View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027990 | AI War 2 | Bug - Other | Sep 21, 2023 1:02 am | Sep 22, 2023 12:39 am | |
Reporter | brain low | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.566 You Saw Nothing | ||||
Summary | 0027990: Planet names / stats scrambled for client in MP | ||||
Description | During a multiplayer game (3 player) one of the clients noticed that the galaxy map screen was displaying the wrong names and wrong stats (like fleet / defense strengths) on the map. The names and stats shown were other systems in the game. (Meaning, there were no 'non-existent' systems. each one was just re-arranged.) The client said that, when inspecting individual systems, it would show their 'real' stats. (the same one as the host and other client.) We're not sure exactly when it started, but it was something like 15-30 minutes into the game. Attached are the host's debug log, client's debug log, and all the game saves. Having the client disconnect and reconnect did not fix the issue. HOWEVER: Restarting the entire game DID resolve the issue. | ||||
Tags | No tags attached. | ||||
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Did you try having the host force a sync, or use the "periodic full sync" option? |
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I did try using 'force sync' (and periodic), and that did not solve the issue. Neither did the client disconnecting and reconnecting. After that, our next attempt was to turn both games off and then start them again, which did fix it. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 21, 2023 1:02 am | brain low | New Issue | |
Sep 21, 2023 1:02 am | brain low | File Added: AIwar2debugstuff.zip | |
Sep 21, 2023 11:57 am | BadgerBadger | Note Added: 0067891 | |
Sep 22, 2023 12:39 am | brain low | Note Added: 0067892 |