View Issue Details

IDProjectCategoryLast Update
0028752Heart Of The MachineGameplay IssueJun 19, 2024 10:46 am
ReporterThe Grand Mugwump Assigned ToChris_McElligottPark  
Status feedbackResolutionopen 
Product Version0.544 Equipment Polish 
Summary0028752: Bulk nickelbot snipers not receiving double range when in defend and deter
DescriptionAt least that's what I'm guessing is happening. The tooltip says the nickelbots should have a range of 128, but their range circle is approximately the same size as my bulk combat bots with 68 range. And the nickelbots did not attack enemies which should have been within their 128 range. It's also possible the nickelbot snipers' range is being capped too.
TagsNo tags attached.

Activities

The Grand Mugwump

Jun 10, 2024 7:42 am

reporter   ~0069207

Mantis is giving me "server responded with 0 code" error messages when I try to upload files in my original report. I have to keep attaching files in notes instead.
buggynickelbotsnipers.save (3,644,794 bytes)
HeartOfTheMachineLog.txt (12,404 bytes)   
6/9/2024 2:52:50 PM	SINGLEP	Opening Eyes (0.1233s)
6/9/2024 2:52:50 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3080
graphicsDeviceID: 8710
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 10053
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz
processorCount: 20
processorFrequency: 3600
systemMemorySize: 32658
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
6/9/2024 2:52:50 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2141320.
6/9/2024 2:52:50 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14651565 appID: 2141320
6/9/2024 2:52:50 PM	0.544	SINGLEP	Game Version: 0.544  (Main Game
6/9/2024 2:52:50 PM	0.544	SINGLEP	Examining Inner Self (0.0859s)
6/9/2024 2:52:50 PM	0.544	SINGLEP	Returning King (0.0050s)
6/9/2024 2:52:50 PM	0.544	SINGLEP	Found 467 xml files in 227 folders in 60ms
6/9/2024 2:52:50 PM	0.544	SINGLEP	Check For Extra Squires (0.4166s)
6/9/2024 2:52:50 PM	0.544	SINGLEP	467 Xml Files Parsed in 352ms
6/9/2024 2:52:50 PM	0.544	SINGLEP	Gather Ancient Lifeforms (0.0010s)
6/9/2024 2:52:51 PM	0.544	SINGLEP	Bring Ambassador To Dinner (0.0464s)
6/9/2024 2:52:51 PM	0.544	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <7d52b5388ddc400bb1f802c4aba20182>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7d52b5388ddc400bb1f802c4aba20182>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <7d52b5388ddc400bb1f802c4aba20182>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <7d52b5388ddc400bb1f802c4aba20182>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

