Description | Sometimes there's just something you don't want your units to shoot at, whether that's because it'd cause AIP, you want to keep it alive to hack, it's your enemy's enemy or you just think shooting at that would be a waste of time. Currently that'd require extensive babysitting to keep your units from deciding to attack it anyway.
Let us click an enemy with some modifier to mark it as not a target and prevent any of your units from targeting that. Should probably add a big, visible indicator to that target so you'll never forget that your units won't shoot that even in self defense. |
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