View Issue Details

IDProjectCategoryLast Update
0029125Heart Of The MachineCrash/ExceptionJul 26, 2024 11:14 am
Reportermblazewicz Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.569 Fixes 
Fixed in Version0.571 Boatload Of Fixes 
Summary0029125: Exception - An exception will occur if the save's name is too long
DescriptionDescription:
Because the field where player can name a save doesn't seem to have a character limit player can name their save with enough characters to cause an exception.

Steps to Reproduce:
1. Press F5 or Esc > Save game
2. With the naming field selected, hold down any button for roughly20 seconds, you can alternate between them to see the progress
3. Save the file with the overly long name
4. Observe the exception
TagsNo tags attached.

Activities

mblazewicz

Jul 25, 2024 9:55 am

manager   ~0069738

Adding attachments;
29125_Log.txt (243,847 bytes)   
7/15/2024 4:05:50 PM	SINGLEP	Opening Eyes (0.0909s)
7/15/2024 4:05:50 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/15/2024 4:05:50 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/15/2024 4:05:50 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14937061 appID: 2604860
7/15/2024 4:05:50 PM	0.565	SINGLEP	Game Version: 0.565  (Main Game
7/15/2024 4:05:50 PM	0.565	SINGLEP	Examining Inner Self (0.1801s)
7/15/2024 4:05:50 PM	0.565	SINGLEP	Returning King (0.0035s)
7/15/2024 4:05:50 PM	0.565	SINGLEP	Found 476 xml files in 231 folders in 25ms
7/15/2024 4:05:51 PM	0.565	SINGLEP	Check For Extra Squires (0.3273s)
7/15/2024 4:05:51 PM	0.565	SINGLEP	476 Xml Files Parsed in 299ms
7/15/2024 4:05:51 PM	0.565	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/15/2024 4:05:51 PM	0.565	SINGLEP	Bring Ambassador To Dinner (0.0232s)
7/15/2024 4:05:51 PM	0.565	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <864f8b1e8d284e61adc911f790e4e58a>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

