:05:10 PM	0.584	SINGLEP	Sound Search (1.1086s)
8/20/2024 9:05:10 PM	0.584	SINGLEP	Polishing Stones (0.0336s)
8/20/2024 9:05:10 PM	0.584	SINGLEP	Making Connections (0.1031s)
8/20/2024 9:05:10 PM	0.584	SINGLEP	7.3 seconds total load time.
Check For Extra Squires (1.4s)
Disperse Diaspora (3.8s)
Thinking Abstract Thoughts (0.3s)
Sound Search (1.1s)
8/20/2024 9:05:11 PM	0.584	SINGLEP	Finished loading 6445 sprites from dictionaries! (2752 table rows waiting on them.)
8/20/2024 9:05:11 PM	0.584	SINGLEP	Linked all icons to rows in 15ms.
8/20/2024 9:05:11 PM	0.584	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
8/20/2024 9:05:11 PM	0.584	SINGLEP	DELAYED3 TID28 Finished loading all LevelType contents in 1.0s
8/20/2024 9:05:12 PM	0.584	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
8/20/2024 9:05:12 PM	0.584	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
8/20/2024 9:05:12 PM	0.584	SINGLEP	DELAYED4 TID32 9.0 seconds total load time and post-editing time.
8/20/2024 9:05:12 PM	0.584	SINGLEP	560 materials found.
8/20/2024 9:05:12 PM	0.584	SINGLEP	DELAYED5 TID36 1,463 pools initialized with 466,005 items in 300ms
8/20/2024 9:05:25 PM	0.584	SINGLEP	DELAYED6 TID37 3693ms to read savegame 'TEST/finished' to intermediate format.
8/20/2024 9:05:26 PM	0.584	SINGLEP	DELAYED7 TID37 546ms to process 'TEST/finished' data fully.
8/20/2024 9:05:26 PM	0.584	SINGLEP	DELAYED8 TID37 Loaded tiles: 807 (841 cells)
8/20/2024 9:05:27 PM	0.584	SINGLEP	DELAYED9 TID7 Finished RunGameStartOnBGThread in 532ms.  We have 31078 total items.
8/20/2024 9:05:28 PM	0.584	SINGLEP	DELAYED10 TID17 Finished adding outdoor spots 441 cells, adding 3 spots in the process.  This took 359ms
8/20/2024 9:05:28 PM	0.584	SINGLEP	DELAYED11 TID17 Finished adding initial NPC Guards for 269 pois, adding 0 guard NPCs in the process.  This took 7ms
8/20/2024 9:07:27 PM	0.584	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
8/20/2024 9:15:23 PM	0.584	SINGLEP	DELAYED12 TID36 World saved in 4,044 ms
8/20/2024 9:17:49 PM	0.584	SINGLEP	DELAYED13 TID27 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 9:17:49 PM	0.584	SINGLEP	DELAYED14 TID27 World saved in 3,308 ms
8/20/2024 9:18:40 PM	0.584	SINGLEP	DELAYED15 TID5 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 9:18:40 PM	0.584	SINGLEP	DELAYED16 TID5 World saved in 971 ms
8/20/2024 9:20:36 PM	0.584	SINGLEP	DELAYED17 TID8 Pruned autosave: 'E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/TEST/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile)
8/20/2024 9:20:36 PM	0.584	SINGLEP	DELAYED18 TID8 World saved in 3,286 ms
8/21/2024 8:07:21 AM	SINGLEP	Current directory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
8/21/2024 8:07:22 AM	SINGLEP	Opening Eyes (0.6112s)
8/21/2024 8:07:22 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4060
graphicsDeviceID: 10370
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 7957
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-14700F
processorCount: 28
processorFrequency: 2112
systemMemorySize: 16102
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/21/2024 8:07:21 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
8/21/2024 8:07:21 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15443399 appID: 2604860
8/21/2024 8:07:22 AM	0.585	SINGLEP	Game Version: 0.585  (Main Game
8/21/2024 8:07:22 AM	0.585	SINGLEP	Examining Inner Self (0.4484s)