6/9/2024 2:52:51 PM	0.544	SINGLEP	Update mod and expansion statuses!
6/9/2024 2:52:51 PM	0.544	SINGLEP	Check Nearby Fiefdoms (0.0299s)
6/9/2024 2:52:51 PM	0.544	SINGLEP	No resolution change was required.
6/9/2024 2:52:51 PM	0.544	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
6/9/2024 2:52:51 PM	0.544	SINGLEP	Disperse Diaspora (0.5251s)
6/9/2024 2:52:51 PM	0.544	SINGLEP	Wonder About Those Spiders (0.0598s)
6/9/2024 2:52:51 PM	0.544	SINGLEP	Reassure Self (0.0100s)
6/9/2024 2:52:51 PM	0.544	SINGLEP	Thinking Abstract Thoughts (0.1508s)
6/9/2024 2:52:52 PM	0.544	SINGLEP	Sound Search (1.1252s)
6/9/2024 2:52:53 PM	0.544	SINGLEP	Polishing Stones (0.0753s)
6/9/2024 2:52:53 PM	0.544	SINGLEP	Making Connections (0.1725s)
6/9/2024 2:52:53 PM	0.544	SINGLEP	2.8 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.5s)
Sound Search (1.1s)
6/9/2024 2:52:53 PM	0.544	SINGLEP	Finished loading 5693 sprites from dictionaries! (2652 table rows waiting on them.)
6/9/2024 2:52:53 PM	0.544	SINGLEP	Linked all icons to rows in 11ms.
6/9/2024 2:52:53 PM	0.544	SINGLEP	DELAYED3 TID25 Finished loading all LevelType contents in 0.2s
6/9/2024 2:52:53 PM	0.544	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
6/9/2024 2:52:53 PM	0.544	SINGLEP	DoAfterLoadLogic!  Loaded 1081 level items, 56 categories, 21 external holders, 5 external LOD holders.
6/9/2024 2:52:53 PM	0.544	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
6/9/2024 2:52:53 PM	0.544	SINGLEP	DELAYED4 TID7 3.2 seconds total load time and post-editing time.
6/9/2024 2:52:53 PM	0.544	SINGLEP	561 materials found.
6/9/2024 2:52:53 PM	0.544	SINGLEP	DELAYED5 TID11 1,463 pools initialized with 466,005 items in 324ms
6/9/2024 3:04:28 PM	0.544	SINGLEP	DELAYED6 TID24 Will generate map: 440 cells targeted. Existing tile count: 0
6/9/2024 3:04:32 PM	0.544	SINGLEP	DELAYED7 TID9 Generated names for 350 pois with missing names.
6/9/2024 3:04:32 PM	0.544	SINGLEP	DELAYED8 TID9 Finished FillAnyMissingSimBuildings, we had 32421 new buildings, and 32421 total items. SkippedBuildings: 0 AddedBuildings: 32421 CellCountChecked: 841
6/9/2024 3:04:32 PM	0.544	SINGLEP	DELAYED9 TID10 InitializePopulation WAS needed, 32421 buildings to handle.
6/9/2024 3:04:32 PM	0.544	SINGLEP	DELAYED10 TID9 Finished RunGameStartOnBGThread in 375ms.  We have 32421 total items.
6/9/2024 3:04:34 PM	0.544	SINGLEP	DELAYED11 TID33 World saved in 1,038 ms
6/9/2024 3:04:34 PM	0.544	SINGLEP	DELAYED12 TID6 Finished adding outdoor spots 841 cells, adding 33917 spots in the process.  This took 874ms
6/9/2024 3:04:35 PM	0.544	SINGLEP	DELAYED13 TID6 Finished adding initial NPC Guards for 360 pois, adding 464 guard NPCs in the process.  This took 521ms
6/9/2024 3:35:44 PM	0.544	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
6/9/2024 4:09:19 PM	0.544	SINGLEP	DELAYED14 TID19 World saved in 950 ms
6/9/2024 4:44:19 PM	0.544	SINGLEP	DELAYED15 TID24 World saved in 944 ms
6/9/2024 4:45:04 PM	0.544	SINGLEP	maxDesiredDistricts: 4 this.CountByDistrict.Count: 54
6/9/2024 4:52:59 PM	0.544	SINGLEP	DELAYED16 TID31 World saved in 940 ms
6/9/2024 5:44:01 PM	0.544	SINGLEP	DELAYED17 TID7 World saved in 946 ms
6/9/2024 6:01:27 PM	0.544	SINGLEP	DELAYED18 TID13 World saved in 976 ms
6/9/2024 6:15:32 PM	0.544	SINGLEP	DELAYED19 TID39 World saved in 952 ms
6/9/2024 6:25:00 PM	0.544	SINGLEP	No resolution change was required.
6/9/2024 6:25:00 PM	0.544	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
6/9/2024 6:25:46 PM	0.544	SINGLEP	No resolution change was required.
6/9/2024 6:25:46 PM	0.544	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
6/9/2024 6:25:46 PM	0.544	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
6/9/2024 6:58:07 PM	0.544	SINGLEP	No resolution change was required.
6/9/2024 6:58:07 PM	0.544	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:256
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
6/9/2024 7:10:40 PM	0.544	SINGLEP	DELAYED20 TID25 World saved in 955 ms
6/9/2024 7:49:45 PM	0.544	SINGLEP	DELAYED21 TID28 World saved in 952 ms
6/9/2024 9:27:09 PM	0.544	SINGLEP	DELAYED22 TID11 World saved in 956 ms
6/9/2024 9:28:52 PM	0.544	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
6/9/2024 9:30:31 PM	0.544	SINGLEP	DELAYED23 TID5 World saved in 1,074 ms
6/9/2024 9:38:40 PM	0.544	SINGLEP	DELAYED24 TID10 World saved in 981 ms
6/9/2024 9:41:11 PM	0.544	SINGLEP	DELAYED25 TID10 World saved in 1,040 ms
6/9/2024 9:49:35 PM	0.544	SINGLEP	DELAYED26 TID7 World saved in 960 ms
6/9/2024 9:57:51 PM	0.544	SINGLEP	DELAYED27 TID36 World saved in 996 ms
6/9/2024 10:19:46 PM	0.544	SINGLEP	DELAYED28 TID16 World saved in 995 ms