7/15/2024 4:05:51 PM	0.565	SINGLEP	Update mod and expansion statuses!
7/15/2024 4:05:51 PM	0.565	SINGLEP	Check Nearby Fiefdoms (0.0165s)
7/15/2024 4:05:51 PM	0.565	SINGLEP	No resolution change was required.
7/15/2024 4:05:51 PM	0.565	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/15/2024 4:05:51 PM	0.565	SINGLEP	Disperse Diaspora (0.4021s)
7/15/2024 4:05:51 PM	0.565	SINGLEP	Wonder About Those Spiders (0.0421s)
7/15/2024 4:05:51 PM	0.565	SINGLEP	Reassure Self (0.0111s)
7/15/2024 4:05:51 PM	0.565	SINGLEP	Thinking Abstract Thoughts (0.1123s)
7/15/2024 4:05:52 PM	0.565	SINGLEP	Sound Search (0.8375s)
7/15/2024 4:05:52 PM	0.565	SINGLEP	Polishing Stones (0.0373s)
7/15/2024 4:05:52 PM	0.565	SINGLEP	Making Connections (0.1852s)
7/15/2024 4:05:52 PM	0.565	SINGLEP	2.3 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (0.8s)
7/15/2024 4:05:52 PM	0.565	SINGLEP	Finished loading 5693 sprites from dictionaries! (2642 table rows waiting on them.)
7/15/2024 4:05:52 PM	0.565	SINGLEP	Linked all icons to rows in 7ms.
7/15/2024 4:05:52 PM	0.565	SINGLEP	DELAYED3 TID9 Finished loading all LevelType contents in 0.2s
7/15/2024 4:05:52 PM	0.565	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/15/2024 4:05:53 PM	0.565	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/15/2024 4:05:53 PM	0.565	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/15/2024 4:05:53 PM	0.565	SINGLEP	DELAYED4 TID16 2.8 seconds total load time and post-editing time.
7/15/2024 4:05:53 PM	0.565	SINGLEP	561 materials found.
7/15/2024 4:05:53 PM	0.565	SINGLEP	DELAYED5 TID30 1,463 pools initialized with 466,005 items in 253ms
7/15/2024 4:06:16 PM	0.565	SINGLEP	Resolution changed to windowed 1840x980
7/15/2024 4:06:16 PM	0.565	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/15/2024 4:06:16 PM	0.565	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/15/2024 4:06:37 PM	0.565	SINGLEP	Resolution changed to windowed 1840x1060
7/15/2024 4:06:37 PM	0.565	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/15/2024 4:06:56 PM	0.565	SINGLEP	Resolution changed to windowed 1920x1060
7/15/2024 4:06:56 PM	0.565	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/15/2024 4:10:09 PM	0.565	SINGLEP	No resolution change was required.
7/15/2024 4:10:09 PM	0.565	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/15/2024 4:11:35 PM	0.565	SINGLEP	No resolution change was required.
7/15/2024 4:11:35 PM	0.565	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/15/2024 4:11:49 PM	0.565	SINGLEP	Resolution changed to fullscreen 1280x2048
7/15/2024 4:11:49 PM	0.565	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/15/2024 6:15:29 PM	0.565	SINGLEP	DELAYED6 TID20 Will generate map: 440 cells targeted. Existing tile count: 0
7/15/2024 6:15:32 PM	0.565	SINGLEP	DELAYED7 TID10 Generated names for 399 pois with missing names.
7/15/2024 6:15:32 PM	0.565	SINGLEP	DELAYED8 TID10 Finished FillAnyMissingSimBuildings, we had 32770 new buildings, and 32770 total items. SkippedBuildings: 0 AddedBuildings: 32770 CellCountChecked: 841
7/15/2024 6:15:32 PM	0.565	SINGLEP	DELAYED9 TID14 InitializePopulation WAS needed, 32770 buildings to handle.
7/15/2024 6:15:32 PM	0.565	SINGLEP	DELAYED10 TID10 Finished RunGameStartOnBGThread in 342ms.  We have 32770 total items.
7/15/2024 6:15:34 PM	0.565	SINGLEP	DELAYED11 TID11 World saved in 811 ms
7/15/2024 6:15:34 PM	0.565	SINGLEP	DELAYED12 TID22 Finished adding outdoor spots 841 cells, adding 34079 spots in the process.  This took 588ms
7/15/2024 6:15:34 PM	0.565	SINGLEP	DELAYED13 TID22 Finished adding initial NPC Guards for 409 pois, adding 525 guard NPCs in the process.  This took 260ms
7/16/2024 3:14:14 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/16/2024 3:14:14 PM	SINGLEP	Opening Eyes (0.1047s)
7/16/2024 3:14:15 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/16/2024 3:14:14 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/16/2024 3:14:14 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860
7/16/2024 3:14:15 PM	0.566	SINGLEP	Game Version: 0.566  (Main Game
7/16/2024 3:14:15 PM	0.566	SINGLEP	Examining Inner Self (0.1969s)
7/16/2024 3:14:15 PM	0.566	SINGLEP	Returning King (0.0050s)
7/16/2024 3:14:15 PM	0.566	SINGLEP	Found 481 xml files in 234 folders in 40ms
7/16/2024 3:14:15 PM	0.566	SINGLEP	Check For Extra Squires (0.4010s)
7/16/2024 3:14:15 PM	0.566	SINGLEP	481 Xml Files Parsed in 357ms
7/16/2024 3:14:15 PM	0.566	SINGLEP	Gather Ancient Lifeforms (0.0010s)
7/16/2024 3:14:15 PM	0.566	SINGLEP	Bring Ambassador To Dinner (0.0288s)
7/16/2024 3:14:15 PM	0.566	SINGLEP	Update mod and expansion statuses!
7/16/2024 3:14:15 PM	0.566	SINGLEP	Check Nearby Fiefdoms (0.0285s)
7/16/2024 3:14:15 PM	0.566	SINGLEP	Resolution changed to fullscreen 1280x2048
7/16/2024 3:14:15 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 3:14:15 PM	0.566	SINGLEP	Disperse Diaspora (0.4246s)
7/16/2024 3:14:16 PM	0.566	SINGLEP	Wonder About Those Spiders (0.0451s)
7/16/2024 3:14:16 PM	0.566	SINGLEP	Reassure Self (0.0111s)
7/16/2024 3:14:16 PM	0.566	SINGLEP	Thinking Abstract Thoughts (0.1754s)
7/16/2024 3:14:18 PM	0.566	SINGLEP	Sound Search (2.2037s)
7/16/2024 3:14:18 PM	0.566	SINGLEP	Polishing Stones (0.0447s)
7/16/2024 3:14:18 PM	0.566	SINGLEP	Making Connections (0.1743s)
7/16/2024 3:14:18 PM	0.566	SINGLEP	3.9 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.4s)
Sound Search (2.2s)
7/16/2024 3:14:18 PM	0.566	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/16/2024 3:14:18 PM	0.566	SINGLEP	Linked all icons to rows in 8ms.
7/16/2024 3:14:18 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/16/2024 3:14:18 PM	0.566	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/16/2024 3:14:19 PM	0.566	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/16/2024 3:14:18 PM	0.566	SINGLEP	DELAYED3 TID30 Finished loading all LevelType contents in 0.2s
7/16/2024 3:14:18 PM	0.566	SINGLEP	DELAYED4 TID25 4.1 seconds total load time and post-editing time.
7/16/2024 3:14:19 PM	0.566	SINGLEP	561 materials found.
7/16/2024 3:14:19 PM	0.566	SINGLEP	DELAYED5 TID12 1,463 pools initialized with 466,005 items in 232ms
7/16/2024 3:14:32 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1080
7/16/2024 3:14:32 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 3:25:12 PM	0.566	SINGLEP	No resolution change was required.
7/16/2024 3:25:12 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 3:25:16 PM	0.566	SINGLEP	No resolution change was required.
7/16/2024 3:25:16 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 3:30:47 PM	0.566	SINGLEP	DELAYED6 TID12 1158ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/16/2024 3:30:48 PM	0.566	SINGLEP	DELAYED7 TID12 587ms to process 'Saving/15. 100% done' data fully.
7/16/2024 3:30:48 PM	0.566	SINGLEP	DELAYED8 TID12 Loaded tiles: 807 (841 cells)
7/16/2024 3:30:49 PM	0.566	SINGLEP	DELAYED9 TID28 Finished RunGameStartOnBGThread in 436ms.  We have 28054 total items.
7/16/2024 3:30:50 PM	0.566	SINGLEP	DELAYED10 TID26 Finished adding outdoor spots 441 cells, adding 38700 spots in the process.  This took 379ms
7/16/2024 3:30:50 PM	0.566	SINGLEP	DELAYED11 TID26 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/16/2024 3:31:47 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 3:31:47 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 3:32:28 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 3:32:28 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 3:33:04 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 3:33:04 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 3:34:09 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 3:34:09 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 3:43:53 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 3:43:53 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:TAA
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 3:43:53 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: TAA
7/16/2024 3:44:02 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 3:44:02 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:Off
SecondaryAAType:TAA
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 3:44:49 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 3:44:49 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 3:44:49 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/16/2024 4:24:09 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/16/2024 4:24:09 PM	SINGLEP	Opening Eyes (0.0895s)
7/16/2024 4:24:09 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/16/2024 4:24:09 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/16/2024 4:24:09 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860
7/16/2024 4:24:09 PM	0.566	SINGLEP	Game Version: 0.566  (Main Game
7/16/2024 4:24:09 PM	0.566	SINGLEP	Examining Inner Self (0.1985s)
7/16/2024 4:24:09 PM	0.566	SINGLEP	Returning King (0.0095s)
7/16/2024 4:24:09 PM	0.566	SINGLEP	Found 481 xml files in 234 folders in 24ms
7/16/2024 4:24:09 PM	0.566	SINGLEP	Check For Extra Squires (0.3181s)
7/16/2024 4:24:09 PM	0.566	SINGLEP	481 Xml Files Parsed in 291ms
7/16/2024 4:24:09 PM	0.566	SINGLEP	Gather Ancient Lifeforms (0.0010s)
7/16/2024 4:24:09 PM	0.566	SINGLEP	Bring Ambassador To Dinner (0.0280s)
7/16/2024 4:24:09 PM	0.566	SINGLEP	Update mod and expansion statuses!
7/16/2024 4:24:09 PM	0.566	SINGLEP	Check Nearby Fiefdoms (0.0252s)
7/16/2024 4:24:10 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:24:10 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:24:10 PM	0.566	SINGLEP	Disperse Diaspora (0.4208s)
7/16/2024 4:24:10 PM	0.566	SINGLEP	Wonder About Those Spiders (0.0437s)
7/16/2024 4:24:10 PM	0.566	SINGLEP	Reassure Self (0.0095s)
7/16/2024 4:24:10 PM	0.566	SINGLEP	Thinking Abstract Thoughts (0.1144s)
7/16/2024 4:24:11 PM	0.566	SINGLEP	Sound Search (0.8783s)
7/16/2024 4:24:11 PM	0.566	SINGLEP	Polishing Stones (0.0426s)
7/16/2024 4:24:11 PM	0.566	SINGLEP	Making Connections (0.2024s)
7/16/2024 4:24:11 PM	0.566	SINGLEP	2.4 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (0.9s)
7/16/2024 4:24:11 PM	0.566	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/16/2024 4:24:11 PM	0.566	SINGLEP	Linked all icons to rows in 13ms.
7/16/2024 4:24:11 PM	0.566	SINGLEP	DELAYED3 TID7 Finished loading all LevelType contents in 0.2s
7/16/2024 4:24:11 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/16/2024 4:24:12 PM	0.566	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/16/2024 4:24:12 PM	0.566	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/16/2024 4:24:12 PM	0.566	SINGLEP	DELAYED4 TID14 3.0 seconds total load time and post-editing time.
7/16/2024 4:24:12 PM	0.566	SINGLEP	561 materials found.
7/16/2024 4:24:12 PM	0.566	SINGLEP	DELAYED5 TID19 1,463 pools initialized with 466,005 items in 275ms
7/16/2024 4:24:18 PM	0.566	SINGLEP	DELAYED6 TID23 1289ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/16/2024 4:24:19 PM	0.566	SINGLEP	DELAYED7 TID23 867ms to process 'Saving/15. 100% done' data fully.
7/16/2024 4:24:19 PM	0.566	SINGLEP	DELAYED8 TID23 Loaded tiles: 807 (841 cells)
7/16/2024 4:24:21 PM	0.566	SINGLEP	DELAYED9 TID27 Finished RunGameStartOnBGThread in 587ms.  We have 28054 total items.
7/16/2024 4:24:21 PM	0.566	SINGLEP	DELAYED10 TID29 Finished adding outdoor spots 441 cells, adding 38660 spots in the process.  This took 438ms
7/16/2024 4:24:21 PM	0.566	SINGLEP	DELAYED11 TID29 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/16/2024 4:24:52 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:24:52 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:Off
SecondaryAAType:None
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:24:52 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: None
7/16/2024 4:33:39 PM	0.566	SINGLEP	DELAYED12 TID7 World saved in 893 ms
7/16/2024 4:41:47 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/16/2024 4:41:47 PM	SINGLEP	Opening Eyes (0.0888s)
7/16/2024 4:41:47 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/16/2024 4:41:46 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/16/2024 4:41:47 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14937061 appID: 2604860
7/16/2024 4:41:47 PM	0.565	SINGLEP	Game Version: 0.565  (Main Game
7/16/2024 4:41:47 PM	0.565	SINGLEP	Examining Inner Self (0.1864s)
7/16/2024 4:41:47 PM	0.565	SINGLEP	Returning King (0.0040s)
7/16/2024 4:41:47 PM	0.565	SINGLEP	Found 476 xml files in 231 folders in 18ms
7/16/2024 4:41:47 PM	0.565	SINGLEP	Check For Extra Squires (0.3045s)
7/16/2024 4:41:47 PM	0.565	SINGLEP	476 Xml Files Parsed in 283ms
7/16/2024 4:41:47 PM	0.565	SINGLEP	Gather Ancient Lifeforms (0.0010s)
7/16/2024 4:41:47 PM	0.565	SINGLEP	Bring Ambassador To Dinner (0.0285s)
7/16/2024 4:41:47 PM	0.565	SINGLEP	Update mod and expansion statuses!
7/16/2024 4:41:47 PM	0.565	SINGLEP	Check Nearby Fiefdoms (0.0252s)
7/16/2024 4:41:47 PM	0.565	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:41:47 PM	0.565	SINGLEP	Applied graphics settings: 
MSAAType:Off
SecondaryAAType:None
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:41:48 PM	0.565	SINGLEP	Disperse Diaspora (0.3963s)
7/16/2024 4:41:48 PM	0.565	SINGLEP	Wonder About Those Spiders (0.0585s)
7/16/2024 4:41:48 PM	0.565	SINGLEP	Reassure Self (0.0085s)
7/16/2024 4:41:48 PM	0.565	SINGLEP	Thinking Abstract Thoughts (0.1151s)
7/16/2024 4:41:49 PM	0.565	SINGLEP	Sound Search (1.0912s)
7/16/2024 4:41:49 PM	0.565	SINGLEP	Polishing Stones (0.0387s)
7/16/2024 4:41:49 PM	0.565	SINGLEP	Making Connections (0.1908s)
7/16/2024 4:41:49 PM	0.565	SINGLEP	2.6 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (1.1s)
7/16/2024 4:41:49 PM	0.565	SINGLEP	Finished loading 5693 sprites from dictionaries! (2642 table rows waiting on them.)
7/16/2024 4:41:49 PM	0.565	SINGLEP	Linked all icons to rows in 7ms.
7/16/2024 4:41:49 PM	0.565	SINGLEP	DELAYED3 TID8 Finished loading all LevelType contents in 0.2s
7/16/2024 4:41:49 PM	0.565	SINGLEP	Set secondary AA type on Main Camera to: None
7/16/2024 4:41:50 PM	0.565	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/16/2024 4:41:50 PM	0.565	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/16/2024 4:41:50 PM	0.565	SINGLEP	DELAYED4 TID33 3.1 seconds total load time and post-editing time.
7/16/2024 4:41:50 PM	0.565	SINGLEP	561 materials found.
7/16/2024 4:41:50 PM	0.565	SINGLEP	DELAYED5 TID17 1,463 pools initialized with 466,005 items in 263ms
7/16/2024 4:42:26 PM	0.565	SINGLEP	DELAYED6 TID8 1166ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/16/2024 4:42:27 PM	0.565	SINGLEP	DELAYED7 TID8 1121ms to process 'Saving/15. 100% done' data fully.
7/16/2024 4:42:27 PM	0.565	SINGLEP	DELAYED8 TID8 Loaded tiles: 807 (841 cells)
7/16/2024 4:42:28 PM	0.565	SINGLEP	DELAYED9 TID31 Finished RunGameStartOnBGThread in 159ms.  We have 28054 total items.
7/16/2024 4:42:51 PM	0.565	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:42:51 PM	0.565	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:42:51 PM	0.565	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/16/2024 4:43:53 PM	0.565	SINGLEP	DELAYED10 TID29 World saved in 782 ms
7/16/2024 4:45:41 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/16/2024 4:45:41 PM	SINGLEP	Opening Eyes (0.0888s)
7/16/2024 4:45:41 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/16/2024 4:45:41 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/16/2024 4:45:41 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860
7/16/2024 4:45:41 PM	0.566	SINGLEP	Game Version: 0.566  (Main Game
7/16/2024 4:45:41 PM	0.566	SINGLEP	Examining Inner Self (0.1890s)
7/16/2024 4:45:41 PM	0.566	SINGLEP	Returning King (0.0045s)
7/16/2024 4:45:41 PM	0.566	SINGLEP	Found 481 xml files in 234 folders in 18ms
7/16/2024 4:45:42 PM	0.566	SINGLEP	Check For Extra Squires (0.3297s)
7/16/2024 4:45:42 PM	0.566	SINGLEP	481 Xml Files Parsed in 308ms
7/16/2024 4:45:42 PM	0.566	SINGLEP	Gather Ancient Lifeforms (0.0005s)
7/16/2024 4:45:42 PM	0.566	SINGLEP	Bring Ambassador To Dinner (0.0273s)
7/16/2024 4:45:42 PM	0.566	SINGLEP	Update mod and expansion statuses!
7/16/2024 4:45:42 PM	0.566	SINGLEP	Check Nearby Fiefdoms (0.0160s)
7/16/2024 4:45:42 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:45:42 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:45:42 PM	0.566	SINGLEP	Disperse Diaspora (0.3846s)
7/16/2024 4:45:42 PM	0.566	SINGLEP	Wonder About Those Spiders (0.0501s)
7/16/2024 4:45:42 PM	0.566	SINGLEP	Reassure Self (0.0095s)
7/16/2024 4:45:42 PM	0.566	SINGLEP	Thinking Abstract Thoughts (0.1301s)
7/16/2024 4:45:44 PM	0.566	SINGLEP	Sound Search (1.2292s)
7/16/2024 4:45:44 PM	0.566	SINGLEP	Polishing Stones (0.0532s)
7/16/2024 4:45:44 PM	0.566	SINGLEP	Making Connections (0.2026s)
7/16/2024 4:45:44 PM	0.566	SINGLEP	2.7 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (1.2s)
7/16/2024 4:45:44 PM	0.566	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/16/2024 4:45:44 PM	0.566	SINGLEP	Linked all icons to rows in 17ms.
7/16/2024 4:45:44 PM	0.566	SINGLEP	DELAYED3 TID35 Finished loading all LevelType contents in 0.2s
7/16/2024 4:45:45 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/16/2024 4:45:45 PM	0.566	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/16/2024 4:45:45 PM	0.566	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/16/2024 4:45:45 PM	0.566	SINGLEP	DELAYED4 TID29 3.6 seconds total load time and post-editing time.
7/16/2024 4:45:45 PM	0.566	SINGLEP	561 materials found.
7/16/2024 4:45:45 PM	0.566	SINGLEP	DELAYED5 TID11 1,463 pools initialized with 466,005 items in 383ms
7/16/2024 4:45:51 PM	0.566	SINGLEP	DELAYED6 TID15 1330ms to read savegame 'Saving/Saved On Exit Landing Turn 287' to intermediate format.
7/16/2024 4:45:52 PM	0.566	SINGLEP	DELAYED7 TID15 741ms to process 'Saving/Saved On Exit Landing Turn 287' data fully.
7/16/2024 4:45:52 PM	0.566	SINGLEP	DELAYED8 TID15 Loaded tiles: 807 (841 cells)
7/16/2024 4:45:53 PM	0.566	SINGLEP	DELAYED9 TID26 Finished RunGameStartOnBGThread in 411ms.  We have 28054 total items.
7/16/2024 4:45:55 PM	0.566	SINGLEP	DELAYED10 TID27 Finished adding outdoor spots 441 cells, adding 38723 spots in the process.  This took 567ms
7/16/2024 4:45:55 PM	0.566	SINGLEP	DELAYED11 TID27 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/16/2024 4:52:04 PM	0.566	SINGLEP	Resolution changed to fullscreen 1280x2048
7/16/2024 4:52:04 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:52:28 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 4:52:28 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:53:27 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/16/2024 4:53:27 PM	SINGLEP	Opening Eyes (0.0904s)
7/16/2024 4:53:27 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/16/2024 4:53:27 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/16/2024 4:53:27 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860
7/16/2024 4:53:27 PM	0.566	SINGLEP	Game Version: 0.566  (Main Game
7/16/2024 4:53:27 PM	0.566	SINGLEP	Examining Inner Self (0.1840s)
7/16/2024 4:53:27 PM	0.566	SINGLEP	Returning King (0.0045s)
7/16/2024 4:53:27 PM	0.566	SINGLEP	Found 481 xml files in 234 folders in 22ms
7/16/2024 4:53:28 PM	0.566	SINGLEP	Check For Extra Squires (0.3278s)
7/16/2024 4:53:28 PM	0.566	SINGLEP	481 Xml Files Parsed in 302ms
7/16/2024 4:53:28 PM	0.566	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/16/2024 4:53:28 PM	0.566	SINGLEP	Bring Ambassador To Dinner (0.0295s)
7/16/2024 4:53:28 PM	0.566	SINGLEP	Update mod and expansion statuses!
7/16/2024 4:53:28 PM	0.566	SINGLEP	Check Nearby Fiefdoms (0.0155s)
7/16/2024 4:53:28 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 4:53:28 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:53:28 PM	0.566	SINGLEP	Disperse Diaspora (0.4101s)
7/16/2024 4:53:28 PM	0.566	SINGLEP	Wonder About Those Spiders (0.0427s)
7/16/2024 4:53:28 PM	0.566	SINGLEP	Reassure Self (0.0085s)
7/16/2024 4:53:28 PM	0.566	SINGLEP	Thinking Abstract Thoughts (0.1173s)
7/16/2024 4:53:29 PM	0.566	SINGLEP	Sound Search (0.8418s)
7/16/2024 4:53:29 PM	0.566	SINGLEP	Polishing Stones (0.0435s)
7/16/2024 4:53:29 PM	0.566	SINGLEP	Making Connections (0.1892s)
7/16/2024 4:53:29 PM	0.566	SINGLEP	2.3 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (0.8s)
7/16/2024 4:53:30 PM	0.566	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/16/2024 4:53:30 PM	0.566	SINGLEP	Linked all icons to rows in 16ms.
7/16/2024 4:53:30 PM	0.566	SINGLEP	DELAYED3 TID5 Finished loading all LevelType contents in 0.2s
7/16/2024 4:53:30 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/16/2024 4:53:30 PM	0.566	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/16/2024 4:53:30 PM	0.566	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/16/2024 4:53:30 PM	0.566	SINGLEP	DELAYED4 TID33 2.9 seconds total load time and post-editing time.
7/16/2024 4:53:30 PM	0.566	SINGLEP	561 materials found.
7/16/2024 4:53:30 PM	0.566	SINGLEP	DELAYED5 TID22 1,463 pools initialized with 466,005 items in 348ms
7/16/2024 4:53:50 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:53:50 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:53:57 PM	0.566	SINGLEP	DELAYED6 TID28 1141ms to read savegame 'Saving/Saved On Exit Landing Turn 287' to intermediate format.
7/16/2024 4:53:58 PM	0.566	SINGLEP	DELAYED7 TID28 610ms to process 'Saving/Saved On Exit Landing Turn 287' data fully.
7/16/2024 4:53:58 PM	0.566	SINGLEP	DELAYED8 TID28 Loaded tiles: 807 (841 cells)
7/16/2024 4:53:59 PM	0.566	SINGLEP	DELAYED9 TID20 Finished RunGameStartOnBGThread in 694ms.  We have 28054 total items.
7/16/2024 4:54:01 PM	0.566	SINGLEP	DELAYED10 TID9 Finished adding outdoor spots 441 cells, adding 38642 spots in the process.  This took 388ms
7/16/2024 4:54:01 PM	0.566	SINGLEP	DELAYED11 TID9 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/16/2024 4:54:49 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:54:49 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:54:49 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/16/2024 4:55:33 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:55:33 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:55:55 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:55:55 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:56:25 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:56:25 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:56:37 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:56:37 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:56:47 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:56:47 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:56:54 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:56:54 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:57:07 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:57:07 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:57:47 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:57:47 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:58:30 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 4:58:30 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 4:58:30 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/16/2024 5:00:18 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 5:00:18 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:02:26 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 5:02:26 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:08:00 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/16/2024 5:08:00 PM	SINGLEP	Opening Eyes (0.0881s)
7/16/2024 5:08:00 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/16/2024 5:08:00 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/16/2024 5:08:00 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860
7/16/2024 5:08:00 PM	0.566	SINGLEP	Game Version: 0.566  (Main Game
7/16/2024 5:08:00 PM	0.566	SINGLEP	Examining Inner Self (0.1881s)
7/16/2024 5:08:00 PM	0.566	SINGLEP	Returning King (0.0042s)
7/16/2024 5:08:00 PM	0.566	SINGLEP	Found 481 xml files in 234 folders in 18ms
7/16/2024 5:08:00 PM	0.566	SINGLEP	Check For Extra Squires (0.3032s)
7/16/2024 5:08:00 PM	0.566	SINGLEP	481 Xml Files Parsed in 281ms
7/16/2024 5:08:00 PM	0.566	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/16/2024 5:08:00 PM	0.566	SINGLEP	Bring Ambassador To Dinner (0.0366s)
7/16/2024 5:08:00 PM	0.566	SINGLEP	Update mod and expansion statuses!
7/16/2024 5:08:00 PM	0.566	SINGLEP	Check Nearby Fiefdoms (0.0228s)
7/16/2024 5:08:01 PM	0.566	SINGLEP	Resolution changed to windowed 1920x1000
7/16/2024 5:08:01 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:08:01 PM	0.566	SINGLEP	Disperse Diaspora (0.3985s)
7/16/2024 5:08:01 PM	0.566	SINGLEP	Wonder About Those Spiders (0.0580s)
7/16/2024 5:08:01 PM	0.566	SINGLEP	Reassure Self (0.0110s)
7/16/2024 5:08:01 PM	0.566	SINGLEP	Thinking Abstract Thoughts (0.1195s)
7/16/2024 5:08:02 PM	0.566	SINGLEP	Sound Search (0.8611s)
7/16/2024 5:08:02 PM	0.566	SINGLEP	Polishing Stones (0.0416s)
7/16/2024 5:08:02 PM	0.566	SINGLEP	Making Connections (0.1708s)
7/16/2024 5:08:02 PM	0.566	SINGLEP	2.3 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (0.9s)
7/16/2024 5:08:02 PM	0.566	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/16/2024 5:08:02 PM	0.566	SINGLEP	Linked all icons to rows in 8ms.
7/16/2024 5:08:02 PM	0.566	SINGLEP	DELAYED3 TID13 Finished loading all LevelType contents in 0.2s
7/16/2024 5:08:02 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
7/16/2024 5:08:03 PM	0.566	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/16/2024 5:08:03 PM	0.566	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/16/2024 5:08:03 PM	0.566	SINGLEP	DELAYED4 TID20 2.9 seconds total load time and post-editing time.
7/16/2024 5:08:03 PM	0.566	SINGLEP	561 materials found.
7/16/2024 5:08:03 PM	0.566	SINGLEP	DELAYED5 TID36 1,463 pools initialized with 466,005 items in 255ms
7/16/2024 5:08:14 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:08:14 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:08:20 PM	0.566	SINGLEP	DELAYED6 TID21 1124ms to read savegame 'Saving/EEEH' to intermediate format.
7/16/2024 5:08:20 PM	0.566	SINGLEP	DELAYED7 TID21 609ms to process 'Saving/EEEH' data fully.
7/16/2024 5:08:20 PM	0.566	SINGLEP	DELAYED8 TID21 Loaded tiles: 807 (841 cells)
7/16/2024 5:08:22 PM	0.566	SINGLEP	DELAYED9 TID12 Finished RunGameStartOnBGThread in 416ms.  We have 28054 total items.
7/16/2024 5:08:23 PM	0.566	SINGLEP	DELAYED10 TID31 Finished adding outdoor spots 441 cells, adding 38703 spots in the process.  This took 526ms
7/16/2024 5:08:23 PM	0.566	SINGLEP	DELAYED11 TID31 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/16/2024 5:10:24 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:10:24 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:10:24 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/16/2024 5:12:10 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:12:10 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:17:43 PM	0.566	SINGLEP	DELAYED12 TID37 World saved in 821 ms
7/16/2024 5:19:36 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/16/2024 5:19:36 PM	SINGLEP	Opening Eyes (0.0820s)
7/16/2024 5:19:36 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/16/2024 5:19:36 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/16/2024 5:19:36 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15044469 appID: 2604860
7/16/2024 5:19:37 PM	0.566	SINGLEP	Game Version: 0.566  (Main Game
7/16/2024 5:19:37 PM	0.566	SINGLEP	Examining Inner Self (0.1873s)
7/16/2024 5:19:37 PM	0.566	SINGLEP	Returning King (0.0045s)
7/16/2024 5:19:37 PM	0.566	SINGLEP	Found 481 xml files in 234 folders in 18ms
7/16/2024 5:19:37 PM	0.566	SINGLEP	Check For Extra Squires (0.3019s)
7/16/2024 5:19:37 PM	0.566	SINGLEP	481 Xml Files Parsed in 279ms
7/16/2024 5:19:37 PM	0.566	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/16/2024 5:19:37 PM	0.566	SINGLEP	Bring Ambassador To Dinner (0.0340s)
7/16/2024 5:19:37 PM	0.566	SINGLEP	Update mod and expansion statuses!
7/16/2024 5:19:37 PM	0.566	SINGLEP	Check Nearby Fiefdoms (0.0265s)
7/16/2024 5:19:37 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:19:37 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:19:37 PM	0.566	SINGLEP	Disperse Diaspora (0.3833s)
7/16/2024 5:19:37 PM	0.566	SINGLEP	Wonder About Those Spiders (0.0443s)
7/16/2024 5:19:37 PM	0.566	SINGLEP	Reassure Self (0.0095s)
7/16/2024 5:19:37 PM	0.566	SINGLEP	Thinking Abstract Thoughts (0.1120s)
7/16/2024 5:19:38 PM	0.566	SINGLEP	Sound Search (0.8926s)
7/16/2024 5:19:38 PM	0.566	SINGLEP	Polishing Stones (0.0398s)
7/16/2024 5:19:39 PM	0.566	SINGLEP	Making Connections (0.1357s)
7/16/2024 5:19:39 PM	0.566	SINGLEP	2.3 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (0.9s)
7/16/2024 5:19:39 PM	0.566	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/16/2024 5:19:39 PM	0.566	SINGLEP	Linked all icons to rows in 8ms.
7/16/2024 5:19:39 PM	0.566	SINGLEP	DELAYED3 TID20 Finished loading all LevelType contents in 0.2s
7/16/2024 5:19:39 PM	0.566	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/16/2024 5:19:39 PM	0.566	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/16/2024 5:19:39 PM	0.566	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/16/2024 5:19:39 PM	0.566	SINGLEP	DELAYED4 TID10 2.9 seconds total load time and post-editing time.
7/16/2024 5:19:39 PM	0.566	SINGLEP	561 materials found.
7/16/2024 5:19:39 PM	0.566	SINGLEP	DELAYED5 TID27 1,463 pools initialized with 466,005 items in 249ms
7/16/2024 5:19:48 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:19:48 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:21:27 PM	0.566	SINGLEP	DELAYED6 TID21 1010ms to read savegame 'Saving/Thonk' to intermediate format.
7/16/2024 5:21:28 PM	0.566	SINGLEP	DELAYED7 TID21 783ms to process 'Saving/Thonk' data fully.
7/16/2024 5:21:28 PM	0.566	SINGLEP	DELAYED8 TID21 Profile name 'Saving' did not match internally-stored 'HUH'.  Updating internal to match external folder.
7/16/2024 5:21:28 PM	0.566	SINGLEP	DELAYED9 TID21 Loaded tiles: 807 (841 cells)
7/16/2024 5:21:28 PM	0.566	SINGLEP	DELAYED10 TID8 Finished RunGameStartOnBGThread in 159ms.  We have 33367 total items.
7/16/2024 5:21:30 PM	0.566	SINGLEP	DELAYED11 TID15 Finished adding outdoor spots 841 cells, adding 74974 spots in the process.  This took 623ms
7/16/2024 5:21:30 PM	0.566	SINGLEP	DELAYED12 TID15 Finished adding initial NPC Guards for 377 pois, adding 505 guard NPCs in the process.  This took 167ms
7/16/2024 5:31:12 PM	0.566	SINGLEP	DELAYED13 TID36 1344ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/16/2024 5:31:12 PM	0.566	SINGLEP	DELAYED14 TID36 448ms to process 'Saving/15. 100% done' data fully.
7/16/2024 5:31:12 PM	0.566	SINGLEP	DELAYED15 TID36 Loaded tiles: 807 (841 cells)
7/16/2024 5:31:13 PM	0.566	SINGLEP	DELAYED16 TID23 Finished RunGameStartOnBGThread in 67ms.  We have 28054 total items.
7/16/2024 5:31:14 PM	0.566	SINGLEP	DELAYED17 TID31 Finished adding outdoor spots 441 cells, adding 38605 spots in the process.  This took 384ms
7/16/2024 5:31:14 PM	0.566	SINGLEP	DELAYED18 TID31 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/16/2024 5:34:43 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:34:43 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:34:53 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:34:53 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:Off
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:35:09 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:35:09 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:35:14 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:35:14 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:Off
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:35:26 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:35:26 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:35:33 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:35:33 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:Off
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:35:44 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:35:44 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:35:51 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:35:51 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:Off
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:35:57 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:35:57 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:2x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:36:02 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:36:02 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:36:09 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:36:09 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:2x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:36:14 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:36:14 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:37:01 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:37:01 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:37:15 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:37:15 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:37:27 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:37:27 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:37:37 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:37:37 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:2x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:37:47 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:37:47 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:Off
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:39:07 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:39:07 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:51:13 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:51:13 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:51:18 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:51:18 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:51:25 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:51:25 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:2x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:51:33 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:51:33 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:Off
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 5:51:57 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 5:51:57 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 6:22:00 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 6:22:00 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 6:22:58 PM	0.566	SINGLEP	Resolution changed to fullscreen 1080x3840
7/16/2024 6:22:58 PM	0.566	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/16/2024 6:23:16 PM	0.566	SINGLEP	DELAYED19 TID11 Will generate map: 440 cells targeted. Existing tile count: 0
7/16/2024 6:23:19 PM	0.566	SINGLEP	DELAYED20 TID37 Generated names for 334 pois with missing names.
7/16/2024 6:23:19 PM	0.566	SINGLEP	DELAYED21 TID37 Finished FillAnyMissingSimBuildings, we had 32651 new buildings, and 32651 total items. SkippedBuildings: 0 AddedBuildings: 32651 CellCountChecked: 841
7/16/2024 6:23:19 PM	0.566	SINGLEP	DELAYED22 TID28 InitializePopulation WAS needed, 32651 buildings to handle.
7/16/2024 6:23:19 PM	0.566	SINGLEP	DELAYED23 TID37 Finished RunGameStartOnBGThread in 82ms.  We have 32651 total items.
7/16/2024 6:23:20 PM	0.566	SINGLEP	DELAYED24 TID26 World saved in 731 ms
7/16/2024 6:23:21 PM	0.566	SINGLEP	DELAYED25 TID22 Finished adding outdoor spots 841 cells, adding 74974 spots in the process.  This took 578ms
