View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026898 | AI War 2 | Crash/Exception | Apr 10, 2022 5:24 pm | Apr 20, 2022 11:43 am | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.015 The Thrifty Architrave | ||||
Fixed in Version | 4.024 Graveyard Digger | ||||
Summary | 0026898: Single Player DLC3 crash | ||||
Description | Single player Windows 10 Necro vs 2 AI, Defender Neinzul, Marauders, Nomad Planets Crash. Possibly after I resumed from pause. Nothing in the ArcenDebugLog.txt. | ||||
Tags | No tags attached. | ||||
related to | 0026899 | resolved | Chris_McElligottPark | DLC3 Froze after pause |
|
Player-prev.log (56,045 bytes)
Mono path[0] = 'D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'D:/SteamLibrary/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.27f1 (e759542391ea) [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) Vendor: VRAM: 6052 MB Driver: 27.21.14.5671 Begin MonoManager ReloadAssembly - Completed reload, in 4.089 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 55.095800 ms Fallback handler could not load library D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000012AFD1BB040.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000012AFE4F1040.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000012AFF29F010.dll Particle System is trying to spawn on a mesh with zero surface area Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000012B0A9EF010.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000012BF80BB020.dll <RI.Hid> Failed to create device file: 2 The system cannot find the file specified. Setting up 4 worker threads for Enlighten. Thread -> id: 2c40 -> priority: 1 Thread -> id: 25c8 -> priority: 1 Thread -> id: 2284 -> priority: 1 Thread -> id: 2fb8 -> priority: 1 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 |
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saves Autosave at 1h 50m 0s.savemet (117 bytes)
UK 916421118 6600 necro4 <color=#ff3232>Hard </color> Neinzul Enthusiast Difficulty 7 0 <color=#00fb00>Ptarth</color> |
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This looks quite funky. Maybe try verifying your steam install? |
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I validated my install, Steam reported all of my files were valid and none were replaced. |
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So for this, did the program just exit? did it freeze? |
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I believe this should be fixed now. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 10, 2022 5:24 pm | ptarth | New Issue | |
Apr 10, 2022 5:24 pm | ptarth | File Added: Player-prev.log | |
Apr 10, 2022 5:25 pm | ptarth | Note Added: 0065911 | |
Apr 10, 2022 5:25 pm | ptarth | File Added: Autosave at 1h 50m 0s.save | |
Apr 10, 2022 5:25 pm | ptarth | File Added: Autosave at 1h 50m 0s.savemet | |
Apr 10, 2022 5:29 pm | ptarth | Relationship added | related to 0026899 |
Apr 10, 2022 8:54 pm | BadgerBadger | Note Added: 0065916 | |
Apr 11, 2022 1:52 pm | ptarth | Note Added: 0065924 | |
Apr 11, 2022 2:46 pm | BadgerBadger | Note Added: 0065925 | |
Apr 20, 2022 11:43 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 20, 2022 11:43 am | Chris_McElligottPark | Status | new => resolved |
Apr 20, 2022 11:43 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 20, 2022 11:43 am | Chris_McElligottPark | Fixed in Version | => 4.024 Graveyard Digger |
Apr 20, 2022 11:43 am | Chris_McElligottPark | Note Added: 0066185 |