6/9/2024 10:28:21 PM	0.544	SINGLEP	DELAYED29 TID9 World saved in 987 ms
6/9/2024 10:32:31 PM	0.544	SINGLEP	DELAYED30 TID19 World saved in 990 ms
6/9/2024 10:42:56 PM	0.544	SINGLEP	DELAYED31 TID35 World saved in 1,074 ms
6/9/2024 10:56:01 PM	0.544	SINGLEP	DELAYED32 TID24 World saved in 997 ms
6/9/2024 10:57:41 PM	0.544	SINGLEP	DELAYED33 TID17 World saved in 996 ms
6/9/2024 11:00:53 PM	0.544	SINGLEP	DELAYED34 TID30 World saved in 988 ms
6/9/2024 11:04:49 PM	0.544	SINGLEP	DELAYED35 TID28 World saved in 988 ms
6/9/2024 11:10:36 PM	0.544	SINGLEP	DELAYED36 TID32 World saved in 997 ms
6/9/2024 11:13:25 PM	0.544	SINGLEP	DELAYED37 TID35 World saved in 1,004 ms
6/9/2024 11:20:35 PM	0.544	SINGLEP	DELAYED38 TID29 World saved in 1,074 ms
6/9/2024 11:28:33 PM	0.544	SINGLEP	DELAYED39 TID28 World saved in 1,016 ms
6/9/2024 11:36:34 PM	0.544	SINGLEP	DELAYED40 TID26 World saved in 1,003 ms
6/9/2024 11:52:40 PM	0.544	SINGLEP	DELAYED41 TID14 World saved in 1,097 ms
6/10/2024 12:19:56 AM	0.544	SINGLEP	DELAYED42 TID16 World saved in 1,016 ms
6/10/2024 12:20:09 AM	0.544	SINGLEP	DELAYED43 TID14 1904ms to read savegame 'Mugwump/Autosave Landing Turn 51' to intermediate format.
6/10/2024 12:20:09 AM	0.544	SINGLEP	DELAYED44 TID14 574ms to process 'Mugwump/Autosave Landing Turn 51' data fully.
6/10/2024 12:20:09 AM	0.544	SINGLEP	DELAYED45 TID14 Loaded tiles: 807 (841 cells)
6/10/2024 12:20:10 AM	0.544	SINGLEP	DELAYED46 TID25 Finished RunGameStartOnBGThread in 103ms.  We have 31477 total items.
6/10/2024 12:38:36 AM	0.544	SINGLEP	DELAYED47 TID14 1277ms to read savegame 'Mugwump/hellosave' to intermediate format.
6/10/2024 12:38:37 AM	0.544	SINGLEP	DELAYED48 TID14 550ms to process 'Mugwump/hellosave' data fully.
6/10/2024 12:38:37 AM	0.544	SINGLEP	DELAYED49 TID14 Loaded tiles: 807 (841 cells)
6/10/2024 12:38:37 AM	0.544	SINGLEP	DELAYED50 TID38 Finished RunGameStartOnBGThread in 109ms.  We have 31000 total items.
6/10/2024 1:03:19 AM	0.544	SINGLEP	DELAYED51 TID29 World saved in 1,038 ms
6/10/2024 1:14:48 AM	0.544	SINGLEP	DELAYED52 TID27 World saved in 1,012 ms
6/10/2024 1:48:42 AM	0.544	SINGLEP	DELAYED53 TID13 World saved in 1,008 ms
6/10/2024 1:57:16 AM	0.544	SINGLEP	DELAYED54 TID18 World saved in 1,023 ms
6/10/2024 2:12:21 AM	0.544	SINGLEP	DELAYED55 TID24 World saved in 1,018 ms
6/10/2024 2:19:41 AM	0.544	SINGLEP	DELAYED56 TID18 World saved in 1,031 ms
6/10/2024 2:23:38 AM	0.544	SINGLEP	DELAYED57 TID19 World saved in 1,026 ms
6/10/2024 2:25:24 AM	0.544	SINGLEP	DELAYED58 TID20 World saved in 1,049 ms
6/10/2024 3:16:30 AM	0.544	SINGLEP	DELAYED59 TID11 World saved in 1,049 ms
6/10/2024 3:31:41 AM	0.544	SINGLEP	DELAYED60 TID26 World saved in 1,047 ms
6/10/2024 3:39:02 AM	0.544	SINGLEP	DELAYED61 TID34 World saved in 1,054 ms
6/10/2024 3:43:06 AM	0.544	SINGLEP	DELAYED62 TID35 World saved in 1,042 ms
6/10/2024 3:45:29 AM	0.544	SINGLEP	DELAYED63 TID27 World saved in 1,027 ms
6/10/2024 3:56:00 AM	0.544	SINGLEP	DELAYED64 TID37 World saved in 1,043 ms
6/10/2024 4:03:29 AM	0.544	SINGLEP	DELAYED65 TID39 World saved in 1,050 ms
6/10/2024 4:06:10 AM	0.544	SINGLEP	DELAYED66 TID20 World saved in 1,031 ms
6/10/2024 4:17:15 AM	0.544	SINGLEP	DELAYED67 TID28 World saved in 1,091 ms
6/10/2024 4:26:31 AM	0.544	SINGLEP	DELAYED68 TID12 World saved in 1,069 ms
6/10/2024 4:29:16 AM	0.544	SINGLEP	DELAYED69 TID15 World saved in 1,056 ms
6/10/2024 4:39:14 AM	0.544	SINGLEP	DELAYED70 TID26 World saved in 1,138 ms
6/10/2024 4:42:41 AM	0.544	SINGLEP	DELAYED71 TID37 World saved in 1,137 ms
6/10/2024 4:49:40 AM	0.544	SINGLEP	DELAYED72 TID22 World saved in 1,067 ms
6/10/2024 4:52:22 AM	0.544	SINGLEP	DELAYED73 TID21 World saved in 1,057 ms
6/10/2024 4:56:04 AM	0.544	SINGLEP	DELAYED74 TID32 World saved in 1,216 ms
6/10/2024 5:02:21 AM	0.544	SINGLEP	DELAYED75 TID30 World saved in 1,075 ms
6/10/2024 5:11:18 AM	0.544	SINGLEP	DELAYED76 TID32 World saved in 1,286 ms
6/10/2024 5:15:39 AM	0.544	SINGLEP	DELAYED77 TID16 1275ms to read savegame 'Mugwump/Autosave Landing Turn 159' to intermediate format.
6/10/2024 5:15:40 AM	0.544	SINGLEP	DELAYED78 TID16 610ms to process 'Mugwump/Autosave Landing Turn 159' data fully.
6/10/2024 5:15:40 AM	0.544	SINGLEP	DELAYED79 TID16 Loaded tiles: 807 (841 cells)
6/10/2024 5:15:41 AM	0.544	SINGLEP	DELAYED80 TID15 Finished RunGameStartOnBGThread in 104ms.  We have 30495 total items.
6/10/2024 5:19:35 AM	0.544	SINGLEP	DELAYED81 TID32 World saved in 1,082 ms
6/10/2024 5:25:16 AM	0.544	SINGLEP	DELAYED82 TID31 World saved in 1,083 ms
6/10/2024 5:39:28 AM	0.544	SINGLEP	DELAYED83 TID34 World saved in 1,093 ms
HeartOfTheMachineLog.txt (12,404 bytes)   