7/16/2024 6:23:21 PM	0.566	SINGLEP	DELAYED26 TID22 Finished adding initial NPC Guards for 344 pois, adding 495 guard NPCs in the process.  This took 204ms
7/16/2024 6:25:11 PM	0.566	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
7/16/2024 6:36:34 PM	0.566	SINGLEP	DELAYED27 TID13 989ms to read savegame 'Saving/11. Tier 2 Intelligence' to intermediate format.
7/16/2024 6:36:34 PM	0.566	SINGLEP	DELAYED28 TID13 464ms to process 'Saving/11. Tier 2 Intelligence' data fully.
7/16/2024 6:36:34 PM	0.566	SINGLEP	DELAYED29 TID13 Loaded tiles: 807 (841 cells)
7/16/2024 6:36:35 PM	0.566	SINGLEP	DELAYED30 TID11 Finished RunGameStartOnBGThread in 61ms.  We have 29153 total items.
7/16/2024 6:36:37 PM	0.566	SINGLEP	DELAYED31 TID16 Finished adding outdoor spots 441 cells, adding 39224 spots in the process.  This took 377ms
7/16/2024 6:36:37 PM	0.566	SINGLEP	DELAYED32 TID16 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/16/2024 6:37:10 PM	0.566	SINGLEP	DELAYED33 TID36 World saved in 805 ms
7/16/2024 6:37:38 PM	0.566	SINGLEP	DELAYED34 TID24 1077ms to read savegame 'Saving/10. Get Power' to intermediate format.
7/16/2024 6:37:39 PM	0.566	SINGLEP	DELAYED35 TID24 438ms to process 'Saving/10. Get Power' data fully.
7/16/2024 6:37:39 PM	0.566	SINGLEP	DELAYED36 TID24 Loaded tiles: 807 (841 cells)
7/16/2024 6:37:39 PM	0.566	SINGLEP	DELAYED37 TID15 Finished RunGameStartOnBGThread in 65ms.  We have 29150 total items.
7/16/2024 6:37:40 PM	0.566	SINGLEP	DELAYED38 TID35 Finished adding outdoor spots 441 cells, adding 39177 spots in the process.  This took 433ms
7/16/2024 6:37:40 PM	0.566	SINGLEP	DELAYED39 TID35 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/16/2024 6:39:00 PM	0.566	SINGLEP	DELAYED40 TID13 994ms to read savegame 'Saving/5. Tents eliminated' to intermediate format.
7/16/2024 6:39:01 PM	0.566	SINGLEP	DELAYED41 TID13 483ms to process 'Saving/5. Tents eliminated' data fully.
7/16/2024 6:39:01 PM	0.566	SINGLEP	DELAYED42 TID13 Loaded tiles: 807 (841 cells)
7/16/2024 6:39:01 PM	0.566	SINGLEP	DELAYED43 TID23 Finished RunGameStartOnBGThread in 289ms.  We have 31380 total items.
7/16/2024 6:39:02 PM	0.566	SINGLEP	DELAYED44 TID8 Finished adding outdoor spots 441 cells, adding 40180 spots in the process.  This took 464ms
7/16/2024 6:39:02 PM	0.566	SINGLEP	DELAYED45 TID8 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/16/2024 6:56:52 PM	0.566	SINGLEP	DELAYED46 TID10 1112ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/16/2024 6:56:53 PM	0.566	SINGLEP	DELAYED47 TID10 440ms to process 'Saving/15. 100% done' data fully.
7/16/2024 6:56:53 PM	0.566	SINGLEP	DELAYED48 TID10 Loaded tiles: 807 (841 cells)
7/16/2024 6:56:53 PM	0.566	SINGLEP	DELAYED49 TID16 Finished RunGameStartOnBGThread in 72ms.  We have 28054 total items.
7/16/2024 6:56:55 PM	0.566	SINGLEP	DELAYED50 TID17 Finished adding outdoor spots 441 cells, adding 38734 spots in the process.  This took 411ms
7/16/2024 6:56:55 PM	0.566	SINGLEP	DELAYED51 TID17 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/16/2024 6:57:10 PM	0.566	SINGLEP	DELAYED52 TID20 World saved in 820 ms
7/16/2024 7:51:46 PM	0.566	SINGLEP	DELAYED53 TID23 1095ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/16/2024 7:51:47 PM	0.566	SINGLEP	DELAYED54 TID23 442ms to process 'Saving/15. 100% done' data fully.
7/16/2024 7:51:47 PM	0.566	SINGLEP	DELAYED55 TID23 Loaded tiles: 807 (841 cells)
7/16/2024 7:51:48 PM	0.566	SINGLEP	DELAYED56 TID29 Finished RunGameStartOnBGThread in 74ms.  We have 28054 total items.
7/16/2024 7:51:49 PM	0.566	SINGLEP	DELAYED57 TID28 Finished adding outdoor spots 441 cells, adding 38589 spots in the process.  This took 417ms
7/16/2024 7:51:49 PM	0.566	SINGLEP	DELAYED58 TID28 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/16/2024 7:51:56 PM	0.566	SINGLEP	DELAYED59 TID18 World saved in 807 ms
7/16/2024 9:06:00 PM	0.566	SINGLEP	DELAYED60 TID37 World saved in 814 ms
7/16/2024 9:11:58 PM	0.566	SINGLEP	DELAYED61 TID20 World saved in 813 ms
7/16/2024 9:51:59 PM	0.566	SINGLEP	DELAYED62 TID23 World saved in 814 ms
7/17/2024 3:11:03 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/17/2024 3:11:03 PM	SINGLEP	Opening Eyes (0.1140s)
7/17/2024 3:11:03 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/17/2024 3:11:03 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/17/2024 3:11:03 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860
7/17/2024 3:11:03 PM	0.567	SINGLEP	Game Version: 0.567  (Main Game
7/17/2024 3:11:03 PM	0.567	SINGLEP	Examining Inner Self (0.1949s)
7/17/2024 3:11:03 PM	0.567	SINGLEP	Returning King (0.0043s)
7/17/2024 3:11:03 PM	0.567	SINGLEP	Found 481 xml files in 234 folders in 46ms
7/17/2024 3:11:04 PM	0.567	SINGLEP	Check For Extra Squires (0.3806s)
7/17/2024 3:11:04 PM	0.567	SINGLEP	481 Xml Files Parsed in 329ms
7/17/2024 3:11:04 PM	0.567	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/17/2024 3:11:04 PM	0.567	SINGLEP	Bring Ambassador To Dinner (0.0325s)
7/17/2024 3:11:04 PM	0.567	SINGLEP	Update mod and expansion statuses!
7/17/2024 3:11:04 PM	0.567	SINGLEP	Check Nearby Fiefdoms (0.0287s)
7/17/2024 3:11:04 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/17/2024 3:11:04 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/17/2024 3:11:04 PM	0.567	SINGLEP	Disperse Diaspora (0.4315s)
7/17/2024 3:11:04 PM	0.567	SINGLEP	Wonder About Those Spiders (0.0469s)
7/17/2024 3:11:04 PM	0.567	SINGLEP	Reassure Self (0.0080s)
7/17/2024 3:11:04 PM	0.567	SINGLEP	Thinking Abstract Thoughts (0.1440s)
7/17/2024 3:11:07 PM	0.567	SINGLEP	Sound Search (2.2114s)
7/17/2024 3:11:07 PM	0.567	SINGLEP	Polishing Stones (0.0372s)
7/17/2024 3:11:07 PM	0.567	SINGLEP	Making Connections (0.1375s)
7/17/2024 3:11:07 PM	0.567	SINGLEP	3.8 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.4s)
Sound Search (2.2s)
7/17/2024 3:11:07 PM	0.567	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/17/2024 3:11:07 PM	0.567	SINGLEP	Linked all icons to rows in 8ms.
7/17/2024 3:11:07 PM	0.567	SINGLEP	DELAYED3 TID8 Finished loading all LevelType contents in 0.2s
7/17/2024 3:11:07 PM	0.567	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/17/2024 3:11:07 PM	0.567	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/17/2024 3:11:07 PM	0.567	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/17/2024 3:11:07 PM	0.567	SINGLEP	DELAYED4 TID24 4.2 seconds total load time and post-editing time.
7/17/2024 3:11:07 PM	0.567	SINGLEP	562 materials found.
7/17/2024 3:11:07 PM	0.567	SINGLEP	DELAYED5 TID5 1,463 pools initialized with 466,005 items in 243ms
7/17/2024 3:53:32 PM	0.567	SINGLEP	DELAYED6 TID32 1139ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/17/2024 3:53:33 PM	0.567	SINGLEP	DELAYED7 TID32 583ms to process 'Saving/15. 100% done' data fully.
7/17/2024 3:53:33 PM	0.567	SINGLEP	DELAYED8 TID32 Loaded tiles: 807 (841 cells)
7/17/2024 3:53:34 PM	0.567	SINGLEP	DELAYED9 TID16 Finished RunGameStartOnBGThread in 383ms.  We have 28054 total items.
7/17/2024 3:53:35 PM	0.567	SINGLEP	DELAYED10 TID15 Finished adding outdoor spots 441 cells, adding 38556 spots in the process.  This took 530ms
7/17/2024 3:53:35 PM	0.567	SINGLEP	DELAYED11 TID15 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 1ms
7/17/2024 4:17:38 PM	0.567	SINGLEP	DELAYED12 TID24 1160ms to read savegame 'Alakablam/First Turn In Landing' to intermediate format.
7/17/2024 4:17:38 PM	0.567	SINGLEP	DELAYED13 TID24 454ms to process 'Alakablam/First Turn In Landing' data fully.
7/17/2024 4:17:38 PM	0.567	SINGLEP	DELAYED14 TID24 Loaded tiles: 807 (841 cells)
7/17/2024 4:17:38 PM	0.567	SINGLEP	DELAYED15 TID14 Finished RunGameStartOnBGThread in 136ms.  We have 32770 total items.
7/17/2024 4:17:40 PM	0.567	SINGLEP	DELAYED16 TID19 Finished adding outdoor spots 841 cells, adding 75069 spots in the process.  This took 584ms
7/17/2024 4:17:40 PM	0.567	SINGLEP	DELAYED17 TID19 Finished adding initial NPC Guards for 409 pois, adding 506 guard NPCs in the process.  This took 170ms
7/17/2024 4:19:57 PM	0.567	SINGLEP	DELAYED18 TID17 992ms to read savegame 'Saving/5. Tents eliminated' to intermediate format.
7/17/2024 4:19:57 PM	0.567	SINGLEP	DELAYED19 TID17 441ms to process 'Saving/5. Tents eliminated' data fully.
7/17/2024 4:19:57 PM	0.567	SINGLEP	DELAYED20 TID17 Loaded tiles: 807 (841 cells)
7/17/2024 4:19:58 PM	0.567	SINGLEP	DELAYED21 TID15 Finished RunGameStartOnBGThread in 54ms.  We have 31380 total items.
7/17/2024 4:20:00 PM	0.567	SINGLEP	DELAYED22 TID28 Finished adding outdoor spots 441 cells, adding 40156 spots in the process.  This took 345ms
7/17/2024 4:20:00 PM	0.567	SINGLEP	DELAYED23 TID28 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 4:20:17 PM	0.567	SINGLEP	DELAYED24 TID32 1146ms to read savegame 'Saving/5. Tents eliminated' to intermediate format.
7/17/2024 4:20:18 PM	0.567	SINGLEP	DELAYED25 TID32 506ms to process 'Saving/5. Tents eliminated' data fully.
7/17/2024 4:20:18 PM	0.567	SINGLEP	DELAYED26 TID32 Loaded tiles: 807 (841 cells)
7/17/2024 4:20:18 PM	0.567	SINGLEP	DELAYED27 TID26 Finished RunGameStartOnBGThread in 60ms.  We have 31380 total items.
7/17/2024 4:20:20 PM	0.567	SINGLEP	DELAYED28 TID30 Finished adding outdoor spots 441 cells, adding 40164 spots in the process.  This took 412ms
7/17/2024 4:20:20 PM	0.567	SINGLEP	DELAYED29 TID30 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 4:20:42 PM	0.567	SINGLEP	DELAYED30 TID15 1009ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/17/2024 4:20:42 PM	0.567	SINGLEP	DELAYED31 TID15 427ms to process 'Saving/15. 100% done' data fully.
7/17/2024 4:20:42 PM	0.567	SINGLEP	DELAYED32 TID15 Loaded tiles: 807 (841 cells)
7/17/2024 4:20:43 PM	0.567	SINGLEP	DELAYED33 TID24 Finished RunGameStartOnBGThread in 64ms.  We have 28054 total items.
7/17/2024 4:20:45 PM	0.567	SINGLEP	DELAYED34 TID35 Finished adding outdoor spots 441 cells, adding 38705 spots in the process.  This took 399ms
7/17/2024 4:20:45 PM	0.567	SINGLEP	DELAYED35 TID35 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 4:20:54 PM	0.567	SINGLEP	DELAYED36 TID15 World saved in 850 ms
7/17/2024 4:21:37 PM	0.567	SINGLEP	DELAYED37 TID7 1005ms to read savegame 'Saving/5. Tents eliminated' to intermediate format.
7/17/2024 4:21:37 PM	0.567	SINGLEP	DELAYED38 TID7 445ms to process 'Saving/5. Tents eliminated' data fully.
7/17/2024 4:21:37 PM	0.567	SINGLEP	DELAYED39 TID7 Loaded tiles: 807 (841 cells)
7/17/2024 4:21:37 PM	0.567	SINGLEP	DELAYED40 TID31 Finished RunGameStartOnBGThread in 58ms.  We have 31380 total items.
7/17/2024 4:21:39 PM	0.567	SINGLEP	DELAYED41 TID31 Finished adding outdoor spots 441 cells, adding 40206 spots in the process.  This took 421ms
7/17/2024 4:21:39 PM	0.567	SINGLEP	DELAYED42 TID31 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 4:23:21 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/17/2024 4:23:21 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:Off
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/17/2024 4:23:34 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/17/2024 4:23:34 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/17/2024 4:23:50 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/17/2024 4:23:50 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:Off
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/17/2024 4:23:59 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/17/2024 4:23:59 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/17/2024 4:34:20 PM	0.567	SINGLEP	DELAYED43 TID30 986ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/17/2024 4:34:20 PM	0.567	SINGLEP	DELAYED44 TID30 447ms to process 'Saving/15. 100% done' data fully.
7/17/2024 4:34:20 PM	0.567	SINGLEP	DELAYED45 TID30 Loaded tiles: 807 (841 cells)
7/17/2024 4:34:21 PM	0.567	SINGLEP	DELAYED46 TID22 Finished RunGameStartOnBGThread in 84ms.  We have 28054 total items.
7/17/2024 4:34:22 PM	0.567	SINGLEP	DELAYED47 TID13 Finished adding outdoor spots 441 cells, adding 38699 spots in the process.  This took 386ms
7/17/2024 4:34:22 PM	0.567	SINGLEP	DELAYED48 TID13 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 4:48:03 PM	0.567	SINGLEP	DELAYED49 TID14 World saved in 813 ms
7/17/2024 5:01:30 PM	0.567	SINGLEP	DELAYED50 TID67 1065ms to read savegame 'Saving/5. Tents eliminated' to intermediate format.
7/17/2024 5:01:31 PM	0.567	SINGLEP	DELAYED51 TID67 438ms to process 'Saving/5. Tents eliminated' data fully.
7/17/2024 5:01:31 PM	0.567	SINGLEP	DELAYED52 TID67 Loaded tiles: 807 (841 cells)
7/17/2024 5:01:31 PM	0.567	SINGLEP	DELAYED53 TID27 Finished RunGameStartOnBGThread in 59ms.  We have 31380 total items.
7/17/2024 5:01:33 PM	0.567	SINGLEP	DELAYED54 TID18 Finished adding outdoor spots 441 cells, adding 40146 spots in the process.  This took 410ms
7/17/2024 5:01:33 PM	0.567	SINGLEP	DELAYED55 TID18 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 5:07:25 PM	0.567	SINGLEP	DELAYED56 TID9 World saved in 816 ms
7/17/2024 5:15:17 PM	0.567	SINGLEP	DELAYED57 TID32 Will generate map: 440 cells targeted. Existing tile count: 0
7/17/2024 5:15:20 PM	0.567	SINGLEP	DELAYED58 TID11 Generated names for 375 pois with missing names.
7/17/2024 5:15:20 PM	0.567	SINGLEP	DELAYED59 TID11 Finished FillAnyMissingSimBuildings, we had 32556 new buildings, and 32556 total items. SkippedBuildings: 0 AddedBuildings: 32556 CellCountChecked: 841
7/17/2024 5:15:20 PM	0.567	SINGLEP	DELAYED60 TID20 InitializePopulation WAS needed, 32556 buildings to handle.
7/17/2024 5:15:20 PM	0.567	SINGLEP	DELAYED61 TID11 Finished RunGameStartOnBGThread in 81ms.  We have 32556 total items.
7/17/2024 5:15:21 PM	0.567	SINGLEP	DELAYED62 TID28 Finished adding outdoor spots 841 cells, adding 74855 spots in the process.  This took 660ms
7/17/2024 5:15:21 PM	0.567	SINGLEP	DELAYED63 TID5 World saved in 827 ms
7/17/2024 5:15:22 PM	0.567	SINGLEP	DELAYED64 TID28 Finished adding initial NPC Guards for 385 pois, adding 504 guard NPCs in the process.  This took 400ms
7/17/2024 5:16:25 PM	0.567	SINGLEP	DELAYED65 TID32 World saved in 829 ms
7/17/2024 5:19:31 PM	0.567	SINGLEP	DELAYED66 TID19 World saved in 832 ms
7/17/2024 5:19:35 PM	0.567	SINGLEP	maxDesiredDistricts: 3 this.CountByDistrict.Count: 52
7/17/2024 5:19:41 PM	0.567	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
7/17/2024 5:21:13 PM	0.567	SINGLEP	DELAYED67 TID7 World saved in 834 ms
7/17/2024 5:22:46 PM	0.567	SINGLEP	DELAYED68 TID12 World saved in 831 ms
7/17/2024 5:24:25 PM	0.567	SINGLEP	DELAYED69 TID31 World saved in 830 ms
7/17/2024 5:25:30 PM	0.567	SINGLEP	DELAYED70 TID18 World saved in 908 ms
7/17/2024 5:26:41 PM	0.567	SINGLEP	DELAYED71 TID20 World saved in 849 ms
7/17/2024 5:27:22 PM	0.567	SINGLEP	DELAYED72 TID9 World saved in 845 ms
7/17/2024 5:28:54 PM	0.567	SINGLEP	DELAYED73 TID21 World saved in 833 ms
7/17/2024 5:29:33 PM	0.567	SINGLEP	DELAYED74 TID19 World saved in 836 ms
7/17/2024 5:29:44 PM	0.567	SINGLEP	DELAYED75 TID14 World saved in 894 ms
7/17/2024 5:29:53 PM	0.567	SINGLEP	DELAYED76 TID21 World saved in 836 ms
7/17/2024 5:31:20 PM	0.567	SINGLEP	DELAYED77 TID19 World saved in 877 ms
7/17/2024 5:32:14 PM	0.567	SINGLEP	DELAYED78 TID21 World saved in 837 ms
7/17/2024 5:36:37 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/17/2024 5:36:37 PM	SINGLEP	Opening Eyes (0.1001s)
7/17/2024 5:36:37 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/17/2024 5:36:37 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/17/2024 5:36:37 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860
7/17/2024 5:36:37 PM	0.567	SINGLEP	Game Version: 0.567  (Main Game
7/17/2024 5:36:37 PM	0.567	SINGLEP	Examining Inner Self (0.1837s)
7/17/2024 5:36:37 PM	0.567	SINGLEP	Returning King (0.0090s)
7/17/2024 5:36:37 PM	0.567	SINGLEP	Found 481 xml files in 234 folders in 21ms
7/17/2024 5:36:37 PM	0.567	SINGLEP	Check For Extra Squires (0.3112s)
7/17/2024 5:36:37 PM	0.567	SINGLEP	481 Xml Files Parsed in 285ms
7/17/2024 5:36:37 PM	0.567	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/17/2024 5:36:37 PM	0.567	SINGLEP	Bring Ambassador To Dinner (0.0296s)
7/17/2024 5:36:37 PM	0.567	SINGLEP	Update mod and expansion statuses!
7/17/2024 5:36:37 PM	0.567	SINGLEP	Check Nearby Fiefdoms (0.0252s)
7/17/2024 5:36:37 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/17/2024 5:36:37 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/17/2024 5:36:38 PM	0.567	SINGLEP	Disperse Diaspora (0.4043s)
7/17/2024 5:36:38 PM	0.567	SINGLEP	Wonder About Those Spiders (0.0437s)
7/17/2024 5:36:38 PM	0.567	SINGLEP	Reassure Self (0.0095s)
7/17/2024 5:36:38 PM	0.567	SINGLEP	Thinking Abstract Thoughts (0.1117s)
7/17/2024 5:36:39 PM	0.567	SINGLEP	Sound Search (0.8393s)
7/17/2024 5:36:39 PM	0.567	SINGLEP	Polishing Stones (0.0386s)
7/17/2024 5:36:39 PM	0.567	SINGLEP	Making Connections (0.2021s)
7/17/2024 5:36:39 PM	0.567	SINGLEP	2.3 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (0.8s)
7/17/2024 5:36:39 PM	0.567	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/17/2024 5:36:39 PM	0.567	SINGLEP	Linked all icons to rows in 8ms.
7/17/2024 5:36:39 PM	0.567	SINGLEP	DELAYED3 TID32 Finished loading all LevelType contents in 0.2s
7/17/2024 5:36:39 PM	0.567	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/17/2024 5:36:39 PM	0.567	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/17/2024 5:36:40 PM	0.567	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/17/2024 5:36:39 PM	0.567	SINGLEP	DELAYED4 TID21 2.8 seconds total load time and post-editing time.
7/17/2024 5:36:40 PM	0.567	SINGLEP	562 materials found.
7/17/2024 5:36:40 PM	0.567	SINGLEP	DELAYED5 TID27 1,463 pools initialized with 466,005 items in 249ms
7/17/2024 5:36:43 PM	0.567	SINGLEP	DELAYED6 TID24 1395ms to read savegame 'Speed/Bump' to intermediate format.
7/17/2024 5:36:43 PM	0.567	SINGLEP	DELAYED7 TID24 656ms to process 'Speed/Bump' data fully.
7/17/2024 5:36:43 PM	0.567	SINGLEP	DELAYED8 TID24 Loaded tiles: 807 (841 cells)
7/17/2024 5:36:44 PM	0.567	SINGLEP	DELAYED9 TID26 Finished RunGameStartOnBGThread in 405ms.  We have 31596 total items.
7/17/2024 5:36:45 PM	0.567	SINGLEP	DELAYED10 TID9 Finished adding outdoor spots 441 cells, adding 10 spots in the process.  This took 415ms
7/17/2024 5:36:45 PM	0.567	SINGLEP	DELAYED11 TID9 Finished adding initial NPC Guards for 285 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 5:38:05 PM	0.567	SINGLEP	DELAYED12 TID10 World saved in 843 ms
7/17/2024 5:38:42 PM	0.567	SINGLEP	DELAYED13 TID20 World saved in 847 ms
7/17/2024 5:38:55 PM	0.567	SINGLEP	DELAYED14 TID11 World saved in 813 ms
7/17/2024 5:39:16 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/17/2024 5:39:16 PM	SINGLEP	Opening Eyes (0.1034s)
7/17/2024 5:39:16 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/17/2024 5:39:16 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/17/2024 5:39:16 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860
7/17/2024 5:39:16 PM	0.567	SINGLEP	Game Version: 0.567  (Main Game
7/17/2024 5:39:16 PM	0.567	SINGLEP	Examining Inner Self (0.0535s)
7/17/2024 5:39:17 PM	0.567	SINGLEP	Returning King (0.1442s)
7/17/2024 5:39:17 PM	0.567	SINGLEP	Found 481 xml files in 234 folders in 21ms
7/17/2024 5:39:17 PM	0.567	SINGLEP	Check For Extra Squires (0.3192s)
7/17/2024 5:39:17 PM	0.567	SINGLEP	481 Xml Files Parsed in 294ms
7/17/2024 5:39:17 PM	0.567	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/17/2024 5:39:17 PM	0.567	SINGLEP	Bring Ambassador To Dinner (0.0250s)
7/17/2024 5:39:17 PM	0.567	SINGLEP	Update mod and expansion statuses!
7/17/2024 5:39:17 PM	0.567	SINGLEP	Check Nearby Fiefdoms (0.0160s)
7/17/2024 5:39:17 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/17/2024 5:39:17 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/17/2024 5:39:17 PM	0.567	SINGLEP	Disperse Diaspora (0.4475s)
7/17/2024 5:39:17 PM	0.567	SINGLEP	Wonder About Those Spiders (0.0445s)
7/17/2024 5:39:17 PM	0.567	SINGLEP	Reassure Self (0.0125s)
7/17/2024 5:39:18 PM	0.567	SINGLEP	Thinking Abstract Thoughts (0.1136s)
7/17/2024 5:39:18 PM	0.567	SINGLEP	Sound Search (0.8643s)
7/17/2024 5:39:18 PM	0.567	SINGLEP	Polishing Stones (0.0385s)
7/17/2024 5:39:19 PM	0.567	SINGLEP	Making Connections (0.1365s)
7/17/2024 5:39:19 PM	0.567	SINGLEP	2.3 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (0.9s)
7/17/2024 5:39:19 PM	0.567	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/17/2024 5:39:19 PM	0.567	SINGLEP	Linked all icons to rows in 13ms.
7/17/2024 5:39:19 PM	0.567	SINGLEP	DELAYED3 TID9 Finished loading all LevelType contents in 0.2s
7/17/2024 5:39:19 PM	0.567	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/17/2024 5:39:19 PM	0.567	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/17/2024 5:39:19 PM	0.567	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/17/2024 5:39:19 PM	0.567	SINGLEP	DELAYED4 TID22 3.0 seconds total load time and post-editing time.
7/17/2024 5:39:19 PM	0.567	SINGLEP	562 materials found.
7/17/2024 5:39:19 PM	0.567	SINGLEP	DELAYED5 TID34 1,463 pools initialized with 466,005 items in 254ms
7/17/2024 5:40:57 PM	0.567	SINGLEP	DELAYED6 TID22 1109ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/17/2024 5:40:58 PM	0.567	SINGLEP	DELAYED7 TID22 977ms to process 'Saving/15. 100% done' data fully.
7/17/2024 5:40:58 PM	0.567	SINGLEP	DELAYED8 TID22 Loaded tiles: 807 (841 cells)
7/17/2024 5:40:59 PM	0.567	SINGLEP	DELAYED9 TID22 Finished RunGameStartOnBGThread in 673ms.  We have 28054 total items.
7/17/2024 5:41:00 PM	0.567	SINGLEP	DELAYED10 TID28 Finished adding outdoor spots 441 cells, adding 38725 spots in the process.  This took 415ms
7/17/2024 5:41:00 PM	0.567	SINGLEP	DELAYED11 TID28 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 5:47:28 PM	0.567	SINGLEP	DELAYED12 TID13 World saved in 867 ms
7/17/2024 5:57:46 PM	0.567	SINGLEP	DELAYED13 TID46 World saved in 832 ms
7/17/2024 6:26:08 PM	0.567	SINGLEP	DELAYED14 TID5 1427ms to read savegame 'Speed/aaa' to intermediate format.
7/17/2024 6:26:09 PM	0.567	SINGLEP	DELAYED15 TID5 487ms to process 'Speed/aaa' data fully.
7/17/2024 6:26:09 PM	0.567	SINGLEP	DELAYED16 TID5 Loaded tiles: 807 (841 cells)
7/17/2024 6:26:09 PM	0.567	SINGLEP	DELAYED17 TID22 Finished RunGameStartOnBGThread in 285ms.  We have 31598 total items.
7/17/2024 6:26:11 PM	0.567	SINGLEP	DELAYED18 TID34 Finished adding outdoor spots 441 cells, adding 1 spots in the process.  This took 382ms
7/17/2024 6:26:11 PM	0.567	SINGLEP	DELAYED19 TID34 Finished adding initial NPC Guards for 285 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 6:27:00 PM	0.567	SINGLEP	DELAYED20 TID14 World saved in 846 ms
7/17/2024 6:27:40 PM	0.567	SINGLEP	DELAYED21 TID15 World saved in 872 ms
7/17/2024 6:28:13 PM	0.567	SINGLEP	DELAYED22 TID33 World saved in 826 ms
7/17/2024 6:28:23 PM	0.567	SINGLEP	DELAYED23 TID35 World saved in 823 ms
7/17/2024 6:28:37 PM	0.567	SINGLEP	DELAYED24 TID31 World saved in 847 ms
7/17/2024 6:28:52 PM	0.567	SINGLEP	DELAYED25 TID5 World saved in 851 ms
7/17/2024 6:29:01 PM	0.567	SINGLEP	DELAYED26 TID24 World saved in 824 ms
7/17/2024 6:29:16 PM	0.567	SINGLEP	DELAYED27 TID25 World saved in 824 ms
7/17/2024 6:29:24 PM	0.567	SINGLEP	DELAYED28 TID46 World saved in 844 ms
7/17/2024 6:30:08 PM	0.567	SINGLEP	DELAYED29 TID6 World saved in 852 ms
7/17/2024 6:30:10 PM	0.567	SINGLEP	DELAYED30 TID34 World saved in 848 ms
7/17/2024 6:31:08 PM	0.567	SINGLEP	DELAYED31 TID23 World saved in 931 ms
7/17/2024 6:31:35 PM	0.567	SINGLEP	DELAYED32 TID9 World saved in 848 ms
7/17/2024 6:32:07 PM	0.567	SINGLEP	DELAYED33 TID32 1240ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/17/2024 6:32:07 PM	0.567	SINGLEP	DELAYED34 TID32 429ms to process 'Saving/15. 100% done' data fully.
7/17/2024 6:32:07 PM	0.567	SINGLEP	DELAYED35 TID32 Loaded tiles: 807 (841 cells)
7/17/2024 6:32:08 PM	0.567	SINGLEP	DELAYED36 TID26 Finished RunGameStartOnBGThread in 75ms.  We have 28054 total items.
7/17/2024 6:32:09 PM	0.567	SINGLEP	DELAYED37 TID32 Finished adding outdoor spots 441 cells, adding 38703 spots in the process.  This took 441ms
7/17/2024 6:32:09 PM	0.567	SINGLEP	DELAYED38 TID32 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 6:39:51 PM	0.567	SINGLEP	DELAYED39 TID46 1234ms to read savegame 'Speed/OH FOR' to intermediate format.
7/17/2024 6:39:51 PM	0.567	SINGLEP	DELAYED40 TID46 508ms to process 'Speed/OH FOR' data fully.
7/17/2024 6:39:51 PM	0.567	SINGLEP	DELAYED41 TID46 Loaded tiles: 807 (841 cells)
7/17/2024 6:39:52 PM	0.567	SINGLEP	DELAYED42 TID18 Finished RunGameStartOnBGThread in 58ms.  We have 31605 total items.
7/17/2024 6:39:53 PM	0.567	SINGLEP	DELAYED43 TID23 Finished adding outdoor spots 441 cells, adding 5 spots in the process.  This took 381ms
7/17/2024 6:39:53 PM	0.567	SINGLEP	DELAYED44 TID23 Finished adding initial NPC Guards for 285 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 6:40:01 PM	0.567	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
7/17/2024 6:40:45 PM	0.567	SINGLEP	DELAYED45 TID24 World saved in 832 ms
7/17/2024 6:41:46 PM	0.567	SINGLEP	DELAYED46 TID26 World saved in 883 ms
7/17/2024 6:43:02 PM	0.567	SINGLEP	DELAYED47 TID27 World saved in 862 ms
7/17/2024 6:43:31 PM	0.567	SINGLEP	DELAYED48 TID19 World saved in 854 ms
7/17/2024 6:45:07 PM	0.567	SINGLEP	DELAYED49 TID9 World saved in 877 ms
7/17/2024 6:45:31 PM	0.567	SINGLEP	DELAYED50 TID12 World saved in 860 ms
7/17/2024 6:46:18 PM	0.567	SINGLEP	DELAYED51 TID36 World saved in 845 ms
7/17/2024 6:47:00 PM	0.567	SINGLEP	DELAYED52 TID23 World saved in 862 ms
7/17/2024 6:47:31 PM	0.567	SINGLEP	DELAYED53 TID6 World saved in 868 ms
7/17/2024 6:47:54 PM	0.567	SINGLEP	DELAYED54 TID25 World saved in 863 ms
7/17/2024 6:48:21 PM	0.567	SINGLEP	DELAYED55 TID15 World saved in 870 ms
7/17/2024 6:48:38 PM	0.567	SINGLEP	DELAYED56 TID17 World saved in 889 ms
7/17/2024 6:48:41 PM	0.567	SINGLEP	DELAYED57 TID35 World saved in 891 ms
7/17/2024 6:48:50 PM	0.567	SINGLEP	DELAYED58 TID32 World saved in 916 ms
7/17/2024 6:48:53 PM	0.567	SINGLEP	DELAYED59 TID6 World saved in 870 ms
7/17/2024 6:49:06 PM	0.567	SINGLEP	DELAYED60 TID44 World saved in 877 ms
7/17/2024 6:49:12 PM	0.567	SINGLEP	DELAYED61 TID46 World saved in 897 ms
7/17/2024 6:49:13 PM	0.567	SINGLEP	DELAYED62 TID23 World saved in 881 ms
7/17/2024 6:49:19 PM	0.567	SINGLEP	DELAYED63 TID17 World saved in 927 ms
7/17/2024 6:50:12 PM	0.567	SINGLEP	DELAYED64 TID24 World saved in 889 ms
7/17/2024 6:50:21 PM	0.567	SINGLEP	DELAYED65 TID24 World saved in 889 ms
7/17/2024 6:50:32 PM	0.567	SINGLEP	DELAYED66 TID15 World saved in 896 ms
7/17/2024 6:51:56 PM	0.567	SINGLEP	DELAYED67 TID23 World saved in 899 ms
7/17/2024 6:52:34 PM	0.567	SINGLEP	DELAYED68 TID23 World saved in 925 ms
7/17/2024 6:53:00 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/17/2024 6:53:00 PM	SINGLEP	Opening Eyes (0.1060s)
7/17/2024 6:53:01 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/17/2024 6:53:00 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/17/2024 6:53:00 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860
7/17/2024 6:53:01 PM	0.567	SINGLEP	Game Version: 0.567  (Main Game
7/17/2024 6:53:01 PM	0.567	SINGLEP	Examining Inner Self (0.2085s)
7/17/2024 6:53:01 PM	0.567	SINGLEP	Returning King (0.0040s)
7/17/2024 6:53:01 PM	0.567	SINGLEP	Found 481 xml files in 234 folders in 23ms
7/17/2024 6:53:01 PM	0.567	SINGLEP	Check For Extra Squires (0.3429s)
7/17/2024 6:53:01 PM	0.567	SINGLEP	481 Xml Files Parsed in 315ms
7/17/2024 6:53:01 PM	0.567	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/17/2024 6:53:01 PM	0.567	SINGLEP	Bring Ambassador To Dinner (0.0348s)
7/17/2024 6:53:01 PM	0.567	SINGLEP	Update mod and expansion statuses!
7/17/2024 6:53:01 PM	0.567	SINGLEP	Check Nearby Fiefdoms (0.0167s)
7/17/2024 6:53:01 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/17/2024 6:53:01 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/17/2024 6:53:01 PM	0.567	SINGLEP	Disperse Diaspora (0.3959s)
7/17/2024 6:53:01 PM	0.567	SINGLEP	Wonder About Those Spiders (0.0443s)
7/17/2024 6:53:02 PM	0.567	SINGLEP	Reassure Self (0.0106s)
7/17/2024 6:53:02 PM	0.567	SINGLEP	Thinking Abstract Thoughts (0.1293s)
7/17/2024 6:53:03 PM	0.567	SINGLEP	Sound Search (0.9023s)
7/17/2024 6:53:03 PM	0.567	SINGLEP	Polishing Stones (0.0410s)
7/17/2024 6:53:03 PM	0.567	SINGLEP	Making Connections (0.1522s)
7/17/2024 6:53:03 PM	0.567	SINGLEP	2.4 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (0.9s)
7/17/2024 6:53:03 PM	0.567	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/17/2024 6:53:03 PM	0.567	SINGLEP	Linked all icons to rows in 8ms.
7/17/2024 6:53:03 PM	0.567	SINGLEP	DELAYED3 TID21 Finished loading all LevelType contents in 0.2s
7/17/2024 6:53:03 PM	0.567	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/17/2024 6:53:03 PM	0.567	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/17/2024 6:53:03 PM	0.567	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/17/2024 6:53:03 PM	0.567	SINGLEP	DELAYED4 TID21 2.9 seconds total load time and post-editing time.
7/17/2024 6:53:03 PM	0.567	SINGLEP	562 materials found.
7/17/2024 6:53:03 PM	0.567	SINGLEP	DELAYED5 TID23 1,463 pools initialized with 466,005 items in 265ms
7/17/2024 6:57:03 PM	0.567	SINGLEP	DELAYED6 TID28 1177ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/17/2024 6:57:04 PM	0.567	SINGLEP	DELAYED7 TID28 609ms to process 'Saving/15. 100% done' data fully.
7/17/2024 6:57:04 PM	0.567	SINGLEP	DELAYED8 TID28 Loaded tiles: 807 (841 cells)
7/17/2024 6:57:05 PM	0.567	SINGLEP	DELAYED9 TID15 Finished RunGameStartOnBGThread in 410ms.  We have 28054 total items.
7/17/2024 6:57:06 PM	0.567	SINGLEP	DELAYED10 TID18 Finished adding outdoor spots 441 cells, adding 38679 spots in the process.  This took 554ms
7/17/2024 6:57:06 PM	0.567	SINGLEP	DELAYED11 TID18 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 1ms
7/17/2024 7:13:17 PM	0.567	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
7/17/2024 7:31:30 PM	0.567	SINGLEP	DELAYED12 TID53 1098ms to read savegame 'Speed/Autosave Landing Turn 153' to intermediate format.
7/17/2024 7:31:30 PM	0.567	SINGLEP	DELAYED13 TID53 465ms to process 'Speed/Autosave Landing Turn 153' data fully.
7/17/2024 7:31:30 PM	0.567	SINGLEP	DELAYED14 TID53 Loaded tiles: 807 (841 cells)
7/17/2024 7:31:31 PM	0.567	SINGLEP	DELAYED15 TID37 Finished RunGameStartOnBGThread in 178ms.  We have 30036 total items.
7/17/2024 7:31:33 PM	0.567	SINGLEP	DELAYED16 TID31 Finished adding outdoor spots 441 cells, adding 18 spots in the process.  This took 417ms
7/17/2024 7:31:33 PM	0.567	SINGLEP	DELAYED17 TID31 Finished adding initial NPC Guards for 285 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 7:32:23 PM	0.567	SINGLEP	DELAYED18 TID10 Will generate map: 440 cells targeted. Existing tile count: 0
7/17/2024 7:32:26 PM	0.567	SINGLEP	DELAYED19 TID8 Generated names for 361 pois with missing names.
7/17/2024 7:32:26 PM	0.567	SINGLEP	DELAYED20 TID8 Finished FillAnyMissingSimBuildings, we had 31739 new buildings, and 31739 total items. SkippedBuildings: 0 AddedBuildings: 31739 CellCountChecked: 841
7/17/2024 7:32:26 PM	0.567	SINGLEP	DELAYED21 TID6 InitializePopulation WAS needed, 31739 buildings to handle.
7/17/2024 7:32:26 PM	0.567	SINGLEP	DELAYED22 TID8 Finished RunGameStartOnBGThread in 84ms.  We have 31739 total items.
7/17/2024 7:32:28 PM	0.567	SINGLEP	DELAYED23 TID27 Finished adding outdoor spots 841 cells, adding 74731 spots in the process.  This took 641ms
7/17/2024 7:32:28 PM	0.567	SINGLEP	DELAYED24 TID56 World saved in 895 ms
7/17/2024 7:32:28 PM	0.567	SINGLEP	DELAYED25 TID27 Finished adding initial NPC Guards for 371 pois, adding 538 guard NPCs in the process.  This took 217ms
7/17/2024 7:58:19 PM	0.567	SINGLEP	DELAYED26 TID17 World saved in 798 ms
7/17/2024 8:20:21 PM	0.567	SINGLEP	DELAYED27 TID19 1122ms to read savegame 'Saving/Autosave Landing Turn 288' to intermediate format.
7/17/2024 8:20:22 PM	0.567	SINGLEP	DELAYED28 TID19 466ms to process 'Saving/Autosave Landing Turn 288' data fully.
7/17/2024 8:20:22 PM	0.567	SINGLEP	DELAYED29 TID19 Loaded tiles: 807 (841 cells)
7/17/2024 8:20:23 PM	0.567	SINGLEP	DELAYED30 TID32 Finished RunGameStartOnBGThread in 67ms.  We have 28054 total items.
7/17/2024 8:20:24 PM	0.567	SINGLEP	DELAYED31 TID24 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 390ms
7/17/2024 8:20:24 PM	0.567	SINGLEP	DELAYED32 TID24 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/17/2024 9:24:39 PM	0.567	SINGLEP	DELAYED33 TID29 World saved in 816 ms
7/17/2024 10:39:04 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/17/2024 10:39:04 PM	SINGLEP	Opening Eyes (0.0998s)
7/17/2024 10:39:05 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/17/2024 10:39:04 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/17/2024 10:39:04 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860
7/17/2024 10:39:05 PM	0.567	SINGLEP	Game Version: 0.567  (Main Game
7/17/2024 10:39:05 PM	0.567	SINGLEP	Examining Inner Self (0.1879s)
7/17/2024 10:39:05 PM	0.567	SINGLEP	Returning King (0.0040s)
7/17/2024 10:39:05 PM	0.567	SINGLEP	Found 481 xml files in 234 folders in 22ms
7/17/2024 10:39:05 PM	0.567	SINGLEP	Check For Extra Squires (0.3079s)
7/17/2024 10:39:05 PM	0.567	SINGLEP	481 Xml Files Parsed in 282ms
7/17/2024 10:39:05 PM	0.567	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/17/2024 10:39:05 PM	0.567	SINGLEP	Bring Ambassador To Dinner (0.0326s)
7/17/2024 10:39:05 PM	0.567	SINGLEP	Update mod and expansion statuses!
7/17/2024 10:39:05 PM	0.567	SINGLEP	Check Nearby Fiefdoms (0.0265s)
7/17/2024 10:39:05 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/17/2024 10:39:05 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/17/2024 10:39:05 PM	0.567	SINGLEP	Disperse Diaspora (0.3993s)
7/17/2024 10:39:05 PM	0.567	SINGLEP	Wonder About Those Spiders (0.0420s)
7/17/2024 10:39:05 PM	0.567	SINGLEP	Reassure Self (0.0081s)
7/17/2024 10:39:06 PM	0.567	SINGLEP	Thinking Abstract Thoughts (0.1162s)
7/17/2024 10:39:06 PM	0.567	SINGLEP	Sound Search (0.8281s)
7/17/2024 10:39:06 PM	0.567	SINGLEP	Polishing Stones (0.0478s)
7/17/2024 10:39:07 PM	0.567	SINGLEP	Making Connections (0.1868s)
7/17/2024 10:39:07 PM	0.567	SINGLEP	2.3 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (0.8s)
7/17/2024 10:39:07 PM	0.567	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/17/2024 10:39:07 PM	0.567	SINGLEP	Linked all icons to rows in 8ms.
7/17/2024 10:39:07 PM	0.567	SINGLEP	DELAYED3 TID31 Finished loading all LevelType contents in 0.2s
7/17/2024 10:39:07 PM	0.567	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/17/2024 10:39:07 PM	0.567	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/17/2024 10:39:07 PM	0.567	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/17/2024 10:39:07 PM	0.567	SINGLEP	DELAYED4 TID24 2.8 seconds total load time and post-editing time.
7/17/2024 10:39:07 PM	0.567	SINGLEP	562 materials found.
7/17/2024 10:39:07 PM	0.567	SINGLEP	DELAYED5 TID12 1,463 pools initialized with 466,005 items in 240ms
7/17/2024 10:39:56 PM	0.567	SINGLEP	DELAYED6 TID28 1208ms to read savegame 'Saving/29084_Save' to intermediate format.
7/17/2024 10:39:57 PM	0.567	SINGLEP	DELAYED7 TID28 609ms to process 'Saving/29084_Save' data fully.
7/17/2024 10:39:57 PM	0.567	SINGLEP	DELAYED8 TID28 Loaded tiles: 807 (841 cells)
7/17/2024 10:39:58 PM	0.567	SINGLEP	DELAYED9 TID12 Finished RunGameStartOnBGThread in 425ms.  We have 28054 total items.
7/17/2024 10:39:59 PM	0.567	SINGLEP	DELAYED10 TID6 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 361ms
