View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028583 | Heart Of The Machine | Gameplay Issue | Jun 1, 2024 1:39 am | Jul 30, 2024 1:07 pm | |
Reporter | Trogg | Assigned To | Chris_McElligottPark | ||
Status | confirmed | Resolution | open | ||
Product Version | 0.529 Wallripper | ||||
Summary | 0028583: Alumina sites all look the same | ||||
Description | The new alumina sites on the scavenging view have the exact same icon despite very different yields and response threats. If you know then it's kinda tedious to hover each one, and if you don't know you might accidentally hit a way way stronger one than you expected. | ||||
Tags | No tags attached. | ||||
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It's based entirely on the visuals of the building underneath it. So just looking at the buildings gives the context for how hard it will be. But I do get that adding some extra context on here would be very useful. |
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Abhishek also brought this up. Is there a way to more immediately communicate the response to wallrippers (mild/med/heavy) without needing to hover over each icon? |
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Adding a small "+" next to the icon might help. Or adding some other method to determine power, like two "^" on top of each other |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 1, 2024 1:39 am | Trogg | New Issue | |
Jun 1, 2024 12:06 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 1, 2024 12:06 pm | Chris_McElligottPark | Status | new => minor fix for later |
Jun 1, 2024 12:06 pm | Chris_McElligottPark | Note Added: 0068917 | |
Jul 30, 2024 10:12 am | Chris_McElligottPark | Note Added: 0069850 | |
Jul 30, 2024 10:13 am | Chris_McElligottPark | Status | minor fix for later => confirmed |
Jul 30, 2024 1:07 pm | Mintdragon | Note Added: 0069856 |