View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026670 | AI War 2 | Gameplay Idea | Mar 8, 2022 11:03 pm | Mar 9, 2022 12:09 am | |
Reporter | pmm5000_1 | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.002 Macrophage Live! | ||||
Fixed in Version | 4.003 A Bit Too Chromatic Horrifying | ||||
Summary | 0026670: Hacking Rifts for Bodyguards Alternative | ||||
Description | Does anyone actually take this option over unlocking new troops? And if so why would you do that instead of hacking new troops which provides more bodyguards, and in long term speak, in greater numbers? Serious question. I'm genuinely wanting to know the situation that is a reasonable option. It would make more sense to instead have orbital wards for said Necrofleet instead of increased bodyguards. It seems more plausible that you could pretend the fleet is now carrying a totem that creates wards. | ||||
Tags | No tags attached. | ||||
|
This is new feature development, and that's not going to happen anymore. I'm open to increasing the numbers, but I'm not adding more options |
|
I don't plan on adding new features in rift hacks, but I've doubled the number of bodyguards in the hopes of making this option more attractive |
|
Okay. Makes sense. It was just one of those...Does anyone pick this? |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 8, 2022 11:03 pm | pmm5000_1 | New Issue | |
Mar 8, 2022 11:41 pm | BadgerBadger | Assigned To | => BadgerBadger |
Mar 8, 2022 11:41 pm | BadgerBadger | Status | new => closed |
Mar 8, 2022 11:41 pm | BadgerBadger | Resolution | open => no change required |
Mar 8, 2022 11:41 pm | BadgerBadger | Note Added: 0065265 | |
Mar 8, 2022 11:50 pm | BadgerBadger | Status | closed => resolved |
Mar 8, 2022 11:50 pm | BadgerBadger | Resolution | no change required => fixed |
Mar 8, 2022 11:50 pm | BadgerBadger | Fixed in Version | => 4.003 A Bit Too Chromatic Horrifying |
Mar 8, 2022 11:50 pm | BadgerBadger | Note Added: 0065268 | |
Mar 9, 2022 12:09 am | pmm5000_1 | Note Added: 0065276 |