View Issue Details

IDProjectCategoryLast Update
0027778Heart Of The MachineCrash/ExceptionApr 26, 2023 2:42 pm
ReporterMac Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version0.301 Early Game Flow 
Summary0027778: Exception On Clicking to Dispatch to Buildings
DescriptionOccurs sometimes after starting a new game after you previously abandoned an old one. I noticed that it was hard to click on buildings, like their hitboxes were super tiny and offset. Attempting to send a dispatch to one leads to this exception. Happens on all buildings currently, so I must restart the game to fix.

4/26/2023 12:17:54 PM 0.300 SINGLEP Window_Dispatch: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.External.Encounter.GetDisplayName () [0x00001] in <bc4ef58536b94bceab5cb53d9eb305ec>:0
  at Arcen.HotM.ExternalVis.Window_Dispatch+<>c__DisplayClass35_1.<PopulateResultsArea>b__3 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x0001d] in <454ae772de3c4025946e0a0e5bd53756>:0
  at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x000f8] in <35962cb54d5b4e0f8ae102438efb086f>:0
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00076] in <35962cb54d5b4e0f8ae102438efb086f>:0
  at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00023] in <35962cb54d5b4e0f8ae102438efb086f>:0
  at System.Environment.get_StackTrace () [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <35962cb54d5b4e0f8ae102438efb086f>:0
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <35962cb54d5b4e0f8ae102438efb086f>:0
  at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <35962cb54d5b4e0f8ae102438efb086f>:0
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <35962cb54d5b4e0f8ae102438efb086f>:0
  at Arcen.HotM.Visualization.CoreGameLoopBase.BaseUpdate () [0x00000] in <5cf1c4083f1541e0b67f3ab49d090b60>:0
  at Arcen.HotM.Visualization.MainGameCoreGameLoop.Update () [0x00000] in <5cf1c4083f1541e0b67f3ab49d090b60>:0

TagsNo tags attached.

Relationships

related to 0027733 resolvedChris_McElligottPark Unable to mouseover buildings properly after saving and then loading to the same spot. 

Activities

Chris_McElligottPark

Apr 26, 2023 2:42 pm

administrator   ~0067577

Thanks!

* Put in a couple of pieces of logic to prevent some errors that could happen when encounters were missing or malformed when you were trying to dispatch against them.

Regarding the other part, the clickability, that's in a related ticket.

Issue History

Date Modified Username Field Change
Apr 26, 2023 12:19 pm Mac New Issue
Apr 26, 2023 2:42 pm Chris_McElligottPark Relationship added related to 0027733
Apr 26, 2023 2:42 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 26, 2023 2:42 pm Chris_McElligottPark Status new => resolved
Apr 26, 2023 2:42 pm Chris_McElligottPark Resolution open => fixed
Apr 26, 2023 2:42 pm Chris_McElligottPark Fixed in Version => 0.301 Early Game Flow
Apr 26, 2023 2:42 pm Chris_McElligottPark Note Added: 0067577