View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028766 | Heart Of The Machine | Suggestion | Jun 10, 2024 8:32 pm | Jul 30, 2024 8:54 pm | |
Reporter | Pingcode | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.545 Focus | ||||
Fixed in Version | 0.576 Equipment Flexibility | ||||
Summary | 0028766: Add default text for empty weapon slots | ||||
Description | It was briefly confusing when unlocking cutters to find them seemingly lacking in equippable weapons. It took a moment before I remembered that the presence (or absence) of a named weapon is unrelated to ability to attack It would be nice to have a placeholder like ‘Onboard Weapon’ in the empty weapon slots to remind the player that an ‘open’ weapon slot isn’t actually empty and simply represents not having fitted anything more over the stock standard | ||||
Tags | No tags attached. | ||||
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Thanks! * The various key slots on units in the equipment screen now show the name of a basic weapon where there was previously just blankness, since almost all of the units come with a basic weapon. ** Thus you can see that Raven uses "Fists," while Sledge uses "Basic Grenade." |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 10, 2024 8:32 pm | Pingcode | New Issue | |
Jun 19, 2024 12:30 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 19, 2024 12:30 am | Chris_McElligottPark | Status | new => minor fix for later |
Jul 30, 2024 8:54 pm | Chris_McElligottPark | Status | minor fix for later => resolved |
Jul 30, 2024 8:54 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 30, 2024 8:54 pm | Chris_McElligottPark | Fixed in Version | => 0.576 Equipment Flexibility |
Jul 30, 2024 8:54 pm | Chris_McElligottPark | Note Added: 0069861 |