View Issue Details

IDProjectCategoryLast Update
0027302AI War 2GUIMay 9, 2022 5:18 pm
ReporterPybro Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionno change required 
Product Version5.008 Xenophiles And Outguard 
Summary0027302: Default resolution broken
DescriptionGame wants some weird resolution. I have 2560 x 1440
TagsNo tags attached.

Activities

Pybro

May 9, 2022 2:00 pm

reporter  

ArcenDebugLog.txt (22,858 bytes)   
4/6/2020 8:18:37 PM	Current directory used: D:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/
4/6/2020 8:18:37 PM	Boot up FleetOS (0.2304s)
4/6/2020 8:18:37 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: AMD Radeon RX 5700 XT
graphicsDeviceID: 29471
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8151
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
processorCount: 12
processorFrequency: 3696
systemMemorySize: 16326
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/6/2020 8:18:37 PM	Check System Logs For Rogue Intelligence (0.0369s)
4/6/2020 8:18:37 PM	Game Version: 2.016
4/6/2020 8:18:37 PM	Eject Trash Into Hyperspace (0.1287s)
4/6/2020 8:18:37 PM	Expansions:  The Spire Rises (NOT INSTALLED)  Zenith Onslaught (NOT INSTALLED)  
4/6/2020 8:18:37 PM	Check For Extra Modules (0.0149s)
4/6/2020 8:18:37 PM	Bring Cloaking Systems Online (0.0160s)
4/6/2020 8:18:37 PM	Remembering Alamo (0.0219s)
4/6/2020 8:18:37 PM	Generating Framerates (0.0090s)
4/6/2020 8:18:37 PM	Recalculate Speed Of Light (0.0199s)
4/6/2020 8:18:37 PM	Optimize Comfort On Command Decks (0.0180s)
4/6/2020 8:18:38 PM	Check Nearby Stellar Masses (0.0070s)
4/6/2020 8:18:38 PM	Resolution changed to windowed 1000x600
4/6/2020 8:18:38 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/6/2020 8:18:38 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/6/2020 8:18:38 PM	Last Save File appears to have been deleted!
4/6/2020 8:18:38 PM	Refresh Optical Lensing (0.0189s)
4/6/2020 8:18:38 PM	Revise Fundamental Physical Laws (0.1406s)
4/6/2020 8:18:38 PM	Boot Audio Comms (0.0130s)
4/6/2020 8:18:38 PM	Establish Individual Audio Links (0.0130s)
4/6/2020 8:18:38 PM	Prepare Explosions and Crackles (0.1636s)
4/6/2020 8:18:38 PM	Calculate Odds Of Success (0.1287s)
4/6/2020 8:18:38 PM	Briefly Panic (0.2618s)
4/6/2020 8:18:38 PM	Install Confidence Routines (0.1616s)
4/6/2020 8:18:38 PM	Bring Commander Interface Online (0.0844s)
4/6/2020 8:18:39 PM	Motivate All Crews (0.0319s)
4/6/2020 8:18:39 PM	Externalizing Patterns (0.0275s)
4/6/2020 8:18:39 PM	Disengaging Constants (0.0933s)
4/6/2020 8:18:39 PM	Late Axionic Computations (0.1187s)
4/6/2020 8:18:39 PM	Connecting to Fleet Command (0.0130s)
4/6/2020 8:18:39 PM	Thinking Of Advice (0.0100s)
4/6/2020 8:18:39 PM	Degaussing Advice (0.0539s)
4/6/2020 8:18:39 PM	Naming All Known Planets (0.0100s)
4/6/2020 8:18:39 PM	Remembering Speeds (0.0090s)
4/6/2020 8:18:39 PM	Prioritizing Targets (0.0100s)
4/6/2020 8:18:39 PM	Rebooting Sensor Arrays (0.0100s)
4/6/2020 8:18:39 PM	Unloading Prismatic Grid (0.0090s)
4/6/2020 8:18:39 PM	Thinking Of Objectives (0.0110s)
4/6/2020 8:18:39 PM	Re-Aligning Objectives (0.0110s)
4/6/2020 8:18:39 PM	Inhibiting Visual Scans (0.0249s)
4/6/2020 8:18:39 PM	Synthesizing Vocals (0.0100s)
4/6/2020 8:18:39 PM	Ventilating Scenarios (0.0090s)
4/6/2020 8:18:39 PM	Decontaminating Targeting Systems (0.0090s)
4/6/2020 8:18:39 PM	Ejecting Tactical Core (0.0100s)
4/6/2020 8:18:39 PM	Calibrating Formations (0.0090s)
4/6/2020 8:18:39 PM	Intercepting Galactic Maps (0.0130s)
4/6/2020 8:18:39 PM	Sterilizing Test Chamber (0.0110s)
4/6/2020 8:18:39 PM	Faction Diagnostics (0.0180s)
4/6/2020 8:18:39 PM	Buffering Hackers (0.0180s)
4/6/2020 8:18:39 PM	Inverting Death (0.0130s)
4/6/2020 8:18:39 PM	Linear Field Variance (0.0578s)
4/6/2020 8:18:39 PM	Charging Marks (0.0120s)
4/6/2020 8:18:39 PM	Guarding The Posts (0.0110s)
4/6/2020 8:18:39 PM	Range Manifolds (0.0120s)
4/6/2020 8:18:39 PM	Purging ROFs (0.0100s)
4/6/2020 8:18:39 PM	Manipulating Speeds (0.0130s)
4/6/2020 8:18:39 PM	Detecting Projectiles (0.0110s)
4/6/2020 8:18:39 PM	Grouping Flow Fields (0.0110s)
4/6/2020 8:18:39 PM	Modulating Flow Field Groups (0.0209s)
4/6/2020 8:18:39 PM	Designing Fleets (0.0459s)
4/6/2020 8:18:39 PM	Thinking Of Technologies (0.0130s)
4/6/2020 8:18:39 PM	Categorizing Starboard Sensors (0.0110s)
4/6/2020 8:18:39 PM	Injecting Galactic Variables (0.0160s)
4/6/2020 8:18:39 PM	Discharging Colored Ions (0.0229s)
4/6/2020 8:18:39 PM	Replicating Ion Colors (0.0100s)
4/6/2020 8:18:40 PM	Blowing Out Starfields (0.2992s)
4/6/2020 8:18:41 PM	Breaking Distant Planets (1.0284s)
4/6/2020 8:18:41 PM	Investigating Map Signatures (0.0309s)
4/6/2020 8:18:41 PM	Collating Solar Systems (0.0110s)
4/6/2020 8:18:41 PM	Categorizing All Planets (0.0060s)
4/6/2020 8:18:41 PM	Organizing Commands (0.0199s)
4/6/2020 8:18:41 PM	Calculating Firing Cones (0.0070s)
4/6/2020 8:18:41 PM	Ejecting Ship Parts Into Space (0.6640s)
4/6/2020 8:18:44 PM	Reboot Warp Drives (2.5147s)
4/6/2020 8:18:44 PM	Issuing Orders (0.0060s)
4/6/2020 8:18:44 PM	Augmenting Infusers (0.0100s)
4/6/2020 8:18:44 PM	Infusing (0.0359s)
4/6/2020 8:18:44 PM	Post-Proton Surge (0.0050s)
4/6/2020 8:18:44 PM	Calibrate Weapons Arrays (0.0180s)
4/6/2020 8:18:44 PM	Stimulate Modulation (0.0170s)
4/6/2020 8:18:44 PM	ArcenAssetBundleCache.InstantiatedObjects: 865
4/6/2020 8:18:45 PM	Load Surrogates (0.9139s)
4/6/2020 8:18:45 PM	Load Historical Documents (0.0191s)
4/6/2020 8:18:45 PM	8.0 seconds total load time.
Briefly Panic (0.3s)
Blowing Out Starfields (0.3s)
Breaking Distant Planets (1.0s)
Ejecting Ship Parts Into Space (0.7s)
Reboot Warp Drives (2.5s)
Load Surrogates (0.9s)
4/6/2020 8:18:45 PM
Hello Steam user 'Pybro'