7/17/2024 10:39:59 PM	0.567	SINGLEP	DELAYED11 TID6 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/18/2024 3:08:00 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/18/2024 3:08:01 PM	SINGLEP	Opening Eyes (0.1194s)
7/18/2024 3:08:01 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/18/2024 3:08:00 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/18/2024 3:08:00 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860
7/18/2024 3:08:01 PM	0.567	SINGLEP	Game Version: 0.567  (Main Game
7/18/2024 3:08:01 PM	0.567	SINGLEP	Examining Inner Self (0.2001s)
7/18/2024 3:08:01 PM	0.567	SINGLEP	Returning King (0.0045s)
7/18/2024 3:08:01 PM	0.567	SINGLEP	Found 481 xml files in 234 folders in 101ms
7/18/2024 3:08:01 PM	0.567	SINGLEP	Check For Extra Squires (0.4747s)
7/18/2024 3:08:01 PM	0.567	SINGLEP	481 Xml Files Parsed in 370ms
7/18/2024 3:08:01 PM	0.567	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/18/2024 3:08:01 PM	0.567	SINGLEP	Bring Ambassador To Dinner (0.0315s)
7/18/2024 3:08:01 PM	0.567	SINGLEP	Update mod and expansion statuses!
7/18/2024 3:08:01 PM	0.567	SINGLEP	Check Nearby Fiefdoms (0.0190s)
7/18/2024 3:08:01 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/18/2024 3:08:01 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/18/2024 3:08:02 PM	0.567	SINGLEP	Disperse Diaspora (0.4890s)
7/18/2024 3:08:02 PM	0.567	SINGLEP	Wonder About Those Spiders (0.0465s)
7/18/2024 3:08:02 PM	0.567	SINGLEP	Reassure Self (0.0090s)
7/18/2024 3:08:02 PM	0.567	SINGLEP	Thinking Abstract Thoughts (0.1549s)
7/18/2024 3:08:04 PM	0.567	SINGLEP	Sound Search (2.3976s)
7/18/2024 3:08:04 PM	0.567	SINGLEP	Polishing Stones (0.0458s)
7/18/2024 3:08:05 PM	0.567	SINGLEP	Making Connections (0.1224s)
7/18/2024 3:08:05 PM	0.567	SINGLEP	4.1 seconds total load time.
Check For Extra Squires (0.5s)
Disperse Diaspora (0.5s)
Sound Search (2.4s)
7/18/2024 3:08:05 PM	0.567	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/18/2024 3:08:05 PM	0.567	SINGLEP	Linked all icons to rows in 8ms.
7/18/2024 3:08:05 PM	0.567	SINGLEP	DELAYED3 TID12 Finished loading all LevelType contents in 0.2s
7/18/2024 3:08:05 PM	0.567	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/18/2024 3:08:05 PM	0.567	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/18/2024 3:08:05 PM	0.567	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/18/2024 3:08:05 PM	0.567	SINGLEP	DELAYED4 TID36 4.5 seconds total load time and post-editing time.
7/18/2024 3:08:05 PM	0.567	SINGLEP	562 materials found.
7/18/2024 3:08:05 PM	0.567	SINGLEP	DELAYED5 TID37 1,463 pools initialized with 466,005 items in 389ms
7/18/2024 3:26:42 PM	0.567	SINGLEP	DELAYED6 TID34 1222ms to read savegame 'Saving/29084_Save' to intermediate format.
7/18/2024 3:26:43 PM	0.567	SINGLEP	DELAYED7 TID34 630ms to process 'Saving/29084_Save' data fully.
7/18/2024 3:26:43 PM	0.567	SINGLEP	DELAYED8 TID34 Loaded tiles: 807 (841 cells)
7/18/2024 3:26:43 PM	0.567	SINGLEP	DELAYED9 TID35 Finished RunGameStartOnBGThread in 571ms.  We have 28054 total items.
7/18/2024 3:26:45 PM	0.567	SINGLEP	DELAYED10 TID8 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 372ms
7/18/2024 3:26:45 PM	0.567	SINGLEP	DELAYED11 TID8 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/18/2024 3:45:28 PM	0.567	SINGLEP	DELAYED12 TID23 World saved in 863 ms
7/18/2024 3:45:34 PM	0.567	SINGLEP	DELAYED13 TID30 World saved in 791 ms
7/18/2024 3:53:53 PM	0.567	SINGLEP	DELAYED14 TID22 Will generate map: 440 cells targeted. Existing tile count: 0
7/18/2024 3:53:57 PM	0.567	SINGLEP	DELAYED15 TID10 Generated names for 371 pois with missing names.
7/18/2024 3:53:57 PM	0.567	SINGLEP	DELAYED16 TID10 Finished FillAnyMissingSimBuildings, we had 32878 new buildings, and 32878 total items. SkippedBuildings: 0 AddedBuildings: 32878 CellCountChecked: 841
7/18/2024 3:53:57 PM	0.567	SINGLEP	DELAYED17 TID27 InitializePopulation WAS needed, 32878 buildings to handle.
7/18/2024 3:53:57 PM	0.567	SINGLEP	DELAYED18 TID10 Finished RunGameStartOnBGThread in 94ms.  We have 32878 total items.
7/18/2024 3:53:57 PM	0.567	SINGLEP	DELAYED19 TID30 World saved in 664 ms
7/18/2024 3:53:58 PM	0.567	SINGLEP	DELAYED20 TID27 Finished adding outdoor spots 841 cells, adding 74906 spots in the process.  This took 553ms
7/18/2024 3:53:58 PM	0.567	SINGLEP	DELAYED21 TID27 Finished adding initial NPC Guards for 381 pois, adding 532 guard NPCs in the process.  This took 328ms
7/18/2024 3:55:18 PM	0.567	SINGLEP	DELAYED22 TID27 World saved in 822 ms
7/18/2024 3:56:14 PM	0.567	SINGLEP	DELAYED23 TID8 World saved in 832 ms
7/18/2024 3:56:19 PM	0.567	SINGLEP	maxDesiredDistricts: 3 this.CountByDistrict.Count: 49
7/18/2024 3:56:22 PM	0.567	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
7/18/2024 3:57:46 PM	0.567	SINGLEP	DELAYED24 TID19 World saved in 915 ms
7/18/2024 3:59:57 PM	0.567	SINGLEP	DELAYED25 TID11 World saved in 820 ms
7/18/2024 4:00:48 PM	0.567	SINGLEP	DELAYED26 TID7 World saved in 834 ms
7/18/2024 4:01:47 PM	0.567	SINGLEP	DELAYED27 TID35 World saved in 815 ms
7/18/2024 4:02:47 PM	0.567	SINGLEP	DELAYED28 TID20 World saved in 825 ms
7/18/2024 4:03:05 PM	0.567	SINGLEP	DELAYED29 TID32 World saved in 1,033 ms
7/18/2024 4:04:31 PM	0.567	SINGLEP	DELAYED30 TID9 World saved in 940 ms
7/18/2024 4:04:56 PM	0.567	SINGLEP	DELAYED31 TID8 World saved in 819 ms
7/18/2024 4:10:03 PM	0.567	SINGLEP	DELAYED32 TID34 1413ms to read savegame 'SpeedIam/Boop' to intermediate format.
7/18/2024 4:10:04 PM	0.567	SINGLEP	DELAYED33 TID34 476ms to process 'SpeedIam/Boop' data fully.
7/18/2024 4:10:04 PM	0.567	SINGLEP	DELAYED34 TID34 Loaded tiles: 807 (841 cells)
7/18/2024 4:10:04 PM	0.567	SINGLEP	DELAYED35 TID6 Finished RunGameStartOnBGThread in 59ms.  We have 32313 total items.
7/18/2024 4:10:05 PM	0.567	SINGLEP	DELAYED36 TID30 Finished adding outdoor spots 441 cells, adding 3 spots in the process.  This took 371ms
7/18/2024 4:10:05 PM	0.567	SINGLEP	DELAYED37 TID30 Finished adding initial NPC Guards for 277 pois, adding 0 guard NPCs in the process.  This took 0ms
7/18/2024 4:10:28 PM	0.567	SINGLEP	DELAYED38 TID9 World saved in 838 ms
7/18/2024 4:10:51 PM	0.567	SINGLEP	DELAYED39 TID27 World saved in 858 ms
7/18/2024 4:11:06 PM	0.567	SINGLEP	DELAYED40 TID20 World saved in 845 ms
7/18/2024 4:11:12 PM	0.567	SINGLEP	DELAYED41 TID14 World saved in 838 ms
7/18/2024 4:11:23 PM	0.567	SINGLEP	DELAYED42 TID27 World saved in 838 ms
7/18/2024 4:11:35 PM	0.567	SINGLEP	DELAYED43 TID6 World saved in 833 ms
7/18/2024 4:13:00 PM	0.567	SINGLEP	DELAYED44 TID16 World saved in 857 ms
7/18/2024 4:14:21 PM	0.567	SINGLEP	DELAYED45 TID31 World saved in 834 ms
7/18/2024 4:16:16 PM	0.567	SINGLEP	DELAYED46 TID28 World saved in 843 ms
7/18/2024 4:17:17 PM	0.567	SINGLEP	DELAYED47 TID28 World saved in 839 ms
7/18/2024 4:18:13 PM	0.567	SINGLEP	DELAYED48 TID7 World saved in 867 ms
7/18/2024 4:19:10 PM	0.567	SINGLEP	DELAYED49 TID37 World saved in 845 ms
7/18/2024 4:19:42 PM	0.567	SINGLEP	DELAYED50 TID28 World saved in 851 ms
7/18/2024 4:19:50 PM	0.567	SINGLEP	DELAYED51 TID25 World saved in 846 ms
7/18/2024 4:20:38 PM	0.567	SINGLEP	DELAYED52 TID36 World saved in 846 ms
7/18/2024 4:21:39 PM	0.567	SINGLEP	DELAYED53 TID38 World saved in 854 ms
7/18/2024 4:22:21 PM	0.567	SINGLEP	DELAYED54 TID35 World saved in 865 ms
7/18/2024 4:23:15 PM	0.567	SINGLEP	DELAYED55 TID11 World saved in 965 ms
7/18/2024 4:24:05 PM	0.567	SINGLEP	DELAYED56 TID38 World saved in 861 ms
7/18/2024 4:25:04 PM	0.567	SINGLEP	DELAYED57 TID30 World saved in 854 ms
7/18/2024 4:25:21 PM	0.567	SINGLEP	DELAYED58 TID9 World saved in 851 ms
7/18/2024 4:26:20 PM	0.567	SINGLEP	DELAYED59 TID14 World saved in 891 ms
7/18/2024 4:26:50 PM	0.567	SINGLEP	DELAYED60 TID11 World saved in 857 ms
7/18/2024 4:27:11 PM	0.567	SINGLEP	DELAYED61 TID8 World saved in 937 ms
7/18/2024 4:27:29 PM	0.567	SINGLEP	DELAYED62 TID35 World saved in 879 ms
7/18/2024 4:27:33 PM	0.567	SINGLEP	DELAYED63 TID25 World saved in 879 ms
7/18/2024 4:27:39 PM	0.567	SINGLEP	DELAYED64 TID20 World saved in 876 ms
7/18/2024 4:27:56 PM	0.567	SINGLEP	DELAYED65 TID27 World saved in 874 ms
7/18/2024 4:27:58 PM	0.567	SINGLEP	DELAYED66 TID36 World saved in 914 ms
7/18/2024 4:28:42 PM	0.567	SINGLEP	DELAYED67 TID37 World saved in 890 ms
7/18/2024 4:28:56 PM	0.567	SINGLEP	DELAYED68 TID38 World saved in 872 ms
7/18/2024 4:29:19 PM	0.567	SINGLEP	DELAYED69 TID18 World saved in 894 ms
7/18/2024 4:30:46 PM	0.567	SINGLEP	DELAYED70 TID28 World saved in 953 ms
7/18/2024 4:31:20 PM	0.567	SINGLEP	DELAYED71 TID22 World saved in 882 ms
7/18/2024 4:31:36 PM	0.567	SINGLEP	DELAYED72 TID12 World saved in 908 ms
7/18/2024 4:31:53 PM	0.567	SINGLEP	DELAYED73 TID22 World saved in 921 ms
7/18/2024 4:34:01 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/18/2024 4:34:01 PM	SINGLEP	Opening Eyes (0.0991s)
7/18/2024 4:34:01 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/18/2024 4:34:01 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/18/2024 4:34:01 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860
7/18/2024 4:34:01 PM	0.567	SINGLEP	Game Version: 0.567  (Main Game
7/18/2024 4:34:01 PM	0.567	SINGLEP	Examining Inner Self (0.1848s)
7/18/2024 4:34:01 PM	0.567	SINGLEP	Returning King (0.0045s)
7/18/2024 4:34:01 PM	0.567	SINGLEP	Found 481 xml files in 234 folders in 21ms
7/18/2024 4:34:01 PM	0.567	SINGLEP	Check For Extra Squires (0.3037s)
7/18/2024 4:34:01 PM	0.567	SINGLEP	481 Xml Files Parsed in 280ms
7/18/2024 4:34:01 PM	0.567	SINGLEP	Gather Ancient Lifeforms (0.0015s)
7/18/2024 4:34:01 PM	0.567	SINGLEP	Bring Ambassador To Dinner (0.0230s)
7/18/2024 4:34:01 PM	0.567	SINGLEP	Update mod and expansion statuses!
7/18/2024 4:34:01 PM	0.567	SINGLEP	Check Nearby Fiefdoms (0.0190s)
7/18/2024 4:34:01 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/18/2024 4:34:01 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/18/2024 4:34:02 PM	0.567	SINGLEP	Disperse Diaspora (0.3667s)
7/18/2024 4:34:02 PM	0.567	SINGLEP	Wonder About Those Spiders (0.0471s)
7/18/2024 4:34:02 PM	0.567	SINGLEP	Reassure Self (0.0143s)
7/18/2024 4:34:02 PM	0.567	SINGLEP	Thinking Abstract Thoughts (0.1563s)
7/18/2024 4:34:03 PM	0.567	SINGLEP	Sound Search (0.8504s)
7/18/2024 4:34:03 PM	0.567	SINGLEP	Polishing Stones (0.0377s)
7/18/2024 4:34:03 PM	0.567	SINGLEP	Making Connections (0.1202s)
7/18/2024 4:34:03 PM	0.567	SINGLEP	2.2 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (0.9s)
7/18/2024 4:34:03 PM	0.567	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/18/2024 4:34:03 PM	0.567	SINGLEP	Linked all icons to rows in 8ms.
7/18/2024 4:34:03 PM	0.567	SINGLEP	DELAYED3 TID13 Finished loading all LevelType contents in 0.2s
7/18/2024 4:34:03 PM	0.567	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/18/2024 4:34:04 PM	0.567	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/18/2024 4:34:04 PM	0.567	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/18/2024 4:34:04 PM	0.567	SINGLEP	DELAYED4 TID11 2.9 seconds total load time and post-editing time.
7/18/2024 4:34:04 PM	0.567	SINGLEP	562 materials found.
7/18/2024 4:34:04 PM	0.567	SINGLEP	DELAYED5 TID36 1,463 pools initialized with 466,005 items in 242ms
7/18/2024 4:34:20 PM	0.567	SINGLEP	DELAYED6 TID11 1324ms to read savegame 'SpeedIam/OOF' to intermediate format.
7/18/2024 4:34:21 PM	0.567	SINGLEP	DELAYED7 TID11 1038ms to process 'SpeedIam/OOF' data fully.
7/18/2024 4:34:21 PM	0.567	SINGLEP	DELAYED8 TID11 Loaded tiles: 807 (841 cells)
7/18/2024 4:34:22 PM	0.567	SINGLEP	DELAYED9 TID25 Finished RunGameStartOnBGThread in 700ms.  We have 31920 total items.
7/18/2024 4:34:23 PM	0.567	SINGLEP	DELAYED10 TID33 Finished adding outdoor spots 441 cells, adding 14 spots in the process.  This took 401ms
7/18/2024 4:34:23 PM	0.567	SINGLEP	DELAYED11 TID33 Finished adding initial NPC Guards for 277 pois, adding 0 guard NPCs in the process.  This took 2ms
7/18/2024 5:42:18 PM	0.567	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
7/18/2024 5:59:36 PM	0.567	SINGLEP	DELAYED12 TID11 1571ms to read savegame 'SpeedIam/Autosave Landing Turn 126' to intermediate format.
7/18/2024 5:59:36 PM	0.567	SINGLEP	DELAYED13 TID11 462ms to process 'SpeedIam/Autosave Landing Turn 126' data fully.
7/18/2024 5:59:36 PM	0.567	SINGLEP	DELAYED14 TID11 Loaded tiles: 807 (841 cells)
7/18/2024 5:59:37 PM	0.567	SINGLEP	DELAYED15 TID36 Finished RunGameStartOnBGThread in 63ms.  We have 31919 total items.
7/18/2024 5:59:38 PM	0.567	SINGLEP	DELAYED16 TID19 Finished adding outdoor spots 441 cells, adding 14 spots in the process.  This took 382ms
7/18/2024 5:59:38 PM	0.567	SINGLEP	DELAYED17 TID19 Finished adding initial NPC Guards for 277 pois, adding 0 guard NPCs in the process.  This took 0ms
7/18/2024 5:59:58 PM	0.567	SINGLEP	DELAYED18 TID31 1297ms to read savegame 'SpeedIam/Autosave Landing Turn 123' to intermediate format.
7/18/2024 5:59:59 PM	0.567	SINGLEP	DELAYED19 TID31 559ms to process 'SpeedIam/Autosave Landing Turn 123' data fully.
7/18/2024 5:59:59 PM	0.567	SINGLEP	DELAYED20 TID31 Loaded tiles: 807 (841 cells)
7/18/2024 5:59:59 PM	0.567	SINGLEP	DELAYED21 TID17 Finished RunGameStartOnBGThread in 237ms.  We have 31919 total items.
7/18/2024 6:00:00 PM	0.567	SINGLEP	DELAYED22 TID24 Finished adding outdoor spots 441 cells, adding 13 spots in the process.  This took 388ms
7/18/2024 6:00:00 PM	0.567	SINGLEP	DELAYED23 TID24 Finished adding initial NPC Guards for 277 pois, adding 0 guard NPCs in the process.  This took 0ms
7/18/2024 6:46:17 PM	0.567	SINGLEP	DELAYED24 TID10 910ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/18/2024 6:46:17 PM	0.567	SINGLEP	DELAYED25 TID10 472ms to process 'Saving/15. 100% done' data fully.
7/18/2024 6:46:17 PM	0.567	SINGLEP	DELAYED26 TID10 Loaded tiles: 807 (841 cells)
7/18/2024 6:46:18 PM	0.567	SINGLEP	DELAYED27 TID10 Finished RunGameStartOnBGThread in 65ms.  We have 28054 total items.
7/18/2024 6:46:19 PM	0.567	SINGLEP	DELAYED28 TID21 Finished adding outdoor spots 441 cells, adding 38717 spots in the process.  This took 356ms
7/18/2024 6:46:19 PM	0.567	SINGLEP	DELAYED29 TID21 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/18/2024 7:11:53 PM	0.567	SINGLEP	DELAYED30 TID8 Will generate map: 440 cells targeted. Existing tile count: 0
7/18/2024 7:11:56 PM	0.567	SINGLEP	DELAYED31 TID35 Generated names for 351 pois with missing names.
7/18/2024 7:11:56 PM	0.567	SINGLEP	DELAYED32 TID35 Finished FillAnyMissingSimBuildings, we had 32982 new buildings, and 32982 total items. SkippedBuildings: 0 AddedBuildings: 32982 CellCountChecked: 841
7/18/2024 7:11:56 PM	0.567	SINGLEP	DELAYED33 TID16 InitializePopulation WAS needed, 32982 buildings to handle.
7/18/2024 7:11:56 PM	0.567	SINGLEP	DELAYED34 TID35 Finished RunGameStartOnBGThread in 89ms.  We have 32982 total items.
7/18/2024 7:11:57 PM	0.567	SINGLEP	DELAYED35 TID28 World saved in 682 ms
7/18/2024 7:11:57 PM	0.567	SINGLEP	DELAYED36 TID8 Finished adding outdoor spots 841 cells, adding 74539 spots in the process.  This took 656ms
7/18/2024 7:11:58 PM	0.567	SINGLEP	DELAYED37 TID8 Finished adding initial NPC Guards for 361 pois, adding 484 guard NPCs in the process.  This took 112ms
7/18/2024 7:13:02 PM	0.567	SINGLEP	DELAYED38 TID8 World saved in 841 ms
7/18/2024 7:13:48 PM	0.567	SINGLEP	DELAYED39 TID13 World saved in 791 ms
7/18/2024 7:13:57 PM	0.567	SINGLEP	maxDesiredDistricts: 3 this.CountByDistrict.Count: 51
7/18/2024 7:15:42 PM	0.567	SINGLEP	DELAYED40 TID25 World saved in 787 ms
7/18/2024 7:17:09 PM	0.567	SINGLEP	DELAYED41 TID26 World saved in 797 ms
7/18/2024 7:18:28 PM	0.567	SINGLEP	DELAYED42 TID10 World saved in 789 ms
7/18/2024 7:19:15 PM	0.567	SINGLEP	DELAYED43 TID19 World saved in 947 ms
7/18/2024 7:19:45 PM	0.567	SINGLEP	DELAYED44 TID31 World saved in 795 ms
7/18/2024 7:20:25 PM	0.567	SINGLEP	DELAYED45 TID20 World saved in 783 ms
7/18/2024 7:21:19 PM	0.567	SINGLEP	DELAYED46 TID34 World saved in 861 ms
7/18/2024 7:21:34 PM	0.567	SINGLEP	DELAYED47 TID13 World saved in 797 ms
7/18/2024 7:22:12 PM	0.567	SINGLEP	DELAYED48 TID19 World saved in 820 ms
7/18/2024 7:22:18 PM	0.567	SINGLEP	DELAYED49 TID20 World saved in 824 ms
7/18/2024 7:22:25 PM	0.567	SINGLEP	DELAYED50 TID27 World saved in 826 ms
7/18/2024 7:22:32 PM	0.567	SINGLEP	DELAYED51 TID6 World saved in 848 ms
7/18/2024 7:22:48 PM	0.567	SINGLEP	DELAYED52 TID20 World saved in 808 ms
7/18/2024 7:24:28 PM	0.567	SINGLEP	DELAYED53 TID28 World saved in 910 ms
7/18/2024 7:25:54 PM	0.567	SINGLEP	DELAYED54 TID20 World saved in 828 ms
7/18/2024 7:26:58 PM	0.567	SINGLEP	DELAYED55 TID8 World saved in 811 ms
7/18/2024 7:27:38 PM	0.567	SINGLEP	DELAYED56 TID29 World saved in 826 ms
7/18/2024 7:27:55 PM	0.567	SINGLEP	DELAYED57 TID9 World saved in 819 ms
7/18/2024 7:28:07 PM	0.567	SINGLEP	DELAYED58 TID16 World saved in 947 ms
7/18/2024 7:28:08 PM	0.567	SINGLEP	DELAYED59 TID21 World saved in 822 ms
7/18/2024 7:28:09 PM	0.567	SINGLEP	DELAYED60 TID28 World saved in 893 ms
7/18/2024 7:28:10 PM	0.567	SINGLEP	DELAYED61 TID37 World saved in 878 ms
7/18/2024 7:28:11 PM	0.567	SINGLEP	DELAYED62 TID11 World saved in 839 ms
7/18/2024 7:28:13 PM	0.567	SINGLEP	DELAYED63 TID16 World saved in 841 ms
7/18/2024 7:28:14 PM	0.567	SINGLEP	DELAYED64 TID31 World saved in 847 ms
7/18/2024 7:28:35 PM	0.567	SINGLEP	DELAYED65 TID24 World saved in 852 ms
7/18/2024 7:28:51 PM	0.567	SINGLEP	DELAYED66 TID31 World saved in 839 ms
7/18/2024 7:29:43 PM	0.567	SINGLEP	DELAYED67 TID14 World saved in 843 ms
7/18/2024 7:29:45 PM	0.567	SINGLEP	DELAYED68 TID30 World saved in 842 ms
7/18/2024 7:29:55 PM	0.567	SINGLEP	DELAYED69 TID8 World saved in 874 ms
7/18/2024 7:30:46 PM	0.567	SINGLEP	DELAYED70 TID14 World saved in 942 ms
7/18/2024 7:31:53 PM	0.567	SINGLEP	DELAYED71 TID21 World saved in 896 ms
7/18/2024 7:32:36 PM	0.567	SINGLEP	DELAYED72 TID33 World saved in 880 ms
7/18/2024 7:33:55 PM	0.567	SINGLEP	DELAYED73 TID6 World saved in 852 ms
7/18/2024 7:34:25 PM	0.567	SINGLEP	DELAYED74 TID31 World saved in 925 ms
7/18/2024 7:34:57 PM	0.567	SINGLEP	DELAYED75 TID21 World saved in 867 ms
7/18/2024 7:35:17 PM	0.567	SINGLEP	DELAYED76 TID37 World saved in 871 ms
7/18/2024 7:36:42 PM	0.567	SINGLEP	DELAYED77 TID34 World saved in 913 ms
7/18/2024 7:37:25 PM	0.567	SINGLEP	DELAYED78 TID36 World saved in 879 ms
7/18/2024 7:38:14 PM	0.567	SINGLEP	DELAYED79 TID19 World saved in 942 ms
7/18/2024 7:38:35 PM	0.567	SINGLEP	DELAYED80 TID22 World saved in 892 ms
7/18/2024 7:39:03 PM	0.567	SINGLEP	DELAYED81 TID12 World saved in 890 ms
7/18/2024 7:39:35 PM	0.567	SINGLEP	DELAYED82 TID12 World saved in 939 ms
7/18/2024 7:40:25 PM	0.567	SINGLEP	DELAYED83 TID19 World saved in 893 ms
7/18/2024 7:40:28 PM	0.567	SINGLEP	DELAYED84 TID31 World saved in 974 ms
7/18/2024 7:40:37 PM	0.567	SINGLEP	DELAYED85 TID26 World saved in 953 ms
7/18/2024 7:40:41 PM	0.567	SINGLEP	DELAYED86 TID36 World saved in 880 ms
7/18/2024 7:41:11 PM	0.567	SINGLEP	DELAYED87 TID13 World saved in 889 ms
7/18/2024 7:41:24 PM	0.567	SINGLEP	DELAYED88 TID7 World saved in 891 ms
7/18/2024 7:41:40 PM	0.567	SINGLEP	DELAYED89 TID37 World saved in 893 ms
7/18/2024 7:42:20 PM	0.567	SINGLEP	DELAYED90 TID16 World saved in 975 ms
7/18/2024 7:43:14 PM	0.567	SINGLEP	DELAYED91 TID28 World saved in 1,096 ms
7/18/2024 7:43:15 PM	0.567	SINGLEP	DELAYED92 TID29 World saved in 907 ms
7/18/2024 8:13:03 PM	0.567	SINGLEP	DELAYED93 TID13 Will generate map: 440 cells targeted. Existing tile count: 0
7/18/2024 8:13:07 PM	0.567	SINGLEP	DELAYED94 TID7 Generated names for 389 pois with missing names.
7/18/2024 8:13:07 PM	0.567	SINGLEP	DELAYED95 TID7 Finished FillAnyMissingSimBuildings, we had 31939 new buildings, and 31939 total items. SkippedBuildings: 0 AddedBuildings: 31939 CellCountChecked: 841
7/18/2024 8:13:07 PM	0.567	SINGLEP	DELAYED96 TID19 InitializePopulation WAS needed, 31939 buildings to handle.
7/18/2024 8:13:07 PM	0.567	SINGLEP	DELAYED97 TID7 Finished RunGameStartOnBGThread in 81ms.  We have 31939 total items.
7/18/2024 8:13:07 PM	0.567	SINGLEP	DELAYED98 TID7 Finished adding outdoor spots 841 cells, adding 75342 spots in the process.  This took 566ms
7/18/2024 8:13:08 PM	0.567	SINGLEP	DELAYED99 TID7 Finished adding initial NPC Guards for 399 pois, adding 583 guard NPCs in the process.  This took 238ms
7/18/2024 8:13:08 PM	0.567	SINGLEP	DELAYED100 TID13 World saved in 998 ms
7/18/2024 8:14:08 PM	0.567	SINGLEP	DELAYED101 TID25 World saved in 929 ms
7/18/2024 8:14:51 PM	0.567	SINGLEP	DELAYED102 TID6 World saved in 933 ms
7/18/2024 8:14:53 PM	0.567	SINGLEP	maxDesiredDistricts: 3 this.CountByDistrict.Count: 51
7/18/2024 8:16:32 PM	0.567	SINGLEP	DELAYED103 TID19 World saved in 917 ms
7/18/2024 8:17:21 PM	0.567	SINGLEP	DELAYED104 TID11 World saved in 972 ms
7/18/2024 8:18:28 PM	0.567	SINGLEP	DELAYED105 TID28 World saved in 1,158 ms
7/18/2024 8:18:53 PM	0.567	SINGLEP	DELAYED106 TID10 World saved in 939 ms
7/18/2024 8:19:16 PM	0.567	SINGLEP	DELAYED107 TID33 World saved in 982 ms
7/18/2024 8:19:45 PM	0.567	SINGLEP	DELAYED108 TID7 World saved in 896 ms
7/18/2024 8:20:39 PM	0.567	SINGLEP	DELAYED109 TID18 World saved in 1,141 ms
7/18/2024 8:20:58 PM	0.567	SINGLEP	DELAYED110 TID10 World saved in 923 ms
7/18/2024 8:21:04 PM	0.567	SINGLEP	DELAYED111 TID28 World saved in 1,013 ms
7/18/2024 8:21:14 PM	0.567	SINGLEP	DELAYED112 TID37 World saved in 946 ms
7/18/2024 8:21:22 PM	0.567	SINGLEP	DELAYED113 TID22 World saved in 913 ms
7/18/2024 8:21:25 PM	0.567	SINGLEP	DELAYED114 TID8 World saved in 983 ms
7/18/2024 8:21:26 PM	0.567	SINGLEP	DELAYED115 TID21 World saved in 918 ms
7/18/2024 8:21:35 PM	0.567	SINGLEP	DELAYED116 TID6 World saved in 935 ms
7/18/2024 8:21:37 PM	0.567	SINGLEP	DELAYED117 TID16 World saved in 952 ms
7/18/2024 8:21:43 PM	0.567	SINGLEP	DELAYED118 TID18 World saved in 949 ms
7/18/2024 8:21:45 PM	0.567	SINGLEP	DELAYED119 TID32 World saved in 1,185 ms
7/18/2024 8:21:51 PM	0.567	SINGLEP	DELAYED120 TID22 World saved in 997 ms
7/18/2024 8:23:47 PM	0.567	SINGLEP	DELAYED121 TID18 World saved in 1,033 ms
7/18/2024 8:24:37 PM	0.567	SINGLEP	DELAYED122 TID26 World saved in 1,019 ms
7/18/2024 8:24:52 PM	0.567	SINGLEP	DELAYED123 TID26 World saved in 982 ms
7/18/2024 8:25:37 PM	0.567	SINGLEP	DELAYED124 TID10 World saved in 1,075 ms
7/18/2024 8:26:09 PM	0.567	SINGLEP	DELAYED125 TID21 World saved in 1,076 ms
7/18/2024 8:26:33 PM	0.567	SINGLEP	DELAYED126 TID17 World saved in 1,017 ms
7/18/2024 8:26:35 PM	0.567	SINGLEP	DELAYED127 TID10 World saved in 964 ms
7/18/2024 8:27:17 PM	0.567	SINGLEP	DELAYED128 TID36 World saved in 998 ms
7/18/2024 8:28:00 PM	0.567	SINGLEP	DELAYED129 TID21 World saved in 980 ms
7/18/2024 8:28:30 PM	0.567	SINGLEP	DELAYED130 TID16 World saved in 949 ms
7/18/2024 8:29:20 PM	0.567	SINGLEP	DELAYED131 TID12 World saved in 1,166 ms
7/18/2024 8:29:32 PM	0.567	SINGLEP	DELAYED132 TID19 World saved in 989 ms
7/18/2024 8:29:47 PM	0.567	SINGLEP	DELAYED133 TID8 World saved in 987 ms
7/18/2024 8:30:24 PM	0.567	SINGLEP	DELAYED134 TID20 World saved in 965 ms
7/18/2024 8:30:33 PM	0.567	SINGLEP	DELAYED135 TID33 World saved in 997 ms
7/18/2024 8:30:37 PM	0.567	SINGLEP	DELAYED136 TID24 World saved in 1,609 ms
7/18/2024 8:30:41 PM	0.567	SINGLEP	DELAYED137 TID15 World saved in 983 ms
7/18/2024 8:30:43 PM	0.567	SINGLEP	DELAYED138 TID8 World saved in 1,040 ms
7/18/2024 8:31:44 PM	0.567	SINGLEP	DELAYED139 TID34 World saved in 1,045 ms
7/18/2024 8:32:09 PM	0.567	SINGLEP	DELAYED140 TID28 World saved in 1,075 ms
7/18/2024 8:33:05 PM	0.567	SINGLEP	DELAYED141 TID36 World saved in 1,010 ms
7/18/2024 8:34:47 PM	0.567	SINGLEP	DELAYED142 TID34 World saved in 1,039 ms
7/18/2024 8:35:56 PM	0.567	SINGLEP	DELAYED143 TID31 World saved in 1,190 ms
7/18/2024 8:36:09 PM	0.567	SINGLEP	DELAYED144 TID9 World saved in 1,001 ms
7/18/2024 8:36:28 PM	0.567	SINGLEP	DELAYED145 TID33 World saved in 1,017 ms
7/18/2024 8:36:30 PM	0.567	SINGLEP	DELAYED146 TID23 World saved in 1,155 ms
7/18/2024 8:36:32 PM	0.567	SINGLEP	DELAYED147 TID29 World saved in 991 ms
7/18/2024 8:36:42 PM	0.567	SINGLEP	DELAYED148 TID26 World saved in 997 ms
7/18/2024 8:36:45 PM	0.567	SINGLEP	DELAYED149 TID37 World saved in 1,066 ms
7/18/2024 8:36:51 PM	0.567	SINGLEP	DELAYED150 TID12 World saved in 1,036 ms
7/18/2024 8:37:09 PM	0.567	SINGLEP	DELAYED151 TID34 World saved in 1,049 ms
7/18/2024 8:37:11 PM	0.567	SINGLEP	DELAYED152 TID23 World saved in 1,004 ms
7/18/2024 8:37:13 PM	0.567	SINGLEP	DELAYED153 TID26 World saved in 1,090 ms
7/18/2024 8:37:15 PM	0.567	SINGLEP	DELAYED154 TID16 World saved in 1,219 ms
7/18/2024 8:37:16 PM	0.567	SINGLEP	DELAYED155 TID30 World saved in 1,210 ms
7/18/2024 8:37:24 PM	0.567	SINGLEP	DELAYED156 TID30 World saved in 1,264 ms
7/18/2024 8:38:07 PM	0.567	SINGLEP	DELAYED157 TID28 World saved in 1,304 ms
7/18/2024 8:38:17 PM	0.567	SINGLEP	DELAYED158 TID24 World saved in 1,037 ms
7/18/2024 8:38:22 PM	0.567	SINGLEP	DELAYED159 TID15 World saved in 1,524 ms
7/18/2024 8:39:37 PM	0.567	SINGLEP	DELAYED160 TID36 World saved in 1,101 ms
7/18/2024 8:39:44 PM	0.567	SINGLEP	DELAYED161 TID9 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/---___------___---/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/18/2024 8:39:44 PM	0.567	SINGLEP	DELAYED162 TID9 World saved in 1,086 ms
7/19/2024 3:07:04 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/19/2024 3:07:04 PM	SINGLEP	Opening Eyes (0.1252s)
7/19/2024 3:07:05 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/19/2024 3:07:04 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/19/2024 3:07:04 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15056317 appID: 2604860
7/19/2024 3:07:05 PM	0.567	SINGLEP	Game Version: 0.567  (Main Game
7/19/2024 3:07:05 PM	0.567	SINGLEP	Examining Inner Self (0.2085s)
7/19/2024 3:07:05 PM	0.567	SINGLEP	Returning King (0.0048s)
7/19/2024 3:07:05 PM	0.567	SINGLEP	Found 481 xml files in 234 folders in 96ms
7/19/2024 3:07:05 PM	0.567	SINGLEP	Check For Extra Squires (0.4432s)
7/19/2024 3:07:05 PM	0.567	SINGLEP	481 Xml Files Parsed in 344ms
7/19/2024 3:07:05 PM	0.567	SINGLEP	Gather Ancient Lifeforms (0.0010s)
7/19/2024 3:07:05 PM	0.567	SINGLEP	Bring Ambassador To Dinner (0.0240s)
7/19/2024 3:07:05 PM	0.567	SINGLEP	Update mod and expansion statuses!
7/19/2024 3:07:05 PM	0.567	SINGLEP	Check Nearby Fiefdoms (0.0190s)
7/19/2024 3:07:05 PM	0.567	SINGLEP	Resolution changed to fullscreen 1080x3840
7/19/2024 3:07:05 PM	0.567	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/19/2024 3:07:06 PM	0.567	SINGLEP	Disperse Diaspora (0.5041s)
7/19/2024 3:07:06 PM	0.567	SINGLEP	Wonder About Those Spiders (0.0435s)
7/19/2024 3:07:06 PM	0.567	SINGLEP	Reassure Self (0.0095s)
7/19/2024 3:07:06 PM	0.567	SINGLEP	Thinking Abstract Thoughts (0.1456s)
7/19/2024 3:07:08 PM	0.567	SINGLEP	Sound Search (2.2960s)
7/19/2024 3:07:08 PM	0.567	SINGLEP	Polishing Stones (0.0445s)
7/19/2024 3:07:08 PM	0.567	SINGLEP	Making Connections (0.1417s)
7/19/2024 3:07:08 PM	0.567	SINGLEP	4.0 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.5s)
Sound Search (2.3s)
7/19/2024 3:07:08 PM	0.567	SINGLEP	Finished loading 6032 sprites from dictionaries! (2672 table rows waiting on them.)
7/19/2024 3:07:08 PM	0.567	SINGLEP	Linked all icons to rows in 9ms.
7/19/2024 3:07:08 PM	0.567	SINGLEP	DELAYED3 TID31 Finished loading all LevelType contents in 0.2s
7/19/2024 3:07:09 PM	0.567	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/19/2024 3:07:09 PM	0.567	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/19/2024 3:07:09 PM	0.567	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/19/2024 3:07:09 PM	0.567	SINGLEP	DELAYED4 TID17 4.5 seconds total load time and post-editing time.
7/19/2024 3:07:09 PM	0.567	SINGLEP	562 materials found.
7/19/2024 3:07:09 PM	0.567	SINGLEP	DELAYED5 TID16 1,463 pools initialized with 466,005 items in 255ms
7/19/2024 4:33:09 PM	0.567	SINGLEP	DELAYED6 TID13 Will generate map: 440 cells targeted. Existing tile count: 0
7/19/2024 4:33:12 PM	0.567	SINGLEP	DELAYED7 TID6 Generated names for 354 pois with missing names.
7/19/2024 4:33:12 PM	0.567	SINGLEP	DELAYED8 TID6 Finished FillAnyMissingSimBuildings, we had 32710 new buildings, and 32710 total items. SkippedBuildings: 0 AddedBuildings: 32710 CellCountChecked: 841
7/19/2024 4:33:12 PM	0.567	SINGLEP	DELAYED9 TID29 InitializePopulation WAS needed, 32710 buildings to handle.
7/19/2024 4:33:13 PM	0.567	SINGLEP	DELAYED10 TID6 Finished RunGameStartOnBGThread in 511ms.  We have 32710 total items.
7/19/2024 4:33:14 PM	0.567	SINGLEP	DELAYED11 TID23 World saved in 724 ms
7/19/2024 4:33:14 PM	0.567	SINGLEP	DELAYED12 TID21 Finished adding outdoor spots 841 cells, adding 75149 spots in the process.  This took 595ms
7/19/2024 4:33:14 PM	0.567	SINGLEP	DELAYED13 TID21 Finished adding initial NPC Guards for 364 pois, adding 497 guard NPCs in the process.  This took 258ms
7/19/2024 4:34:05 PM	0.567	SINGLEP	DELAYED14 TID16 World saved in 832 ms
7/19/2024 4:34:47 PM	0.567	SINGLEP	DELAYED15 TID13 World saved in 806 ms
7/19/2024 4:34:53 PM	0.567	SINGLEP	maxDesiredDistricts: 3 this.CountByDistrict.Count: 49
7/19/2024 4:34:59 PM	0.567	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
7/19/2024 4:36:37 PM	0.567	SINGLEP	DELAYED16 TID30 World saved in 826 ms
7/19/2024 4:37:36 PM	0.567	SINGLEP	DELAYED17 TID11 World saved in 800 ms
7/19/2024 4:37:51 PM	0.567	SINGLEP	DELAYED18 TID16 1463ms to read savegame 'Speedier/Autosave Landing Turn 12' to intermediate format.
7/19/2024 4:37:52 PM	0.567	SINGLEP	DELAYED19 TID16 506ms to process 'Speedier/Autosave Landing Turn 12' data fully.
7/19/2024 4:37:52 PM	0.567	SINGLEP	DELAYED20 TID16 Loaded tiles: 807 (841 cells)
7/19/2024 4:37:52 PM	0.567	SINGLEP	DELAYED21 TID33 Finished RunGameStartOnBGThread in 58ms.  We have 32730 total items.
7/19/2024 4:37:54 PM	0.567	SINGLEP	DELAYED22 TID29 Finished adding outdoor spots 441 cells, adding 7 spots in the process.  This took 358ms
7/19/2024 4:37:54 PM	0.567	SINGLEP	DELAYED23 TID29 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process.  This took 0ms
7/19/2024 4:38:54 PM	0.567	SINGLEP	DELAYED24 TID12 World saved in 790 ms
7/19/2024 4:40:08 PM	0.567	SINGLEP	DELAYED25 TID20 World saved in 791 ms
7/19/2024 4:40:35 PM	0.567	SINGLEP	DELAYED26 TID35 World saved in 791 ms
7/19/2024 4:41:50 PM	0.567	SINGLEP	DELAYED27 TID33 World saved in 794 ms
7/19/2024 4:42:17 PM	0.567	SINGLEP	DELAYED28 TID12 World saved in 793 ms
7/19/2024 4:42:38 PM	0.567	SINGLEP	DELAYED29 TID16 World saved in 789 ms
7/19/2024 4:43:13 PM	0.567	SINGLEP	DELAYED30 TID14 World saved in 806 ms
7/19/2024 4:44:26 PM	0.567	SINGLEP	DELAYED31 TID31 World saved in 870 ms
7/19/2024 4:45:28 PM	0.567	SINGLEP	DELAYED32 TID24 World saved in 815 ms
7/19/2024 4:45:49 PM	0.567	SINGLEP	DELAYED33 TID19 World saved in 813 ms
7/19/2024 4:46:34 PM	0.567	SINGLEP	DELAYED34 TID12 World saved in 823 ms
7/19/2024 4:46:57 PM	0.567	SINGLEP	DELAYED35 TID16 World saved in 1,113 ms
7/19/2024 4:47:34 PM	0.567	SINGLEP	DELAYED36 TID13 World saved in 847 ms
7/19/2024 4:47:45 PM	0.567	SINGLEP	DELAYED37 TID16 World saved in 809 ms
7/19/2024 4:47:52 PM	0.567	SINGLEP	DELAYED38 TID33 World saved in 819 ms
7/19/2024 4:47:54 PM	0.567	SINGLEP	DELAYED39 TID36 World saved in 1,215 ms
7/19/2024 4:49:02 PM	0.567	SINGLEP	DELAYED40 TID12 World saved in 824 ms
7/19/2024 4:49:41 PM	0.567	SINGLEP	DELAYED41 TID10 World saved in 825 ms
7/19/2024 4:51:23 PM	0.567	SINGLEP	DELAYED42 TID14 World saved in 840 ms
7/19/2024 4:51:46 PM	0.567	SINGLEP	DELAYED43 TID17 World saved in 949 ms
7/19/2024 4:52:11 PM	0.567	SINGLEP	DELAYED44 TID6 World saved in 831 ms
7/19/2024 4:52:18 PM	0.567	SINGLEP	DELAYED45 TID13 World saved in 832 ms
7/19/2024 4:53:04 PM	0.567	SINGLEP	DELAYED46 TID8 World saved in 1,001 ms
7/19/2024 4:53:40 PM	0.567	SINGLEP	DELAYED47 TID26 World saved in 832 ms
7/19/2024 4:54:20 PM	0.567	SINGLEP	DELAYED48 TID8 World saved in 918 ms
7/19/2024 4:55:05 PM	0.567	SINGLEP	DELAYED49 TID24 World saved in 831 ms
7/19/2024 4:55:42 PM	0.567	SINGLEP	DELAYED50 TID11 World saved in 905 ms
7/19/2024 4:56:27 PM	0.567	SINGLEP	DELAYED51 TID9 World saved in 839 ms
7/19/2024 4:56:30 PM	0.567	SINGLEP	DELAYED52 TID21 World saved in 863 ms
7/19/2024 4:56:34 PM	0.567	SINGLEP	DELAYED53 TID30 World saved in 847 ms
7/19/2024 4:56:45 PM	0.567	SINGLEP	DELAYED54 TID36 World saved in 1,395 ms
7/19/2024 4:56:51 PM	0.567	SINGLEP	DELAYED55 TID35 World saved in 843 ms
7/19/2024 4:57:26 PM	0.567	SINGLEP	DELAYED56 TID22 World saved in 856 ms
7/19/2024 4:57:46 PM	0.567	SINGLEP	DELAYED57 TID11 World saved in 855 ms
7/19/2024 4:57:55 PM	0.567	SINGLEP	DELAYED58 TID10 World saved in 856 ms
7/19/2024 4:58:07 PM	0.567	SINGLEP	DELAYED59 TID13 World saved in 1,076 ms
7/19/2024 4:59:06 PM	0.567	SINGLEP	DELAYED60 TID31 World saved in 847 ms
7/19/2024 4:59:20 PM	0.567	SINGLEP	DELAYED61 TID22 World saved in 889 ms
7/19/2024 5:06:23 PM	0.567	SINGLEP	DELAYED62 TID29 1070ms to read savegame 'Speedier/Autosave Landing Turn 126' to intermediate format.
7/19/2024 5:06:24 PM	0.567	SINGLEP	DELAYED63 TID29 494ms to process 'Speedier/Autosave Landing Turn 126' data fully.
7/19/2024 5:06:24 PM	0.567	SINGLEP	DELAYED64 TID29 Loaded tiles: 807 (841 cells)
7/19/2024 5:06:24 PM	0.567	SINGLEP	DELAYED65 TID25 Finished RunGameStartOnBGThread in 71ms.  We have 31747 total items.
7/19/2024 5:06:25 PM	0.567	SINGLEP	DELAYED66 TID19 Finished adding outdoor spots 441 cells, adding 9 spots in the process.  This took 437ms
7/19/2024 5:06:25 PM	0.567	SINGLEP	DELAYED67 TID19 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process.  This took 0ms
7/19/2024 5:06:32 PM	0.567	SINGLEP	DELAYED68 TID17 1367ms to read savegame 'Speedier/Autosave Landing Turn 123' to intermediate format.
7/19/2024 5:06:32 PM	0.567	SINGLEP	DELAYED69 TID17 473ms to process 'Speedier/Autosave Landing Turn 123' data fully.
7/19/2024 5:06:32 PM	0.567	SINGLEP	DELAYED70 TID17 Loaded tiles: 807 (841 cells)
7/19/2024 5:06:33 PM	0.567	SINGLEP	DELAYED71 TID35 Finished RunGameStartOnBGThread in 62ms.  We have 31746 total items.
7/19/2024 5:06:35 PM	0.567	SINGLEP	DELAYED72 TID31 Finished adding outdoor spots 441 cells, adding 10 spots in the process.  This took 382ms
7/19/2024 5:06:35 PM	0.567	SINGLEP	DELAYED73 TID31 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process.  This took 0ms
7/19/2024 5:06:47 PM	0.567	SINGLEP	DELAYED74 TID13 World saved in 889 ms
7/19/2024 5:09:42 PM	0.567	SINGLEP	DELAYED75 TID6 825ms to read savegame 'Speedier/First Turn In Landing' to intermediate format.
7/19/2024 5:09:43 PM	0.567	SINGLEP	DELAYED76 TID6 410ms to process 'Speedier/First Turn In Landing' data fully.
7/19/2024 5:09:43 PM	0.567	SINGLEP	DELAYED77 TID6 Loaded tiles: 807 (841 cells)
7/19/2024 5:09:43 PM	0.567	SINGLEP	DELAYED78 TID11 Finished RunGameStartOnBGThread in 58ms.  We have 32710 total items.
7/19/2024 5:09:45 PM	0.567	SINGLEP	DELAYED79 TID13 Finished adding outdoor spots 841 cells, adding 75044 spots in the process.  This took 615ms
7/19/2024 5:09:45 PM	0.567	SINGLEP	DELAYED80 TID13 Finished adding initial NPC Guards for 364 pois, adding 501 guard NPCs in the process.  This took 110ms
7/19/2024 5:11:29 PM	0.567	SINGLEP	DELAYED81 TID31 1104ms to read savegame 'Speedier/Autosave Landing Turn 126' to intermediate format.
7/19/2024 5:11:29 PM	0.567	SINGLEP	DELAYED82 TID31 479ms to process 'Speedier/Autosave Landing Turn 126' data fully.
7/19/2024 5:11:29 PM	0.567	SINGLEP	DELAYED83 TID31 Loaded tiles: 807 (841 cells)
7/19/2024 5:11:30 PM	0.567	SINGLEP	DELAYED84 TID12 Finished RunGameStartOnBGThread in 64ms.  We have 31747 total items.
7/19/2024 5:11:31 PM	0.567	SINGLEP	DELAYED85 TID31 Finished adding outdoor spots 441 cells, adding 2 spots in the process.  This took 370ms
7/19/2024 5:11:31 PM	0.567	SINGLEP	DELAYED86 TID31 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process.  This took 0ms