8/21/2024 8:07:22 AM	0.585	SINGLEP	Returning King (0.0113s)
8/21/2024 8:07:22 AM	0.585	SINGLEP	Found 487 xml files in 238 folders in 44ms
8/21/2024 8:07:25 AM	0.585	SINGLEP	Check For Extra Squires (2.5899s)
8/21/2024 8:07:25 AM	0.585	SINGLEP	487 Xml Files Parsed in 2,454ms
8/21/2024 8:07:25 AM	0.585	SINGLEP	Gather Ancient Lifeforms (0.0040s)
8/21/2024 8:07:25 AM	0.585	SINGLEP	Bring Ambassador To Dinner (0.0416s)
8/21/2024 8:07:25 AM	0.585	SINGLEP	Update mod and expansion statuses!
8/21/2024 8:07:25 AM	0.585	SINGLEP	Check Nearby Fiefdoms (0.1217s)
8/21/2024 8:07:25 AM	0.585	SINGLEP	No resolution change was required.
8/21/2024 8:07:25 AM	0.585	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/21/2024 8:07:26 AM	0.585	SINGLEP	Disperse Diaspora (1.1057s)
8/21/2024 8:07:26 AM	0.585	SINGLEP	Wonder About Those Spiders (0.0591s)
8/21/2024 8:07:26 AM	0.585	SINGLEP	Reassure Self (0.0160s)
8/21/2024 8:07:36 AM	0.585	SINGLEP	Thinking Abstract Thoughts (9.6116s)
8/21/2024 8:09:02 AM	0.585	SINGLEP	Sound Search (86.2042s)
8/21/2024 8:09:02 AM	0.585	SINGLEP	Polishing Stones (0.3136s)
8/21/2024 8:09:02 AM	0.585	SINGLEP	Making Connections (0.1149s)
8/21/2024 8:09:02 AM	0.585	SINGLEP	101.3 seconds total load time.
Opening Eyes (0.6s)
Examining Inner Self (0.4s)
Check For Extra Squires (2.6s)
Disperse Diaspora (1.1s)
Thinking Abstract Thoughts (9.6s)
Sound Search (86.2s)
Polishing Stones (0.3s)
8/21/2024 8:09:03 AM	0.585	SINGLEP	Finished loading 6445 sprites from dictionaries! (2752 table rows waiting on them.)
8/21/2024 8:09:03 AM	0.585	SINGLEP	Linked all icons to rows in 16ms.
8/21/2024 8:09:04 AM	0.585	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
8/21/2024 8:09:15 AM	0.585	SINGLEP	DELAYED3 TID42 Finished loading all LevelType contents in 13.0s
8/21/2024 8:09:24 AM	0.585	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
8/21/2024 8:09:25 AM	0.585	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
8/21/2024 8:09:24 AM	0.585	SINGLEP	DELAYED4 TID42 123.3 seconds total load time and post-editing time.
8/21/2024 8:09:25 AM	0.585	SINGLEP	DELAYED5 TID44 1,463 pools initialized with 466,005 items in 310ms
8/21/2024 8:09:25 AM	0.585	SINGLEP	560 materials found.
8/21/2024 8:11:41 AM	0.585	SINGLEP	No resolution change was required.
8/21/2024 8:11:41 AM	0.585	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/21/2024 8:15:38 AM	0.585	SINGLEP	DELAYED6 TID39 Will generate map: 440 cells targeted. Existing tile count: 0
8/21/2024 8:15:41 AM	0.585	SINGLEP	DELAYED7 TID47 Generated names for 353 pois with missing names.
8/21/2024 8:15:41 AM	0.585	SINGLEP	DELAYED8 TID47 Finished FillAnyMissingSimBuildings, we had 32571 new buildings, and 32571 total items. SkippedBuildings: 0 AddedBuildings: 32571 CellCountChecked: 841
8/21/2024 8:15:41 AM	0.585	SINGLEP	DELAYED9 TID53 InitializePopulation WAS needed, 32571 buildings to handle.
8/21/2024 8:15:41 AM	0.585	SINGLEP	DELAYED10 TID47 Finished RunGameStartOnBGThread in 296ms.  We have 32571 total items.
8/21/2024 8:15:42 AM	0.585	SINGLEP	DELAYED11 TID68 Finished adding outdoor spots 841 cells, adding 75049 spots in the process.  This took 414ms
8/21/2024 8:15:42 AM	0.585	SINGLEP	DELAYED12 TID68 Finished adding initial NPC Guards for 363 pois, adding 508 guard NPCs in the process.  This took 218ms
8/21/2024 8:15:43 AM	0.585	SINGLEP	DELAYED13 TID54 World saved in 1,315 ms
