View Issue Details

IDProjectCategoryLast Update
0029167Heart Of The MachineBug - OtherJul 29, 2024 8:37 pm
ReporterFluffiest Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.574 Firewalls 
Fixed in Version0.575 Resource Colors 
Summary0029167: Error on starting new profile
DescriptionAppears immediately after the first event pops up.
TagsNo tags attached.

Activities

Fluffiest

Jul 29, 2024 3:21 am

reporter  

HeartOfTheMachineLog.txt (16,675 bytes)   
7/28/2024 10:27:18 PM	SINGLEP	Opening Eyes (0.1645s)
7/28/2024 10:27:18 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070 SUPER
graphicsDeviceID: 7812
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8003
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 3600X 6-Core Processor 
processorCount: 12
processorFrequency: 3800
systemMemorySize: 16333
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/28/2024 10:27:18 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/28/2024 10:27:18 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15175713 appID: 2604860
7/28/2024 10:27:18 PM	0.572	SINGLEP	Game Version: 0.572  (Main Game
7/28/2024 10:27:18 PM	0.572	SINGLEP	Examining Inner Self (0.1048s)
7/28/2024 10:27:18 PM	0.572	SINGLEP	Returning King (0.0582s)
7/28/2024 10:27:19 PM	0.572	SINGLEP	Found 483 xml files in 236 folders in 66ms
7/28/2024 10:27:20 PM	0.572	SINGLEP	Check For Extra Squires (1.5441s)
7/28/2024 10:27:20 PM	0.572	SINGLEP	483 Xml Files Parsed in 1,467ms
7/28/2024 10:27:20 PM	0.572	SINGLEP	Gather Ancient Lifeforms (0.0010s)
7/28/2024 10:27:20 PM	0.572	SINGLEP	Bring Ambassador To Dinner (0.2891s)
7/28/2024 10:27:20 PM	0.572	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <68840982b825418b96827121e08c5ccd>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <68840982b825418b96827121e08c5ccd>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <68840982b825418b96827121e08c5ccd>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <68840982b825418b96827121e08c5ccd>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

