View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026772 | AI War 2 | Suggestion | Mar 22, 2022 1:01 am | Mar 23, 2022 4:28 pm | |
Reporter | ZeusAlmighty | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.007 Balance And Tuning | ||||
Fixed in Version | 4.007 Balance And Tuning | ||||
Summary | 0026772: Templar Difficulty XML -- Renaming Tags for clarification | ||||
Description | The Templar XML settings that are still vague to me are: MarkupIntervalLowTier="500" (Rename: MarkupIntervalEncampment) MarkupIntervalMidTier="700" (Rename: MarkupIntervalFastness) MarkupIntervalHighTier="2400" (Rename: MarkupIntervalCastle) CastleIncome="3" (Is this income per second? Just unclear how/when income is spent) BaseStrengthLowTier="100" (Rename: DefenderStrengthEncamptment) BaseStrengthMidTier="220" (Rename: DefenderStrengthFastness) BaseStrengthHighTier="1500" (Rename: DefenderStrengthCastle) While we're at it, It would be helpful to add an XML for the Wave Leader Tiers: AIPForWaveLeaderTierOne = 60; public int AIPForWaveLeaderTierTwo = 100; public int AIPForWaveLeaderTierThree = 140; public int AIPForWaveLeaderTierFour = 180 | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 22, 2022 1:01 am | ZeusAlmighty | New Issue | |
Mar 22, 2022 1:01 am | ZeusAlmighty | Status | new => assigned |
Mar 22, 2022 1:01 am | ZeusAlmighty | Assigned To | => BadgerBadger |
Mar 22, 2022 10:17 pm | BadgerBadger | Note Added: 0065553 | |
Mar 22, 2022 10:17 pm | BadgerBadger | Note Edited: 0065553 | |
Mar 22, 2022 10:45 pm | ZeusAlmighty | Note Added: 0065554 | |
Mar 23, 2022 4:28 pm | BadgerBadger | Status | assigned => resolved |
Mar 23, 2022 4:28 pm | BadgerBadger | Resolution | open => fixed |
Mar 23, 2022 4:28 pm | BadgerBadger | Fixed in Version | => 4.007 Balance And Tuning |
Mar 23, 2022 4:28 pm | BadgerBadger | Note Added: 0065562 |