View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026653 | AI War 2 | Bug - Gameplay | Mar 8, 2022 4:58 am | Mar 15, 2022 3:02 pm | |
Reporter | Relay Bot | Assigned To | StarKelp | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.001 Autobuild Automation | ||||
Fixed in Version | 4.006 Careful Of That Federation! | ||||
Summary | 0026653: Macrophage Spores refuse to spawn new Telium and stacking issues | ||||
Description | I've been keeping a game going for 3 hours now solely dedicated to observing the Macrophage, and I've found two issues; 1. Although a ton of spores from different Telium are on the same planet, such as on Kyosuke, NO new Telium have spawned so far. It's as if they refuse to get close enough to spawn new ones, or they are getting close enough but for some reason or another the Telium are just not spawning. 2. Stacking is acting weirdly; in the Cas save I can very clearly see that there's a stack of spores...which should never happen from what I understand. I also managed to find a stack of Harvesters earlier but could not find the save with it, and know that isn't supposed to happen because the Telium refused to count 1 of those Harvesters as its own. I also have a save where the defensive structures, especially turrets, of the Zenith Architraves are stacking...which seems to be interacting weirdly with Spawner invulnerability since only one of them in a stack count. This also happens when they are warping in, as seen on Ratura in the same save. The messing with Spawner invulnerability is especially apparent on planet Masada, where the tooltip lists 28 structures providing invulnerability when there are actually 55. I do play with max ships to start stacking set to the minimum for performance reasons, maybe that is affecting something? | ||||
Tags | No tags attached. | ||||
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Odd Spores on Kyosuke.savemet (117 bytes)
CL 618270557 10480 test <color=#ff3232>Hard </color> Special Forces Master Difficulty 1 0 <color=#007fff>Husk</color> Stacked Spores on Cas.savemet (116 bytes)
CL 618270557 9404 test <color=#ff3232>Hard </color> Special Forces Master Difficulty 1 1 <color=#007fff>Husk</color> Odd Turrets on Foley.savemet (116 bytes)
CL 694812467 5628 test <color=#ff3232>Hard </color> Special Forces Master Difficulty 1 1 <color=#007fff>Husk</color> |
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Will look into the spores not building Telium issue. Chris put in some more aggressive stacking logic for non player factions. I couldn't tell you why it's hitting Macrophage, of all factions, as they're incredibly light on unit counts. |
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Spore bug fixed; they basically weren't having a value reset that allowed them to look for Spore collisions, meaning they never tried to build Telia. |
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I have not seen this issue reappear after the previous fixes. Do let me know if it crops up again. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 8, 2022 4:58 am | Relay Bot | New Issue | |
Mar 8, 2022 4:58 am | Relay Bot | File Added: Odd Spores on Kyosuke.savemet | |
Mar 8, 2022 4:58 am | Relay Bot | File Added: Odd Spores on Kyosuke.save | |
Mar 8, 2022 4:58 am | Relay Bot | File Added: Stacked Spores on Cas.savemet | |
Mar 8, 2022 4:58 am | Relay Bot | File Added: Stacked Spores on Cas.save | |
Mar 8, 2022 4:58 am | Relay Bot | File Added: Odd Turrets on Foley.savemet | |
Mar 8, 2022 4:58 am | Relay Bot | File Added: Odd Turrets on Foley.save | |
Mar 8, 2022 7:21 pm | StarKelp | Note Added: 0065244 | |
Mar 8, 2022 7:21 pm | StarKelp | Assigned To | => StarKelp |
Mar 8, 2022 7:21 pm | StarKelp | Status | new => assigned |
Mar 8, 2022 7:32 pm | StarKelp | Note Added: 0065245 | |
Mar 15, 2022 3:02 pm | StarKelp | Status | assigned => resolved |
Mar 15, 2022 3:02 pm | StarKelp | Resolution | open => fixed |
Mar 15, 2022 3:02 pm | StarKelp | Fixed in Version | => 4.006 Careful Of That Federation! |
Mar 15, 2022 3:02 pm | StarKelp | Note Added: 0065452 |