View Issue Details

IDProjectCategoryLast Update
0027201AI War 2Bug - GameplayMay 11, 2022 1:51 am
Reportermjcsalisbury Assigned ToBadgerBadger  
Severitymajor 
Status resolvedResolutionfixed 
Product Version5.005 Threat Properly Threatens 
Fixed in Version5.009 Zeusathon II And DZ Sidekicks 
Summary0027201: DZ home system wormholes don't spawn
Descriptionas in description, trying to use the Dark Zenith results, in their systems loading into the galaxy correctly, but after the invasion timer ticks to zero the wormhole connections to the rest of the galaxy don't spawn. No errors pop up, they continue to run correctly in their home systems, but they're unable to do anything besides counter some AI exo strikes that sometimes hit their home worlds.

Please let me know if any other files are required! This is a bug I've been able to fairly reliably duplicate on any settings.
TagsNo tags attached.

Activities

mjcsalisbury

Apr 27, 2022 11:51 pm

reporter  

1.save (253,477 bytes)
1.savemet (104 bytes)   
X0
259464123
507
q
<color=#ff3fd9>Brutal </color> Skirmisher
Difficulty 7
0
<color=#636363>Niroc</color>
1.savemet (104 bytes)   
LastLobbySettings.save (5,385 bytes)
ArcenDebugLog.txt (3,715,527 bytes)
ErrorsReportedByEngine.txt (86,577 bytes)   
7/23/2019 12:48:34 PM (0.876) Mem: 422,158,336 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <620a62a1bbca4c9f8c16fc7872709686>:0)
Arcen.AIW2.External.Window_InGameDeveloperToolsMenu+bGiveDestructionPoints.HandleClick_Subclass (MouseHandlingInput input) (at <083314a8d21a48329da761a4d3c9e367>:0)
Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) (at <083314a8d21a48329da761a4d3c9e367>:0)
Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) (at <bdae744db2c04fd9b12245a99734e697>:0)
Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <bdae744db2c04fd9b12245a99734e697>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <9bb8f6e40006490da4518a3cf5afe42e>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <9bb8f6e40006490da4518a3cf5afe42e>:0)
UnityEngine.EventSystems.EventSystem:Update()



8/26/2019 5:21:17 PM (0.884) Mem: 417,198,080 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
ArgumentException: An item with the same key has already been added. Key: 276633935
Stack Trace: System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
TMPro.MaterialReferenceManager.AddFontAssetInternal (TMPro.TMP_FontAsset fontAsset) (at <5ee3123a5dc94e13b1890207bc794592>:0)
TMPro.MaterialReferenceManager.AddFontAsset (TMPro.TMP_FontAsset fontAsset) (at <5ee3123a5dc94e13b1890207bc794592>:0)
TMPro.TMP_Text.ValidateHtmlTag (TMPro.TMP_Text+UnicodeChar[] chars, System.Int32 startIndex, System.Int32& endIndex) (at <5ee3123a5dc94e13b1890207bc794592>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <5ee3123a5dc94e13b1890207bc794592>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <5ee3123a5dc94e13b1890207bc794592>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <5ee3123a5dc94e13b1890207bc794592>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <9bb8f6e40006490da4518a3cf5afe42e>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



8/26/2019 5:21:53 PM (0.884) Mem: 436,449,280 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <37ca98cc73d44e0db062a2ee5e39921c>:0)
Arcen.AIW2.External.Window_InGameDeveloperToolsMenu+bGiveDestructionPoints.HandleClick_Subclass (MouseHandlingInput input) (at <2e630022da8042a2b5af6e9f8332fea5>:0)
Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) (at <2e630022da8042a2b5af6e9f8332fea5>:0)
Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) (at <134c44e9db674fccbf243993929183fd>:0)
Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <134c44e9db674fccbf243993929183fd>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <9bb8f6e40006490da4518a3cf5afe42e>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <9bb8f6e40006490da4518a3cf5afe42e>:0)
UnityEngine.EventSystems.EventSystem:Update()



