View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028653 | AI War 2 | Graphical Bug | Jun 5, 2024 3:13 am | Jun 5, 2024 1:00 pm | |
Reporter | The Grand Mugwump | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.601 More Sidekick | ||||
Summary | 0028653: AI grenade and concussion corvettes are no longer visible after a ship in their stack dies | ||||
Description | As the title says. On the murdoch system, when my ships kill one of the corvettes, their remaining stack is no longer visible. My ships look like they're shooting at empty space with occasional death animations appearing from nowhere. I have tried exiting the game and reloading the save. The bug reproduces itself 100% of the time on my end so far. Verifying game files also did not make this go away. | ||||
Tags | No tags attached. | ||||
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It looks like we are constantly hitting calls to this.DoOnAnyDeathInCombatLogic_AfterFullDeathOrPartOfStackDeath() for these squads, on both the DoEntityStepLogic_Ship() and the TakeDamageDirectly() path. This is causing the ships to only display the "burning and dying" visual effect, instead of all the actual ships left. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 5, 2024 3:13 am | The Grand Mugwump | New Issue | |
Jun 5, 2024 3:15 am | The Grand Mugwump | Note Added: 0069079 | |
Jun 5, 2024 3:15 am | The Grand Mugwump | File Added: ArcenDebugLog.txt | |
Jun 5, 2024 3:15 am | The Grand Mugwump | File Added: ghostships.save | |
Jun 5, 2024 3:15 am | The Grand Mugwump | File Added: 20240605010640_1.jpg | |
Jun 5, 2024 1:00 pm | BadgerBadger | Note Added: 0069088 |