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 
  at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 

4/6/2020 8:19:14 PM	Base Color:  c00009C    Trim Color:  cF2F3F4
4/6/2020 8:19:32 PM	Resolution changed to windowed 1000x600
4/6/2020 8:19:32 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/6/2020 8:19:32 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/6/2020 8:19:42 PM	Resolution changed to fullscreen 1440x2560
4/6/2020 8:19:42 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/6/2020 8:19:42 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/6/2020 8:20:35 PM	Base Color:  cFF3300    Trim Color:  cFE4EDA
5/9/2020 9:11:48 PM	Current directory used: D:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/
5/9/2020 9:11:48 PM	Boot up FleetOS (0.2792s)
5/9/2020 9:11:49 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: AMD Radeon RX 5700 XT
graphicsDeviceID: 29471
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8151
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
processorCount: 12
processorFrequency: 3696
systemMemorySize: 16326
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/9/2020 9:11:49 PM	Check System Logs For Rogue Intelligence (0.3012s)
5/9/2020 9:11:49 PM	Game Version: 2.032
5/9/2020 9:11:49 PM	Eject Trash Into Hyperspace (0.1366s)
5/9/2020 9:11:49 PM	Expansions:  The Spire Rises (NOT INSTALLED)  Zenith Onslaught (NOT INSTALLED)  
5/9/2020 9:11:49 PM	Check For Extra Modules (0.0239s)
5/9/2020 9:11:49 PM	Bring Cloaking Systems Online (0.0239s)
5/9/2020 9:11:49 PM	Remembering Alamo (0.0259s)
5/9/2020 9:11:49 PM	Generating Framerates (0.0110s)
5/9/2020 9:11:49 PM	Recalculate Speed Of Light (0.0229s)
5/9/2020 9:11:49 PM	Optimize Comfort On Command Decks (0.0199s)
5/9/2020 9:11:49 PM	Check Nearby Stellar Masses (0.0170s)
5/9/2020 9:11:49 PM	No resolution change was required.
5/9/2020 9:11:49 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/9/2020 9:11:49 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/9/2020 9:11:49 PM	Last Save File appears to have been deleted!
5/9/2020 9:11:49 PM	Refresh Optical Lensing (0.0239s)
5/9/2020 9:11:49 PM	Revise Fundamental Physical Laws (0.1217s)
5/9/2020 9:11:49 PM	Boot Audio Comms (0.0140s)
5/9/2020 9:11:49 PM	Establish Individual Audio Links (0.0140s)
5/9/2020 9:11:49 PM	Prepare Explosions and Crackles (0.1666s)
5/9/2020 9:11:49 PM	Calculate Odds Of Success (0.1242s)
5/9/2020 9:11:50 PM	Briefly Panic (0.2678s)
5/9/2020 9:11:50 PM	Install Confidence Routines (0.1686s)
5/9/2020 9:11:50 PM	Bring Commander Interface Online (0.0953s)
5/9/2020 9:11:50 PM	Motivate All Crews (0.0294s)
5/9/2020 9:11:50 PM	Externalizing Patterns (0.0259s)
5/9/2020 9:11:50 PM	Disengaging Constants (0.0918s)
5/9/2020 9:11:50 PM	Late Axionic Computations (0.1147s)
5/9/2020 9:11:50 PM	Connecting to Fleet Command (0.0110s)
5/9/2020 9:11:50 PM	Thinking Of Advice (0.0110s)
5/9/2020 9:11:50 PM	Degaussing Advice (0.0539s)
5/9/2020 9:11:50 PM	Naming All Known Planets (0.0109s)
5/9/2020 9:11:50 PM	Remembering Speeds (0.0100s)
5/9/2020 9:11:50 PM	Prioritizing Targets (0.0110s)
5/9/2020 9:11:50 PM	Rebooting Sensor Arrays (0.0100s)
5/9/2020 9:11:50 PM	Unloading Prismatic Grid (0.0100s)
5/9/2020 9:11:50 PM	Thinking Of Objectives (0.0090s)
5/9/2020 9:11:50 PM	Re-Aligning Objectives (0.0120s)
5/9/2020 9:11:50 PM	Inhibiting Visual Scans (0.0279s)
5/9/2020 9:11:50 PM	Synthesizing Vocals (0.0120s)
5/9/2020 9:11:50 PM	Ventilating Scenarios (0.0110s)
5/9/2020 9:11:50 PM	Decontaminating Targeting Systems (0.0100s)
5/9/2020 9:11:50 PM	Ejecting Tactical Core (0.0110s)
5/9/2020 9:11:50 PM	Calibrating Formations (0.0100s)
5/9/2020 9:11:50 PM	Intercepting Galactic Maps (0.0150s)