9/13/2019 10:35:44 PM (0.889) Mem: 453,345,280 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <5ae61a5461444a9cba0f988262e2ee73>:0)
Arcen.AIW2.External.Window_InGameDeveloperToolsMenu+bGiveDestructionPoints.HandleClick_Subclass (MouseHandlingInput input) (at <54ffd6bbaeef4b749d82a8295b680628>:0)
Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) (at <54ffd6bbaeef4b749d82a8295b680628>:0)
Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) (at <350d14bb64564be5aa1208cbc14e47b8>:0)
Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <350d14bb64564be5aa1208cbc14e47b8>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <9bb8f6e40006490da4518a3cf5afe42e>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <9bb8f6e40006490da4518a3cf5afe42e>:0)
UnityEngine.EventSystems.EventSystem:Update()



10/18/2019 9:45:44 PM (0.954) Mem: 661,712,896 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () (at <f574609a5b6f4e8a86c6fb522c2c2fc5>:0)
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () (at <f574609a5b6f4e8a86c6fb522c2c2fc5>:0)
Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at <f574609a5b6f4e8a86c6fb522c2c2fc5>:0)
ArcenMainGameVisuals.Update () (at <181ac6c6dd8a494e873888ec7c9576fd>:0)



10/20/2019 12:52:14 AM (0.954) Mem: 1,587,515,392 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
InvalidOperationException: Collection was modified; enumeration operation may not execute.
Stack Trace: System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
System.Collections.Generic.List`1+Enumerator[T].MoveNext () (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
WaveUtils+<>c__DisplayClass0_0.<DoForKnownWavesAgainstHumanHomeworlds>b__0 (Arcen.AIW2.Core.Faction faction) (at <851589048e1548bbb47a239d7c6cde90>:0)
Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) (at <6bd5cc3a90844a8aa45221d54d2563f7>:0)
WaveUtils.DoForKnownWavesAgainstHumanHomeworlds (System.Func`2[T,TResult] processorDelegate) (at <851589048e1548bbb47a239d7c6cde90>:0)
Arcen.AIW2.ExternalVisualization.BaseGalaxyMapDisplayMode.GetWarningLevelForPlanetLink (Arcen.AIW2.Core.Planet firstPlanet, Arcen.AIW2.Core.Planet secondPlanet, System.Boolean& forwardDirection) (at <f574609a5b6f4e8a86c6fb522c2c2fc5>:0)
Arcen.AIW2.Core.Planet.UpdateVisualObj (System.Boolean IsCurrentPlanet, System.Boolean IsTextHidden, System.Boolean AreIconsHidden) (at <6bd5cc3a90844a8aa45221d54d2563f7>:0)
Arcen.AIW2.Core.Galaxy.UpdateVisuals () (at <6bd5cc3a90844a8aa45221d54d2563f7>:0)
PresentationLayer_AIW2.UpdateGameController () (at <181ac6c6dd8a494e873888ec7c9576fd>:0)
Arcen.AIW2.Core.Engine_AIW2.OnUpdate_GameSpecificEngine () (at <6bd5cc3a90844a8aa45221d54d2563f7>:0)
Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <0958997c59b34432aac32a54c8068af8>:0)
ArcenGameController.Update () (at <a976f0772cbd4ccaa087edc1bc48666c>:0)



