View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027280 | AI War 2 | Suggestion | May 8, 2022 6:08 am | May 8, 2022 10:39 am | |
Reporter | Unterbrink | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.008 Xenophiles And Outguard | ||||
Summary | 0027280: Possibility to set Invasion probability for invasion type factions. | ||||
Description | As now we have possibility to only set invasion time for invasion type factions (Nanocaust, Dark Zenith.) Those are early game, mid game, late game and immediate. (Maybe add random for more pain?) I suggest to add also possibility to set probability for invasion: 10%, 25%, 50%, 75%, *100%, Random (*default) This would make game more dynamic and have some uncertainty as now if player add one or both of those factions to game, it's 100% guaranteed for those to appear and player starts prepare against them from the start. With this options it would make player to consider if it's worthwhile prepare against invasion that maybe never come, or use that time and resources instead for something else. If player also add both Nanocaust and Dark Zenith and set probability for invasion for both factions at 25% there is possibilities that no one, only one or both of those will invade game. You never know what will happen, which add uncertainty and it' more harder to stay in complete control of the situation. | ||||
Tags | No tags attached. | ||||
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This is highly likely to be mod-only territory at this point. Making significant changes to these types of parameters at this stage of development is probably out of scope. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 8, 2022 6:08 am | Unterbrink | New Issue | |
May 8, 2022 10:39 am | Strategic Sage | Note Added: 0066657 |