5/9/2020 9:11:50 PM	Sterilizing Test Chamber (0.0130s)
5/9/2020 9:11:50 PM	Faction Diagnostics (0.0180s)
5/9/2020 9:11:50 PM	Buffering Hackers (0.0199s)
5/9/2020 9:11:51 PM	Inverting Death (0.0140s)
5/9/2020 9:11:51 PM	Linear Field Variance (0.0549s)
5/9/2020 9:11:51 PM	Charging Marks (0.0110s)
5/9/2020 9:11:51 PM	Guarding The Posts (0.0120s)
5/9/2020 9:11:51 PM	Range Manifolds (0.0100s)
5/9/2020 9:11:51 PM	Purging ROFs (0.0110s)
5/9/2020 9:11:51 PM	Manipulating Speeds (0.0120s)
5/9/2020 9:11:51 PM	Detecting Projectiles (0.0110s)
5/9/2020 9:11:51 PM	Grouping Flow Fields (0.0120s)
5/9/2020 9:11:51 PM	Modulating Flow Field Groups (0.0249s)
5/9/2020 9:11:51 PM	Designing Fleets (0.0498s)
5/9/2020 9:11:51 PM	Thinking Of Technologies (0.0120s)
5/9/2020 9:11:51 PM	Categorizing Starboard Sensors (0.0100s)
5/9/2020 9:11:51 PM	Injecting Galactic Variables (0.0170s)
5/9/2020 9:11:51 PM	Discharging Colored Ions (0.0250s)
5/9/2020 9:11:51 PM	Replicating Ion Colors (0.0120s)
5/9/2020 9:11:51 PM	Scattering Starfields (0.2999s)
5/9/2020 9:11:52 PM	Combing Distant Planets (1.0155s)
5/9/2020 9:11:52 PM	Investigating Map Signatures (0.0260s)
5/9/2020 9:11:52 PM	Collating Solar Systems (0.0129s)
5/9/2020 9:11:52 PM	Categorizing All Planets (0.0060s)
5/9/2020 9:11:52 PM	Organizing Commands (0.0200s)
5/9/2020 9:11:52 PM	Calculating Firing Cones (0.0060s)
5/9/2020 9:11:53 PM	Ejecting Ship Parts Into Space (0.7181s)
5/9/2020 9:11:55 PM	Deploying Portable Singularity (2.4936s)
5/9/2020 9:11:55 PM	Issuing Orders (0.0070s)
5/9/2020 9:11:55 PM	Augmenting Infusers (0.0110s)
5/9/2020 9:11:55 PM	Infusing (0.0379s)
5/9/2020 9:11:55 PM	Post-Proton Surge (0.0059s)
5/9/2020 9:11:55 PM	Calibrate Weapons Arrays (0.0189s)
5/9/2020 9:11:55 PM	Stimulate Modulation (0.0180s)
5/9/2020 9:11:56 PM	ArcenAssetBundleCache.InstantiatedObjects: 867
5/9/2020 9:11:56 PM	Load Surrogates (0.9520s)
5/9/2020 9:11:56 PM	Load Historical Documents (0.0200s)
5/9/2020 9:11:56 PM	8.4 seconds total load time.
Boot up FleetOS (0.3s)
Check System Logs For Rogue Intelligence (0.3s)
Briefly Panic (0.3s)
Scattering Starfields (0.3s)
Combing Distant Planets (1.0s)
Ejecting Ship Parts Into Space (0.7s)
Deploying Portable Singularity (2.5s)
Load Surrogates (1.0s)
5/9/2020 9:11:57 PM	Hello Steam user 'Pybro'
5/9/2022 7:52:46 PM	SINGLEP	Current directory used: D:/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/
5/9/2022 7:52:46 PM	SINGLEP	Boot up FleetOS (0.2324s)
5/9/2022 7:52:46 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: AMD Radeon RX 5700 XT
graphicsDeviceID: 29471
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8151
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
processorCount: 12
processorFrequency: 3696
systemMemorySize: 16326
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/9/2022 7:52:46 PM	5.008	SINGLEP	Game Version: 5.008
5/9/2022 7:52:46 PM	5.008	SINGLEP	Check System Logs For Rogue Intelligence (0.4146s)
5/9/2022 7:52:46 PM	5.008	SINGLEP	Inspect Aft Hatches (0.1775s)
5/9/2022 7:52:46 PM	5.008	SINGLEP	Found 386 xml files in 127 folders in 32ms
5/9/2022 7:52:47 PM	5.008	SINGLEP	Check For Extra Modules (0.8697s)
5/9/2022 7:52:47 PM	5.008	SINGLEP	386 Xml Files Parsed in 833ms
5/9/2022 7:52:47 PM	5.008	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/9/2022 7:52:47 PM	5.008	SINGLEP	Eject Trash Into Hyperspace (0.0030s)
5/9/2022 7:52:47 PM	5.008	SINGLEP	Bring Cloaking Systems Online (0.0170s)
5/9/2022 7:52:47 PM	5.008	SINGLEP	Update mod and expansion statuses!
5/9/2022 7:52:47 PM	5.008	SINGLEP	Expansions:  The Spire Rises (NOT INSTALLED)  Zenith Onslaught (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