2/28/2020 11:57:32 AM (2.004) Mem: 597,303,296 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Exception: window: Window_SidebarHacking
System.InvalidCastException: Specified cast is not valid.
  at Arcen.AIW2.External.ExtensionMethodsFor_FallenSpireGlobalData.GetFallenSpireGlobalDataExt (Arcen.AIW2.Core.Faction ParentObject) [0x00011] in <0ad4283d651c4c59a0c22ed1a4d53086>:0 
  at Arcen.AIW2.External.Hacking_SearchForRelic.GetCanBeHacked (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.GameEntity_Squad HackerOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.Faction HackerFaction, Arcen.AIW2.Core.HackingType Type, System.String RelatedStringOrNull, System.Int32 RelatedIntOrNull, System.String& RejectionReasonDescription) [0x0001f] in <0ad4283d651c4c59a0c22ed1a4d53086>:0 
  at Arcen.AIW2.External.Window_InGameSidebarHacking+customParent.OnUpdateHacking (System.Single& currentY) [0x00255] in <0ad4283d651c4c59a0c22ed1a4d53086>:0 
  at Arcen.AIW2.External.Window_InGameSidebarHacking+customParent.OnUpdate () [0x000a6] in <0ad4283d651c4c59a0c22ed1a4d53086>:0 
  at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00050] in <3d2b97e40d3c4b07b617fb97400adb4c>:0 
  at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <3d2b97e40d3c4b07b617fb97400adb4c>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime) [0x0016e] in <3d2b97e40d3c4b07b617fb97400adb4c>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00083] in <3d2b97e40d3c4b07b617fb97400adb4c>:0 
Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at <3d2b97e40d3c4b07b617fb97400adb4c>:0)
Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <3d2b97e40d3c4b07b617fb97400adb4c>:0)
ArcenGameController.Update () (at <673317963de34bfb8aac2e7b0b028374>:0)



2/29/2020 12:36:50 AM (2.004) Mem: 3,371,687,936 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <e839e27a71464388a1cf276d272faf46>:0)
Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <e839e27a71464388a1cf276d272faf46>:0)
Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.<GetIsPlacementPointSafe>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <60d8a8c199fc4431a45864093d5146c7>:0)
Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e839e27a71464388a1cf276d272faf46>:0)
Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e839e27a71464388a1cf276d272faf46>:0)
Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <60d8a8c199fc4431a45864093d5146c7>:0)
Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <e60fdee1045843a6964fc33bc61d5de3>:0)
Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <e60fdee1045843a6964fc33bc61d5de3>:0)
SelectionManager.Update () (at <289e688b35614b13acd45ef32358f654>:0)



3/17/2020 5:59:55 AM (2.009) Mem: 3,514,425,344 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Exception: window: Window_SidebarHacking
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.Hacking_DownloadDarkSpireShip.GetCanBeHacked (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.GameEntity_Squad HackerOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.Faction HackerFaction, Arcen.AIW2.Core.HackingType Type, System.String RelatedStringOrNull, System.Int32 RelatedIntOrNull, System.String& RejectionReasonDescription) [0x0004a] in <37fbd6d9bbf24b47bed7729df02375ec>:0 
  at Arcen.AIW2.External.Window_InGameSidebarHacking+customParent+<>c__DisplayClass7_1.<OnUpdateHacking>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000ae] in <37fbd6d9bbf24b47bed7729df02375ec>:0 
  at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0003f] in <2a0f87ccd9744f2294c0a915337c6f6f>:0 
  at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in <2a0f87ccd9744f2294c0a915337c6f6f>:0 
  at Arcen.AIW2.External.Window_InGameSidebarHacking+customParent.OnUpdateHacking (System.Single& currentY) [0x002ef] in <37fbd6d9bbf24b47bed7729df02375ec>:0 
  at Arcen.AIW2.External.Window_InGameSidebarHacking+customParent.OnUpdate () [0x000a6] in <37fbd6d9bbf24b47bed7729df02375ec>:0 
  at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00050] in <511c44847eee4879abb6c08ff946f102>:0 
  at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <511c44847eee4879abb6c08ff946f102>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime) [0x0016e] in <511c44847eee4879abb6c08ff946f102>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00083] in <511c44847eee4879abb6c08ff946f102>:0 
Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at <511c44847eee4879abb6c08ff946f102>:0)
Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <511c44847eee4879abb6c08ff946f102>:0)
ArcenGameController.Update () (at <673317963de34bfb8aac2e7b0b028374>:0)



