View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0029222 | AI War 2 | Bug - Gameplay | Aug 4, 2024 10:56 am | Aug 6, 2024 10:15 pm | |
Reporter | ykk488 | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.607 Imperial Mercy | ||||
Summary | 0029222: Hey! Move order to ZeroZero! That's a BUG! | ||||
Description | frequently popup this error while playing | ||||
Tags | No tags attached. | ||||
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Later this popup happens SINGLEP DELAYED132 TID32 List InsertRange Error C, debugIndex 2 List.CopyTo: |
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Error while saving SINGLEP DELAYED134 TID29 GameEntity_Squad serialization error at stage 2000, error: System.Exception: To properly be stored, the value of each combat space coordinate must be between -262,143 and +262,143 but the coordinates passed in for 'WorldLocation' were X: -330,548 , Y: -333,041. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. |
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save files 1.savemet (435 bytes)
#map:Simple #seed:410534003 #game_time:359 #campaign:1 #hardest_ai:<color=#ffe066>Moderate</color> Fortress Baron #difficulty:<color=#66ffce>Easier</color> #times_loaded:0 #players:<color=#318ce7>K</color> #dlc_used:1_The_Spire_Rises,2_Zenith_Onslaught,3_The_Neinzul_Abyss #mods_used: #author:<color=#318ce7>K</color> #ironman:False #isquickstart:False #player_type:<color=#ffffff>Fallen Spire</color> #community:False 2.savemet (435 bytes)
#map:Realistic #seed:448806 #game_time:601 #campaign:1 #hardest_ai:<color=#ffe066>Moderate</color> Fortress Baron #difficulty:<color=#66ffce>Easier</color> #times_loaded:0 #players:<color=#318ce7>K</color> #dlc_used:1_The_Spire_Rises,2_Zenith_Onslaught,3_The_Neinzul_Abyss #mods_used: #author:<color=#318ce7>K</color> #ironman:False #isquickstart:False #player_type:<color=#ffffff>Fallen Spire</color> #community:False Campaign Start.savemet (433 bytes)
#map:Realistic #seed:448806 #game_time:0 #campaign:1 #hardest_ai:<color=#ffe066>Moderate</color> Fortress Baron #difficulty:<color=#66ffce>Easier</color> #times_loaded:0 #players:<color=#318ce7>K</color> #dlc_used:1_The_Spire_Rises,2_Zenith_Onslaught,3_The_Neinzul_Abyss #mods_used: #author:<color=#318ce7>K</color> #ironman:False #isquickstart:False #player_type:<color=#ffffff>Fallen Spire</color> #community:False |
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I was able to reproduce the problem quickly on 2.save. It looks like it's related to the Experimental Stacking Algorithm; every so often a unit would be created with WorldLocation ArcenPoint.ZeroZeroPoint. This unit then becomes a time bomb; as soon as it hits a code path that checks the WorldLocation, the game will hit an error. However, it might be some time before that happened. I fixed the bug where the units were created at ZeroZeroPoint, but that won't fix existing bugged units in game. So I recommend that if you have used the Experimental Stacking Algorithm, you should abandon the save and restart. As far as I know, the Experimental Stacking Algorithm is okay in new save games. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 4, 2024 10:56 am | ykk488 | New Issue | |
Aug 4, 2024 10:58 am | ykk488 | Note Added: 0069881 | |
Aug 4, 2024 10:58 am | ykk488 | File Added: ArcenDebugLog.txt | |
Aug 4, 2024 11:00 am | ykk488 | Note Added: 0069882 | |
Aug 4, 2024 11:00 am | ykk488 | File Added: ArcenDebugLog-2.txt | |
Aug 4, 2024 11:01 am | ykk488 | Note Added: 0069883 | |
Aug 4, 2024 11:01 am | ykk488 | File Added: 1.save | |
Aug 4, 2024 11:01 am | ykk488 | File Added: 1.savemet | |
Aug 4, 2024 11:01 am | ykk488 | File Added: 2.save | |
Aug 4, 2024 11:01 am | ykk488 | File Added: 2.savemet | |
Aug 4, 2024 11:01 am | ykk488 | File Added: Campaign Start.save | |
Aug 4, 2024 11:01 am | ykk488 | File Added: Campaign Start.savemet | |
Aug 5, 2024 1:37 pm | ParadoxSong | Relationship added | related to 0029220 |
Aug 6, 2024 9:47 pm | BadgerBadger | Relationship added | related to 0029232 |
Aug 6, 2024 10:15 pm | BadgerBadger | Note Added: 0069897 | |
Aug 6, 2024 10:15 pm | BadgerBadger | Assigned To | => BadgerBadger |
Aug 6, 2024 10:15 pm | BadgerBadger | Status | new => resolved |
Aug 6, 2024 10:15 pm | BadgerBadger | Resolution | open => fixed |