View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027438 | AI War 2 | Bug - Gameplay | Jun 4, 2022 2:21 am | Jun 7, 2022 5:45 pm | |
Reporter | Mahatma Wassah | Assigned To | tom.prince | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.014 The Tom Show | ||||
Fixed in Version | 5.017 More Ways To Win | ||||
Summary | 0027438: Bug : marauders overpopulation (10k out of 4k, self diagnosed by game) | ||||
Description | Hello, 1) Bug on snowballing : Allied Marauders are snowballing way too much in this uprinsing scenario, hardware is not coping (down to about 20% speed, and counting). The game displays a window requestiong I report this as a bug, and stating the marauder pop is 10k out of 4k max. The balance problems escalates to a performance problem 2) Balance on snowballing : I completed this scenario some time ago, it was well balanced then (at a time before transports could be modified with hack, before tech could be reset for HaP, and turret were still gained through hacking or controling a destroyable structure; special ship lines granting fleetwide bonuses had just been phased in). Marauders played as a sort of complement, but were not steamroling the AI as here. I notice the marauders static structures going way too high, a 200 cap could be considered. 3) Related balance/AI on exogalactics : the majority of exogalactics has been static on the same planet, making 500 threat on the system with the ARS for fusion bombers. I would have expected they could have tried something. I suspect their AIs make individual decisions to stay there. The question is raised on their ability to join / form a strike force/group like threat and hunter fleet does. I would love to see them roam marauders held systems or even rush my cmd planet now. Conversely, I would love to see marauders attack this. Notes : - uprising scenario - Product Version : game up to date as of May 13th, 2022 (I play offline); could not ascetain the product version - Severity : this bug qualifies as block for me because I don't anticipate being able to finish this game. The balance problems escalates to a performance problem - and of course, many many congrats for this game | ||||
Tags | balance, minor faction, NPC, overpowered, performance, scenario, stuck | ||||
duplicate of | 0027402 | resolved | tom.prince | Too many marauders |
related to | 0026970 | new | Game told me to report because nanocaust was going over cap | |
related to | 0026708 | new | Swarmer AI, Sentinels subfaction, over cap 3.5 minutes into the game | |
related to | 0027418 | resolved | tom.prince | Marauders will repeatedly "fortify a system after devestating its defences" even when it's already theirs. |
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10 slow.savemet (110 bytes)
UK 650739818 18396 Uprising V <color=#ff3fd9>Brutal </color> Royal Difficulty 8 0 <color=#318ce7>Dobel</color> |
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I've fixed the issue with spawning to many outposts in svn r18047. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 4, 2022 2:21 am | Mahatma Wassah | New Issue | |
Jun 4, 2022 2:21 am | Mahatma Wassah | File Added: 10 slow.save | |
Jun 4, 2022 2:21 am | Mahatma Wassah | File Added: 10 slow.savemet | |
Jun 4, 2022 2:23 am | Mahatma Wassah | Tag Attached: balance | |
Jun 4, 2022 2:24 am | Mahatma Wassah | Tag Attached: engine | |
Jun 4, 2022 2:24 am | Mahatma Wassah | Tag Detached: engine | |
Jun 4, 2022 2:25 am | Mahatma Wassah | Tag Attached: overpowered | |
Jun 4, 2022 2:26 am | Mahatma Wassah | Tag Attached: performance | |
Jun 4, 2022 2:26 am | Mahatma Wassah | Tag Attached: minor faction | |
Jun 4, 2022 2:27 am | Mahatma Wassah | Tag Attached: stuck | |
Jun 4, 2022 2:29 am | Mahatma Wassah | Tag Attached: NPC | |
Jun 4, 2022 2:30 am | Mahatma Wassah | Tag Attached: scenario | |
Jun 4, 2022 3:10 am | Mahatma Wassah | Relationship added | related to 0026970 |
Jun 4, 2022 3:11 am | Mahatma Wassah | Relationship added | related to 0026708 |
Jun 4, 2022 3:12 am | Mahatma Wassah | Relationship added | related to 0027418 |
Jun 4, 2022 3:13 am | Mahatma Wassah | Relationship added | related to 0027402 |
Jun 7, 2022 5:45 pm | tom.prince | Assigned To | => tom.prince |
Jun 7, 2022 5:45 pm | tom.prince | Status | new => resolved |
Jun 7, 2022 5:45 pm | tom.prince | Resolution | open => fixed |
Jun 7, 2022 5:45 pm | tom.prince | Fixed in Version | => 5.017 More Ways To Win |
Jun 7, 2022 5:45 pm | tom.prince | Note Added: 0066955 | |
Jun 7, 2022 5:45 pm | tom.prince | Relationship replaced | duplicate of 0027402 |