View Issue Details

IDProjectCategoryLast Update
0028128AI War 2Bug - GameplayFeb 27, 2024 2:29 pm
ReporterFeathered one Assigned ToDismiss  
Status resolvedResolutionfixed 
Product Version5.588 Zenith Consistency 
Fixed in Version5.589 Lone Zombie, Progressive Quickstart 
Summary0028128: Multiplayer Sync issues
DescriptionMight be related to: 0027342: Multiplayer Sync issues and blocks that require the client to reload

Setup:
Direct IP: Litenet
Client and Host are on the same network. Client is on WiFi. Host is wired
Client is Spire infused empire. Host is Zenith Sidekick

After a while the client gets an error. After a while after the error the clock stops.
Often the client has to quit to OS in order to successfully rejoin, Unfortunately I only have the client log for the last rejoin
TagsNo tags attached.

Relationships

related to 0028126 resolvedDismiss Endless death effect errors on MP client 

Activities

Feathered one

Feb 27, 2024 12:03 am

reporter  

Client-ArcenDebugLog.txt (336,492 bytes)
Host-ArcenDebugLog.txt (344,877 bytes)

Feathered one

Feb 27, 2024 12:09 am

reporter   ~0068114

The sync issue was not as severe in 5.587 Deguardianing.

Chris_McElligottPark

Feb 27, 2024 9:22 am

administrator   ~0068115

Exception in implemention of Zombification_HostileToAll handling death of Javelin Anchor #393779 Taz (DZ):
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.DeathEffect_Zombification_HostileToAll.HandleDeathWithEffectApplied_AfterFullDeathOrPartOfStackDeath (System.Boolean IsFromOnlyPartOfStackDying, Arcen.AIW2.Core.GameEntity_Squad Entity, System.Int32& ThisDeathEffectDamageSustained, System.Int32 EffectDamageScale, Arcen.AIW2.Core.Faction FactionThatDidTheKilling, Arcen.AIW2.Core.Faction FactionResponsibleForTheDeathEffect, System.Int32 numExtraStacksKilled, Arcen.AIW2.Core.ArcenSimContextAnyStatus Context) [0x00001] in <22aad88d2017440995aa273987961637>:0
  at Arcen.AIW2.Core.GameEntity_Squad.DoOnAnyDeathInCombatLogic_AfterFullDeathOrPartOfStackDeath (System.Boolean IsFromOnlyPartOfStackDying, Arcen.AIW2.Core.DamageSource Damage, Arcen.AIW2.Core.EntitySystem FiringSystemOrNull, System.Int32 numStacksKilled, Arcen.AIW2.Core.ArcenSimContextAnyStatus Context) [0x014a2] in <71626687f6a046929f92a9c59ac83ac6>:0
Exception in implemention of Zombification_HostileToAll handling death of Javelin Anchor #393780 Taz (DZ):
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.DeathEffect_Zombification_HostileToAll.HandleDeathWithEffectApplied_AfterFullDeathOrPartOfStackDeath (System.Boolean IsFromOnlyPartOfStackDying, Arcen.AIW2.Core.GameEntity_Squad Entity, System.Int32& ThisDeathEffectDamageSustained, System.Int32 EffectDamageScale, Arcen.AIW2.Core.Faction FactionThatDidTheKilling, Arcen.AIW2.Core.Faction FactionResponsibleForTheDeathEffect, System.Int32 numExtraStacksKilled, Arcen.AIW2.Core.ArcenSimContextAnyStatus Context) [0x00001] in <22aad88d2017440995aa273987961637>:0
  at Arcen.AIW2.Core.GameEntity_Squad.DoOnAnyDeathInCombatLogic_AfterFullDeathOrPartOfStackDeath (System.Boolean IsFromOnlyPartOfStackDying, Arcen.AIW2.Core.DamageSource Damage, Arcen.AIW2.Core.EntitySystem FiringSystemOrNull, System.Int32 numStacksKilled, Arcen.AIW2.Core.ArcenSimContextAnyStatus Context) [0x014a2] in <71626687f6a046929f92a9c59ac83ac6>:0 2/26/2024 9:30:30 PM 5.588 CLIENT DELAYED243 TID32 Hit exception in HandleDeathWithEffectApplied_AfterFullDeathOrPartOfStackDeath debugCode 100 System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.DeathEffect_Zombification.HandleDeathWithEffectApplied_AfterFullDeathOrPartOfStackDeath

Chris_McElligottPark

Feb 27, 2024 9:22 am

administrator   ~0068116

System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.DeathEffect_Zombification_HostileToAll.HandleDeathWithEffectApplied_AfterFullDeathOrPartOfStackDeath (System.Boolean IsFromOnlyPartOfStackDying, Arcen.AIW2.Core.GameEntity_Squad Entity, System.Int32& ThisDeathEffectDamageSustained, System.Int32 EffectDamageScale, Arcen.AIW2.Core.Faction FactionThatDidTheKilling, Arcen.AIW2.Core.Faction FactionResponsibleForTheDeathEffect, System.Int32 numExtraStacksKilled, Arcen.AIW2.Core.ArcenSimContextAnyStatus Context) [0x00001] in <22aad88d2017440995aa273987961637>:0
  at Arcen.AIW2.Core.GameEntity_Squad.DoOnAnyDeathInCombatLogic_AfterFullDeathOrPartOfStackDeath (System.Boolean IsFromOnlyPartOfStackDying, Arc

Chris_McElligottPark

Feb 27, 2024 9:23 am

administrator   ~0068117

Dismiss, it's all spam of the same error on the client.

Dismiss

Feb 27, 2024 2:29 pm

developer   ~0068118

Fixed several death effects that were not checking for a null context passed in (despite it not being a host context, and potentially valid to call this on a client, it could actually be null anyway).

Issue History

Date Modified Username Field Change
Feb 27, 2024 12:03 am Feathered one New Issue
Feb 27, 2024 12:03 am Feathered one File Added: Client-ArcenDebugLog.txt
Feb 27, 2024 12:03 am Feathered one File Added: Host-ArcenDebugLog.txt
Feb 27, 2024 12:09 am Feathered one Note Added: 0068114
Feb 27, 2024 9:22 am Chris_McElligottPark Note Added: 0068115
Feb 27, 2024 9:22 am Chris_McElligottPark Assigned To => Dismiss
Feb 27, 2024 9:22 am Chris_McElligottPark Status new => assigned
Feb 27, 2024 9:22 am Chris_McElligottPark Note Added: 0068116
Feb 27, 2024 9:23 am Chris_McElligottPark Note Added: 0068117
Feb 27, 2024 9:59 am BadgerBadger Relationship added related to 0028126
Feb 27, 2024 2:29 pm Dismiss Status assigned => resolved
Feb 27, 2024 2:29 pm Dismiss Resolution open => fixed
Feb 27, 2024 2:29 pm Dismiss Fixed in Version => 5.589 Lone Zombie, Progressive Quickstart
Feb 27, 2024 2:29 pm Dismiss Note Added: 0068118