View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027562 | AI War 2 | Bug - Gameplay | Aug 17, 2022 5:37 pm | Aug 19, 2022 3:10 pm | |
Reporter | Dismiss | Assigned To | BadgerBadger | ||
Status | assigned | Resolution | open | ||
Product Version | 5.504 Multiplayer Bug Smiting Part 2 | ||||
Summary | 0027562: hard desync ending super terminal hack in multiplayer | ||||
Description | This reproduced twice in a row for us, the first time the hack ended because hacker was destroyed, the second time i canceled it explicitly via the notification icon (whether that is even relevant is unknown). What happend was after the hack had already ended and i was cleaning up the mess, i ended up 'waiting for other player' and even a force resync command did not resolve the 'waiting'. The other player also mentioned that the hack was still happening for him (i think). The first save is before i started the sterm hack and is what it reproduced from, for us. The second save is with it ongoing. | ||||
Tags | No tags attached. | ||||
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I ran this save a couple time and popped two issues for me to investigate later: 8/19/2022 10:11:05 AM 5.504 CLIENT DELAYED35 TID14 Canary code mismatch at WinnerCanary ('' instead of 'GG'). Code above it is the real problem. 8/19/2022 10:11:05 AM 5.504 CLIENT DELAYED36 TID14 Canary code mismatch at WhateverCanary ('' instead of 'w'). Code above it is the real problem. |
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I haven't been able to reproduce the hard desync, but I did fix a serialization problem with AIP changes |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 17, 2022 5:37 pm | Dismiss | New Issue | |
Aug 17, 2022 5:37 pm | Dismiss | Status | new => assigned |
Aug 17, 2022 5:37 pm | Dismiss | Assigned To | => BadgerBadger |
Aug 17, 2022 5:37 pm | Dismiss | File Added: sterm.save | |
Aug 17, 2022 5:37 pm | Dismiss | File Added: sterm2.save | |
Aug 19, 2022 12:15 pm | BadgerBadger | Note Added: 0067157 | |
Aug 19, 2022 3:10 pm | BadgerBadger | Note Added: 0067158 |