5/9/2022 7:52:47 PM	5.008	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExpertMinusScaling (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  HydralFederation (Disabled)  LostHumans (Disabled)  MacrophageHistiocytes (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  OutguardParty (Disabled)  PaladinTransports (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
5/9/2022 7:52:47 PM	5.008	SINGLEP	Check Nearby Stellar Masses (0.0219s)
5/9/2022 7:52:47 PM	5.008	SINGLEP	386 Xml Files Checked For Exp/Mod Status in 5ms
5/9/2022 7:52:47 PM	5.008	SINGLEP	Pruning Excess Brain Cells (0.0529s)
5/9/2022 7:52:47 PM	5.008	SINGLEP	No resolution change was required.
5/9/2022 7:52:47 PM	5.008	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/9/2022 7:52:47 PM	5.008	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/9/2022 7:52:47 PM	5.008	SINGLEP	Remembering Alamo (0.1261s)
5/9/2022 7:52:48 PM	5.008	SINGLEP	Calculate Odds Of Success (0.5062s)
5/9/2022 7:52:48 PM	5.008	SINGLEP	Briefly Panic (0.2653s)
5/9/2022 7:52:49 PM	5.008	SINGLEP	Install Confidence Routines (0.3097s)
5/9/2022 7:52:49 PM	5.008	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
5/9/2022 7:52:49 PM	5.008	SINGLEP	Late Axionic Computations (0.2898s)
5/9/2022 7:52:49 PM	5.008	SINGLEP	Acquiring Towel (0.0140s)
5/9/2022 7:52:49 PM	5.008	SINGLEP	Inhibiting Visual Scans (0.0140s)
5/9/2022 7:52:49 PM	5.008	SINGLEP	Ejecting Tactical Core (0.0888s)
5/9/2022 7:52:49 PM	5.008	SINGLEP	Grouping Flow Fields (0.0289s)
5/9/2022 7:52:49 PM	5.008	SINGLEP	Propping Up Starfields (0.4169s)
5/9/2022 7:52:50 PM	5.008	SINGLEP	Screening Distant Planets (0.3042s)
5/9/2022 7:52:50 PM	5.008	SINGLEP	Calculating Firing Cones (0.0120s)
5/9/2022 7:52:50 PM	5.008	SINGLEP	Wearing Ship Parts On Head (0.3446s)
5/9/2022 7:52:50 PM	5.008	SINGLEP	Re-Aligning Objectives (0.0678s)
5/9/2022 7:52:52 PM	5.008	SINGLEP	Isolating Thorium (2.0055s)
5/9/2022 7:52:52 PM	5.008	SINGLEP	Post-Proton Surge (0.0110s)
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED1 TID14 Could not find a faction with name <Scourge> that is eligible to be random for AIEmpowerer
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED2 TID14 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED3 TID14 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED4 TID14 Could not find a faction with name <ChromaticHorror> that is eligible to be random for Chaotician
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED5 TID14 Could not find a faction with name <Zenith Miners> that is eligible to be random for Chaotician
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED6 TID14 Could not find a faction with name <NeinzulCustodiansParent> that is eligible to be random for Chaotician
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED7 TID14 Could not find a faction with name <Dark Zenith> that is eligible to be random for EmpireBuilders
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED8 TID14 Could not find a faction with name <Dark Zenith Svikari> that is eligible to be random for EmpireBuilders
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED9 TID14 Could not find a faction with name <Zenith Architrave> that is eligible to be random for EmpireBuilders
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED10 TID14 Could not find a faction with name <Scourge> that is eligible to be random for EmpireBuilders
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED11 TID14 Could not find a faction with name <Zenith Miners> that is eligible to be random for MapAlterer
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED12 TID14 Could not find a faction with name <Nomad Planets> that is eligible to be random for MapAlterer
