View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0029012 | AI War 2 | Bug - Gameplay | Jul 1, 2024 7:21 pm | Jul 2, 2024 7:31 pm | |
Reporter | DevAudio | Assigned To | BadgerBadger | ||
Status | closed | Resolution | won't fix | ||
Product Version | 5.604 Lunar Invasions | ||||
Summary | 0029012: Scourge over budget error | ||||
Description | This a different defect from the same game as the report about showdown devices not capturing, but I'm logging it as a separate defect, per your preference. This game is the regular human enpire on humanity ascendant settings. AI is the geneticist (Diff 7) Elderlings (Diff 7 AI allied) Maurauders (Diff 7 hostilt to all) Sappers (diff 10 human allied) scourge (diff 7 human allied) I also turned on the non-default settings allowing allied factions to attack structures that raise AIP, and the setting that prevents that from counting against me. I also set the AI to not respond the the scourge snowballing. As I said, it wasn't meant to be a serious game, it was a lab to better understand areas the Wiki isn't very clear on. The game keeps popping up an error about the scourge being over budget and how I shouldn't be seeing that, and I should report it. | ||||
Tags | No tags attached. | ||||
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In this save game, you've captured the entire galaxy with your intensity 7 scourge and they've built everywhere. This is very impressive. I don't think there's any benefit to modifying the scourge to stop building ships under these circumstances |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 1, 2024 7:21 pm | DevAudio | New Issue | |
Jul 1, 2024 7:21 pm | DevAudio | File Added: Example_save.7z | |
Jul 2, 2024 7:31 pm | BadgerBadger | Assigned To | => BadgerBadger |
Jul 2, 2024 7:31 pm | BadgerBadger | Status | new => closed |
Jul 2, 2024 7:31 pm | BadgerBadger | Resolution | open => won't fix |
Jul 2, 2024 7:31 pm | BadgerBadger | Note Added: 0069606 |