View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026714 | AI War 2 | Bug - Gameplay | Mar 12, 2022 11:07 pm | Mar 15, 2022 12:19 pm | |
Reporter | Lord Of Nothing | Assigned To | StarKelp | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.004 Easy There, Hack Response | ||||
Fixed in Version | 4.006 Careful Of That Federation! | ||||
Summary | 0026714: Splintering Spire - Coalition forces present but not dismantling. | ||||
Description | In the attached save, despite the Anti Dark Spire coalition having a significant force on Brinkkemper and the Dark Spire having no forces, they are not dismantling the vengeance generator there. (In fact, when you load the save, they immediately move off, despite being focused on this planet before.) I'm not quite sure how this is supposed to work, but it seems odd to me. | ||||
Tags | No tags attached. | ||||
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They are actually dismantling the VG. The timer just doesn't show for the first 30 seconds of this so that it doesn't blink on and off if DS reinforcements are slowly sprinkling in, letting the save run for a few seconds showcased this. The secondary issue of them losing their target on game load appears to be a Fireteams issue. That will be more annoying to look into; but I'll see what I can do. |
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This has been fixed. I was calling Fireteam methods in the wrong order. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 12, 2022 11:07 pm | Lord Of Nothing | New Issue | |
Mar 12, 2022 11:07 pm | Lord Of Nothing | File Added: No Dismantle Brink.save | |
Mar 13, 2022 3:24 am | StarKelp | Assigned To | => StarKelp |
Mar 13, 2022 3:24 am | StarKelp | Status | new => assigned |
Mar 13, 2022 3:24 am | StarKelp | Note Added: 0065402 | |
Mar 15, 2022 12:19 pm | StarKelp | Status | assigned => resolved |
Mar 15, 2022 12:19 pm | StarKelp | Resolution | open => fixed |
Mar 15, 2022 12:19 pm | StarKelp | Fixed in Version | => 4.006 Careful Of That Federation! |
Mar 15, 2022 12:19 pm | StarKelp | Note Added: 0065431 |