3/27/2020 1:09:59 AM (2.012) Mem: 833,056,768 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <e14e522dbd6248faa889c126a95d4e65>:0)
Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <e14e522dbd6248faa889c126a95d4e65>:0)
Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.<GetIsPlacementPointSafe>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <af95bd0e46ed4c169386c521b5892199>:0)
Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e14e522dbd6248faa889c126a95d4e65>:0)
Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e14e522dbd6248faa889c126a95d4e65>:0)
Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <af95bd0e46ed4c169386c521b5892199>:0)
Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <7e329d1bc5154a35804d510ccc723aa2>:0)
Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <7e329d1bc5154a35804d510ccc723aa2>:0)
SelectionManager.Update () (at <64aace80029a494abc8f8f57c76fb7dd>:0)



3/30/2020 1:49:34 AM (2.012) Mem: 1,654,853,632 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <e14e522dbd6248faa889c126a95d4e65>:0)
Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <e14e522dbd6248faa889c126a95d4e65>:0)
Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.<GetIsPlacementPointSafe>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <af95bd0e46ed4c169386c521b5892199>:0)
Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e14e522dbd6248faa889c126a95d4e65>:0)
Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <e14e522dbd6248faa889c126a95d4e65>:0)
Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <af95bd0e46ed4c169386c521b5892199>:0)
Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <7e329d1bc5154a35804d510ccc723aa2>:0)
Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <7e329d1bc5154a35804d510ccc723aa2>:0)
SelectionManager.Update () (at <64aace80029a494abc8f8f57c76fb7dd>:0)



6/5/2020 11:16:57 PM (2.048) Mem: 981,868,544 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <96495cf12d244b52bdff6e34a8b5c318>:0)
Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <96495cf12d244b52bdff6e34a8b5c318>:0)
Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.<GetIsPlacementPointSafe>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <cd03e35adbf545aa82aec4d4fc519102>:0)
Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <96495cf12d244b52bdff6e34a8b5c318>:0)
Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <96495cf12d244b52bdff6e34a8b5c318>:0)
Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <cd03e35adbf545aa82aec4d4fc519102>:0)
Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <3b48ee59c8284c57acc30d1b3f037578>:0)
Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <3b48ee59c8284c57acc30d1b3f037578>:0)
SelectionManager.Update () (at <f41b7399bfe54a3fbf414fd20f8b867a>:0)



5/24/2021 4:49:53 PM (3.002) Mem: 3,992,702,976 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <e2b7bdd5efcc45cd928932d94967d1c2>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <e2b7bdd5efcc45cd928932d94967d1c2>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <e2b7bdd5efcc45cd928932d94967d1c2>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <e2b7bdd5efcc45cd928932d94967d1c2>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <a41e6280c4394846a4bfb50ea9d758d5>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



6/4/2021 8:56:15 PM (3.100) Mem: 2,698,907,648 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



6/8/2021 11:29:49 PM (3.101) Mem: 3,171,770,368 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



6/10/2021 11:53:52 AM (3.103) Mem: 4,614,045,696 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



6/10/2021 1:10:38 PM (3.103) Mem: 2,131,173,376 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



6/10/2021 6:59:56 PM (3.103) Mem: 2,752,393,216 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



6/11/2021 2:48:04 PM (3.103) Mem: 2,318,172,160 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



6/13/2021 8:25:31 PM (3.104) Mem: 4,361,670,656 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



6/14/2021 8:57:12 PM (3.104) Mem: 3,600,248,832 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



6/14/2021 10:27:55 PM (3.104) Mem: 2,843,119,616 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <1a15f5d5a86a4244bdd98f927bb487d4>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <1b58f458f6224cccb7eea8b760b2ef98>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