7/19/2024 5:14:07 PM	0.567	SINGLEP	DELAYED87 TID30 1104ms to read savegame 'Speedier/Autosave Landing Turn 123' to intermediate format.
7/19/2024 5:14:08 PM	0.567	SINGLEP	DELAYED88 TID30 491ms to process 'Speedier/Autosave Landing Turn 123' data fully.
7/19/2024 5:14:08 PM	0.567	SINGLEP	DELAYED89 TID30 Loaded tiles: 807 (841 cells)
7/19/2024 5:14:08 PM	0.567	SINGLEP	DELAYED90 TID8 Finished RunGameStartOnBGThread in 68ms.  We have 31746 total items.
7/19/2024 5:14:09 PM	0.567	SINGLEP	DELAYED91 TID8 Finished adding outdoor spots 441 cells, adding 11 spots in the process.  This took 402ms
7/19/2024 5:14:09 PM	0.567	SINGLEP	DELAYED92 TID8 Finished adding initial NPC Guards for 266 pois, adding 0 guard NPCs in the process.  This took 0ms
7/19/2024 5:14:17 PM	0.567	SINGLEP	DELAYED93 TID13 World saved in 883 ms
7/22/2024 3:14:26 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/22/2024 3:14:26 PM	SINGLEP	Opening Eyes (0.1119s)
7/22/2024 3:14:27 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/22/2024 3:14:26 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/22/2024 3:14:26 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860
7/22/2024 3:14:27 PM	0.569	SINGLEP	Game Version: 0.569  (Main Game
7/22/2024 3:14:27 PM	0.569	SINGLEP	Examining Inner Self (0.1895s)
7/22/2024 3:14:27 PM	0.569	SINGLEP	Returning King (0.0055s)
7/22/2024 3:14:27 PM	0.569	SINGLEP	Found 483 xml files in 236 folders in 46ms
7/22/2024 3:14:27 PM	0.569	SINGLEP	Check For Extra Squires (0.3859s)
7/22/2024 3:14:27 PM	0.569	SINGLEP	483 Xml Files Parsed in 338ms
7/22/2024 3:14:27 PM	0.569	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/22/2024 3:14:27 PM	0.569	SINGLEP	Bring Ambassador To Dinner (0.0245s)
7/22/2024 3:14:27 PM	0.569	SINGLEP	Update mod and expansion statuses!
7/22/2024 3:14:27 PM	0.569	SINGLEP	Check Nearby Fiefdoms (0.0255s)
7/22/2024 3:14:27 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/22/2024 3:14:27 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/22/2024 3:14:28 PM	0.569	SINGLEP	Disperse Diaspora (0.4199s)
7/22/2024 3:14:28 PM	0.569	SINGLEP	Wonder About Those Spiders (0.0418s)
7/22/2024 3:14:28 PM	0.569	SINGLEP	Reassure Self (0.0094s)
7/22/2024 3:14:28 PM	0.569	SINGLEP	Thinking Abstract Thoughts (0.1347s)
7/22/2024 3:14:29 PM	0.569	SINGLEP	Sound Search (1.4335s)
7/22/2024 3:14:29 PM	0.569	SINGLEP	Polishing Stones (0.0406s)
7/22/2024 3:14:29 PM	0.569	SINGLEP	Making Connections (0.1866s)
7/22/2024 3:14:29 PM	0.569	SINGLEP	3.0 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.4s)
Sound Search (1.4s)
7/22/2024 3:14:30 PM	0.569	SINGLEP	Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/22/2024 3:14:30 PM	0.569	SINGLEP	Linked all icons to rows in 8ms.
7/22/2024 3:14:30 PM	0.569	SINGLEP	DELAYED3 TID9 Finished loading all LevelType contents in 0.2s
7/22/2024 3:14:30 PM	0.569	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/22/2024 3:14:30 PM	0.569	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/22/2024 3:14:30 PM	0.569	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/22/2024 3:14:30 PM	0.569	SINGLEP	DELAYED4 TID29 3.7 seconds total load time and post-editing time.
7/22/2024 3:14:30 PM	0.569	SINGLEP	563 materials found.
7/22/2024 3:14:30 PM	0.569	SINGLEP	DELAYED5 TID14 1,463 pools initialized with 466,005 items in 263ms
7/22/2024 3:15:13 PM	0.569	SINGLEP	DELAYED6 TID32 1122ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/22/2024 3:15:14 PM	0.569	SINGLEP	DELAYED7 TID32 583ms to process 'Saving/15. 100% done' data fully.
7/22/2024 3:15:14 PM	0.569	SINGLEP	DELAYED8 TID32 Loaded tiles: 807 (841 cells)
7/22/2024 3:15:14 PM	0.569	SINGLEP	DELAYED9 TID11 Finished RunGameStartOnBGThread in 471ms.  We have 28054 total items.
7/22/2024 3:15:16 PM	0.569	SINGLEP	DELAYED10 TID18 Finished adding outdoor spots 441 cells, adding 38656 spots in the process.  This took 380ms
7/22/2024 3:15:16 PM	0.569	SINGLEP	DELAYED11 TID18 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 3:16:22 PM	0.569	SINGLEP	DELAYED12 TID12 World saved in 830 ms
7/22/2024 3:23:26 PM	0.569	SINGLEP	DELAYED13 TID35 World saved in 799 ms
7/22/2024 3:24:31 PM	0.569	SINGLEP	DELAYED14 TID31 World saved in 812 ms
7/22/2024 3:25:22 PM	0.569	SINGLEP	DELAYED15 TID33 World saved in 819 ms
7/22/2024 4:17:56 PM	0.569	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
7/22/2024 4:36:15 PM	0.569	SINGLEP	DELAYED16 TID14 World saved in 807 ms
7/22/2024 4:43:58 PM	0.569	SINGLEP	DELAYED17 TID13 World saved in 817 ms
7/22/2024 4:48:54 PM	0.569	SINGLEP	DELAYED18 TID6 1372ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/22/2024 4:48:54 PM	0.569	SINGLEP	DELAYED19 TID6 415ms to process 'Saving/15. 100% done' data fully.
7/22/2024 4:48:54 PM	0.569	SINGLEP	DELAYED20 TID6 Loaded tiles: 807 (841 cells)
7/22/2024 4:48:54 PM	0.569	SINGLEP	DELAYED21 TID29 Finished RunGameStartOnBGThread in 71ms.  We have 28054 total items.
7/22/2024 4:48:56 PM	0.569	SINGLEP	DELAYED22 TID27 Finished adding outdoor spots 441 cells, adding 38720 spots in the process.  This took 369ms
7/22/2024 4:48:56 PM	0.569	SINGLEP	DELAYED23 TID27 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 4:49:08 PM	0.569	SINGLEP	DELAYED24 TID31 1196ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/22/2024 4:49:09 PM	0.569	SINGLEP	DELAYED25 TID31 412ms to process 'Saving/15. 100% done' data fully.
7/22/2024 4:49:09 PM	0.569	SINGLEP	DELAYED26 TID31 Loaded tiles: 807 (841 cells)
7/22/2024 4:49:10 PM	0.569	SINGLEP	DELAYED27 TID13 Finished RunGameStartOnBGThread in 64ms.  We have 28054 total items.
7/22/2024 4:49:11 PM	0.569	SINGLEP	DELAYED28 TID28 Finished adding outdoor spots 441 cells, adding 38729 spots in the process.  This took 397ms
7/22/2024 4:49:11 PM	0.569	SINGLEP	DELAYED29 TID28 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 4:50:11 PM	0.569	SINGLEP	DELAYED30 TID7 World saved in 820 ms
7/22/2024 4:50:32 PM	0.569	SINGLEP	DELAYED31 TID20 World saved in 814 ms
7/22/2024 4:50:35 PM	0.569	SINGLEP	DELAYED32 TID10 World saved in 829 ms
7/22/2024 5:00:43 PM	0.569	SINGLEP	DELAYED33 TID12 927ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/22/2024 5:00:43 PM	0.569	SINGLEP	DELAYED34 TID12 554ms to process 'Saving/15. 100% done' data fully.
7/22/2024 5:00:43 PM	0.569	SINGLEP	DELAYED35 TID12 Loaded tiles: 807 (841 cells)
7/22/2024 5:00:44 PM	0.569	SINGLEP	DELAYED36 TID26 Finished RunGameStartOnBGThread in 69ms.  We have 28054 total items.
7/22/2024 5:00:45 PM	0.569	SINGLEP	DELAYED37 TID13 Finished adding outdoor spots 441 cells, adding 38620 spots in the process.  This took 367ms
7/22/2024 5:00:45 PM	0.569	SINGLEP	DELAYED38 TID13 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 5:01:00 PM	0.569	SINGLEP	DELAYED39 TID30 World saved in 815 ms
7/22/2024 5:01:02 PM	0.569	SINGLEP	DELAYED40 TID11 World saved in 818 ms
7/22/2024 5:25:58 PM	0.569	SINGLEP	DELAYED41 TID30 World saved in 827 ms
7/22/2024 5:26:05 PM	0.569	SINGLEP	DELAYED42 TID24 World saved in 841 ms
7/22/2024 5:26:14 PM	0.569	SINGLEP	DELAYED43 TID10 World saved in 857 ms
7/22/2024 5:31:59 PM	0.569	SINGLEP	DELAYED44 TID32 World saved in 842 ms
7/22/2024 5:33:30 PM	0.569	SINGLEP	DELAYED45 TID29 1034ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/22/2024 5:33:31 PM	0.569	SINGLEP	DELAYED46 TID29 421ms to process 'Saving/15. 100% done' data fully.
7/22/2024 5:33:31 PM	0.569	SINGLEP	DELAYED47 TID29 Loaded tiles: 807 (841 cells)
7/22/2024 5:33:31 PM	0.569	SINGLEP	DELAYED48 TID32 Finished RunGameStartOnBGThread in 71ms.  We have 28054 total items.
7/22/2024 5:33:32 PM	0.569	SINGLEP	DELAYED49 TID7 Finished adding outdoor spots 441 cells, adding 38755 spots in the process.  This took 381ms
7/22/2024 5:33:32 PM	0.569	SINGLEP	DELAYED50 TID7 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 5:33:48 PM	0.569	SINGLEP	DELAYED51 TID13 Warning only: Failed to spawn 'MechMachinistV2' at building 'Hidden Syndicate Outpost' related to mission 'Ch1_Mk2MechArrives''!
7/22/2024 5:33:49 PM	0.569	SINGLEP	DELAYED52 TID13 World saved in 826 ms
7/22/2024 5:33:51 PM	0.569	SINGLEP	DELAYED53 TID21 World saved in 823 ms
7/22/2024 6:37:03 PM	0.569	SINGLEP	DELAYED54 TID30 World saved in 852 ms
7/22/2024 6:48:38 PM	0.569	SINGLEP	DELAYED55 TID6 1037ms to read savegame 'Saving/15. 100% done' to intermediate format.
7/22/2024 6:48:38 PM	0.569	SINGLEP	DELAYED56 TID6 431ms to process 'Saving/15. 100% done' data fully.
7/22/2024 6:48:38 PM	0.569	SINGLEP	DELAYED57 TID6 Loaded tiles: 807 (841 cells)
7/22/2024 6:48:39 PM	0.569	SINGLEP	DELAYED58 TID29 Finished RunGameStartOnBGThread in 65ms.  We have 28054 total items.
7/22/2024 6:48:40 PM	0.569	SINGLEP	DELAYED59 TID20 Finished adding outdoor spots 441 cells, adding 38651 spots in the process.  This took 422ms
7/22/2024 6:48:40 PM	0.569	SINGLEP	DELAYED60 TID20 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 6:49:17 PM	0.569	SINGLEP	DELAYED61 TID6 World saved in 991 ms
7/22/2024 6:49:47 PM	0.569	SINGLEP	DELAYED62 TID16 World saved in 891 ms
7/22/2024 6:49:49 PM	0.569	SINGLEP	DELAYED63 TID30 World saved in 895 ms
7/22/2024 6:50:45 PM	0.569	SINGLEP	DELAYED64 TID10 World saved in 831 ms
7/22/2024 7:29:20 PM	0.569	SINGLEP	DELAYED65 TID12 World saved in 858 ms
7/22/2024 7:30:48 PM	0.569	SINGLEP	DELAYED66 TID9 World saved in 870 ms
7/22/2024 7:31:21 PM	0.569	SINGLEP	DELAYED67 TID10 World saved in 862 ms
7/22/2024 7:43:32 PM	0.569	SINGLEP	DELAYED68 TID28 1133ms to read savegame 'Saving/Autosave Landing Turn 294' to intermediate format.
7/22/2024 7:43:33 PM	0.569	SINGLEP	DELAYED69 TID28 513ms to process 'Saving/Autosave Landing Turn 294' data fully.
7/22/2024 7:43:33 PM	0.569	SINGLEP	DELAYED70 TID28 Loaded tiles: 807 (841 cells)
7/22/2024 7:43:34 PM	0.569	SINGLEP	DELAYED71 TID32 Finished RunGameStartOnBGThread in 66ms.  We have 28055 total items.
7/22/2024 7:43:35 PM	0.569	SINGLEP	DELAYED72 TID9 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 389ms
7/22/2024 7:43:35 PM	0.569	SINGLEP	DELAYED73 TID9 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 7:43:46 PM	0.569	SINGLEP	DELAYED74 TID13 World saved in 862 ms
7/22/2024 7:46:55 PM	0.569	SINGLEP	DELAYED75 TID14 1227ms to read savegame 'Saving/Autosave Landing Turn 297' to intermediate format.
7/22/2024 7:46:56 PM	0.569	SINGLEP	DELAYED76 TID14 465ms to process 'Saving/Autosave Landing Turn 297' data fully.
7/22/2024 7:46:56 PM	0.569	SINGLEP	DELAYED77 TID14 Loaded tiles: 807 (841 cells)
7/22/2024 7:46:56 PM	0.569	SINGLEP	DELAYED78 TID24 Finished RunGameStartOnBGThread in 75ms.  We have 28055 total items.
7/22/2024 7:46:57 PM	0.569	SINGLEP	DELAYED79 TID34 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 369ms
7/22/2024 7:46:57 PM	0.569	SINGLEP	DELAYED80 TID34 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 7:49:32 PM	0.569	SINGLEP	DELAYED81 TID31 World saved in 871 ms
7/22/2024 8:15:53 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/22/2024 8:15:53 PM	SINGLEP	Opening Eyes (0.1019s)
7/22/2024 8:15:53 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/22/2024 8:15:53 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/22/2024 8:15:53 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860
7/22/2024 8:15:53 PM	0.569	SINGLEP	Game Version: 0.569  (Main Game
7/22/2024 8:15:53 PM	0.569	SINGLEP	Examining Inner Self (0.1886s)
7/22/2024 8:15:53 PM	0.569	SINGLEP	Returning King (0.0055s)
7/22/2024 8:15:54 PM	0.569	SINGLEP	Found 483 xml files in 236 folders in 24ms
7/22/2024 8:15:54 PM	0.569	SINGLEP	Check For Extra Squires (0.3311s)
7/22/2024 8:15:54 PM	0.569	SINGLEP	483 Xml Files Parsed in 303ms
7/22/2024 8:15:54 PM	0.569	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/22/2024 8:15:54 PM	0.569	SINGLEP	Bring Ambassador To Dinner (0.0361s)
7/22/2024 8:15:54 PM	0.569	SINGLEP	Update mod and expansion statuses!
7/22/2024 8:15:54 PM	0.569	SINGLEP	Check Nearby Fiefdoms (0.0275s)
7/22/2024 8:15:54 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/22/2024 8:15:54 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/22/2024 8:15:54 PM	0.569	SINGLEP	Disperse Diaspora (0.3909s)
7/22/2024 8:15:54 PM	0.569	SINGLEP	Wonder About Those Spiders (0.0412s)
7/22/2024 8:15:54 PM	0.569	SINGLEP	Reassure Self (0.0090s)
7/22/2024 8:15:54 PM	0.569	SINGLEP	Thinking Abstract Thoughts (0.1144s)
7/22/2024 8:15:56 PM	0.569	SINGLEP	Sound Search (1.5353s)
7/22/2024 8:15:56 PM	0.569	SINGLEP	Polishing Stones (0.0493s)
7/22/2024 8:15:56 PM	0.569	SINGLEP	Making Connections (0.1861s)
7/22/2024 8:15:56 PM	0.569	SINGLEP	3.0 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (1.5s)
7/22/2024 8:15:56 PM	0.569	SINGLEP	Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/22/2024 8:15:56 PM	0.569	SINGLEP	Linked all icons to rows in 11ms.
7/22/2024 8:15:56 PM	0.569	SINGLEP	DELAYED3 TID30 Finished loading all LevelType contents in 0.2s
7/22/2024 8:15:57 PM	0.569	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/22/2024 8:15:57 PM	0.569	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/22/2024 8:15:58 PM	0.569	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/22/2024 8:15:57 PM	0.569	SINGLEP	DELAYED4 TID8 4.0 seconds total load time and post-editing time.
7/22/2024 8:15:58 PM	0.569	SINGLEP	563 materials found.
7/22/2024 8:15:58 PM	0.569	SINGLEP	DELAYED5 TID23 1,463 pools initialized with 466,005 items in 358ms
7/22/2024 8:16:10 PM	0.569	SINGLEP	DELAYED6 TID22 1501ms to read savegame 'Saving/29111_Save' to intermediate format.
7/22/2024 8:16:11 PM	0.569	SINGLEP	DELAYED7 TID22 1055ms to process 'Saving/29111_Save' data fully.
7/22/2024 8:16:11 PM	0.569	SINGLEP	DELAYED8 TID22 Loaded tiles: 807 (841 cells)
7/22/2024 8:16:12 PM	0.569	SINGLEP	DELAYED9 TID15 Finished RunGameStartOnBGThread in 463ms.  We have 28055 total items.
7/22/2024 8:16:14 PM	0.569	SINGLEP	DELAYED10 TID37 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 392ms
7/22/2024 8:16:14 PM	0.569	SINGLEP	DELAYED11 TID37 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 8:16:53 PM	0.569	SINGLEP	DELAYED12 TID8 World saved in 846 ms
7/22/2024 8:17:03 PM	0.569	SINGLEP	DELAYED13 TID35 World saved in 816 ms
7/22/2024 8:17:17 PM	0.569	SINGLEP	DELAYED14 TID36 1232ms to read savegame 'Saving/Autosave Landing Turn 297' to intermediate format.
7/22/2024 8:17:17 PM	0.569	SINGLEP	DELAYED15 TID36 446ms to process 'Saving/Autosave Landing Turn 297' data fully.
7/22/2024 8:17:17 PM	0.569	SINGLEP	DELAYED16 TID36 Loaded tiles: 807 (841 cells)
7/22/2024 8:17:18 PM	0.569	SINGLEP	DELAYED17 TID36 Finished RunGameStartOnBGThread in 311ms.  We have 28055 total items.
7/22/2024 8:17:19 PM	0.569	SINGLEP	DELAYED18 TID36 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 392ms
7/22/2024 8:17:19 PM	0.569	SINGLEP	DELAYED19 TID36 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 8:21:05 PM	0.569	SINGLEP	DELAYED20 TID16 World saved in 813 ms
7/22/2024 8:26:50 PM	0.569	SINGLEP	DELAYED21 TID14 1403ms to read savegame 'Saving/10. Get Power' to intermediate format.
7/22/2024 8:26:50 PM	0.569	SINGLEP	DELAYED22 TID14 443ms to process 'Saving/10. Get Power' data fully.
7/22/2024 8:26:50 PM	0.569	SINGLEP	DELAYED23 TID14 Loaded tiles: 807 (841 cells)
7/22/2024 8:26:50 PM	0.569	SINGLEP	DELAYED24 TID10 Finished RunGameStartOnBGThread in 65ms.  We have 29150 total items.
7/22/2024 8:26:51 PM	0.569	SINGLEP	DELAYED25 TID12 Finished adding outdoor spots 441 cells, adding 39220 spots in the process.  This took 435ms
7/22/2024 8:26:51 PM	0.569	SINGLEP	DELAYED26 TID12 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 8:27:02 PM	0.569	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
7/22/2024 8:27:36 PM	0.569	SINGLEP	DELAYED27 TID32 World saved in 824 ms
7/22/2024 8:27:53 PM	0.569	SINGLEP	DELAYED28 TID16 World saved in 820 ms
7/22/2024 8:28:54 PM	0.569	SINGLEP	DELAYED29 TID15 World saved in 831 ms
7/22/2024 8:30:15 PM	0.569	SINGLEP	DELAYED30 TID31 World saved in 840 ms
7/22/2024 8:31:29 PM	0.569	SINGLEP	DELAYED31 TID12 World saved in 842 ms
7/22/2024 8:32:40 PM	0.569	SINGLEP	DELAYED32 TID36 World saved in 837 ms
7/22/2024 8:33:34 PM	0.569	SINGLEP	DELAYED33 TID36 World saved in 833 ms
7/22/2024 8:33:51 PM	0.569	SINGLEP	DELAYED34 TID19 World saved in 836 ms
7/22/2024 8:34:44 PM	0.569	SINGLEP	DELAYED35 TID26 World saved in 836 ms
7/22/2024 8:35:15 PM	0.569	SINGLEP	DELAYED36 TID7 World saved in 873 ms
7/22/2024 8:36:02 PM	0.569	SINGLEP	DELAYED37 TID35 World saved in 832 ms
7/22/2024 8:36:42 PM	0.569	SINGLEP	DELAYED38 TID27 World saved in 843 ms
7/22/2024 8:38:00 PM	0.569	SINGLEP	DELAYED39 TID9 World saved in 844 ms
7/22/2024 8:39:58 PM	0.569	SINGLEP	DELAYED40 TID16 World saved in 869 ms
7/22/2024 8:40:15 PM	0.569	SINGLEP	DELAYED41 TID23 World saved in 846 ms
7/22/2024 8:42:28 PM	0.569	SINGLEP	DELAYED42 TID22 1164ms to read savegame 'Saving/Thats pretty far' to intermediate format.
7/22/2024 8:42:29 PM	0.569	SINGLEP	DELAYED43 TID22 471ms to process 'Saving/Thats pretty far' data fully.
7/22/2024 8:42:29 PM	0.569	SINGLEP	DELAYED44 TID22 Loaded tiles: 807 (841 cells)
7/22/2024 8:42:30 PM	0.569	SINGLEP	DELAYED45 TID14 Finished RunGameStartOnBGThread in 59ms.  We have 29157 total items.
7/22/2024 8:42:31 PM	0.569	SINGLEP	DELAYED46 TID7 Finished adding outdoor spots 441 cells, adding 3 spots in the process.  This took 352ms
7/22/2024 8:42:31 PM	0.569	SINGLEP	DELAYED47 TID7 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 8:57:28 PM	0.569	SINGLEP	DELAYED48 TID23 1176ms to read savegame 'Saving/Autosave Landing Turn 207' to intermediate format.
7/22/2024 8:57:29 PM	0.569	SINGLEP	DELAYED49 TID23 474ms to process 'Saving/Autosave Landing Turn 207' data fully.
7/22/2024 8:57:29 PM	0.569	SINGLEP	DELAYED50 TID23 Loaded tiles: 807 (841 cells)
7/22/2024 8:57:30 PM	0.569	SINGLEP	DELAYED51 TID33 Finished RunGameStartOnBGThread in 59ms.  We have 29157 total items.
7/22/2024 8:57:31 PM	0.569	SINGLEP	DELAYED52 TID17 Finished adding outdoor spots 441 cells, adding 3 spots in the process.  This took 355ms
7/22/2024 8:57:31 PM	0.569	SINGLEP	DELAYED53 TID17 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 8:58:39 PM	0.569	SINGLEP	DELAYED54 TID33 World saved in 842 ms
7/22/2024 8:59:16 PM	0.569	SINGLEP	DELAYED55 TID22 1194ms to read savegame 'Saving/Autosave Landing Turn 207' to intermediate format.
7/22/2024 8:59:17 PM	0.569	SINGLEP	DELAYED56 TID22 477ms to process 'Saving/Autosave Landing Turn 207' data fully.
7/22/2024 8:59:17 PM	0.569	SINGLEP	DELAYED57 TID22 Loaded tiles: 807 (841 cells)
7/22/2024 8:59:17 PM	0.569	SINGLEP	DELAYED58 TID27 Finished RunGameStartOnBGThread in 59ms.  We have 29157 total items.
7/22/2024 8:59:19 PM	0.569	SINGLEP	DELAYED59 TID10 Finished adding outdoor spots 441 cells, adding 3 spots in the process.  This took 365ms
7/22/2024 8:59:19 PM	0.569	SINGLEP	DELAYED60 TID10 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:00:10 PM	0.569	SINGLEP	DELAYED61 TID16 World saved in 846 ms
7/22/2024 9:00:19 PM	0.569	SINGLEP	DELAYED62 TID17 1221ms to read savegame 'Saving/Autosave Landing Turn 207' to intermediate format.
7/22/2024 9:00:20 PM	0.569	SINGLEP	DELAYED63 TID17 482ms to process 'Saving/Autosave Landing Turn 207' data fully.
7/22/2024 9:00:20 PM	0.569	SINGLEP	DELAYED64 TID17 Loaded tiles: 807 (841 cells)
7/22/2024 9:00:20 PM	0.569	SINGLEP	DELAYED65 TID18 Finished RunGameStartOnBGThread in 62ms.  We have 29157 total items.
7/22/2024 9:00:21 PM	0.569	SINGLEP	DELAYED66 TID25 Finished adding outdoor spots 441 cells, adding 3 spots in the process.  This took 372ms
7/22/2024 9:00:21 PM	0.569	SINGLEP	DELAYED67 TID25 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:01:11 PM	0.569	SINGLEP	DELAYED68 TID32 World saved in 848 ms
7/22/2024 9:01:19 PM	0.569	SINGLEP	DELAYED69 TID8 World saved in 860 ms
7/22/2024 9:01:26 PM	0.569	SINGLEP	DELAYED70 TID19 1237ms to read savegame 'Saving/Turn before' to intermediate format.
7/22/2024 9:01:27 PM	0.569	SINGLEP	DELAYED71 TID19 476ms to process 'Saving/Turn before' data fully.
7/22/2024 9:01:27 PM	0.569	SINGLEP	DELAYED72 TID19 Loaded tiles: 807 (841 cells)
7/22/2024 9:01:28 PM	0.569	SINGLEP	DELAYED73 TID16 Finished RunGameStartOnBGThread in 60ms.  We have 29157 total items.
7/22/2024 9:01:29 PM	0.569	SINGLEP	DELAYED74 TID19 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 368ms
7/22/2024 9:01:29 PM	0.569	SINGLEP	DELAYED75 TID19 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:01:30 PM	0.569	SINGLEP	DELAYED76 TID10 World saved in 858 ms
7/22/2024 9:01:35 PM	0.569	SINGLEP	DELAYED77 TID21 1442ms to read savegame 'Saving/Turn before' to intermediate format.
7/22/2024 9:01:35 PM	0.569	SINGLEP	DELAYED78 TID21 456ms to process 'Saving/Turn before' data fully.
7/22/2024 9:01:35 PM	0.569	SINGLEP	DELAYED79 TID21 Loaded tiles: 807 (841 cells)
7/22/2024 9:01:35 PM	0.569	SINGLEP	DELAYED80 TID25 Finished RunGameStartOnBGThread in 63ms.  We have 29157 total items.
7/22/2024 9:01:37 PM	0.569	SINGLEP	DELAYED81 TID17 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 351ms
7/22/2024 9:01:37 PM	0.569	SINGLEP	DELAYED82 TID17 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:01:38 PM	0.569	SINGLEP	DELAYED83 TID21 World saved in 860 ms
7/22/2024 9:13:11 PM	0.569	SINGLEP	DELAYED84 TID30 1212ms to read savegame 'Saving/16 Raven Built' to intermediate format.
7/22/2024 9:13:11 PM	0.569	SINGLEP	DELAYED85 TID30 459ms to process 'Saving/16 Raven Built' data fully.
7/22/2024 9:13:11 PM	0.569	SINGLEP	DELAYED86 TID30 Loaded tiles: 807 (841 cells)
7/22/2024 9:13:12 PM	0.569	SINGLEP	DELAYED87 TID19 Finished RunGameStartOnBGThread in 66ms.  We have 28055 total items.
7/22/2024 9:13:13 PM	0.569	SINGLEP	DELAYED88 TID14 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 358ms
7/22/2024 9:13:13 PM	0.569	SINGLEP	DELAYED89 TID14 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:23:25 PM	0.569	SINGLEP	DELAYED90 TID19 1232ms to read savegame 'Saving/16 Raven Built' to intermediate format.
7/22/2024 9:23:25 PM	0.569	SINGLEP	DELAYED91 TID19 464ms to process 'Saving/16 Raven Built' data fully.
7/22/2024 9:23:25 PM	0.569	SINGLEP	DELAYED92 TID19 Loaded tiles: 807 (841 cells)
7/22/2024 9:23:26 PM	0.569	SINGLEP	DELAYED93 TID36 Finished RunGameStartOnBGThread in 72ms.  We have 28055 total items.
7/22/2024 9:23:27 PM	0.569	SINGLEP	DELAYED94 TID25 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 361ms
7/22/2024 9:23:27 PM	0.569	SINGLEP	DELAYED95 TID25 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:24:17 PM	0.569	SINGLEP	DELAYED96 TID17 1238ms to read savegame 'Saving/15 Demo Complete' to intermediate format.
7/22/2024 9:24:17 PM	0.569	SINGLEP	DELAYED97 TID17 486ms to process 'Saving/15 Demo Complete' data fully.
7/22/2024 9:24:17 PM	0.569	SINGLEP	DELAYED98 TID17 Loaded tiles: 807 (841 cells)
7/22/2024 9:24:18 PM	0.569	SINGLEP	DELAYED99 TID21 Finished RunGameStartOnBGThread in 65ms.  We have 28054 total items.
7/22/2024 9:24:19 PM	0.569	SINGLEP	DELAYED100 TID36 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 374ms
7/22/2024 9:24:19 PM	0.569	SINGLEP	DELAYED101 TID36 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:24:22 PM	0.569	SINGLEP	DELAYED102 TID23 World saved in 858 ms
7/22/2024 9:24:33 PM	0.569	SINGLEP	DELAYED103 TID7 1400ms to read savegame 'Saving/15 Demo Complete' to intermediate format.
7/22/2024 9:24:33 PM	0.569	SINGLEP	DELAYED104 TID7 544ms to process 'Saving/15 Demo Complete' data fully.
7/22/2024 9:24:33 PM	0.569	SINGLEP	DELAYED105 TID7 Loaded tiles: 807 (841 cells)
7/22/2024 9:24:34 PM	0.569	SINGLEP	DELAYED106 TID29 Finished RunGameStartOnBGThread in 281ms.  We have 28054 total items.
7/22/2024 9:24:35 PM	0.569	SINGLEP	DELAYED107 TID7 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 368ms
7/22/2024 9:24:35 PM	0.569	SINGLEP	DELAYED108 TID7 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:24:36 PM	0.569	SINGLEP	DELAYED109 TID19 World saved in 873 ms
7/22/2024 9:24:42 PM	0.569	SINGLEP	DELAYED110 TID22 1192ms to read savegame 'Saving/15 Demo Complete' to intermediate format.
7/22/2024 9:24:43 PM	0.569	SINGLEP	DELAYED111 TID22 473ms to process 'Saving/15 Demo Complete' data fully.
7/22/2024 9:24:43 PM	0.569	SINGLEP	DELAYED112 TID22 Loaded tiles: 807 (841 cells)
7/22/2024 9:24:43 PM	0.569	SINGLEP	DELAYED113 TID28 Finished RunGameStartOnBGThread in 76ms.  We have 28054 total items.
7/22/2024 9:24:44 PM	0.569	SINGLEP	DELAYED114 TID6 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 380ms
7/22/2024 9:24:44 PM	0.569	SINGLEP	DELAYED115 TID6 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:24:45 PM	0.569	SINGLEP	DELAYED116 TID7 World saved in 856 ms
7/22/2024 9:25:25 PM	0.569	SINGLEP	DELAYED117 TID22 1210ms to read savegame 'Saving/15 Demo Complete' to intermediate format.
7/22/2024 9:25:26 PM	0.569	SINGLEP	DELAYED118 TID22 465ms to process 'Saving/15 Demo Complete' data fully.
7/22/2024 9:25:26 PM	0.569	SINGLEP	DELAYED119 TID22 Loaded tiles: 807 (841 cells)
7/22/2024 9:25:27 PM	0.569	SINGLEP	DELAYED120 TID8 Finished RunGameStartOnBGThread in 66ms.  We have 28054 total items.
7/22/2024 9:25:28 PM	0.569	SINGLEP	DELAYED121 TID36 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 379ms
7/22/2024 9:25:28 PM	0.569	SINGLEP	DELAYED122 TID36 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:25:30 PM	0.569	SINGLEP	DELAYED123 TID36 World saved in 871 ms
7/22/2024 9:29:25 PM	0.569	SINGLEP	DELAYED124 TID21 World saved in 913 ms
7/22/2024 9:29:33 PM	0.569	SINGLEP	DELAYED125 TID21 1250ms to read savegame 'Saving/15 Demo Complete' to intermediate format.
7/22/2024 9:29:33 PM	0.569	SINGLEP	DELAYED126 TID21 468ms to process 'Saving/15 Demo Complete' data fully.
7/22/2024 9:29:33 PM	0.569	SINGLEP	DELAYED127 TID21 Loaded tiles: 807 (841 cells)
7/22/2024 9:29:33 PM	0.569	SINGLEP	DELAYED128 TID36 Finished RunGameStartOnBGThread in 72ms.  We have 28054 total items.
7/22/2024 9:29:35 PM	0.569	SINGLEP	DELAYED129 TID33 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 394ms
7/22/2024 9:29:35 PM	0.569	SINGLEP	DELAYED130 TID33 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:29:43 PM	0.569	SINGLEP	DELAYED131 TID18 World saved in 854 ms
7/22/2024 9:34:03 PM	0.569	SINGLEP	DELAYED132 TID36 1187ms to read savegame 'Saving/16 Raven Built' to intermediate format.
7/22/2024 9:34:03 PM	0.569	SINGLEP	DELAYED133 TID36 475ms to process 'Saving/16 Raven Built' data fully.
7/22/2024 9:34:03 PM	0.569	SINGLEP	DELAYED134 TID36 Loaded tiles: 807 (841 cells)
7/22/2024 9:34:04 PM	0.569	SINGLEP	DELAYED135 TID35 Finished RunGameStartOnBGThread in 66ms.  We have 28055 total items.
7/22/2024 9:34:06 PM	0.569	SINGLEP	DELAYED136 TID34 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 358ms
7/22/2024 9:34:06 PM	0.569	SINGLEP	DELAYED137 TID34 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:34:13 PM	0.569	SINGLEP	DELAYED138 TID11 World saved in 860 ms
7/22/2024 9:37:35 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/22/2024 9:37:35 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/22/2024 9:38:05 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/22/2024 9:38:05 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/22/2024 9:38:32 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/22/2024 9:38:32 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/22/2024 9:47:31 PM	0.569	SINGLEP	DELAYED139 TID22 1264ms to read savegame 'Saving/16 Raven Built' to intermediate format.
7/22/2024 9:47:32 PM	0.569	SINGLEP	DELAYED140 TID22 464ms to process 'Saving/16 Raven Built' data fully.
7/22/2024 9:47:32 PM	0.569	SINGLEP	DELAYED141 TID22 Loaded tiles: 807 (841 cells)
7/22/2024 9:47:32 PM	0.569	SINGLEP	DELAYED142 TID29 Finished RunGameStartOnBGThread in 71ms.  We have 28055 total items.
7/22/2024 9:47:34 PM	0.569	SINGLEP	DELAYED143 TID31 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 369ms
7/22/2024 9:47:34 PM	0.569	SINGLEP	DELAYED144 TID31 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/22/2024 9:47:38 PM	0.569	SINGLEP	DELAYED145 TID22 World saved in 866 ms
7/22/2024 9:53:21 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/22/2024 9:53:21 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/23/2024 3:13:40 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/23/2024 3:13:40 PM	SINGLEP	Opening Eyes (0.1166s)
7/23/2024 3:13:41 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/23/2024 3:13:40 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/23/2024 3:13:40 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860
7/23/2024 3:13:41 PM	0.569	SINGLEP	Game Version: 0.569  (Main Game
7/23/2024 3:13:41 PM	0.569	SINGLEP	Examining Inner Self (0.2043s)
7/23/2024 3:13:41 PM	0.569	SINGLEP	Returning King (0.0050s)
7/23/2024 3:13:41 PM	0.569	SINGLEP	Found 483 xml files in 236 folders in 96ms
7/23/2024 3:13:41 PM	0.569	SINGLEP	Check For Extra Squires (0.4690s)
7/23/2024 3:13:41 PM	0.569	SINGLEP	483 Xml Files Parsed in 370ms
7/23/2024 3:13:41 PM	0.569	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/23/2024 3:13:41 PM	0.569	SINGLEP	Bring Ambassador To Dinner (0.0301s)
7/23/2024 3:13:41 PM	0.569	SINGLEP	Update mod and expansion statuses!
7/23/2024 3:13:41 PM	0.569	SINGLEP	Check Nearby Fiefdoms (0.0180s)
7/23/2024 3:13:41 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/23/2024 3:13:41 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/23/2024 3:13:42 PM	0.569	SINGLEP	Disperse Diaspora (0.4491s)
7/23/2024 3:13:42 PM	0.569	SINGLEP	Wonder About Those Spiders (0.0477s)
7/23/2024 3:13:42 PM	0.569	SINGLEP	Reassure Self (0.0111s)
7/23/2024 3:13:42 PM	0.569	SINGLEP	Thinking Abstract Thoughts (0.1801s)
7/23/2024 3:13:44 PM	0.569	SINGLEP	Sound Search (2.4264s)
7/23/2024 3:13:44 PM	0.569	SINGLEP	Polishing Stones (0.0437s)
7/23/2024 3:13:44 PM	0.569	SINGLEP	Making Connections (0.1207s)
7/23/2024 3:13:44 PM	0.569	SINGLEP	4.1 seconds total load time.
Check For Extra Squires (0.5s)
Disperse Diaspora (0.4s)
Sound Search (2.4s)
7/23/2024 3:13:45 PM	0.569	SINGLEP	Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/23/2024 3:13:45 PM	0.569	SINGLEP	Linked all icons to rows in 12ms.
7/23/2024 3:13:45 PM	0.569	SINGLEP	DELAYED3 TID8 Finished loading all LevelType contents in 0.1s
7/23/2024 3:13:45 PM	0.569	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/23/2024 3:13:45 PM	0.569	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/23/2024 3:13:45 PM	0.569	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/23/2024 3:13:45 PM	0.569	SINGLEP	DELAYED4 TID20 4.5 seconds total load time and post-editing time.
7/23/2024 3:13:45 PM	0.569	SINGLEP	563 materials found.
7/23/2024 3:13:45 PM	0.569	SINGLEP	DELAYED5 TID25 1,463 pools initialized with 466,005 items in 273ms
7/23/2024 3:27:30 PM	0.569	SINGLEP	DELAYED6 TID7 1244ms to read savegame 'Saving/29116_Save' to intermediate format.
7/23/2024 3:27:31 PM	0.569	SINGLEP	DELAYED7 TID7 631ms to process 'Saving/29116_Save' data fully.
7/23/2024 3:27:31 PM	0.569	SINGLEP	DELAYED8 TID7 Loaded tiles: 807 (841 cells)
7/23/2024 3:27:32 PM	0.569	SINGLEP	DELAYED9 TID11 Finished RunGameStartOnBGThread in 614ms.  We have 28055 total items.
7/23/2024 3:27:34 PM	0.569	SINGLEP	DELAYED10 TID15 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 358ms
7/23/2024 3:27:34 PM	0.569	SINGLEP	DELAYED11 TID15 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/23/2024 3:51:37 PM	0.569	SINGLEP	DELAYED12 TID36 World saved in 861 ms
7/23/2024 4:28:10 PM	0.569	SINGLEP	DELAYED13 TID34 World saved in 799 ms
7/23/2024 4:34:34 PM	0.569	SINGLEP	DELAYED14 TID11 World saved in 819 ms
7/23/2024 4:44:55 PM	0.569	SINGLEP	DELAYED15 TID12 World saved in 839 ms
7/23/2024 4:44:59 PM	0.569	SINGLEP	DELAYED16 TID36 World saved in 803 ms
7/23/2024 5:04:05 PM	0.569	SINGLEP	DELAYED17 TID25 World saved in 814 ms
7/23/2024 5:51:07 PM	0.569	SINGLEP	DELAYED18 TID12 World saved in 847 ms
7/23/2024 5:51:45 PM	0.569	SINGLEP	DELAYED19 TID12 World saved in 825 ms
7/23/2024 5:52:02 PM	0.569	SINGLEP	DELAYED20 TID19 World saved in 836 ms
7/23/2024 5:52:15 PM	0.569	SINGLEP	DELAYED21 TID32 World saved in 821 ms
7/23/2024 5:52:28 PM	0.569	SINGLEP	DELAYED22 TID23 World saved in 852 ms
7/23/2024 5:59:44 PM	0.569	SINGLEP	DELAYED23 TID12 World saved in 867 ms
7/23/2024 7:32:18 PM	0.569	SINGLEP	DELAYED24 TID32 World saved in 854 ms
7/23/2024 7:32:30 PM	0.569	SINGLEP	DELAYED25 TID9 World saved in 854 ms
7/23/2024 7:32:39 PM	0.569	SINGLEP	DELAYED26 TID15 World saved in 857 ms
7/23/2024 7:32:44 PM	0.569	SINGLEP	DELAYED27 TID26 World saved in 938 ms
7/23/2024 7:32:49 PM	0.569	SINGLEP	DELAYED28 TID16 World saved in 853 ms
7/23/2024 7:32:57 PM	0.569	SINGLEP	DELAYED29 TID23 World saved in 861 ms
7/23/2024 7:33:02 PM	0.569	SINGLEP	DELAYED30 TID26 World saved in 837 ms
7/23/2024 7:33:08 PM	0.569	SINGLEP	DELAYED31 TID6 World saved in 876 ms
7/23/2024 7:33:12 PM	0.569	SINGLEP	DELAYED32 TID21 World saved in 857 ms
7/23/2024 7:33:18 PM	0.569	SINGLEP	DELAYED33 TID33 World saved in 860 ms
7/23/2024 7:33:24 PM	0.569	SINGLEP	DELAYED34 TID31 World saved in 895 ms
7/23/2024 7:33:38 PM	0.569	SINGLEP	DELAYED35 TID18 World saved in 903 ms
7/23/2024 7:33:50 PM	0.569	SINGLEP	DELAYED36 TID7 1287ms to read savegame 'Saving/Autosave Landing Turn 357' to intermediate format.
7/23/2024 7:33:50 PM	0.569	SINGLEP	DELAYED37 TID7 428ms to process 'Saving/Autosave Landing Turn 357' data fully.
7/23/2024 7:33:50 PM	0.569	SINGLEP	DELAYED38 TID7 Loaded tiles: 807 (841 cells)
7/23/2024 7:33:50 PM	0.569	SINGLEP	DELAYED39 TID30 Finished RunGameStartOnBGThread in 70ms.  We have 25569 total items.
7/23/2024 7:33:52 PM	0.569	SINGLEP	DELAYED40 TID12 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 384ms
7/23/2024 7:33:52 PM	0.569	SINGLEP	DELAYED41 TID12 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/23/2024 7:34:19 PM	0.569	SINGLEP	DELAYED42 TID21 World saved in 867 ms
7/23/2024 7:34:26 PM	0.569	SINGLEP	DELAYED43 TID8 World saved in 1,106 ms
7/23/2024 7:34:30 PM	0.569	SINGLEP	DELAYED44 TID12 World saved in 876 ms
7/23/2024 7:34:43 PM	0.569	SINGLEP	DELAYED45 TID34 World saved in 920 ms
7/23/2024 7:34:47 PM	0.569	SINGLEP	DELAYED46 TID23 World saved in 870 ms
7/23/2024 7:34:51 PM	0.569	SINGLEP	DELAYED47 TID23 World saved in 882 ms
7/23/2024 7:34:56 PM	0.569	SINGLEP	DELAYED48 TID37 World saved in 963 ms
7/23/2024 7:35:00 PM	0.569	SINGLEP	DELAYED49 TID30 World saved in 891 ms
7/23/2024 7:35:04 PM	0.569	SINGLEP	DELAYED50 TID38 World saved in 925 ms
7/23/2024 7:35:05 PM	0.569	SINGLEP	DELAYED51 TID13 Warning only: Failed to spawn 'MechMachinistV2' at building 'Hidden Syndicate Outpost' related to mission 'Ch1_Mk2MechArrives''!
7/23/2024 7:35:10 PM	0.569	SINGLEP	DELAYED52 TID19 World saved in 870 ms
7/23/2024 7:35:16 PM	0.569	SINGLEP	DELAYED53 TID37 Warning only: Failed to spawn 'MechMachinistV2' at building 'Hidden Syndicate Outpost' related to mission 'Ch1_Mk2MechArrives''!
7/23/2024 7:35:19 PM	0.569	SINGLEP	DELAYED54 TID25 World saved in 901 ms
7/23/2024 7:35:24 PM	0.569	SINGLEP	DELAYED55 TID24 World saved in 895 ms
7/23/2024 7:35:31 PM	0.569	SINGLEP	DELAYED56 TID36 World saved in 913 ms
7/23/2024 7:35:35 PM	0.569	SINGLEP	DELAYED57 TID26 World saved in 915 ms
7/23/2024 7:35:38 PM	0.569	SINGLEP	DELAYED58 TID8 World saved in 1,125 ms
7/23/2024 7:35:43 PM	0.569	SINGLEP	DELAYED59 TID17 World saved in 888 ms
7/23/2024 7:35:56 PM	0.569	SINGLEP	DELAYED60 TID21 World saved in 912 ms
7/23/2024 7:36:01 PM	0.569	SINGLEP	DELAYED61 TID26 World saved in 900 ms
7/23/2024 7:36:04 PM	0.569	SINGLEP	DELAYED62 TID12 World saved in 907 ms
7/23/2024 7:36:08 PM	0.569	SINGLEP	DELAYED63 TID24 World saved in 903 ms
7/23/2024 7:36:21 PM	0.569	SINGLEP	DELAYED64 TID36 World saved in 930 ms
