View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027552 | AI War 2 | Bug - Gameplay | Aug 7, 2022 3:21 pm | Aug 8, 2022 1:08 pm | |
Reporter | Iocaine | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.503 Multiplayer Bug Smiting | ||||
Summary | 0027552: Exceedingly frequent sync issues with regards to fleet strengths and location | ||||
Description | Multiplayer game (direct IP, transatlantic) that lead to frequently desyncs with regards to fleet size and location, most notably with regards to the Nanocaust. Every few minutes, I'd find myself commenting on a heavy Nanocaust fleet that the other player either couldn't see at all or saw as a very different strength fleet. He reported seeing my ships firing on empty space on his side of things. | ||||
Tags | No tags attached. | ||||
related to | 0027538 | assigned | BadgerBadger | Badger MP TODOs |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 7, 2022 3:21 pm | Iocaine | New Issue | |
Aug 7, 2022 3:21 pm | Iocaine | File Added: syncfuckers.save | |
Aug 8, 2022 1:08 pm | BadgerBadger | Relationship added | related to 0027538 |