8/21/2024 8:16:05 AM	0.585	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
8/21/2024 8:45:07 AM	0.585	SINGLEP	DELAYED14 TID68 World saved in 3,196 ms
8/21/2024 8:47:23 AM	0.585	SINGLEP	DELAYED15 TID51 World saved in 1,005 ms
8/21/2024 8:47:39 AM	0.585	SINGLEP	DELAYED16 TID65 1743ms to read savegame 'Chapter 2/Nuke ' to intermediate format.
8/21/2024 8:47:39 AM	0.585	SINGLEP	DELAYED17 TID65 423ms to process 'Chapter 2/Nuke ' data fully.
8/21/2024 8:47:39 AM	0.585	SINGLEP	DELAYED18 TID65 Loaded tiles: 807 (841 cells)
8/21/2024 8:47:40 AM	0.585	SINGLEP	DELAYED19 TID69 Finished RunGameStartOnBGThread in 55ms.  We have 32609 total items.
8/21/2024 8:47:41 AM	0.585	SINGLEP	DELAYED20 TID62 Finished adding outdoor spots 441 cells, adding 33 spots in the process.  This took 361ms
8/21/2024 8:47:41 AM	0.585	SINGLEP	DELAYED21 TID62 Finished adding initial NPC Guards for 267 pois, adding 0 guard NPCs in the process.  This took 0ms
8/21/2024 8:53:36 AM	0.585	SINGLEP	DELAYED22 TID66 World saved in 1,014 ms
8/21/2024 9:05:46 AM	0.585	SINGLEP	DELAYED23 TID65 World saved in 1,015 ms
8/21/2024 9:13:39 AM	0.585	SINGLEP	DELAYED24 TID48 World saved in 4,341 ms
8/21/2024 9:17:27 AM	0.585	SINGLEP	DELAYED25 TID68 World saved in 1,569 ms
8/21/2024 9:20:39 AM	0.585	SINGLEP	DELAYED26 TID66 World saved in 3,249 ms
8/21/2024 9:23:34 AM	0.585	SINGLEP	DELAYED27 TID40 World saved in 4,494 ms
8/21/2024 9:23:54 AM	0.585	SINGLEP	DELAYED28 TID42 World saved in 996 ms
8/21/2024 9:24:54 AM	0.585	SINGLEP	DELAYED29 TID67 World saved in 4,113 ms
8/21/2024 9:25:09 AM	0.585	SINGLEP	DELAYED30 TID53 World saved in 1,017 ms
8/21/2024 9:26:02 AM	0.585	SINGLEP	DELAYED31 TID68 World saved in 3,811 ms
8/21/2024 9:26:21 AM	0.585	SINGLEP	DELAYED32 TID70 World saved in 1,014 ms
8/21/2024 9:26:45 AM	0.585	SINGLEP	DELAYED33 TID67 World saved in 1,027 ms
8/21/2024 9:27:07 AM	0.585	SINGLEP	DELAYED34 TID45 World saved in 1,045 ms
8/21/2024 9:27:26 AM	0.585	SINGLEP	DELAYED35 TID54 World saved in 1,107 ms
8/21/2024 11:00:36 AM	SINGLEP	Current directory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: E:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
8/21/2024 11:00:36 AM	SINGLEP	Opening Eyes (0.1904s)
8/21/2024 11:00:36 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22631) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4060
graphicsDeviceID: 10370
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 7957
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-14700F
processorCount: 28
processorFrequency: 2112
systemMemorySize: 16102
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/21/2024 11:00:36 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
8/21/2024 11:00:36 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15443399 appID: 2604860
8/21/2024 11:00:36 AM	0.585	SINGLEP	Game Version: 0.585  (Main Game
8/21/2024 11:00:36 AM	0.585	SINGLEP	Examining Inner Self (0.2950s)
8/21/2024 11:00:36 AM	0.585	SINGLEP	Returning King (0.0055s)
8/21/2024 11:00:36 AM	0.585	SINGLEP	Found 487 xml files in 238 folders in 17ms
8/21/2024 11:00:38 AM	0.585	SINGLEP	Check For Extra Squires (1.8823s)
8/21/2024 11:00:38 AM	0.585	SINGLEP	487 Xml Files Parsed in 1,862ms
8/21/2024 11:00:38 AM	0.585	SINGLEP	Gather Ancient Lifeforms (0.0061s)
8/21/2024 11:00:38 AM	0.585	SINGLEP	Bring Ambassador To Dinner (0.0290s)
8/21/2024 11:00:38 AM	0.585	SINGLEP	Update mod and expansion statuses!
