View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002696 | AI War 1 / Classic | Suggestion - New Unit Ideas - Economic and Utility Units | Jan 29, 2011 8:10 am | Feb 1, 2011 7:25 pm | |
Reporter | Burnstreet | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Summary | 0002696: New Experimental (star-) ship: the attractor | ||||
Description | This new ship or starship would have a low powered, sniper-range attack that works like a translocator, but the target is translocated to somewhere near the attractor. Cannot attack immobile ships. This would be useful defensively to fetch AI units roaming a planet into the range of your fleet or turret ball. Ideally, it also should not be able to attack starships and bigger ones and prefer ships not already tractored or with a dead engine. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Ooh. An inverse of what the Military Command Station does. I like the idea of pulling units towards the turret ball. |
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I'm intrigued...hmmm |
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danger danger potential exploit. Military command station + attractor + ball of death. do i need to say more |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 29, 2011 8:10 am | Burnstreet | New Issue | |
Jan 29, 2011 8:18 am | Burnstreet | Description Updated | |
Jan 29, 2011 10:02 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 29, 2011 10:02 am | Chris_McElligottPark | Status | new => considering |
Feb 1, 2011 12:02 pm | Draco18s | Note Added: 0009911 | |
Feb 1, 2011 6:08 pm | kingisaaclinksr | Note Added: 0009931 | |
Feb 1, 2011 7:25 pm | soMe_RandoM | Note Added: 0009933 |