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IDProjectCategoryLast Update
0028396Heart Of The MachineGUIMay 26, 2024 1:06 am
ReporterStrategic Sage Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version0.521 Mental Energy Visibility 
Summary0028396: Suggestion: Cycling through potential targets
DescriptionIt's easy to miss individual humans on the 'battlefield', esp. when there's a lot of them. I suggest being able to cycle through all of them with a hotkey of some kind, and also dividing this by type. Probably a significant UI addition but even in the initial Prologue combat it's easy to miss a particular type of unit.
TagsNo tags attached.

Activities

Chris_McElligottPark

May 26, 2024 1:06 am

administrator   ~0068664

There's already a hotkey that does this; the N key. You can also right-click the activity icon to do this alt function

I don't think that doing it by NPC stance would ever really be in the cards, as there are a ton of stances, and there's no real limit on how many there might be in any given combat. To do that would probably require something like a "combatants summary" panel, which isn't a bad idea, but would be a thing for later. Basically, a thing that shows all the stances rolled up that are around, and then lets you click line items to cycle through them.

I don't think that could be accomplished with a hotkey alone, but a window would work.

Chris_McElligottPark

May 26, 2024 1:06 am

administrator   ~0068665

image.png (163,358 bytes)   
image.png (163,358 bytes)   

Issue History

Date Modified Username Field Change
May 25, 2024 7:23 pm Strategic Sage New Issue
May 26, 2024 1:06 am Chris_McElligottPark Assigned To => Chris_McElligottPark
May 26, 2024 1:06 am Chris_McElligottPark Status new => closed
May 26, 2024 1:06 am Chris_McElligottPark Resolution open => no change required
May 26, 2024 1:06 am Chris_McElligottPark Note Added: 0068664
May 26, 2024 1:06 am Chris_McElligottPark Note Added: 0068665
May 26, 2024 1:06 am Chris_McElligottPark File Added: image.png