8/21/2024 11:00:38 AM	0.585	SINGLEP	Check Nearby Fiefdoms (0.0428s)
8/21/2024 11:00:38 AM	0.585	SINGLEP	No resolution change was required.
8/21/2024 11:00:38 AM	0.585	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/21/2024 11:00:44 AM	0.585	SINGLEP	Disperse Diaspora (5.8058s)
8/21/2024 11:00:44 AM	0.585	SINGLEP	Wonder About Those Spiders (0.0483s)
8/21/2024 11:00:44 AM	0.585	SINGLEP	Reassure Self (0.0140s)
8/21/2024 11:00:52 AM	0.585	SINGLEP	Thinking Abstract Thoughts (8.2850s)
8/21/2024 11:02:15 AM	0.585	SINGLEP	Sound Search (82.8730s)
8/21/2024 11:02:15 AM	0.585	SINGLEP	Polishing Stones (0.2724s)
8/21/2024 11:02:16 AM	0.585	SINGLEP	Making Connections (0.1477s)
8/21/2024 11:02:16 AM	0.585	SINGLEP	100.1 seconds total load time.
Examining Inner Self (0.3s)
Check For Extra Squires (1.9s)
Disperse Diaspora (5.8s)
Thinking Abstract Thoughts (8.3s)
Sound Search (82.9s)
Polishing Stones (0.3s)
8/21/2024 11:02:17 AM	0.585	SINGLEP	Finished loading 6445 sprites from dictionaries! (2752 table rows waiting on them.)
8/21/2024 11:02:17 AM	0.585	SINGLEP	Linked all icons to rows in 14ms.
8/21/2024 11:02:28 AM	0.585	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
8/21/2024 11:02:27 AM	0.585	SINGLEP	DELAYED3 TID46 Finished loading all LevelType contents in 0.7s
8/21/2024 11:02:36 AM	0.585	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
8/21/2024 11:02:37 AM	0.585	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
8/21/2024 11:02:36 AM	0.585	SINGLEP	DELAYED4 TID45 120.8 seconds total load time and post-editing time.
8/21/2024 11:02:37 AM	0.585	SINGLEP	560 materials found.
8/21/2024 11:02:37 AM	0.585	SINGLEP	DELAYED5 TID44 1,463 pools initialized with 466,005 items in 237ms
8/21/2024 11:02:45 AM	0.585	SINGLEP	DELAYED6 TID38 2093ms to read savegame 'Chapter 2/Saved On Exit Landing Turn 120' to intermediate format.
8/21/2024 11:02:46 AM	0.585	SINGLEP	DELAYED7 TID38 729ms to process 'Chapter 2/Saved On Exit Landing Turn 120' data fully.
8/21/2024 11:02:46 AM	0.585	SINGLEP	DELAYED8 TID38 Loaded tiles: 807 (841 cells)
8/21/2024 11:02:47 AM	0.585	SINGLEP	DELAYED9 TID38 Finished RunGameStartOnBGThread in 267ms.  We have 31658 total items.
8/21/2024 11:02:48 AM	0.585	SINGLEP	DELAYED10 TID48 Finished adding outdoor spots 441 cells, adding 30 spots in the process.  This took 329ms
8/21/2024 11:02:48 AM	0.585	SINGLEP	DELAYED11 TID48 Finished adding initial NPC Guards for 267 pois, adding 0 guard NPCs in the process.  This took 0ms
8/21/2024 11:03:22 AM	0.585	SINGLEP	Resolution changed to windowed 1920x1080
8/21/2024 11:03:22 AM	0.585	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
8/21/2024 11:03:23 AM	0.585	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
HeartOfTheMachineLog.txt (66,897 bytes)   

Mikeyd

Aug 25, 2024 1:36 pm

reporter   ~0070033

Could this be related?
https://bugtracker.arcengames.com/view.php?id=29327

Lordsamuel

Aug 26, 2024 6:07 am

reporter   ~0070041

No if you see save there is no booster on the subnet even so if there was 1 booster i tried on a old save and it was the same witnout a booster

Issue History

Date Modified Username Field Change
Aug 21, 2024 11:20 am Lordsamuel New Issue
Aug 21, 2024 11:20 am Lordsamuel File Added: Chapter 2.rar
Aug 21, 2024 11:20 am Lordsamuel File Added: HeartOfTheMachineLog.txt
Aug 25, 2024 1:36 pm Mikeyd Note Added: 0070033
Aug 26, 2024 6:07 am Lordsamuel Note Added: 0070041