7/23/2024 7:36:25 PM	0.569	SINGLEP	DELAYED65 TID13 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 180.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/23/2024 7:36:25 PM	0.569	SINGLEP	DELAYED66 TID13 World saved in 925 ms
7/23/2024 7:36:30 PM	0.569	SINGLEP	DELAYED67 TID9 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 183.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/23/2024 7:36:30 PM	0.569	SINGLEP	DELAYED68 TID9 World saved in 933 ms
7/23/2024 7:37:23 PM	0.569	SINGLEP	DELAYED69 TID20 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 186.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/23/2024 7:37:23 PM	0.569	SINGLEP	DELAYED70 TID20 World saved in 1,067 ms
7/23/2024 7:37:27 PM	0.569	SINGLEP	DELAYED71 TID35 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Saving/Autosave Landing Turn 189.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/23/2024 7:37:27 PM	0.569	SINGLEP	DELAYED72 TID35 World saved in 913 ms
7/23/2024 8:31:07 PM	0.569	SINGLEP	DELAYED73 TID15 1212ms to read savegame 'Saving/15 Demo Complete' to intermediate format.
7/23/2024 8:31:07 PM	0.569	SINGLEP	DELAYED74 TID15 457ms to process 'Saving/15 Demo Complete' data fully.
7/23/2024 8:31:07 PM	0.569	SINGLEP	DELAYED75 TID15 Loaded tiles: 807 (841 cells)
7/23/2024 8:31:08 PM	0.569	SINGLEP	DELAYED76 TID29 Finished RunGameStartOnBGThread in 73ms.  We have 28054 total items.
7/23/2024 8:31:09 PM	0.569	SINGLEP	DELAYED77 TID8 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 358ms
7/23/2024 8:31:09 PM	0.569	SINGLEP	DELAYED78 TID8 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/23/2024 8:31:15 PM	0.569	SINGLEP	DELAYED79 TID15 World saved in 917 ms
7/23/2024 8:52:33 PM	0.569	SINGLEP	DELAYED80 TID14 World saved in 989 ms
7/23/2024 8:52:43 PM	0.569	SINGLEP	DELAYED81 TID26 World saved in 922 ms
7/23/2024 8:52:48 PM	0.569	SINGLEP	DELAYED82 TID20 World saved in 900 ms
7/23/2024 8:52:51 PM	0.569	SINGLEP	DELAYED83 TID23 World saved in 907 ms
7/23/2024 8:52:55 PM	0.569	SINGLEP	DELAYED84 TID28 World saved in 912 ms
7/23/2024 8:52:58 PM	0.569	SINGLEP	DELAYED85 TID16 World saved in 894 ms
7/23/2024 8:53:07 PM	0.569	SINGLEP	DELAYED86 TID21 World saved in 894 ms
7/23/2024 8:53:11 PM	0.569	SINGLEP	DELAYED87 TID28 World saved in 959 ms
7/23/2024 8:53:12 PM	0.569	SINGLEP	DELAYED88 TID10 World saved in 912 ms
7/23/2024 8:53:17 PM	0.569	SINGLEP	DELAYED89 TID17 World saved in 964 ms
7/23/2024 8:53:20 PM	0.569	SINGLEP	DELAYED90 TID17 World saved in 927 ms
7/23/2024 8:53:24 PM	0.569	SINGLEP	DELAYED91 TID36 World saved in 916 ms
7/23/2024 8:53:32 PM	0.569	SINGLEP	DELAYED92 TID17 World saved in 914 ms
7/23/2024 9:04:14 PM	0.569	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
7/23/2024 9:04:39 PM	0.569	SINGLEP	DELAYED93 TID33 World saved in 970 ms
7/23/2024 9:04:46 PM	0.569	SINGLEP	DELAYED94 TID25 World saved in 925 ms
7/23/2024 9:04:50 PM	0.569	SINGLEP	DELAYED95 TID13 World saved in 976 ms
7/23/2024 9:04:53 PM	0.569	SINGLEP	DELAYED96 TID12 World saved in 945 ms
7/23/2024 9:04:56 PM	0.569	SINGLEP	DELAYED97 TID25 World saved in 948 ms
7/23/2024 9:05:04 PM	0.569	SINGLEP	DELAYED98 TID11 World saved in 935 ms
7/23/2024 9:05:08 PM	0.569	SINGLEP	DELAYED99 TID29 World saved in 1,005 ms
7/23/2024 9:05:10 PM	0.569	SINGLEP	DELAYED100 TID6 World saved in 942 ms
7/23/2024 9:05:13 PM	0.569	SINGLEP	DELAYED101 TID11 World saved in 1,027 ms
7/23/2024 9:05:16 PM	0.569	SINGLEP	DELAYED102 TID25 World saved in 964 ms
7/23/2024 9:05:18 PM	0.569	SINGLEP	DELAYED103 TID33 World saved in 945 ms
7/23/2024 9:05:28 PM	0.569	SINGLEP	DELAYED104 TID31 World saved in 920 ms
7/23/2024 9:05:30 PM	0.569	SINGLEP	DELAYED105 TID32 World saved in 1,001 ms
7/23/2024 9:05:33 PM	0.569	SINGLEP	DELAYED106 TID35 World saved in 929 ms
7/23/2024 9:05:37 PM	0.569	SINGLEP	DELAYED107 TID9 World saved in 981 ms
7/23/2024 9:05:44 PM	0.569	SINGLEP	DELAYED108 TID33 World saved in 945 ms
7/23/2024 9:05:54 PM	0.569	SINGLEP	DELAYED109 TID31 World saved in 942 ms
7/23/2024 9:05:58 PM	0.569	SINGLEP	DELAYED110 TID6 World saved in 997 ms
7/23/2024 9:06:05 PM	0.569	SINGLEP	DELAYED111 TID10 World saved in 964 ms
7/23/2024 9:06:09 PM	0.569	SINGLEP	DELAYED112 TID8 World saved in 1,243 ms
7/23/2024 9:06:39 PM	0.569	SINGLEP	DELAYED113 TID9 World saved in 935 ms
7/24/2024 3:08:44 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/24/2024 3:08:44 PM	SINGLEP	Opening Eyes (0.1325s)
7/24/2024 3:08:44 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/24/2024 3:08:44 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/24/2024 3:08:44 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860
7/24/2024 3:08:44 PM	0.569	SINGLEP	Game Version: 0.569  (Main Game
7/24/2024 3:08:44 PM	0.569	SINGLEP	Examining Inner Self (0.2060s)
7/24/2024 3:08:44 PM	0.569	SINGLEP	Returning King (0.0050s)
7/24/2024 3:08:44 PM	0.569	SINGLEP	Found 483 xml files in 236 folders in 100ms
7/24/2024 3:08:45 PM	0.569	SINGLEP	Check For Extra Squires (0.4783s)
7/24/2024 3:08:45 PM	0.569	SINGLEP	483 Xml Files Parsed in 374ms
7/24/2024 3:08:45 PM	0.569	SINGLEP	Gather Ancient Lifeforms (0.0000s)
7/24/2024 3:08:45 PM	0.569	SINGLEP	Bring Ambassador To Dinner (0.0262s)
7/24/2024 3:08:45 PM	0.569	SINGLEP	Update mod and expansion statuses!
7/24/2024 3:08:45 PM	0.569	SINGLEP	Check Nearby Fiefdoms (0.0197s)
7/24/2024 3:08:45 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/24/2024 3:08:45 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/24/2024 3:08:45 PM	0.569	SINGLEP	Disperse Diaspora (0.4813s)
7/24/2024 3:08:45 PM	0.569	SINGLEP	Wonder About Those Spiders (0.0455s)
7/24/2024 3:08:45 PM	0.569	SINGLEP	Reassure Self (0.0141s)
7/24/2024 3:08:46 PM	0.569	SINGLEP	Thinking Abstract Thoughts (0.2139s)
7/24/2024 3:08:48 PM	0.569	SINGLEP	Sound Search (2.5452s)
7/24/2024 3:08:48 PM	0.569	SINGLEP	Polishing Stones (0.0417s)
7/24/2024 3:08:48 PM	0.569	SINGLEP	Making Connections (0.1372s)
7/24/2024 3:08:48 PM	0.569	SINGLEP	4.4 seconds total load time.
Check For Extra Squires (0.5s)
Disperse Diaspora (0.5s)
Sound Search (2.5s)
7/24/2024 3:08:48 PM	0.569	SINGLEP	Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/24/2024 3:08:48 PM	0.569	SINGLEP	Linked all icons to rows in 9ms.
7/24/2024 3:08:48 PM	0.569	SINGLEP	DELAYED3 TID35 Finished loading all LevelType contents in 0.2s
7/24/2024 3:08:49 PM	0.569	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/24/2024 3:08:49 PM	0.569	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/24/2024 3:08:49 PM	0.569	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/24/2024 3:08:49 PM	0.569	SINGLEP	DELAYED4 TID11 4.8 seconds total load time and post-editing time.
7/24/2024 3:08:49 PM	0.569	SINGLEP	563 materials found.
7/24/2024 3:08:49 PM	0.569	SINGLEP	DELAYED5 TID8 1,463 pools initialized with 466,005 items in 256ms
7/24/2024 3:29:45 PM	0.569	SINGLEP	DELAYED6 TID15 1208ms to read savegame 'Saving/29123_Save_0HomelessPpl' to intermediate format.
7/24/2024 3:29:46 PM	0.569	SINGLEP	DELAYED7 TID15 622ms to process 'Saving/29123_Save_0HomelessPpl' data fully.
7/24/2024 3:29:46 PM	0.569	SINGLEP	DELAYED8 TID15 Loaded tiles: 807 (841 cells)
7/24/2024 3:29:47 PM	0.569	SINGLEP	DELAYED9 TID31 Finished RunGameStartOnBGThread in 471ms.  We have 25407 total items.
7/24/2024 3:29:48 PM	0.569	SINGLEP	DELAYED10 TID28 Finished adding outdoor spots 441 cells, adding 2 spots in the process.  This took 355ms
7/24/2024 3:29:48 PM	0.569	SINGLEP	DELAYED11 TID28 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/24/2024 3:30:48 PM	0.569	SINGLEP	DELAYED12 TID28 World saved in 844 ms
7/24/2024 3:30:55 PM	0.569	SINGLEP	DELAYED13 TID28 World saved in 814 ms
7/24/2024 4:31:32 PM	0.569	SINGLEP	DELAYED14 TID18 World saved in 818 ms
7/24/2024 5:26:03 PM	0.569	SINGLEP	DELAYED15 TID22 World saved in 877 ms
7/24/2024 6:20:09 PM	0.569	SINGLEP	DELAYED16 TID17 World saved in 848 ms
7/24/2024 7:26:30 PM	0.569	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
7/24/2024 7:27:10 PM	0.569	SINGLEP	DELAYED17 TID8 Will generate map: 440 cells targeted. Existing tile count: 0
7/24/2024 7:27:13 PM	0.569	SINGLEP	DELAYED18 TID27 Generated names for 366 pois with missing names.
7/24/2024 7:27:13 PM	0.569	SINGLEP	DELAYED19 TID27 Finished FillAnyMissingSimBuildings, we had 32108 new buildings, and 32108 total items. SkippedBuildings: 0 AddedBuildings: 32108 CellCountChecked: 841
7/24/2024 7:27:13 PM	0.569	SINGLEP	DELAYED20 TID18 InitializePopulation WAS needed, 32108 buildings to handle.
7/24/2024 7:27:13 PM	0.569	SINGLEP	DELAYED21 TID27 Finished RunGameStartOnBGThread in 98ms.  We have 32108 total items.
7/24/2024 7:27:15 PM	0.569	SINGLEP	DELAYED22 TID29 World saved in 736 ms
7/24/2024 7:27:15 PM	0.569	SINGLEP	DELAYED23 TID27 Finished adding outdoor spots 841 cells, adding 74597 spots in the process.  This took 564ms
7/24/2024 7:27:15 PM	0.569	SINGLEP	DELAYED24 TID27 Finished adding initial NPC Guards for 377 pois, adding 536 guard NPCs in the process.  This took 138ms
7/24/2024 7:33:27 PM	0.569	SINGLEP	DELAYED25 TID14 World saved in 895 ms
7/24/2024 7:42:35 PM	0.569	SINGLEP	DELAYED26 TID34 World saved in 841 ms
7/24/2024 7:49:51 PM	0.569	SINGLEP	DELAYED27 TID9 World saved in 858 ms
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7/24/2024 7:52:56 PM	0.569	SINGLEP	DELAYED29 TID6 World saved in 840 ms
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7/24/2024 8:32:49 PM	0.569	SINGLEP	DELAYED70 TID11 World saved in 942 ms
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7/24/2024 8:36:31 PM	0.569	SINGLEP	DELAYED77 TID9 World saved in 940 ms
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7/24/2024 8:36:36 PM	0.569	SINGLEP	DELAYED80 TID31 World saved in 1,008 ms
7/24/2024 8:36:38 PM	0.569	SINGLEP	DELAYED81 TID37 World saved in 944 ms
7/24/2024 8:36:39 PM	0.569	SINGLEP	DELAYED82 TID32 World saved in 1,136 ms
7/24/2024 8:36:41 PM	0.569	SINGLEP	DELAYED83 TID20 World saved in 953 ms
7/24/2024 8:36:44 PM	0.569	SINGLEP	DELAYED84 TID13 World saved in 1,099 ms
7/24/2024 8:36:58 PM	0.569	SINGLEP	DELAYED85 TID37 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 3.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:36:58 PM	0.569	SINGLEP	DELAYED86 TID37 World saved in 1,072 ms
7/24/2024 8:37:01 PM	0.569	SINGLEP	DELAYED87 TID19 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 6.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:37:01 PM	0.569	SINGLEP	DELAYED88 TID19 World saved in 951 ms
7/24/2024 8:37:04 PM	0.569	SINGLEP	DELAYED89 TID7 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 9.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:37:04 PM	0.569	SINGLEP	DELAYED90 TID7 World saved in 1,122 ms
7/24/2024 8:37:06 PM	0.569	SINGLEP	DELAYED91 TID27 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 12.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:37:06 PM	0.569	SINGLEP	DELAYED92 TID27 World saved in 954 ms
7/24/2024 8:37:08 PM	0.569	SINGLEP	DELAYED93 TID11 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 15.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:37:08 PM	0.569	SINGLEP	DELAYED94 TID11 World saved in 956 ms
7/24/2024 8:37:10 PM	0.569	SINGLEP	DELAYED95 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 18.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:37:10 PM	0.569	SINGLEP	DELAYED96 TID24 World saved in 1,051 ms
7/24/2024 8:37:12 PM	0.569	SINGLEP	DELAYED97 TID26 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 21.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:37:12 PM	0.569	SINGLEP	DELAYED98 TID26 World saved in 949 ms
7/24/2024 8:37:14 PM	0.569	SINGLEP	DELAYED99 TID21 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 24.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:37:14 PM	0.569	SINGLEP	DELAYED100 TID21 World saved in 1,036 ms
7/24/2024 8:37:16 PM	0.569	SINGLEP	DELAYED101 TID18 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 27.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:37:16 PM	0.569	SINGLEP	DELAYED102 TID18 World saved in 947 ms
7/24/2024 8:37:51 PM	0.569	SINGLEP	DELAYED103 TID14 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 30.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:37:51 PM	0.569	SINGLEP	DELAYED104 TID14 World saved in 952 ms
7/24/2024 8:38:11 PM	0.569	SINGLEP	DELAYED105 TID33 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 33.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:11 PM	0.569	SINGLEP	DELAYED106 TID33 World saved in 964 ms
7/24/2024 8:38:27 PM	0.569	SINGLEP	DELAYED107 TID20 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 36.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:27 PM	0.569	SINGLEP	DELAYED108 TID20 World saved in 955 ms
7/24/2024 8:38:30 PM	0.569	SINGLEP	DELAYED109 TID35 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 39.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:30 PM	0.569	SINGLEP	DELAYED110 TID35 World saved in 1,007 ms
7/24/2024 8:38:32 PM	0.569	SINGLEP	DELAYED111 TID18 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 42.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:32 PM	0.569	SINGLEP	DELAYED112 TID18 World saved in 997 ms
7/24/2024 8:38:34 PM	0.569	SINGLEP	DELAYED113 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 45.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:34 PM	0.569	SINGLEP	DELAYED114 TID24 World saved in 989 ms
7/24/2024 8:38:36 PM	0.569	SINGLEP	DELAYED115 TID32 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 48.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:36 PM	0.569	SINGLEP	DELAYED116 TID32 World saved in 1,045 ms
7/24/2024 8:38:38 PM	0.569	SINGLEP	DELAYED117 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 51.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:38 PM	0.569	SINGLEP	DELAYED118 TID24 World saved in 982 ms
7/24/2024 8:38:40 PM	0.569	SINGLEP	DELAYED119 TID34 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 54.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:40 PM	0.569	SINGLEP	DELAYED120 TID34 World saved in 1,042 ms
7/24/2024 8:38:42 PM	0.569	SINGLEP	DELAYED121 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 57.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:42 PM	0.569	SINGLEP	DELAYED122 TID24 World saved in 1,020 ms
7/24/2024 8:38:44 PM	0.569	SINGLEP	DELAYED123 TID37 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 60.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:44 PM	0.569	SINGLEP	DELAYED124 TID37 World saved in 995 ms
7/24/2024 8:38:46 PM	0.569	SINGLEP	DELAYED125 TID28 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 63.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:46 PM	0.569	SINGLEP	DELAYED126 TID28 World saved in 971 ms
7/24/2024 8:38:48 PM	0.569	SINGLEP	DELAYED127 TID32 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 66.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:48 PM	0.569	SINGLEP	DELAYED128 TID32 World saved in 1,037 ms
7/24/2024 8:38:50 PM	0.569	SINGLEP	DELAYED129 TID18 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 69.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:50 PM	0.569	SINGLEP	DELAYED130 TID18 World saved in 989 ms
7/24/2024 8:38:52 PM	0.569	SINGLEP	DELAYED131 TID26 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 72.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:38:52 PM	0.569	SINGLEP	DELAYED132 TID26 World saved in 1,045 ms
7/24/2024 8:39:00 PM	0.569	SINGLEP	DELAYED133 TID6 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 75.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:39:00 PM	0.569	SINGLEP	DELAYED134 TID6 World saved in 1,001 ms
7/24/2024 8:39:41 PM	0.569	SINGLEP	DELAYED135 TID7 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 78.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:39:41 PM	0.569	SINGLEP	DELAYED136 TID7 World saved in 1,071 ms
7/24/2024 8:39:55 PM	0.569	SINGLEP	DELAYED137 TID17 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 81.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:39:55 PM	0.569	SINGLEP	DELAYED138 TID17 World saved in 1,061 ms
7/24/2024 8:39:59 PM	0.569	SINGLEP	DELAYED139 TID28 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 84.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:39:59 PM	0.569	SINGLEP	DELAYED140 TID28 World saved in 1,000 ms
7/24/2024 8:40:49 PM	0.569	SINGLEP	DELAYED141 TID13 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 87.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:40:49 PM	0.569	SINGLEP	DELAYED142 TID13 World saved in 989 ms
7/24/2024 8:41:17 PM	0.569	SINGLEP	DELAYED143 TID14 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 90.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:41:17 PM	0.569	SINGLEP	DELAYED144 TID14 World saved in 1,102 ms
7/24/2024 8:41:46 PM	0.569	SINGLEP	DELAYED145 TID11 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 93.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:41:46 PM	0.569	SINGLEP	DELAYED146 TID11 World saved in 1,164 ms
7/24/2024 8:41:53 PM	0.569	SINGLEP	DELAYED147 TID29 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 96.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:41:53 PM	0.569	SINGLEP	DELAYED148 TID29 World saved in 1,009 ms
7/24/2024 8:42:08 PM	0.569	SINGLEP	DELAYED149 TID7 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 99.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:42:08 PM	0.569	SINGLEP	DELAYED150 TID7 World saved in 1,027 ms
7/24/2024 8:42:33 PM	0.569	SINGLEP	DELAYED151 TID8 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 102.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:42:33 PM	0.569	SINGLEP	DELAYED152 TID8 World saved in 999 ms
7/24/2024 8:42:36 PM	0.569	SINGLEP	DELAYED153 TID21 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 105.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:42:36 PM	0.569	SINGLEP	DELAYED154 TID21 World saved in 1,034 ms
7/24/2024 8:42:39 PM	0.569	SINGLEP	DELAYED155 TID28 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 108.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:42:39 PM	0.569	SINGLEP	DELAYED156 TID28 World saved in 1,035 ms
7/24/2024 8:42:41 PM	0.569	SINGLEP	DELAYED157 TID23 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 111.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:42:41 PM	0.569	SINGLEP	DELAYED158 TID23 World saved in 1,033 ms
7/24/2024 8:42:44 PM	0.569	SINGLEP	DELAYED159 TID18 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 114.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:42:44 PM	0.569	SINGLEP	DELAYED160 TID18 World saved in 1,005 ms
7/24/2024 8:42:48 PM	0.569	SINGLEP	DELAYED161 TID33 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 117.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:42:48 PM	0.569	SINGLEP	DELAYED162 TID33 World saved in 1,034 ms
7/24/2024 8:42:51 PM	0.569	SINGLEP	DELAYED163 TID30 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 120.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:42:51 PM	0.569	SINGLEP	DELAYED164 TID30 World saved in 1,004 ms
7/24/2024 8:42:53 PM	0.569	SINGLEP	DELAYED165 TID24 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 123.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:42:53 PM	0.569	SINGLEP	DELAYED166 TID24 World saved in 1,044 ms
7/24/2024 8:42:57 PM	0.569	SINGLEP	DELAYED167 TID27 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 126.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:42:57 PM	0.569	SINGLEP	DELAYED168 TID27 World saved in 1,027 ms
7/24/2024 8:43:00 PM	0.569	SINGLEP	DELAYED169 TID30 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 129.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:43:00 PM	0.569	SINGLEP	DELAYED170 TID30 World saved in 1,090 ms
7/24/2024 8:43:03 PM	0.569	SINGLEP	DELAYED171 TID17 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 132.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:43:03 PM	0.569	SINGLEP	DELAYED172 TID17 World saved in 1,276 ms
7/24/2024 8:43:06 PM	0.569	SINGLEP	DELAYED173 TID9 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 135.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:43:06 PM	0.569	SINGLEP	DELAYED174 TID9 World saved in 1,082 ms
7/24/2024 8:43:14 PM	0.569	SINGLEP	DELAYED175 TID28 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 138.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:43:14 PM	0.569	SINGLEP	DELAYED176 TID28 World saved in 1,019 ms
7/24/2024 8:43:32 PM	0.569	SINGLEP	DELAYED177 TID28 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 141.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:43:32 PM	0.569	SINGLEP	DELAYED178 TID28 World saved in 1,066 ms
7/24/2024 8:43:35 PM	0.569	SINGLEP	DELAYED179 TID32 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 144.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:43:35 PM	0.569	SINGLEP	DELAYED180 TID32 World saved in 1,029 ms
7/24/2024 8:43:49 PM	0.569	SINGLEP	DELAYED181 TID18 Pruned autosave: 'D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/Saves/Human pop/Autosave Landing Turn 147.save' (1 of 1 to prune from 61 total autosaves in this profile)
7/24/2024 8:43:49 PM	0.569	SINGLEP	DELAYED182 TID18 World saved in 1,094 ms
7/24/2024 8:47:00 PM	0.569	SINGLEP	DELAYED183 TID10 1001ms to read savegame 'Human pop/Autosave Landing Turn 300' to intermediate format.
7/24/2024 8:47:00 PM	0.569	SINGLEP	DELAYED184 TID10 688ms to process 'Human pop/Autosave Landing Turn 300' data fully.
7/24/2024 8:47:00 PM	0.569	SINGLEP	DELAYED185 TID10 Loaded tiles: 807 (841 cells)
7/24/2024 8:47:01 PM	0.569	SINGLEP	DELAYED186 TID26 Finished RunGameStartOnBGThread in 131ms.  We have 25418 total items.
7/24/2024 8:47:02 PM	0.569	SINGLEP	DELAYED187 TID7 Finished adding outdoor spots 441 cells, adding 10 spots in the process.  This took 380ms
7/24/2024 8:47:02 PM	0.569	SINGLEP	DELAYED188 TID7 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process.  This took 0ms
7/24/2024 8:47:11 PM	0.569	SINGLEP	DELAYED189 TID12 1201ms to read savegame 'Human pop/Autosave Landing Turn 252' to intermediate format.
7/24/2024 8:47:12 PM	0.569	SINGLEP	DELAYED190 TID12 471ms to process 'Human pop/Autosave Landing Turn 252' data fully.
7/24/2024 8:47:12 PM	0.569	SINGLEP	DELAYED191 TID12 Loaded tiles: 807 (841 cells)
7/24/2024 8:47:12 PM	0.569	SINGLEP	DELAYED192 TID29 Finished RunGameStartOnBGThread in 59ms.  We have 25418 total items.
7/24/2024 8:47:13 PM	0.569	SINGLEP	DELAYED193 TID22 Finished adding outdoor spots 441 cells, adding 12 spots in the process.  This took 412ms
7/24/2024 8:47:13 PM	0.569	SINGLEP	DELAYED194 TID22 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process.  This took 0ms
7/24/2024 8:47:43 PM	0.569	SINGLEP	DELAYED195 TID11 1288ms to read savegame 'Human pop/Autosave Landing Turn 219' to intermediate format.
7/24/2024 8:47:43 PM	0.569	SINGLEP	DELAYED196 TID11 477ms to process 'Human pop/Autosave Landing Turn 219' data fully.
7/24/2024 8:47:43 PM	0.569	SINGLEP	DELAYED197 TID11 Loaded tiles: 807 (841 cells)
7/24/2024 8:47:44 PM	0.569	SINGLEP	DELAYED198 TID26 Finished RunGameStartOnBGThread in 250ms.  We have 25781 total items.
7/24/2024 8:47:45 PM	0.569	SINGLEP	DELAYED199 TID18 Finished adding outdoor spots 441 cells, adding 11 spots in the process.  This took 370ms
7/24/2024 8:47:45 PM	0.569	SINGLEP	DELAYED200 TID18 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process.  This took 0ms
7/24/2024 8:47:53 PM	0.569	SINGLEP	DELAYED201 TID15 1059ms to read savegame 'Human pop/Autosave Landing Turn 201' to intermediate format.
7/24/2024 8:47:53 PM	0.569	SINGLEP	DELAYED202 TID15 629ms to process 'Human pop/Autosave Landing Turn 201' data fully.
7/24/2024 8:47:53 PM	0.569	SINGLEP	DELAYED203 TID15 Loaded tiles: 807 (841 cells)
7/24/2024 8:47:54 PM	0.569	SINGLEP	DELAYED204 TID33 Finished RunGameStartOnBGThread in 59ms.  We have 25781 total items.
7/24/2024 8:47:55 PM	0.569	SINGLEP	DELAYED205 TID20 Finished adding outdoor spots 441 cells, adding 9 spots in the process.  This took 401ms
7/24/2024 8:47:55 PM	0.569	SINGLEP	DELAYED206 TID20 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process.  This took 0ms
7/24/2024 8:48:23 PM	0.569	SINGLEP	DELAYED207 TID31 1507ms to read savegame 'Human pop/Autosave Landing Turn 189' to intermediate format.
7/24/2024 8:48:24 PM	0.569	SINGLEP	DELAYED208 TID31 449ms to process 'Human pop/Autosave Landing Turn 189' data fully.
7/24/2024 8:48:24 PM	0.569	SINGLEP	DELAYED209 TID31 Loaded tiles: 807 (841 cells)
7/24/2024 8:48:25 PM	0.569	SINGLEP	DELAYED210 TID30 Finished RunGameStartOnBGThread in 55ms.  We have 26080 total items.
7/24/2024 8:48:26 PM	0.569	SINGLEP	DELAYED211 TID28 Finished adding outdoor spots 441 cells, adding 9 spots in the process.  This took 378ms
7/24/2024 8:48:26 PM	0.569	SINGLEP	DELAYED212 TID28 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process.  This took 0ms
7/24/2024 8:48:39 PM	0.569	SINGLEP	DELAYED213 TID14 1445ms to read savegame 'Human pop/Autosave Landing Turn 180' to intermediate format.
7/24/2024 8:48:39 PM	0.569	SINGLEP	DELAYED214 TID14 456ms to process 'Human pop/Autosave Landing Turn 180' data fully.
7/24/2024 8:48:39 PM	0.569	SINGLEP	DELAYED215 TID14 Loaded tiles: 807 (841 cells)
7/24/2024 8:48:40 PM	0.569	SINGLEP	DELAYED216 TID25 Finished RunGameStartOnBGThread in 57ms.  We have 26274 total items.
7/24/2024 8:48:41 PM	0.569	SINGLEP	DELAYED217 TID12 Finished adding outdoor spots 441 cells, adding 9 spots in the process.  This took 380ms
7/24/2024 8:48:41 PM	0.569	SINGLEP	DELAYED218 TID12 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process.  This took 0ms
7/24/2024 8:49:00 PM	0.569	SINGLEP	DELAYED219 TID32 1000ms to read savegame 'Human pop/Autosave Landing Turn 156' to intermediate format.
7/24/2024 8:49:01 PM	0.569	SINGLEP	DELAYED220 TID32 525ms to process 'Human pop/Autosave Landing Turn 156' data fully.
7/24/2024 8:49:01 PM	0.569	SINGLEP	DELAYED221 TID32 Loaded tiles: 807 (841 cells)
7/24/2024 8:49:02 PM	0.569	SINGLEP	DELAYED222 TID17 Finished RunGameStartOnBGThread in 57ms.  We have 27662 total items.
7/24/2024 8:49:03 PM	0.569	SINGLEP	DELAYED223 TID6 Finished adding outdoor spots 441 cells, adding 9 spots in the process.  This took 378ms
7/24/2024 8:49:03 PM	0.569	SINGLEP	DELAYED224 TID6 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process.  This took 0ms
7/24/2024 8:49:10 PM	0.569	SINGLEP	DELAYED225 TID11 1338ms to read savegame 'Human pop/Autosave Landing Turn 150' to intermediate format.
7/24/2024 8:49:11 PM	0.569	SINGLEP	DELAYED226 TID11 504ms to process 'Human pop/Autosave Landing Turn 150' data fully.
7/24/2024 8:49:11 PM	0.569	SINGLEP	DELAYED227 TID11 Loaded tiles: 807 (841 cells)
7/24/2024 8:49:11 PM	0.569	SINGLEP	DELAYED228 TID15 Finished RunGameStartOnBGThread in 62ms.  We have 27777 total items.
7/24/2024 8:49:13 PM	0.569	SINGLEP	DELAYED229 TID22 Finished adding outdoor spots 441 cells, adding 9 spots in the process.  This took 403ms
7/24/2024 8:49:13 PM	0.569	SINGLEP	DELAYED230 TID22 Finished adding initial NPC Guards for 270 pois, adding 0 guard NPCs in the process.  This took 0ms
7/24/2024 8:49:25 PM	0.569	SINGLEP	DELAYED231 TID23 World saved in 1,116 ms
7/24/2024 8:49:48 PM	0.569	SINGLEP	DELAYED232 TID23 World saved in 1,034 ms
7/24/2024 8:49:53 PM	0.569	SINGLEP	DELAYED233 TID27 World saved in 1,029 ms
7/24/2024 8:50:34 PM	0.569	SINGLEP	DELAYED234 TID14 World saved in 1,122 ms
7/24/2024 8:50:39 PM	0.569	SINGLEP	DELAYED235 TID22 World saved in 1,039 ms
7/24/2024 8:50:50 PM	0.569	SINGLEP	DELAYED236 TID10 World saved in 1,036 ms
7/24/2024 8:50:55 PM	0.569	SINGLEP	DELAYED237 TID37 World saved in 1,020 ms
7/24/2024 8:50:58 PM	0.569	SINGLEP	DELAYED238 TID21 World saved in 1,082 ms
7/24/2024 8:51:01 PM	0.569	SINGLEP	DELAYED239 TID28 World saved in 1,058 ms
7/24/2024 8:51:18 PM	0.569	SINGLEP	DELAYED240 TID7 World saved in 1,066 ms
7/24/2024 8:51:47 PM	0.569	SINGLEP	DELAYED241 TID34 World saved in 1,018 ms
7/24/2024 8:52:23 PM	0.569	SINGLEP	DELAYED242 TID29 World saved in 1,099 ms
7/24/2024 8:52:26 PM	0.569	SINGLEP	DELAYED243 TID32 World saved in 1,052 ms
7/24/2024 8:52:38 PM	0.569	SINGLEP	DELAYED244 TID25 World saved in 1,058 ms
7/24/2024 8:52:49 PM	0.569	SINGLEP	DELAYED245 TID37 World saved in 1,100 ms
7/24/2024 8:52:54 PM	0.569	SINGLEP	DELAYED246 TID29 World saved in 1,050 ms
7/24/2024 8:52:57 PM	0.569	SINGLEP	DELAYED247 TID26 World saved in 1,053 ms
7/24/2024 8:53:00 PM	0.569	SINGLEP	DELAYED248 TID16 World saved in 1,067 ms
7/24/2024 8:53:03 PM	0.569	SINGLEP	DELAYED249 TID17 World saved in 1,051 ms
7/24/2024 8:53:07 PM	0.569	SINGLEP	DELAYED250 TID24 World saved in 1,113 ms
7/24/2024 8:53:10 PM	0.569	SINGLEP	DELAYED251 TID13 World saved in 1,049 ms
7/24/2024 8:53:13 PM	0.569	SINGLEP	DELAYED252 TID20 World saved in 1,071 ms
7/24/2024 8:53:16 PM	0.569	SINGLEP	DELAYED253 TID23 World saved in 1,315 ms
7/24/2024 8:53:19 PM	0.569	SINGLEP	DELAYED254 TID36 World saved in 1,273 ms
7/24/2024 8:53:21 PM	0.569	SINGLEP	DELAYED255 TID16 World saved in 1,092 ms
7/24/2024 8:53:24 PM	0.569	SINGLEP	DELAYED256 TID16 World saved in 1,093 ms
7/24/2024 8:53:27 PM	0.569	SINGLEP	DELAYED257 TID27 World saved in 1,073 ms
7/24/2024 8:53:30 PM	0.569	SINGLEP	DELAYED258 TID12 World saved in 1,133 ms
7/24/2024 8:53:33 PM	0.569	SINGLEP	DELAYED259 TID29 World saved in 1,073 ms
7/24/2024 8:53:35 PM	0.569	SINGLEP	DELAYED260 TID22 World saved in 1,094 ms
7/24/2024 8:53:38 PM	0.569	SINGLEP	DELAYED261 TID37 World saved in 1,072 ms
7/24/2024 8:53:42 PM	0.569	SINGLEP	DELAYED262 TID22 World saved in 1,265 ms
7/24/2024 8:53:44 PM	0.569	SINGLEP	DELAYED263 TID17 World saved in 1,163 ms
7/24/2024 8:53:47 PM	0.569	SINGLEP	DELAYED264 TID35 World saved in 1,102 ms
7/24/2024 8:53:49 PM	0.569	SINGLEP	DELAYED265 TID33 World saved in 1,098 ms
7/24/2024 8:53:52 PM	0.569	SINGLEP	DELAYED266 TID28 World saved in 1,072 ms
7/24/2024 8:54:20 PM	0.569	SINGLEP	DELAYED267 TID22 World saved in 1,258 ms
7/24/2024 8:54:29 PM	0.569	SINGLEP	DELAYED268 TID19 World saved in 1,153 ms
7/24/2024 8:54:35 PM	0.569	SINGLEP	DELAYED269 TID26 World saved in 1,076 ms
7/24/2024 8:54:46 PM	0.569	SINGLEP	DELAYED270 TID10 World saved in 1,188 ms
7/24/2024 9:08:59 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/24/2024 9:08:59 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/24/2024 9:10:11 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/24/2024 9:10:11 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/24/2024 9:10:53 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/24/2024 9:10:53 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/24/2024 9:11:00 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/24/2024 9:11:00 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/24/2024 10:45:25 PM	0.569	SINGLEP	DELAYED271 TID6 World saved in 1,223 ms
7/24/2024 10:45:28 PM	0.569	SINGLEP	DELAYED272 TID6 World saved in 1,111 ms
7/25/2024 3:05:55 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
7/25/2024 3:05:55 PM	SINGLEP	Opening Eyes (0.1154s)
7/25/2024 3:05:55 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X 16-Core Processor 
processorCount: 32
processorFrequency: 4491
systemMemorySize: 64729
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/25/2024 3:05:54 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
7/25/2024 3:05:54 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 15105124 appID: 2604860
7/25/2024 3:05:55 PM	0.569	SINGLEP	Game Version: 0.569  (Main Game
7/25/2024 3:05:55 PM	0.569	SINGLEP	Examining Inner Self (0.2033s)
7/25/2024 3:05:55 PM	0.569	SINGLEP	Returning King (0.0050s)
7/25/2024 3:05:55 PM	0.569	SINGLEP	Found 483 xml files in 236 folders in 94ms
7/25/2024 3:05:55 PM	0.569	SINGLEP	Check For Extra Squires (0.4506s)
7/25/2024 3:05:55 PM	0.569	SINGLEP	483 Xml Files Parsed in 352ms
7/25/2024 3:05:55 PM	0.569	SINGLEP	Gather Ancient Lifeforms (0.0010s)
7/25/2024 3:05:55 PM	0.569	SINGLEP	Bring Ambassador To Dinner (0.0347s)
7/25/2024 3:05:55 PM	0.569	SINGLEP	Update mod and expansion statuses!
7/25/2024 3:05:55 PM	0.569	SINGLEP	Check Nearby Fiefdoms (0.0323s)
7/25/2024 3:05:55 PM	0.569	SINGLEP	Resolution changed to fullscreen 1080x3840
7/25/2024 3:05:55 PM	0.569	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
7/25/2024 3:05:56 PM	0.569	SINGLEP	Disperse Diaspora (0.4434s)
7/25/2024 3:05:56 PM	0.569	SINGLEP	Wonder About Those Spiders (0.0466s)
7/25/2024 3:05:56 PM	0.569	SINGLEP	Reassure Self (0.0150s)
7/25/2024 3:05:56 PM	0.569	SINGLEP	Thinking Abstract Thoughts (0.1618s)
7/25/2024 3:05:59 PM	0.569	SINGLEP	Sound Search (2.4962s)
7/25/2024 3:05:59 PM	0.569	SINGLEP	Polishing Stones (0.0419s)
7/25/2024 3:05:59 PM	0.569	SINGLEP	Making Connections (0.1415s)
7/25/2024 3:05:59 PM	0.569	SINGLEP	4.2 seconds total load time.
Check For Extra Squires (0.5s)
Disperse Diaspora (0.4s)
Sound Search (2.5s)
7/25/2024 3:05:59 PM	0.569	SINGLEP	Finished loading 6032 sprites from dictionaries! (2689 table rows waiting on them.)
7/25/2024 3:05:59 PM	0.569	SINGLEP	Linked all icons to rows in 8ms.
7/25/2024 3:05:59 PM	0.569	SINGLEP	DELAYED3 TID22 Finished loading all LevelType contents in 0.2s
7/25/2024 3:05:59 PM	0.569	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
7/25/2024 3:05:59 PM	0.569	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
7/25/2024 3:05:59 PM	0.569	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
7/25/2024 3:05:59 PM	0.569	SINGLEP	DELAYED4 TID5 4.6 seconds total load time and post-editing time.
7/25/2024 3:05:59 PM	0.569	SINGLEP	563 materials found.
7/25/2024 3:05:59 PM	0.569	SINGLEP	DELAYED5 TID7 1,463 pools initialized with 466,005 items in 253ms
7/25/2024 3:16:57 PM	0.569	SINGLEP	DELAYED6 TID21 1228ms to read savegame 'Saving/16 Raven Built' to intermediate format.
7/25/2024 3:16:58 PM	0.569	SINGLEP	DELAYED7 TID21 997ms to process 'Saving/16 Raven Built' data fully.
7/25/2024 3:16:58 PM	0.569	SINGLEP	DELAYED8 TID21 Loaded tiles: 807 (841 cells)
7/25/2024 3:16:59 PM	0.569	SINGLEP	DELAYED9 TID15 Finished RunGameStartOnBGThread in 321ms.  We have 28055 total items.
7/25/2024 3:17:00 PM	0.569	SINGLEP	DELAYED10 TID18 Finished adding outdoor spots 441 cells, adding 0 spots in the process.  This took 361ms
7/25/2024 3:17:00 PM	0.569	SINGLEP	DELAYED11 TID18 Finished adding initial NPC Guards for 286 pois, adding 0 guard NPCs in the process.  This took 0ms
7/25/2024 3:31:35 PM	0.569	SINGLEP	DELAYED12 TID37 World saved in 802 ms
7/25/2024 3:37:59 PM	0.569	SINGLEP	DELAYED13 TID10 WorldSaveLoad.SaveWorldIfNotAlreadySaving _Save.SaveOuterThread background thread error: System.IO.DirectoryNotFoundException: Could not find a part of the path "D:\SteamLibrary\steamapps\common\Heart of the Machine Playtest\PlayerData\Saves\Saving\🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂.save"
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
  at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x00001] in <ea6b6cb769fd411296ca86da63128850>:0 
  at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00285] in <55562d4a3e824e66959a987f3fbab737>:0 
  at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.<SaveGameOnBackgroundThreadIfNotAlreadySaving>b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <55562d4a3e824e66959a987f3fbab737>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ea6b6cb769fd411296ca86da63128850>:0 
  at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.<SaveGameOnBackgroundThreadIfNotAlreadySaving>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <55562d4a3e824e66959a987f3fbab737>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <ea6b6cb769fd411296ca86da63128850>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

