View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027630 | AI War 2 | Gameplay Issue | Oct 24, 2022 3:21 pm | Oct 24, 2022 3:21 pm | |
Reporter | Pybro | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.521 Mod And Tooltip Polish | ||||
Summary | 0027630: Units gained by Hack "Reprogram an Enemy" are deleted on deletion of Command Station | ||||
Description | You can do the hack "Reprogram an Enemy" on some stationary units like for example a black hole machine. This can exist in enemy territory as your unit. If you build a command station later and decide to delete it (maybe to move it somewhere else in the same system) then the reprogrammed unit is automatically deleted (also giving possible AIP penalties). In my opinion the unit is standalone as it was there before building a command station and should thus remain alive upon deleting said command station? Steps to reproduce: 1. Enter system with a valid hacking target for "Reprogram an Enemy". 2. Do the hack 3. Destroy the enemy command station 4. Build your own command station 5. Destroy your own command station by deleting it 6. Observe the destruction and mourn your reprogrammed unit | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 24, 2022 3:21 pm | Pybro | New Issue |