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IDProjectCategoryLast Update
0027413AI War 2Balance IssueJun 6, 2022 3:56 pm
ReporterKDR_11k Assigned ToZeusAlmighty  
Status assignedResolutionopen 
Product Version5.013 Many Various 
Summary0027413: Plagueswarm's Plague Hosts are just way too flimsy
DescriptionGoes for both the Elderling and the Flagship: The Plague Hosts just die almost instantly considering the ordinance that gets thrown around their parent ship. They don't get any strength from higher marks (or even greater numbers) and do practically nothing in any fight. The Viral Swarmers they're supposed to spawn are exceedingly rare, I remember seeing a single one, once. Across several games. The only "contribution" of the Hosts is that they spawn free skeletons when a Necromancer kills them.

p.S.: When the Flagship is in loading mode it will make Hosts past its limit, the excess ones despawn when unloaded so they only alter the strength rating (not meaningfully since unlike Fireballs they're weak) and make the 18 intended Hosts have a messed up formation after unloading.
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Issue History

Date Modified Username Field Change
May 28, 2022 3:54 pm KDR_11k New Issue
Jun 6, 2022 3:56 pm BadgerBadger Assigned To => ZeusAlmighty
Jun 6, 2022 3:56 pm BadgerBadger Status new => assigned