7/28/2024 10:27:20 PM	0.572	SINGLEP	Update mod and expansion statuses!
7/28/2024 10:27:20 PM	0.572	SINGLEP	Check Nearby Fiefdoms (0.0225s)
7/28/2024 10:27:21 PM	0.572	SINGLEP	No resolution change was required.
7/28/2024 10:27:21 PM	0.572	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/28/2024 10:27:22 PM	0.572	SINGLEP	Disperse Diaspora (1.3787s)
7/28/2024 10:27:22 PM	0.572	SINGLEP	Wonder About Those Spiders (0.0603s)
7/28/2024 10:27:22 PM	0.572	SINGLEP	Reassure Self (0.0134s)
7/28/2024 10:27:22 PM	0.572	SINGLEP	Thinking Abstract Thoughts (0.2219s)
7/28/2024 10:27:23 PM	0.572	SINGLEP	Sound Search (1.1302s)
7/28/2024 10:27:23 PM	0.572	SINGLEP	Polishing Stones (0.0791s)
7/28/2024 10:27:23 PM	0.572	SINGLEP	Making Connections (0.2072s)
7/28/2024 10:27:23 PM	0.572	SINGLEP	5.3 seconds total load time.
Check For Extra Squires (1.5s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (1.4s)
Sound Search (1.1s)
7/28/2024 10:27:24 PM	0.572	SINGLEP	Finished loading 6032 sprites from dictionaries! (2720 table rows waiting on them.)
7/28/2024 10:27:24 PM	0.572	SINGLEP	Linked all icons to rows in 53ms.
7/28/2024 10:27:24 PM	0.572	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/28/2024 10:27:24 PM	0.572	SINGLEP	DoAfterLoadLogic!  Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/28/2024 10:27:25 PM	0.572	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/28/2024 10:27:25 PM	0.572	SINGLEP	563 materials found.
7/28/2024 10:27:25 PM	0.572	SINGLEP	DELAYED3 TID7 1,463 pools initialized with 466,005 items in 397ms
7/28/2024 10:27:25 PM	0.572	SINGLEP	DELAYED4 TID15 Finished loading all LevelType contents in 1.5s
7/28/2024 10:27:25 PM	0.572	SINGLEP	DELAYED5 TID18 6.6 seconds total load time and post-editing time.
7/28/2024 10:27:44 PM	0.572	SINGLEP	DELAYED6 TID14 Will generate map: 440 cells targeted. Existing tile count: 0
7/28/2024 10:27:48 PM	0.572	SINGLEP	DELAYED7 TID17 Generated names for 381 pois with missing names.
7/28/2024 10:27:48 PM	0.572	SINGLEP	DELAYED8 TID17 Finished FillAnyMissingSimBuildings, we had 32489 new buildings, and 32489 total items. SkippedBuildings: 0 AddedBuildings: 32489 CellCountChecked: 841
7/28/2024 10:27:48 PM	0.572	SINGLEP	DELAYED9 TID28 InitializePopulation WAS needed, 32489 buildings to handle.
7/28/2024 10:27:49 PM	0.572	SINGLEP	DELAYED10 TID17 Finished RunGameStartOnBGThread in 737ms.  We have 32489 total items.
7/28/2024 10:27:51 PM	0.572	SINGLEP	DELAYED11 TID16 Finished adding outdoor spots 841 cells, adding 74519 spots in the process.  This took 1,291ms
7/28/2024 10:27:51 PM	0.572	SINGLEP	DELAYED12 TID16 Finished adding initial NPC Guards for 391 pois, adding 522 guard NPCs in the process.  This took 316ms
7/28/2024 10:27:51 PM	0.572	SINGLEP	DELAYED13 TID12 World saved in 1,562 ms
7/28/2024 10:29:21 PM	0.572	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
7/28/2024 10:35:08 PM	0.572	SINGLEP	DELAYED14 TID23 World saved in 1,228 ms
7/28/2024 10:35:37 PM	0.572	SINGLEP	DELAYED15 TID10 World saved in 1,268 ms
7/28/2024 10:36:28 PM	0.572	SINGLEP	DELAYED16 TID24 Will generate map: 440 cells targeted. Existing tile count: 0
7/28/2024 10:36:32 PM	0.572	SINGLEP	DELAYED17 TID24 Generated names for 349 pois with missing names.
7/28/2024 10:36:32 PM	0.572	SINGLEP	DELAYED18 TID24 Finished FillAnyMissingSimBuildings, we had 33067 new buildings, and 33067 total items. SkippedBuildings: 0 AddedBuildings: 33067 CellCountChecked: 841
7/28/2024 10:36:32 PM	0.572	SINGLEP	DELAYED19 TID20 InitializePopulation WAS needed, 33067 buildings to handle.
7/28/2024 10:36:32 PM	0.572	SINGLEP	DELAYED20 TID24 Finished RunGameStartOnBGThread in 126ms.  We have 33067 total items.
7/28/2024 10:36:35 PM	0.572	SINGLEP	DELAYED21 TID28 World saved in 1,600 ms
7/28/2024 10:36:35 PM	0.572	SINGLEP	DELAYED22 TID9 Finished adding outdoor spots 841 cells, adding 75464 spots in the process.  This took 1,623ms
7/28/2024 10:36:36 PM	0.572	SINGLEP	DELAYED23 TID9 Finished adding initial NPC Guards for 361 pois, adding 494 guard NPCs in the process.  This took 651ms
7/28/2024 10:38:36 PM	0.572	SINGLEP	DELAYED24 TID15 World saved in 1,218 ms
7/28/2024 10:39:19 PM	0.572	SINGLEP	DELAYED25 TID23 Will generate map: 440 cells targeted. Existing tile count: 0
7/28/2024 10:39:23 PM	0.572	SINGLEP	DELAYED26 TID26 Generated names for 373 pois with missing names.
7/28/2024 10:39:23 PM	0.572	SINGLEP	DELAYED27 TID26 Finished FillAnyMissingSimBuildings, we had 33314 new buildings, and 33314 total items. SkippedBuildings: 0 AddedBuildings: 33314 CellCountChecked: 841
7/28/2024 10:39:23 PM	0.572	SINGLEP	DELAYED28 TID18 InitializePopulation WAS needed, 33314 buildings to handle.
7/28/2024 10:39:24 PM	0.572	SINGLEP	DELAYED29 TID26 Finished RunGameStartOnBGThread in 134ms.  We have 33314 total items.
7/28/2024 10:39:25 PM	0.572	SINGLEP	DELAYED30 TID15 Finished adding outdoor spots 841 cells, adding 74460 spots in the process.  This took 1,298ms
7/28/2024 10:39:25 PM	0.572	SINGLEP	DELAYED31 TID15 Finished adding initial NPC Guards for 383 pois, adding 546 guard NPCs in the process.  This took 411ms
7/28/2024 10:39:25 PM	0.572	SINGLEP	DELAYED32 TID25 World saved in 1,469 ms
7/28/2024 10:41:46 PM	0.572	SINGLEP	DELAYED33 TID18 World saved in 1,283 ms
7/28/2024 10:44:39 PM	0.572	SINGLEP	DELAYED34 TID51 World saved in 1,251 ms
