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IDProjectCategoryLast Update
0002687AI War 1 / ClassicSuggestion - Interface Ideas - Galaxy Map ManagementJan 29, 2011 4:36 pm
ReporterSigma7 Assigned To 
Severityminor 
Status newResolutionopen 
Product Version5.000 
Summary0002687: Galaxy map: Show enemy firepower in player controlled systems
DescriptionAs shown in the screenshot, one of my systems is under attack by a single unit. It would be nice to see which one at a quick glance.

Currently, it only shows which system is under attack if you switch to a unit count rather than firepower.
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Sigma7

Jan 29, 2011 12:22 am

reporter  

TechSY730

Jan 29, 2011 12:31 am

reporter   ~0009816

Weird. I believe that if there is an enemy military ship around, it will show a minimum of 1 firepower for the enemy, or at least that what it used to do. Not sure why it isn't happening for you.

Red Spot

Jan 29, 2011 9:27 am

reporter   ~0009831

Is it a cloaked unit?

TechSY730

Jan 29, 2011 10:00 am

reporter   ~0009832

Shouldn't matter. You still know that sum firepower rating of all cloaked military units. Even if cloaked, they should still contribute to the displayed sum firepower.

Red Spot

Jan 29, 2011 2:38 pm

reporter   ~0009840

But it does narrow down the issue.

Sigma7

Jan 29, 2011 4:36 pm

reporter   ~0009842

While it was cloaked, the more serious case where the enemy is swarming doesn't show firepower either. It also only occurs if I choose to have the map display show Firepower rather than units.

Issue History

Date Modified Username Field Change
Jan 29, 2011 12:22 am Sigma7 New Issue
Jan 29, 2011 12:22 am Sigma7 File Added: AIWar 2011-01-29 00-14-47-71.jpg
Jan 29, 2011 12:31 am TechSY730 Note Added: 0009816
Jan 29, 2011 9:27 am Red Spot Note Added: 0009831
Jan 29, 2011 10:00 am TechSY730 Note Added: 0009832
Jan 29, 2011 2:38 pm Red Spot Note Added: 0009840
Jan 29, 2011 4:36 pm Sigma7 Note Added: 0009842