View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026456 | AI War 2 | Bug - Gameplay | Feb 20, 2022 1:29 pm | Feb 20, 2022 3:20 pm | |
Reporter | Lord Of Nothing | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.807 Spire And Neinzul | ||||
Fixed in Version | Beta 3.900 Modular Ships / Ship Loadouts | ||||
Summary | 0026456: Wormhole invasion projectors spawning on player owned planets. | ||||
Description | Just run into an issue with wormhole invasions - the projector seems to be able to spawn on player planets. The attached autosave is about a minute before the trigger point. Reloading it 5 times gave wormhole invasions on the 1st, 2nd, 4th and 5th time. Each time, the projector and it's defenders spawned deep inside player territory. Saves shortly after the spawn for times 1 and 4 are also attached. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 20, 2022 1:29 pm | Lord Of Nothing | New Issue | |
Feb 20, 2022 1:29 pm | Lord Of Nothing | File Added: Autosave at 4h 0m 4s.save | |
Feb 20, 2022 1:29 pm | Lord Of Nothing | File Added: Incorrect Wormhole Startpoint.save | |
Feb 20, 2022 1:29 pm | Lord Of Nothing | File Added: Incorrect Wormhole Startpoint 2.save | |
Feb 20, 2022 3:20 pm | BadgerBadger | Assigned To | => BadgerBadger |
Feb 20, 2022 3:20 pm | BadgerBadger | Status | new => resolved |
Feb 20, 2022 3:20 pm | BadgerBadger | Resolution | open => fixed |
Feb 20, 2022 3:20 pm | BadgerBadger | Fixed in Version | => Beta 3.900 Modular Ships / Ship Loadouts |
Feb 20, 2022 3:20 pm | BadgerBadger | Note Added: 0064622 |