View Issue Details

IDProjectCategoryLast Update
0028252Heart Of The MachineBug - GameplayMay 20, 2024 11:45 pm
ReporterMac Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.507 Balance And Fixes 
Fixed in Version0.512 Curvature 
Summary0028252: Attacks of Opportunity Against Vehicles Prevents ALL Movement
DescriptionIf you have a flying vehicle which tries to fly out of combat; thus triggering an attack of opportunity, prevents the player from moving any unit. The attack never happens, the movement gets canceled, and you cannot issue any movement orders on anything, no matter how much AP and Mental Energy you have.

I just tried to see if this persists through saves, it does not. Not only that, but if I try to trigger it again with the same unit (the one already being opportunity attacked), it gets hit like it should. I'll attach a save either way, but I can't replicate it with the save (at least not on the same turn). The one triggering the attack of opportunity is the Cutter named "KES Robin."
TagsNo tags attached.

Relationships

related to 0028271 resolvedChris_McElligottPark Can't command my units 
related to 0028300 resolvedChris_McElligottPark Cutter often doesn't move or shoot, takes a long time when it does 

Activities

Mac

May 19, 2024 2:12 am

reporter  

Attack of Opportunity.save (3,703,124 bytes)

Mac

May 19, 2024 4:15 am

reporter   ~0068271

After further testing, this seems to come from something else entirely. There are times when units will attack, but the hit won't resolve for some time after. I guess I just ended up finding one where it never resolved at all. It seems most common with player aircraft, and NPC mechs.

Michael

May 19, 2024 9:52 am

administrator   ~0068280

Let's keep an eye on this and see if it becomes repeatable under some particular set of conditions. Thanks

Chris_McElligottPark

May 19, 2024 12:44 pm

administrator   ~0068285

If you hit F3 and scroll down, you should see this section called Extra Turn-Change Variables.

It should have something a bit wrong in there, one of the numbers being 1 instead of 0, when this bug happens.
perf.JPG (147,373 bytes)   
perf.JPG (147,373 bytes)   

Mac

May 19, 2024 1:04 pm

reporter   ~0068293

I've yet to find any reliable ways to recreate this experience, and it doesn't persist through saves. I'll keep an eye out for when it happens again and throw the performance data and logs here when I notice it.

Chris_McElligottPark

May 20, 2024 11:45 pm

administrator   ~0068419

Thanks!

* When an attack of opportunity is happening, and the shots don't make it to the destination for some reason, the actual after-logic now still happens, rather than stalling the game.
** This was something I could only replicate at lower framerates than 144fps, but at 30 it happens reliably. Step one was fixing the full-stall, step two is fixing the actual bug in projectile movement.

Issue History

Date Modified Username Field Change
May 19, 2024 2:12 am Mac New Issue
May 19, 2024 2:12 am Mac File Added: Attack of Opportunity.save
May 19, 2024 2:13 am Mac Severity major => minor
May 19, 2024 4:15 am Mac Note Added: 0068271
May 19, 2024 9:52 am Michael Assigned To => Michael
May 19, 2024 9:52 am Michael Status new => requires feedback
May 19, 2024 9:52 am Michael Note Added: 0068280
May 19, 2024 12:44 pm Chris_McElligottPark Note Added: 0068285
May 19, 2024 12:44 pm Chris_McElligottPark File Added: perf.JPG
May 19, 2024 1:04 pm Mac Note Added: 0068293
May 19, 2024 7:18 pm Chris_McElligottPark Relationship added related to 0028271
May 20, 2024 11:44 pm Chris_McElligottPark Relationship added related to 0028300
May 20, 2024 11:45 pm Chris_McElligottPark Assigned To Michael => Chris_McElligottPark
May 20, 2024 11:45 pm Chris_McElligottPark Status requires feedback => resolved
May 20, 2024 11:45 pm Chris_McElligottPark Resolution open => fixed
May 20, 2024 11:45 pm Chris_McElligottPark Fixed in Version => 0.512 Curvature
May 20, 2024 11:45 pm Chris_McElligottPark Note Added: 0068419