7/25/2024 3:41:36 PM	0.569	SINGLEP	DELAYED14 TID14 WorldSaveLoad.SaveWorldIfNotAlreadySaving _Save.SaveOuterThread background thread error: System.IO.DirectoryNotFoundException: Could not find a part of the path "D:\SteamLibrary\steamapps\common\Heart of the Machine Playtest\PlayerData\Saves\Saving\aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa.save"
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
  at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x00001] in <ea6b6cb769fd411296ca86da63128850>:0 
  at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00285] in <55562d4a3e824e66959a987f3fbab737>:0 
  at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.<SaveGameOnBackgroundThreadIfNotAlreadySaving>b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <55562d4a3e824e66959a987f3fbab737>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ea6b6cb769fd411296ca86da63128850>:0 
  at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.<SaveGameOnBackgroundThreadIfNotAlreadySaving>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <55562d4a3e824e66959a987f3fbab737>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <ea6b6cb769fd411296ca86da63128850>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

7/25/2024 3:48:31 PM	0.569	SINGLEP	DELAYED15 TID31 WorldSaveLoad.SaveWorldIfNotAlreadySaving _Save.SaveOuterThread background thread error: System.IO.DirectoryNotFoundException: Could not find a part of the path "D:\SteamLibrary\steamapps\common\Heart of the Machine Playtest\PlayerData\Saves\Saving\😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍😍🤣🤣🤣🤣🤣.save"
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
  at Arcen.Universal.ArcenFileSerializer.WriteToStream (System.String Filename) [0x00001] in <ea6b6cb769fd411296ca86da63128850>:0 
  at Arcen.HotM.Core.WorldSaveLoad.DoSave_CoreLogic (System.String WorldSaveFolderNameOrBlank, System.String WorldSaveFileName, Arcen.HotM.Core.SaveType SaveType, System.Boolean CanDoAnySkips) [0x00285] in <55562d4a3e824e66959a987f3fbab737>:0 
  at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.<SaveGameOnBackgroundThreadIfNotAlreadySaving>b__0 (Arcen.Universal.TaskStartData startData) [0x00002] in <55562d4a3e824e66959a987f3fbab737>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ea6b6cb769fd411296ca86da63128850>:0 
  at Arcen.HotM.Core.WorldSaveLoad+<>c__DisplayClass13_0.<SaveGameOnBackgroundThreadIfNotAlreadySaving>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <55562d4a3e824e66959a987f3fbab737>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <ea6b6cb769fd411296ca86da63128850>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 