7/28/2024 10:44:44 PM	0.572	SINGLEP	DELAYED35 TID26 1992ms to read savegame 'VIV-skip-prologue/First Turn In Landing' to intermediate format.
7/28/2024 10:44:45 PM	0.572	SINGLEP	DELAYED36 TID26 691ms to process 'VIV-skip-prologue/First Turn In Landing' data fully.
7/28/2024 10:44:45 PM	0.572	SINGLEP	DELAYED37 TID26 Loaded tiles: 807 (841 cells)
7/28/2024 10:44:46 PM	0.572	SINGLEP	DELAYED38 TID5 Finished RunGameStartOnBGThread in 79ms.  We have 33314 total items.
7/28/2024 10:44:48 PM	0.572	SINGLEP	DELAYED39 TID14 Finished adding outdoor spots 474 cells, adding 5786 spots in the process.  This took 921ms
7/28/2024 10:44:48 PM	0.572	SINGLEP	DELAYED40 TID14 Finished adding initial NPC Guards for 383 pois, adding 126 guard NPCs in the process.  This took 587ms
7/29/2024 8:19:18 AM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/29/2024 8:19:18 AM	SINGLEP	Opening Eyes (0.1839s)
7/29/2024 8:19:18 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070 SUPER
graphicsDeviceID: 7812
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8003
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 5 3600X 6-Core Processor 
processorCount: 12
processorFrequency: 3800
systemMemorySize: 16333
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/29/2024 8:19:18 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/29/2024 8:19:18 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15181834 appID: 2604860
7/29/2024 8:19:18 AM	0.574	SINGLEP	Game Version: 0.574  (Main Game
7/29/2024 8:19:18 AM	0.574	SINGLEP	Examining Inner Self (0.1011s)
7/29/2024 8:19:18 AM	0.574	SINGLEP	Returning King (0.0492s)
7/29/2024 8:19:18 AM	0.574	SINGLEP	Found 485 xml files in 236 folders in 104ms
7/29/2024 8:19:20 AM	0.574	SINGLEP	Check For Extra Squires (1.5209s)
7/29/2024 8:19:20 AM	0.574	SINGLEP	485 Xml Files Parsed in 1,338ms
7/29/2024 8:19:20 AM	0.574	SINGLEP	Gather Ancient Lifeforms (0.0010s)
7/29/2024 8:19:20 AM	0.574	SINGLEP	Bring Ambassador To Dinner (0.2711s)
7/29/2024 8:19:20 AM	0.574	SINGLEP	Update mod and expansion statuses!
7/29/2024 8:19:20 AM	0.574	SINGLEP	Check Nearby Fiefdoms (0.0327s)
7/29/2024 8:19:21 AM	0.574	SINGLEP	No resolution change was required.
7/29/2024 8:19:21 AM	0.574	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/29/2024 8:19:21 AM	0.574	SINGLEP	Disperse Diaspora (1.3144s)
7/29/2024 8:19:21 AM	0.574	SINGLEP	Wonder About Those Spiders (0.0596s)
7/29/2024 8:19:22 AM	0.574	SINGLEP	Reassure Self (0.3439s)
7/29/2024 8:19:24 AM	0.574	SINGLEP	Sound Search (2.5351s)
7/29/2024 8:19:24 AM	0.574	SINGLEP	Polishing Stones (0.0691s)
7/29/2024 8:19:24 AM	0.574	SINGLEP	Making Connections (0.2040s)
7/29/2024 8:19:24 AM	0.574	SINGLEP	6.7 seconds total load time.
Check For Extra Squires (1.5s)
Bring Ambassador To Dinner (0.3s)
Disperse Diaspora (1.3s)
Reassure Self (0.3s)
Sound Search (2.5s)
7/29/2024 8:19:25 AM	0.574	SINGLEP	Finished loading 6032 sprites from dictionaries! (2728 table rows waiting on them.)
7/29/2024 8:19:25 AM	0.574	SINGLEP	Linked all icons to rows in 14ms.
7/29/2024 8:19:25 AM	0.574	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/29/2024 8:19:26 AM	0.574	SINGLEP	DELAYED3 TID9 Finished loading all LevelType contents in 1.3s
7/29/2024 8:19:27 AM	0.574	SINGLEP	DoAfterLoadLogic!  Loaded 1083 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/29/2024 8:19:27 AM	0.574	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/29/2024 8:19:27 AM	0.574	SINGLEP	DELAYED4 TID6 9.0 seconds total load time and post-editing time.
7/29/2024 8:19:27 AM	0.574	SINGLEP	563 materials found.
7/29/2024 8:19:27 AM	0.574	SINGLEP	DELAYED5 TID12 1,463 pools initialized with 466,005 items in 345ms
7/29/2024 8:19:45 AM	0.574	SINGLEP	DELAYED6 TID7 Will generate map: 440 cells targeted. Existing tile count: 0
7/29/2024 8:19:49 AM	0.574	SINGLEP	DELAYED7 TID6 Generated names for 374 pois with missing names.
7/29/2024 8:19:49 AM	0.574	SINGLEP	DELAYED8 TID6 Finished FillAnyMissingSimBuildings, we had 32441 new buildings, and 32441 total items. SkippedBuildings: 0 AddedBuildings: 32441 CellCountChecked: 841
7/29/2024 8:19:49 AM	0.574	SINGLEP	DELAYED9 TID15 InitializePopulation WAS needed, 32441 buildings to handle.
7/29/2024 8:19:50 AM	0.574	SINGLEP	DELAYED10 TID6 Finished RunGameStartOnBGThread in 525ms.  We have 32441 total items.
7/29/2024 8:19:51 AM	0.574	SINGLEP	DELAYED11 TID10 World_Network.CalculateNetwork_SubCellList background thread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.External.Helper_CalculateOutdoorSpots.FindPossibleItems_Normal (Arcen.HotM.Core.MapCell cell) [0x00105] in <5e8a50fa7d9b496aad02f77792e74629>:0 
  at Arcen.HotM.External.Helper_CalculateOutdoorSpots.GenerateOutdoorSpots (Arcen.HotM.Core.MapCell cell) [0x0006e] in <5e8a50fa7d9b496aad02f77792e74629>:0 
  at Arcen.HotM.External.Helper_AddSeedSpotsAndPOIGuards+<>c__DisplayClass3_1.<AddAnyMissingOutdoorSpotsOnCells>b__0 (Arcen.Universal.TaskStartData startData) [0x0002b] in <5e8a50fa7d9b496aad02f77792e74629>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <68840982b825418b96827121e08c5ccd>:0 
  at Arcen.HotM.External.Helper_AddSeedSpotsAndPOIGuards+<>c__DisplayClass3_1.<AddAnyMissingOutdoorSpotsOnCells>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <5e8a50fa7d9b496aad02f77792e74629>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <68840982b825418b96827121e08c5ccd>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

