View Issue Details

IDProjectCategoryLast Update
0027629AI War 2Bug - OtherJan 9, 2023 6:10 pm
ReporterPizzaPolice Assigned ToBadgerBadger  
Severitymajor 
Status closedResolutionunable to reproduce 
Product Version5.521 Mod And Tooltip Polish 
Summary0027629: On joining Multiplayer world exception occcurs
DescriptionException shows up and the connector disconnects immediately after a moment from the hosts perspective

DELAYED67 TID16 Error while loading world sent from host: System.Exception: Internal error and null world: The savegame you are trying to load had the following inner fatal error: Planet deserialization error at stage 3000 from serialized version 5.521 loading into new version 5.521, error: System.Exception: Could not read string 'Name', but did get this partial one: 'Sz2YGx.e??_????wß40q?Yh?9_?
?)n?Y

After fresh install
TagsNo tags attached.

Activities

PizzaPolice

Oct 22, 2022 4:44 pm

reporter  

Player.log (25,195 bytes)   
Mono path[0] = '/mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Managed'
Mono config path = '/mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/etc'
Display 0 '2460G4 24"': 1920x1080 (primary device).
Desktop is 1920 x 1080 @ 60 Hz
Initialize engine version: 2020.3.34f1 (9a4c9c70452b)
[Subsystems] Discovering subsystems at path /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/UnitySubsystems
Forcing GfxDevice: OpenGL Core
GfxDevice: creating device client; threaded=1
Renderer: AMD Radeon RX 580 Series (polaris10, LLVM 14.0.6, DRM 3.47, 5.19.13-arch1-1)
Vendor:   AMD
Version:  4.6 (Core Profile) Mesa 22.2.1
GLES:     0
 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_A
RB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_a
rray GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_text
ure_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level  <OpenGL 4.5> ; Context handle 36752544
Begin MonoManager ReloadAssembly
- Completed reload, in  3.025 seconds
Default vsync count 0
requesting resize 1680 x 1050
requesting fullscreen 1680 x 1050 at 0 Hz
Setting up downscaled viewport at 1680 x 1050
Desktop is 1920 x 1080 @ 60 Hz
UnloadTime: 0.931461 ms
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x7f813c07e010.so
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x7f8120e59010.so
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x453ad90.so
Particle System is trying to spawn on a mesh with zero surface area
Particle System is trying to spawn on a mesh with zero surface area
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x476f770.so
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/advapi32.dll
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.so
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/advapi32
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/advapi32.dll
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.so
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/advapi32
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x53cd8c0.so
Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libsteam_api
[S_API] SteamAPI_Init(): Loaded '/home/pizzapolice/.local/share/Steam/linux64/steamclient.so' OK.
Setting breakpad minidump AppID = 573410
SteamInternal_SetMinidumpSteamID:  Caching Steam ID:  76561198050630278 [API loaded no]
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
ERROR: ld.so: object '/home/pizzapolice/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
assert_20221022133714_3.dmp[2992744]: Uploading dump (out-of-process)
/tmp/dumps/assert_20221022133714_3.dmp
assert_20221022133714_3.dmp[2992744]: Finished uploading minidump (out-of-process): success = yes
assert_20221022133714_3.dmp[2992744]: response: Discarded=1
assert_20221022133714_3.dmp[2992744]: file ''/tmp/dumps/assert_20221022133714_3.dmp'', upload yes: ''Discarded=1''
pid 2992744 != 2992743, skipping destruction (fork without exec?)
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
DELAYED66 TID16 Planet deserialization error at stage 3000 from serialized version 5.521 loading into new version 5.521, error: System.Exception: Could not read string 'Name', but did get this partial one: 'Sz2YGx.e??_????wß40q?Yh?9_?
?)n?Y
DELAYED67 TID16 Error while loading world sent from host: System.Exception: Internal error and null world: The savegame you are trying to load had the following inner fatal error:  Planet deserialization error at stage 3000 from serialized version 5.521 loading into new version 5.521, error: System.Exception: Could not read string 'Name', but did get this partial one: 'Sz2YGx.e??_????wß40q?Yh?9_?
?)n?Y
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0
Player.log (25,195 bytes)   

BadgerBadger

Oct 22, 2022 5:32 pm

manager   ~0067292

Does this happen consistently? If so, a save would be necessary to debug this

Issue History

Date Modified Username Field Change
Oct 22, 2022 4:44 pm PizzaPolice New Issue
Oct 22, 2022 4:44 pm PizzaPolice File Added: Player.log
Oct 22, 2022 5:32 pm BadgerBadger Note Added: 0067292
Jan 9, 2023 6:10 pm BadgerBadger Assigned To => BadgerBadger
Jan 9, 2023 6:10 pm BadgerBadger Status new => closed
Jan 9, 2023 6:10 pm BadgerBadger Resolution open => unable to reproduce