View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026489 | AI War 2 | GUI | Feb 22, 2022 1:33 pm | Feb 23, 2022 1:36 pm | |
Reporter | BadgerBadger | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.901 Modular Forcefields | ||||
Fixed in Version | Beta 3.903 Multiplayer Polish | ||||
Summary | 0026489: Galaxy Wide Ship Cap UI change | ||||
Description | in HoverEntity buffer.Add( " Galaxy-Wide Ship Cap: " ).Add( countOfExisting ); should be "Galaxy-Wide Structure Cap" if the unit in question is immobile. Or maybe "Galaxy-Wide " + entity.TypeData.GetDisplayName() + " cap" Context: https://discord.com/channels/240637654717300736/242012213580136448/945746315432837221 | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 22, 2022 1:33 pm | BadgerBadger | New Issue | |
Feb 22, 2022 1:33 pm | BadgerBadger | Status | new => assigned |
Feb 22, 2022 1:33 pm | BadgerBadger | Assigned To | => BadgerBadger |
Feb 23, 2022 1:36 pm | BadgerBadger | Status | assigned => resolved |
Feb 23, 2022 1:36 pm | BadgerBadger | Resolution | open => fixed |
Feb 23, 2022 1:36 pm | BadgerBadger | Fixed in Version | => Beta 3.903 Multiplayer Polish |
Feb 23, 2022 1:36 pm | BadgerBadger | Note Added: 0064765 |