7/16/2021 10:07:55 PM (3.309) Mem: 1,115,049,984 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/24/2021 8:07:37 AM (3.309) Mem: 2,189,533,184 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/27/2021 7:56:10 AM (3.309) Mem: 2,065,809,408 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/30/2021 10:21:22 AM (3.309) Mem: 1,583,484,928 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/30/2021 1:58:53 PM (3.309) Mem: 1,371,357,184 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/31/2021 4:04:28 PM (3.309) Mem: 2,004,746,240 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/2/2021 5:22:54 AM (3.309) Mem: 2,147,299,328 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/3/2021 7:18:41 AM (3.309) Mem: 2,215,526,400 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/6/2021 11:29:01 AM (3.309) Mem: 1,877,667,840 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/6/2021 4:42:16 PM (3.309) Mem: 1,915,174,912 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/7/2021 10:59:26 AM (3.309) Mem: 2,188,918,784 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/7/2021 12:28:30 PM (3.309) Mem: 2,339,917,824 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/20/2021 12:26:53 AM (3.309) Mem: 1,035,550,720 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/21/2021 2:19:15 AM (3.309) Mem: 2,289,373,184 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/21/2021 5:05:37 AM (3.309) Mem: 2,645,618,688 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/21/2021 10:31:24 AM (3.309) Mem: 1,948,393,472 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/23/2021 10:11:40 PM (3.309) Mem: 2,452,611,072 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/25/2021 2:54:01 AM (3.309) Mem: 2,005,229,568 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/26/2021 12:00:03 AM (3.309) Mem: 1,834,262,528 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/27/2021 5:51:18 AM (3.309) Mem: 1,714,499,584 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/27/2021 2:18:50 PM (3.309) Mem: 2,055,061,504 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/28/2021 12:20:28 PM (3.309) Mem: 1,068,740,608 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/31/2021 1:03:06 AM (3.309) Mem: 2,140,250,112 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



8/31/2021 3:15:53 PM (3.309) Mem: 2,029,375,488 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/1/2021 1:15:36 AM (3.309) Mem: 2,493,976,576 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/2/2021 5:49:40 AM (3.309) Mem: 2,053,918,720 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/4/2021 7:03:23 AM (3.309) Mem: 1,924,952,064 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/4/2021 10:33:16 AM (3.309) Mem: 1,934,630,912 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/10/2021 6:29:10 PM (3.309) Mem: 2,153,123,840 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/11/2021 1:42:05 AM (3.309) Mem: 2,221,662,208 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/13/2021 10:21:27 PM (3.309) Mem: 2,015,465,472 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/14/2021 9:36:12 AM (3.309) Mem: 1,462,837,248 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/18/2021 1:50:33 AM (3.309) Mem: 2,009,403,392 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/19/2021 7:16:52 AM (3.309) Mem: 1,335,771,136 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/19/2021 10:49:38 PM (3.309) Mem: 2,062,671,872 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/19/2021 11:47:06 PM (3.309) Mem: 1,854,394,368 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/22/2021 5:45:09 AM (3.309) Mem: 1,479,540,736 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/22/2021 6:55:34 PM (3.309) Mem: 1,566,785,536 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/26/2021 12:16:44 PM (3.309) Mem: 2,458,910,720 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/30/2021 8:21:26 AM (3.309) Mem: 2,107,334,656 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



9/30/2021 6:20:36 PM (3.309) Mem: 1,556,873,216 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



10/6/2021 8:10:59 AM (3.309) Mem: 1,952,915,456 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



10/15/2021 10:26:06 PM (3.712) Mem: 2,148,356,096 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException
Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <14aef0ac77964997bb87a3d07732e3e9>:0)
TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
UnityEngine.UI.MaskableGraphic.OnDisable () (at <38d03ffe75164e3885f8a03d6d7049f5>:0)
TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)



10/22/2021 2:08:55 AM (3.309) Mem: 1,540,222,976 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



10/25/2021 9:02:58 PM (3.309) Mem: 2,174,799,872 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



10/26/2021 8:43:50 PM (3.309) Mem: 2,417,225,728 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



