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IDProjectCategoryLast Update
0027676AI War 2Mod IssueJan 31, 2023 12:07 pm
ReporterThe Beast of Bognor Assigned ToStarKelp  
Severitymajor 
Status assignedResolutionopen 
Product Version5.536 Extended Sidekicks 
Summary0027676: Hyperactive Civilian Industries Ship Building
DescriptionTook a break from the usual diff 9 games to play and relaxed game with a bunch of mods I hadn't tried before. Was wondering why I was so massively in the red energy wise, when about halfway through hour four I realised that the civilian industries had built about 5k ships attached to my battle stations.

Anyway, after a bit of shuffling about on the frontlines I now have a nice 3,000 strength hammer to smack the AI homeworld with. I could probably get that up to 6k easily enough with sufficient metal and energy, given it instantly builds another 27,000 ships and makes me go 8 million overdrawn on energy if I ever try to load them all to increase performance.
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The Beast of Bognor

Jan 30, 2023 8:31 pm

reporter  

mightyMilitia.jpg (944,608 bytes)
MilitiaOhMy.save (1,287,107 bytes)

Issue History

Date Modified Username Field Change
Jan 30, 2023 8:31 pm The Beast of Bognor New Issue
Jan 30, 2023 8:31 pm The Beast of Bognor File Added: mightyMilitia.jpg
Jan 30, 2023 8:31 pm The Beast of Bognor File Added: MilitiaOhMy.save
Jan 31, 2023 12:07 pm BadgerBadger Assigned To => StarKelp
Jan 31, 2023 12:07 pm BadgerBadger Status new => assigned