mblazewicz

Jun 19, 2024 10:45 am

manager   ~0069311

Last edited: Jun 19, 2024 10:46 am

A unit in deter and defend doubles their range statistic in the unit sidebar and tooltip but their range visibly isn't doubled.
A fully equipped Nicklebot, (56 > 112) visibly increased the range by 15%-20%.
However if only the sniper rifle was equipped (40 > 80) the increase seems to be ~ 80%.
An interesting caveat is that the range didn't increase with the equipment change, in the deter and defend (80 - 112) but increased in seek and destroy (40 - 56) so the value responsible for the range radius seems to be capped somewhere bellow 80 (somewhere between 56 - 80 to be more precise).
Issue has been checked on version 0.549, assigning back to you.

Issue History

Date Modified Username Field Change
Jun 10, 2024 7:41 am The Grand Mugwump New Issue
Jun 10, 2024 7:42 am The Grand Mugwump Note Added: 0069207
Jun 10, 2024 7:42 am The Grand Mugwump File Added: buggynickelbotsnipers.save
Jun 10, 2024 7:42 am The Grand Mugwump File Added: HeartOfTheMachineLog.txt
Jun 19, 2024 12:37 am Chris_McElligottPark Assigned To => mblazewicz
Jun 19, 2024 12:37 am Chris_McElligottPark Status new => feedback
Jun 19, 2024 10:45 am mblazewicz Note Added: 0069311
Jun 19, 2024 10:45 am mblazewicz Assigned To mblazewicz => Chris_McElligottPark
Jun 19, 2024 10:46 am mblazewicz Note Edited: 0069311