10/30/2021 9:54:09 PM (3.741) Mem: 564,625,408 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.Core.FleetItemCategory.AppendToDescriptionFromCategory (System.String& Description, System.String ColorHex) (at <f2987895b4a64469b308260f4e5ee2d0>:0)
Arcen.AIW2.Core.FleetDesignTemplate.AppendToDescriptionFromCategory () (at <f2987895b4a64469b308260f4e5ee2d0>:0)
Arcen.AIW2.Core.FleetDesignTemplateTable.PostAllLoadingParseIntoFleetTemplates () (at <f2987895b4a64469b308260f4e5ee2d0>:0)
Arcen.AIW2.Core.Engine_AIW2+<DoPostAllTableInitializeWork>d__41.MoveNext () (at <f2987895b4a64469b308260f4e5ee2d0>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <7e08fded3f3149c083ffda003fccce04>:0)



10/30/2021 9:54:09 PM (3.741) Mem: 472,113,152 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException
Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0)
TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0)
TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)



10/30/2021 10:44:50 PM (3.741) Mem: 2,624,520,192 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException
Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0)
TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0)
TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)



10/30/2021 11:03:40 PM (3.742) Mem: 1,071,812,608 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException
Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0)
TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0)
TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)



10/30/2021 11:08:45 PM (3.742) Mem: 443,011,072 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException
Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0)
TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0)
TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)



10/31/2021 3:30:09 AM (3.309) Mem: 3,127,771,136 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



10/31/2021 4:35:20 AM (3.309) Mem: 2,636,992,512 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



10/31/2021 6:00:55 AM (3.309) Mem: 1,479,213,056 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/3/2021 4:26:04 AM (3.743) Mem: 633,909,248 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.Core.FleetItemCategory.AppendToDescriptionFromCategory (System.String& Description, System.String ColorHex) (at <84ec2ddd6c6a4383b451e4a2546fe065>:0)
Arcen.AIW2.Core.FleetDesignTemplate.AppendToDescriptionFromCategory () (at <84ec2ddd6c6a4383b451e4a2546fe065>:0)
Arcen.AIW2.Core.FleetDesignTemplateTable.PostAllLoadingParseIntoFleetTemplates () (at <84ec2ddd6c6a4383b451e4a2546fe065>:0)
Arcen.AIW2.Core.Engine_AIW2+<DoPostAllTableInitializeWork>d__41.MoveNext () (at <84ec2ddd6c6a4383b451e4a2546fe065>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <7e08fded3f3149c083ffda003fccce04>:0)



11/3/2021 4:26:04 AM (3.743) Mem: 573,300,736 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException
Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0)
TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0)
TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)



11/3/2021 5:44:32 AM (3.743) Mem: 2,859,315,200 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <209fd4a3a1c54edeb35224d932555a2a>:0)
PlanetViewSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <49043538f17c449ca001df8a6ca3ae2b>:0)
PlanetViewSelectionManager.FixedUpdate () (at <49043538f17c449ca001df8a6ca3ae2b>:0)



11/3/2021 5:49:21 AM (3.743) Mem: 2,829,553,664 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException
Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0)
TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0)
TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)



11/3/2021 10:42:49 AM (3.743) Mem: 3,890,638,848 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException
Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0)
TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0)
TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)



11/3/2021 11:38:13 AM (3.743) Mem: 2,496,352,256 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException
Stack Trace: UnityEngine.Material.GetFloat (System.String name) (at <7e08fded3f3149c083ffda003fccce04>:0)
TMPro.TMP_SubMeshUI.UpdateMaterial () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
TMPro.TMP_SubMeshUI.SetMaterialDirty () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)
UnityEngine.UI.MaskableGraphic.OnDisable () (at <1b0281eb3415418f9c4d18c975e52ea4>:0)
TMPro.TMP_SubMeshUI.OnDisable () (at <4fd22a2d33094946876ab28fd4dfaff3>:0)



