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ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026625 | AI War 2 | GUI | Mar 5, 2022 8:26 pm | Mar 5, 2022 8:26 pm | |
Reporter | Daniexpert | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 4.001 Autobuild Automation | ||||
Summary | 0026625: Weapon Activity Detail shows wrong total damage with multi shots | ||||
Description | Rev 16835 In this example we have a life force totem that shoots 3 out of its 5 shots to 3 high energy usage targets. Each shot is 13500 damage, times 5.2 which is the bonus makes 70200, times 3 (number of targets) it should be 210600, but, I noticed that the aforementioned totem shows for a split second the total exact damage (210600 in the example I'm gonna use soon), then it immediately changes it 70200. So this option can show misleading numbers. Check the combat on Geraclea, there are more big units incoming, so plenty of examples. | ||||
Tags | No tags attached. | ||||
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Autosave at 2h 9m 40s.savemet (129 bytes)
UK 613828333 7781 NecroTestingBuffs <color=#66ffce>Easier </color> Full Ensemble Difficulty 7 0 <color=#e5e5e5>Daniexpert</color> |
Date Modified | Username | Field | Change |
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Mar 5, 2022 8:26 pm | Daniexpert | New Issue | |
Mar 5, 2022 8:26 pm | Daniexpert | File Added: 2022-03-06 02_23_51-AIWar2.png | |
Mar 5, 2022 8:26 pm | Daniexpert | File Added: 2022-03-06 02_24_48-AIWar2.jpg | |
Mar 5, 2022 8:26 pm | Daniexpert | File Added: Autosave at 2h 9m 40s.save | |
Mar 5, 2022 8:26 pm | Daniexpert | File Added: Autosave at 2h 9m 40s.savemet |