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED13 TID14 Could not find a faction with name <Sappers> that is eligible to be random for NeinzulAbyss
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED14 TID14 Could not find a faction with name <Elderlings> that is eligible to be random for NeinzulAbyss
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED15 TID14 Could not find a faction with name <NeinzulCustodiansParent> that is eligible to be random for NeinzulAbyss
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED16 TID14 Could not find a faction with name <MigrantFleets> that is eligible to be random for NeinzulAbyss
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED17 TID14 Could not find a faction with name <NeinzulWildHives> that is eligible to be random for NeinzulAbyss
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED18 TID14 Could not find a faction with name <FallenSpire> that is eligible to be random for SpireRelated
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED19 TID14 Could not find a faction with name <ChromaticHorror> that is eligible to be random for SpireRelated
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED20 TID14 Could not find a faction with name <SplinteringSpire> that is eligible to be random for SpireRelated
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED21 TID14 Could not find a faction with name <SpireSphere> that is eligible to be random for SpireRelated
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED22 TID14 Could not find a faction with name <Dark Zenith Svikari> that is eligible to be random for ZenithGalaxy
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED23 TID14 Could not find a faction with name <Zenith Architrave> that is eligible to be random for ZenithGalaxy
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED24 TID14 Could not find a faction with name <Dark Zenith> that is eligible to be random for ZenithGalaxy
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED25 TID14 Could not find a faction with name <Zenith Miners> that is eligible to be random for ZenithGalaxy
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED26 TID14 Could not find a faction with name <Nomad Planets> that is eligible to be random for ZenithGalaxy
5/9/2022 7:52:52 PM	5.008	SINGLEP	Background Radiation Taste Test (0.0239s)
5/9/2022 7:52:52 PM	5.008	SINGLEP	Shuffling Chairs On Command Deck (0.0220s)
5/9/2022 7:52:52 PM	5.008	SINGLEP	Windshield Wiping (0.0818s)
5/9/2022 7:52:52 PM	5.008	SINGLEP	Last Organizational Modeling (0.1795s)
5/9/2022 7:52:53 PM	5.008	SINGLEP	Stimulate Modulation (0.1386s)
5/9/2022 7:52:53 PM	5.008	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
5/9/2022 7:52:53 PM	5.008	SINGLEP	Order Cores By Seniority (0.0050s)
5/9/2022 7:52:52 PM	5.008	SINGLEP	DELAYED27 TID16 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/9/2022 7:52:53 PM	5.008	SINGLEP	We got 0 campaign's data when deserializing
5/9/2022 7:52:53 PM	5.008	SINGLEP	Final Checks (0.3013s)
5/9/2022 7:52:53 PM	5.008	SINGLEP	Load Historical Documents (0.0040s)
5/9/2022 7:52:53 PM	5.008	SINGLEP	7.4 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (0.9s)
Calculate Odds Of Success (0.5s)
Briefly Panic (0.3s)
Install Confidence Routines (0.3s)
Late Axionic Computations (0.3s)
Propping Up Starfields (0.4s)
Screening Distant Planets (0.3s)
Wearing Ship Parts On Head (0.3s)
Isolating Thorium (2.0s)
Final Checks (0.3s)
5/9/2022 7:52:53 PM	5.008	SINGLEP	Hello Steam user 'Pybro'
5/9/2022 7:52:59 PM	5.008	SINGLEP	Could not find resolution matching 1000x600 out of 25 options!
ArcenDebugLog.txt (22,858 bytes)   