11/3/2021 11:40:44 AM (3.309) Mem: 1,027,387,392 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/5/2021 6:37:07 AM (3.309) Mem: 1,665,458,176 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/5/2021 7:30:44 AM (3.309) Mem: 1,580,957,696 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/5/2021 8:47:05 AM (3.309) Mem: 1,683,853,312 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/10/2021 10:13:53 AM (3.309) Mem: 1,906,802,688 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/10/2021 1:27:26 PM (3.309) Mem: 1,989,038,080 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/11/2021 5:23:19 PM (3.309) Mem: 1,329,586,176 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/11/2021 11:17:17 PM (3.309) Mem: 973,189,120 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/12/2021 9:10:17 AM (3.309) Mem: 1,690,701,824 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/12/2021 1:58:06 PM (3.309) Mem: 1,106,759,680 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/12/2021 4:36:16 PM (3.309) Mem: 1,931,653,120 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/12/2021 6:50:35 PM (3.309) Mem: 2,169,778,176 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/13/2021 11:55:38 PM (3.309) Mem: 1,457,672,192 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/14/2021 12:13:19 AM (3.309) Mem: 1,361,821,696 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/14/2021 1:02:25 AM (3.309) Mem: 2,996,326,400 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



11/15/2021 2:34:06 AM (3.309) Mem: 2,050,027,520 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/8/2021 8:08:01 AM (3.309) Mem: 1,061,634,048 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/8/2021 8:51:27 AM (3.309) Mem: 1,540,227,072 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/8/2021 1:50:57 PM (3.309) Mem: 1,375,666,176 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/8/2021 2:40:06 PM (3.309) Mem: 2,094,510,080 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/9/2021 9:46:56 AM (3.309) Mem: 1,878,765,568 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/9/2021 10:34:22 AM (3.309) Mem: 1,702,240,256 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/9/2021 11:11:36 AM (3.309) Mem: 1,595,371,520 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/9/2021 3:41:51 PM (3.309) Mem: 1,828,167,680 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/11/2021 6:54:48 AM (3.309) Mem: 2,109,726,720 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/11/2021 8:01:40 AM (3.309) Mem: 1,433,362,432 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/12/2021 5:52:19 AM (3.309) Mem: 1,745,883,136 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/13/2021 11:56:02 AM (3.309) Mem: 2,350,395,392 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/13/2021 6:15:58 PM (3.309) Mem: 1,147,527,168 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/15/2021 5:00:37 AM (3.309) Mem: 1,058,533,376 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/15/2021 11:10:18 AM (3.309) Mem: 1,725,902,848 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/16/2021 1:48:23 PM (3.309) Mem: 1,053,220,864 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/16/2021 7:39:00 PM (3.309) Mem: 2,150,412,288 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/16/2021 11:37:48 PM (3.309) Mem: 3,210,039,296 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/17/2021 5:33:54 PM (3.309) Mem: 2,741,747,712 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/17/2021 11:40:30 PM (3.309) Mem: 1,934,057,472 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/18/2021 4:38:32 AM (3.309) Mem: 6,211,133,440 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <9e3d1f497a0b424786a62a34f37c5c21>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <9e3d1f497a0b424786a62a34f37c5c21>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <9e3d1f497a0b424786a62a34f37c5c21>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <9e3d1f497a0b424786a62a34f37c5c21>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <aff6fe26851c4240ae1b28eabef21e82>:0)
UnityEngine.Canvas:SendWillRenderCanvases()



12/19/2021 1:32:33 PM (3.309) Mem: 2,059,231,232 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/19/2021 8:56:48 PM (3.309) Mem: 2,540,498,944 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/21/2021 3:48:41 AM (3.309) Mem: 1,911,689,216 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/22/2021 3:40:32 AM (3.309) Mem: 1,061,195,776 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/22/2021 4:49:36 PM (3.309) Mem: 2,750,631,936 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/23/2021 4:52:14 AM (3.309) Mem: 1,408,032,768 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/23/2021 7:04:23 PM (3.309) Mem: 2,305,171,456 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/23/2021 10:05:27 PM (3.309) Mem: 1,810,059,264 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/26/2021 11:42:52 PM (3.309) Mem: 1,054,294,016 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/28/2021 2:54:10 AM (3.309) Mem: 1,906,012,160 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



