View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026465 | AI War 2 | Bug - Gameplay | Feb 21, 2022 4:16 am | Feb 21, 2022 5:03 pm | |
Reporter | CRCGamer | Assigned To | NRSirLimbo | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.900 Modular Ships / Ship Loadouts | ||||
Fixed in Version | Beta 3.901 Modular Forcefields | ||||
Summary | 0026465: Maximum engine stun caps aren't being properly respected. | ||||
Description | Take V-Wings of your own or the AI. Attack any frigate or transport. The maximum engine stun threshold for their weapon isn't being respected leading to V-Wings or anything else with a sufficiently high gX value on engine stun to perma-lock almost any ship in the game. This makes playing solo Ark a real menace since V-Wings can hold you in place until death. It trivializes dealing with units that want to run away. It frankly breaks balance. Its as if it only considers the 5 second limit per V-Wing firing on the target instead of a blanket value for all ships using that weapon. | ||||
Tags | No tags attached. | ||||
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Additional addendum: I think this is mostly coming off of stacks of V-Wings so it might be something in Limbo's shot compression that is the root cause. |
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* Bugfixes related to debuffs: ** Engine and Weapon Slow now properly respect the limit of the ship that's doing them, so VWings won't perma-stun everything all the time, even flagships. ** Damage Amplification (Acid/Lye) as well as Tachyon Beams should now be properly modified by the ShipClass of something. *** Thanks to CRCGamer for reporting! |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 21, 2022 4:16 am | CRCGamer | New Issue | |
Feb 21, 2022 6:40 am | CRCGamer | Note Added: 0064633 | |
Feb 21, 2022 11:00 am | BadgerBadger | Assigned To | => NRSirLimbo |
Feb 21, 2022 11:00 am | BadgerBadger | Status | new => assigned |
Feb 21, 2022 5:03 pm | NRSirLimbo | Status | assigned => resolved |
Feb 21, 2022 5:03 pm | NRSirLimbo | Resolution | open => fixed |
Feb 21, 2022 5:03 pm | NRSirLimbo | Fixed in Version | => Beta 3.901 Modular Forcefields |
Feb 21, 2022 5:03 pm | NRSirLimbo | Note Added: 0064644 |