Chris_McElligottPark

May 9, 2022 2:54 pm

administrator   ~0066678

That's very odd. If you open up the graphics setting file in the PlayerData folder, then you can set your desired resolution there. It opens directly in notepad or any other text editor.

Pybro

May 9, 2022 4:29 pm

reporter   ~0066679

Thanks, but I was able to just go into the settings and change it there, so no urgency there. I guess it's intentional but the first available resolution was 5120x1440 which seemed odd me.

Chris_McElligottPark

May 9, 2022 5:18 pm

administrator   ~0066681

Ah, gotcha. In terms of the resolutions, that is probably the largest resolution reported by your monitor, or else just one of the ones that we baked in based on common (relatively) resolutions. I can't recall offhand for sure.

Issue History

Date Modified Username Field Change
May 9, 2022 2:00 pm Pybro New Issue
May 9, 2022 2:00 pm Pybro File Added: ArcenDebugLog.txt
May 9, 2022 2:54 pm Chris_McElligottPark Note Added: 0066678
May 9, 2022 4:29 pm Pybro Note Added: 0066679
May 9, 2022 5:18 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 9, 2022 5:18 pm Chris_McElligottPark Status new => resolved
May 9, 2022 5:18 pm Chris_McElligottPark Resolution open => no change required
May 9, 2022 5:18 pm Chris_McElligottPark Note Added: 0066681