12/31/2021 2:50:27 AM (3.309) Mem: 2,326,560,768 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



1/11/2022 9:36:14 PM (3.309) Mem: 1,043,808,256 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



1/13/2022 1:37:06 AM (3.309) Mem: 2,315,075,584 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



ErrorsReportedByEngine.txt (86,577 bytes)   

BadgerBadger

Apr 28, 2022 12:09 am

manager   ~0066523

How do the exo-strikes hit the DZ homeworlds if the DZ homeworlds didn't link into the galaxy?

mjcsalisbury

Apr 28, 2022 9:21 am

reporter   ~0066528

They just spawn on the homeworlds. Just appearing out of thin air at one random system edge. I watched it happen multiple times. The AI also spawned multiple exogalactic war ships on them. Just spontaneously.

BadgerBadger

Apr 28, 2022 9:32 am

manager   ~0066529

hmmm

mjcsalisbury

Apr 28, 2022 12:20 pm

reporter   ~0066530

I'm going to be away from my computer for a few days and so will be unable to provide anything extra until this weekend passes. If you need additional files please know I am not ignoring you, and will respond as promptly as I can.

mjcsalisbury

May 3, 2022 4:40 am

reporter   ~0066596

As of update 5.006 I still can't get the DZ home systems to connect to the main galaxy. No errors appear still.
20220503013421_1.jpg (375,081 bytes)

BadgerBadger

May 9, 2022 11:39 pm

manager   ~0066686

If you have a save game from before the DZ tried to link, they will link next time.

mjcsalisbury

May 10, 2022 11:26 pm

reporter   ~0066693

Update! The fix works, however that's only if neinzul custodians are NOT enabled. If they are, the issue appears exactly as before. Screenshot included of a galaxy with neinzul custodians enabled, i've done multiple further tests and this is the only time the issue crops up.
20220510201820_1.jpg (323,011 bytes)

mjcsalisbury

May 11, 2022 1:51 am

reporter   ~0066695

Update 2: it may have just been a bug with that one because I haven't been able to replicate it since.

Issue History

Date Modified Username Field Change
Apr 27, 2022 11:51 pm mjcsalisbury New Issue
Apr 27, 2022 11:51 pm mjcsalisbury File Added: 1.save
Apr 27, 2022 11:51 pm mjcsalisbury File Added: 1.savemet
Apr 27, 2022 11:51 pm mjcsalisbury File Added: LastLobbySettings.save
Apr 27, 2022 11:51 pm mjcsalisbury File Added: ArcenDebugLog.txt
Apr 27, 2022 11:51 pm mjcsalisbury File Added: ErrorsReportedByEngine.txt
Apr 28, 2022 12:09 am BadgerBadger Note Added: 0066523
Apr 28, 2022 9:21 am mjcsalisbury Note Added: 0066528
Apr 28, 2022 9:32 am BadgerBadger Note Added: 0066529
Apr 28, 2022 12:20 pm mjcsalisbury Note Added: 0066530
May 3, 2022 4:40 am mjcsalisbury Note Added: 0066596
May 3, 2022 4:40 am mjcsalisbury File Added: 20220503013421_1.jpg
May 3, 2022 3:52 pm BadgerBadger Assigned To => BadgerBadger
May 3, 2022 3:52 pm BadgerBadger Status new => assigned
May 9, 2022 11:39 pm BadgerBadger Note Added: 0066686
May 9, 2022 11:39 pm BadgerBadger Status assigned => resolved
May 9, 2022 11:39 pm BadgerBadger Resolution open => fixed
May 9, 2022 11:39 pm BadgerBadger Fixed in Version => 5.009 Zeusathon II And DZ Sidekicks
May 10, 2022 11:26 pm mjcsalisbury Note Added: 0066693
May 10, 2022 11:26 pm mjcsalisbury File Added: 20220510201820_1.jpg
May 11, 2022 1:51 am mjcsalisbury Note Added: 0066695