29125_Log.txt (243,847 bytes)   
29125_Video.mp4 (13,031,334 bytes)   

Chris_McElligottPark

Jul 26, 2024 11:14 am

administrator   ~0069744

Thanks!

* Savegame names are now limited to 30 characters, to prevent errors from entering infinitely-long savegame names.

Issue History

Date Modified Username Field Change
Jul 25, 2024 9:52 am mblazewicz New Issue
Jul 25, 2024 9:52 am mblazewicz Status new => assigned
Jul 25, 2024 9:52 am mblazewicz Assigned To => mblazewicz
Jul 25, 2024 9:55 am mblazewicz Note Added: 0069738
Jul 25, 2024 9:55 am mblazewicz File Added: 29125_Log.txt
Jul 25, 2024 9:55 am mblazewicz File Added: 29125_Video.mp4
Jul 25, 2024 10:49 am mblazewicz Assigned To mblazewicz => Konrad Kaczmarzyk
Jul 25, 2024 10:49 am mblazewicz Description Updated
Jul 25, 2024 11:08 am Konrad Kaczmarzyk Assigned To Konrad Kaczmarzyk => Chris_McElligottPark
Jul 26, 2024 11:14 am Chris_McElligottPark Status assigned => resolved
Jul 26, 2024 11:14 am Chris_McElligottPark Resolution open => fixed
Jul 26, 2024 11:14 am Chris_McElligottPark Fixed in Version => 0.571 Boatload Of Fixes
Jul 26, 2024 11:14 am Chris_McElligottPark Note Added: 0069744