View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028380 | Heart Of The Machine | GUI | May 24, 2024 12:42 pm | Jun 18, 2024 6:15 pm | |
Reporter | Alias50 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.519 QOL | ||||
Fixed in Version | 0.549 Of Mice And Crowns | ||||
Summary | 0028380: "Deploy" button for using Android Chambers not immediately obvious | ||||
Description | This is relatively minor but I feel like the left-hand-side "Deploy" button for Android Chambers is sufficiently removed from the rest of the relevant GUI that players may miss it at first glance (I know I did). When selecting my fabricator, I was going from having a unit selected (with concomitant ability buttons on the bottom of the screen) to selecting an android chamber. I must have subconsciously been expecting that the "Deploy" button would appear around the part of the screen where I'm used to abilities being, because I spent a relatively long time (5 minutes) wondering how the hell I'm supposed to deploy (and replace) units with new ones. I eventually found it, but there may be other people that will experience the same frustration. A contributing factor may have been that before that point, there was not much interaction for me with the left hand side building menu, so I didn't even know that intractable buttons could appear there. Not to overuse the arrow that points out buttons but it really is helpful the first time, so that could be an option here too | ||||
Tags | No tags attached. | ||||
|
It's a good point about the arrow keys, although if you're short an android, it has the big glowing orange circle, and you can just click that, too. Curious if you found that; it may need some explanation as well, as it's way more convenient. The deploy button is rarely used, unless you're trying to deploy a unit to replace an existing one. To do that you can also hold ctrl and then click the big blue glowing circle, but either works. |
|
I was in the situation that I was maxed out on units and I wanted to scrap one of them, at the time that my Chambers were available. So no circle was present (but yes it is very useful when you have space for them) I didn't think of deleting one of them manually with the delete key at the time. So with what I knew at the time I couldn't find an obvious way to replace a unit directly, which as far as I know you only get the option for with the deploy button |
|
That's a great case for the deploy button, or hold ctrl to see the blue version and click it directly. But yep, point taken. |
|
I eventually found the deploy button myself, but also went through the same cycle of: 1 - android cap full, so no deployment circles 2 - find, by hand, a fabricator. 3 - select it and spend a while looking around the UI before finding the relevant information on the left panel 4 - finally work out how to deploy over an existing unit 5 - realize how much easier it is when you hold ctrl to get circles, or delete another unit first. |
|
Thanks! * When you have a unit or vehicle factory open, and none of the sub-menus of it open, it now has an arrow pointing to the Deploy button that says "Click here to deploy the unit when it is ready." |
Date Modified | Username | Field | Change |
---|---|---|---|
May 24, 2024 12:42 pm | Alias50 | New Issue | |
May 24, 2024 5:33 pm | Chris_McElligottPark | Note Added: 0068610 | |
May 24, 2024 5:33 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 24, 2024 5:33 pm | Chris_McElligottPark | Status | new => feedback |
May 24, 2024 5:41 pm | Alias50 | Note Added: 0068619 | |
May 24, 2024 8:07 pm | Chris_McElligottPark | Note Added: 0068626 | |
May 25, 2024 8:03 am | Darloth | Note Added: 0068630 | |
Jun 18, 2024 6:15 pm | Chris_McElligottPark | Status | feedback => resolved |
Jun 18, 2024 6:15 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 18, 2024 6:15 pm | Chris_McElligottPark | Fixed in Version | => 0.549 Of Mice And Crowns |
Jun 18, 2024 6:15 pm | Chris_McElligottPark | Note Added: 0069273 |