View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027284 | AI War 2 | Bug - Gameplay | May 8, 2022 12:03 pm | May 27, 2022 9:17 pm | |
Reporter | Dismiss | Assigned To | |||
Status | acknowledged | Resolution | open | ||
Product Version | 5.008 Xenophiles And Outguard | ||||
Summary | 0027284: metal exhaustion timer should be in sim time | ||||
Description | Unlike all other indicators in game with time, the metal exhaustion estimate is apparently in real world time. This behaves oddly when you adjust the time scale and see the estimate change in length, but not tick any faster. | ||||
Tags | No tags attached. | ||||
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Good example. 9m 38s ?!?! Why so long? B/c i am in 0.7x timescale. Wait, you mean the sim time that is counting up on the clock is counting in different units than the metal starvation estimate? yep |
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It's been this way since day 1, and unlikely to be fixed unless some volunteer wants to take it on |
Date Modified | Username | Field | Change |
---|---|---|---|
May 8, 2022 12:03 pm | Dismiss | New Issue | |
May 27, 2022 7:42 pm | Dismiss | Note Added: 0066883 | |
May 27, 2022 7:42 pm | Dismiss | File Added: image.png | |
May 27, 2022 9:17 pm | BadgerBadger | Note Added: 0066884 | |
May 27, 2022 9:17 pm | BadgerBadger | Status | new => acknowledged |