View Issue Details

IDProjectCategoryLast Update
0028003AI War 2Gameplay IssueOct 1, 2023 9:17 pm
ReporterRocketAssistedPuffin Assigned ToDismiss  
Severityminor 
Status resolvedResolutionfixed 
Product Version5.567 Scourge Civil War 
Fixed in Version5.569 Standards and Practices 
Summary0028003: Melee units unable to hit moving target.
Description Look near the wormhole to "Aster" - there is a Sentinel Gunboat being chased by Gangsaws and Vampire Claws, but none of them can hurt it.

Ordering them to move to a position on the other side of the Gunboat causes them to hit it as they move there.
TagsNo tags attached.

Activities

RocketAssistedPuffin

Sep 30, 2023 6:14 pm

reporter  

Dismiss

Oct 1, 2023 9:17 pm

developer   ~0067911

Fixed by the following commit:

Revision: 19706
Author: dismiss
Date: Sunday, October 1, 2023 8:14:06 PM
Message:
Fix issue with melee ships not firing at their target.
A ship is considered in range to shoot if any part of its radius or bubble shield (whichever is greater) is in range.
Previously the literal center-point of the target ship had to be within range (which causes issues if the weapon range is ever not larger than the target radius, which is often the case for melee range weapons).

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Modified : /CodeMain/ArcenAIW2Core/src/Logic/GameState/GameEntity/EntitySystem.cs

Issue History

Date Modified Username Field Change
Sep 30, 2023 6:14 pm RocketAssistedPuffin New Issue
Sep 30, 2023 6:14 pm RocketAssistedPuffin File Added: Melee Cannot Hit Moving Target.save
Sep 30, 2023 8:56 pm Dismiss Status new => assigned
Sep 30, 2023 8:56 pm Dismiss Assigned To => Dismiss
Oct 1, 2023 9:17 pm Dismiss Status assigned => resolved
Oct 1, 2023 9:17 pm Dismiss Resolution open => fixed
Oct 1, 2023 9:17 pm Dismiss Fixed in Version => 5.569 Standards and Practices
Oct 1, 2023 9:17 pm Dismiss Note Added: 0067911