7/29/2024 8:19:52 AM	0.574	SINGLEP	DELAYED12 TID15 World saved in 1,529 ms
7/29/2024 8:19:52 AM	0.574	SINGLEP	DELAYED13 TID8 Finished adding outdoor spots 841 cells, adding 68992 spots in the process.  This took 1,296ms
7/29/2024 8:19:52 AM	0.574	SINGLEP	DELAYED14 TID8 Finished adding initial NPC Guards for 384 pois, adding 508 guard NPCs in the process.  This took 261ms
7/29/2024 8:19:53 AM	0.574	SINGLEP	DELAYED15 TID24 Finished adding outdoor spots 69 cells, adding 6050 spots in the process.  This took 110ms
7/29/2024 8:19:53 AM	0.574	SINGLEP	DELAYED16 TID24 Finished adding initial NPC Guards for 283 pois, adding 0 guard NPCs in the process.  This took 0ms
HeartOfTheMachineLog.txt (16,675 bytes)   

Chris_McElligottPark

Jul 29, 2024 8:37 pm

administrator   ~0069845

Thanks!

* Hardened FindPossibleItems_Normal against possible exceptions that could happen in it right as the game was starting up, and then also made it so that GenerateOutdoorSpots will retry this if it does happen anyway.

Issue History

Date Modified Username Field Change
Jul 29, 2024 3:21 am Fluffiest New Issue
Jul 29, 2024 3:21 am Fluffiest File Added: HeartOfTheMachineLog.txt
Jul 29, 2024 8:37 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jul 29, 2024 8:37 pm Chris_McElligottPark Status new => resolved
Jul 29, 2024 8:37 pm Chris_McElligottPark Resolution open => fixed
Jul 29, 2024 8:37 pm Chris_McElligottPark Fixed in Version => 0.575 Resource Colors
Jul 29, 2024 8:37 pm Chris_McElligottPark Note Added: 0069845